Datafile::arrayValueGetObject: Difference between revisions
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==Syntax== | ==Syntax== | ||
<syntaxhighlight lang="javascript">datafile.arrayValueGetObject(arrayData, arrayIndex);</syntaxhighlight> | <syntaxhighlight lang="javascript">mp.game.datafile.arrayValueGetObject(arrayData, arrayIndex);</syntaxhighlight> | ||
=== Required Arguments === | === Required Arguments === | ||
*'''arrayData:''' unknown (to be checked) | *'''arrayData:''' unknown (to be checked) | ||
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==Example== | ==Example== | ||
<syntaxhighlight lang="javascript"> | <syntaxhighlight lang="javascript"> | ||
todo | // todo | ||
</syntaxhighlight> | </syntaxhighlight> | ||
==See also== | ==See also== | ||
{{ | {{Datafile_s_function_c}} | ||
[[Category:Clientside API]] | [[Category:Clientside API]] | ||
[[Category:TODO: Example]] | [[Category:TODO: Example]] | ||
Latest revision as of 21:05, 6 May 2017
Syntax
mp.game.datafile.arrayValueGetObject(arrayData, arrayIndex);
Required Arguments
- arrayData: unknown (to be checked)
- arrayIndex: int
Return value
- unknown (to be checked)
Example
// todo
See also
- mp.game.datafile.arrayValueAddBoolean
- mp.game.datafile.arrayValueAddFloat
- mp.game.datafile.arrayValueAddInteger
- mp.game.datafile.arrayValueAddObject
- mp.game.datafile.arrayValueAddString
- mp.game.datafile.arrayValueAddVector3
- mp.game.datafile.arrayValueGetBoolean
- mp.game.datafile.arrayValueGetFloat
- mp.game.datafile.arrayValueGetInteger
- mp.game.datafile.arrayValueGetObject
- mp.game.datafile.arrayValueGetSize
- mp.game.datafile.arrayValueGetString
- mp.game.datafile.arrayValueGetType
- mp.game.datafile.arrayValueGetVector3
- mp.game.datafile.loadUgcFile
- mp.game.datafile.objectValueAddArray
- mp.game.datafile.objectValueAddBoolean
- mp.game.datafile.objectValueAddFloat
- mp.game.datafile.objectValueAddInteger
- mp.game.datafile.objectValueAddObject
- mp.game.datafile.objectValueAddVector3
- mp.game.datafile.objectValueAddString
- mp.game.datafile.objectValueGetArray
- mp.game.datafile.objectValueGetBoolean
- mp.game.datafile.objectValueGetFloat
- mp.game.datafile.objectValueGetInteger
- mp.game.datafile.objectValueGetObject
- mp.game.datafile.objectValueGetString
- mp.game.datafile.objectValueGetType
- mp.game.datafile.objectValueGetVector3