Player::kick: Difference between revisions

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(Cleaned up, added an example.)
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__NOTOC__
{{ServersideCode|}}
==Description==
Kicks a player from the server.
Kicks a player from the server.


== Syntax ==
 
{{JSContainer|
==Syntax==
<pre>
<pre>
player.kick(reason);
player.kick(reason);
</pre>
</pre>  
 
{{Parameters}}
=== Parameters ===
*'''reason:''' string
*'''reason''': {{RageType|String}} (This message does not show up for the player being kicked)


== Examples ==
==Example==
<div class="header" style="background-color: #408DAE; color: #FFFFFF; border: 2px solid #408DAE;">
<div style="margin: 10px 10px 10px 10px;"><b>Server-Side</b></div>
<pre>
<pre>
mp.events.addCommand('kick', (player, target) => {
mp.events.addCommand('kick', (player, target) => {
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});
});
</pre>
</pre>
</div>
}}
{{CSharpContainer|
==Syntax==
<pre>
player.Kick(reason);
</pre>
{{Parameters}}
*'''reason:''' string (optional)
 
==Example==
<pre>
[Command("kick")]
public void KickCommand(Player player, string targetName, string reason)
{
    Player targetPlayer = NAPI.Player.GetPlayerFromName(targetName);
    if (targetPlayer != null) target.Kick(reason);
}
</pre>
}}


==See Also==
[[Category:Entity API]]
{{Player_block}}

Latest revision as of 13:05, 13 October 2022

Server-Side

Description

Kicks a player from the server.


JavaScript Syntax

Syntax

player.kick(reason);

Parameters

  • reason: string

Example

mp.events.addCommand('kick', (player, target) => {
	let newTarget = mp.players.at(target);
	if(!target || isNaN(target)) return player.outputChatBox("Syntax: /kick [playerID]");
	if(newTarget === null) return player.outputChatBox("There is no player online with the ID given.")
	newTarget.outputChatBox("You have been kicked from the server.");
	newTarget.kick('Kicked.');
});


C# Syntax

Syntax

player.Kick(reason);

Parameters

  • reason: string (optional)

Example

[Command("kick")]
public void KickCommand(Player player, string targetName, string reason)
{
    Player targetPlayer = NAPI.Player.GetPlayerFromName(targetName);
    if (targetPlayer != null) target.Kick(reason);
}