Audio::setVariableOnStream: Difference between revisions

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From the scripts, p0:<br><br>'ArmWrestlingIntensity',<br>'INOUT',<br>'Monkey_Stream',<br>'ZoomLevel'
From the scripts, p0:<br><br>'ArmWrestlingIntensity',<br>'INOUT',<br>'Monkey_Stream',<br>'ZoomLevel'
==Syntax==
==Syntax==
<syntaxhighlight lang="javascript">audio.setVariableOnStream(p0, p1);</syntaxhighlight>
<syntaxhighlight lang="javascript">mp.game.audio.setVariableOnStream(p0, p1);</syntaxhighlight>
=== Required Arguments ===
=== Required Arguments ===
*'''p0:''' String
*'''p0:''' String
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==Example==
==Example==
<syntaxhighlight lang="javascript">
<syntaxhighlight lang="javascript">
todo
// todo
</syntaxhighlight>
</syntaxhighlight>
==See also==
==See also==
{{Audio_function_c}}
{{Audio_s_function_c}}
[[Category:Clientside API]]
[[Category:Clientside API]]
[[Category:TODO: Example]]
[[Category:TODO: Example]]

Latest revision as of 21:03, 6 May 2017

From the scripts, p0:

'ArmWrestlingIntensity',
'INOUT',
'Monkey_Stream',
'ZoomLevel'

Syntax

mp.game.audio.setVariableOnStream(p0, p1);

Required Arguments

  • p0: String
  • p1: float

Return value

  • Undefined

Example

// todo

See also