Mobile::setMobilePhoneRotation: Difference between revisions

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Last parameter is unknown and always zero.==Syntax==<syntaxhighlight lang="javascript">mobile.setMobilePhoneRotation(rotX, rotY, rotZ, p3);</syntaxhighlight>=== Required Arguments ===*'''rotX:''' float*'''rotY:''' float*'''rotZ:''' float*'''p3:''' unknown (to be checked)===Return value===*'''Undefined'''==Example==<syntaxhighlight lang="javascript">todo</syntaxhighlight>==See also=={{Mobile_function_c}}[[Category:Clientside API]][[Category:TODO: Example]]
Last parameter is unknown and always zero.
==Syntax==
<syntaxhighlight lang="javascript">mp.game.mobile.setMobilePhoneRotation(rotX, rotY, rotZ, p3);</syntaxhighlight>
=== Required Arguments ===
*'''rotX:''' float
*'''rotY:''' float
*'''rotZ:''' float
*'''p3:''' int (unknown)
 
===Return value===
*'''Undefined'''
==Example==
<syntaxhighlight lang="javascript">
// todo
</syntaxhighlight>
==See also==
{{Mobile_s_function_c}}
[[Category:Clientside API]]
[[Category:Mobile API]]
[[Category:TODO: Example]]

Latest revision as of 02:51, 24 July 2021