Entity::playSynchronizedAnim: Difference between revisions

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p4 and p7 are usually 1000.0f.<br><br>Animations List : www.ls-multiplayer.com/dev/index.php?section=3
p4 and p7 are usually 1000.0f.
==Syntax==
==Syntax==
<syntaxhighlight lang="javascript">entity.playSynchronizedAnim(syncedScene, animation, propName, p4, p5, p6, p7);</syntaxhighlight>
<syntaxhighlight lang="javascript">entity.playSynchronizedAnim(syncedScene, animation, propName, p4, p5, p6, p7);</syntaxhighlight>
=== Required Arguments ===
=== Required Arguments ===
*'''syncedScene:''' int
*'''syncedScene:''' int
*'''animation:''' String
*'''animName:''' String
*'''propName:''' String
*'''animDict:''' String
*'''p4:''' float
*'''p4:''' float
*'''p5:''' float
*'''p5:''' float
*'''p6:''' unknown (to be checked)
*'''p6:''' unknown (to be checked)
*'''p7:''' float
*'''p7:''' float
===Return value===
===Return value===
*'''Boolean'''
*'''Boolean'''
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</syntaxhighlight>
</syntaxhighlight>
==See also==
==See also==
{{Entity_function_c}}
{{Entity_definition_c}}
[[Category:Clientside API]]
[[Category:Clientside API]]
[[Category:TODO: Example]]
[[Category:TODO: Example]]

Latest revision as of 18:06, 1 May 2024

p4 and p7 are usually 1000.0f.

Syntax

entity.playSynchronizedAnim(syncedScene, animation, propName, p4, p5, p6, p7);

Required Arguments

  • syncedScene: int
  • animName: String
  • animDict: String
  • p4: float
  • p5: float
  • p6: unknown (to be checked)
  • p7: float

Return value

  • Boolean

Example

// todo

See also