Streaming::requestCollisionAtCoord: Difference between revisions

From RAGE Multiplayer Wiki
(yay)
 
 
(One intermediate revision by one other user not shown)
Line 1: Line 1:


==Syntax==
==Syntax==
<syntaxhighlight lang="javascript">streaming.requestCollisionAtCoord(x, y, z);</syntaxhighlight>
<syntaxhighlight lang="javascript">mp.game.streaming.requestCollisionAtCoord(x, y, z);</syntaxhighlight>
=== Required Arguments ===
=== Required Arguments ===
*'''x:''' float
*'''x:''' float
Line 10: Line 10:
==Example==
==Example==
<syntaxhighlight lang="javascript">
<syntaxhighlight lang="javascript">
todo
// todo
</syntaxhighlight>
</syntaxhighlight>
==See also==
==See also==
{{Streaming_function_c}}
{{Streaming_functions_c}}
[[Category:Clientside API]]
[[Category:Clientside API]]
[[Category:TODO: Example]]
[[Category:TODO: Example]]

Latest revision as of 03:35, 27 May 2024

Syntax

mp.game.streaming.requestCollisionAtCoord(x, y, z);

Required Arguments

  • x: float
  • y: float
  • z: float

Return value

  • unknown (to be checked)

Example

// todo

See also