Entity::setVariable: Difference between revisions

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__TOC__
Set custom data to an entity. These variables are visible only server side.<br>
See [[Entity::setVariables]] to set multiple variables in bulk.
<br><br>
{{ServersideJsFunction}}
{{ServersideJsFunction}}
Set custom data to an entity.


{{JSContainer|
==Syntax==
==Syntax==
<pre>
<pre>
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entity.setVariable({name1: value1, name2: value2});
entity.setVariable({name1: value1, name2: value2});
</pre>
</pre>
=== Required Arguments ===
*{{Required}}'''entity''': {{RageType|Object}}
*{{Required}}'''name''': {{RageType|String}}
*{{Required}}'''value''': {{RageType|Any}}


==Example==
==Example==
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}}
}}


<br>
This is an example of setting multiple variables to a player which is '''not implemented and does not work (yet)'''
{{ServersideCode|
<pre>
player.setVariable({
  name: 'Player',
  age: 20
});
</pre>
}}
}}



Latest revision as of 17:15, 12 September 2024

Set custom data to an entity. These variables are visible only server side.
See Entity::setVariables to set multiple variables in bulk.

Server-Side
Function

 JavaScript



JavaScript Syntax

Syntax

// To set one variable at a time
entity.setVariable(name, value);

// To set multiple variables at a time.
entity.setVariable({name1: value1, name2: value2});

Required Arguments

  • *entity: Object
  • *name: String
  • *value: Any

Example

This binds the vehicle to the player

Server-Side
let veh = mp.vehicles.new(vehName, player.position);
player.setVariable('veh', veh);



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