IsPlayerConnected: Difference between revisions

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(Created page with "Returns if the player is connected. {{CSharpContainer| {{#tag:pre|bool {{Template:CSharp_Serverside_namespace}}Player.IsPlayerConnected(Client player);}} {{Parameters}} *'''...")
 
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{{CSharpContainer|
{{CSharpContainer|
{{#tag:pre|bool {{Template:CSharp_Serverside_namespace}}Player.IsPlayerConnected(Client player);}}
{{#tag:pre|bool {{Template:CSharp_Serverside_namespace}}Player.IsPlayerConnected(Player player);}}


{{Parameters}}
{{Parameters}}
*'''player:''' parameter input should be in '''Client''' type   
*'''player:''' parameter input should be in '''Player''' type   


{{Example}}
{{Example}}

Latest revision as of 13:31, 23 December 2022

Returns if the player is connected.


C# Syntax

bool NAPI.Player.IsPlayerConnected(Player player);

Parameters

  • player: parameter input should be in Player type

Example

NAPI.Player.IsPlayerConnected(player);