Screen FX: Difference between revisions

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<syntaxhighlight lang="javascript">mp.game.graphics.startScreenEffect(effectName, duration, looped);</syntaxhighlight>
<syntaxhighlight lang="javascript">mp.game.graphics.startScreenEffect(effectName, duration, looped);</syntaxhighlight>


* BeastIntroScene
* BeastLaunch
* BeastTransition
* BikerFilter
* BikerFilterOut
* BikerFormation
* BikerFormationOut
* CamPushInFranklin
* CamPushInMichael
* CamPushInNeutral
* CamPushInTrevor
* ChopVision
* CrossLine
* CrossLineOut
* DeadlineNeon
* DeathFailFranklinIn
* DeathFailMichaelIn
* DeathFailMPDark
* DeathFailMPIn
* DeathFailNeutralIn
* DeathFailOut
* DeathFailTrevorIn
* DefaultFlash
* DMT_flight
* DMT_flight_intro
* Dont_tazeme_bro
* DrugsDrivingIn
* DrugsDrivingOut
* DrugsMichaelAliensFight
* DrugsMichaelAliensFightIn
* DrugsMichaelAliensFightOut
* DrugsTrevorClownsFight
* DrugsTrevorClownsFightIn
* DrugsTrevorClownsFightOut
* ExplosionJosh3
* FocusIn
* FocusOut
* HeistCelebEnd
* HeistCelebPass
* HeistCelebPassBW
* HeistCelebToast
* HeistLocate
* HeistTripSkipFade
* InchOrange
* InchOrangeOut
* InchPickup
* InchPickupOut
* InchPurple
* InchPurpleOut
* LostTimeDay
* LostTimeNight
* MenuMGHeistIn
* MenuMGHeistIntro
* MenuMGHeistOut
* MenuMGHeistTint
* MenuMGIn
* MenuMGSelectionIn
* MenuMGSelectionTint
* MenuMGTournamentIn
* MenuMGTournamentTint
* MinigameEndFranklin
* MinigameEndMichael
* MinigameEndNeutral
* MinigameEndTrevor
* MinigameTransitionIn
* MinigameTransitionOut
* MP_Bull_tost
* MP_Bull_tost_Out
* MP_Celeb_Lose
* MP_Celeb_Lose_Out
* MP_Celeb_Preload
* MP_Celeb_Preload_Fade
* MP_Celeb_Win
* MP_Celeb_Win_Out
* MP_corona_switch
* MP_intro_logo
* MP_job_load
* MP_Killstreak
* MP_Killstreak_Out
* MP_Loser_Streak_Out
* MP_OrbitalCannon
* MP_Powerplay
* MP_Powerplay_Out
* MP_race_crash
* MP_SmugglerCheckpoint
* MP_TransformRaceFlash
* MP_WarpCheckpoint
* PauseMenuOut
* pennedIn
* PennedInOut
* PeyoteEndIn
* PeyoteEndOut
* PeyoteIn
* PeyoteOut
* PPFilter
* PPFilterOut
* PPGreen
* PPGreenOut
* PPOrange
* PPOrangeOut
* PPPink
* PPPinkOut
* PPPurple
* PPPurpleOut
* RaceTurbo
* Rampage
* RampageOut
* SniperOverlay
* SuccessFranklin
* SuccessMichael
* SuccessNeutral
* SuccessTrevor
* switch_cam_1
* switch_cam_2
* SwitchHUDFranklinIn
* SwitchHUDFranklinOut
* SwitchHUDIn
* SwitchHUDMichaelIn
* SwitchHUDMichaelOut
* SwitchHUDOut
* SwitchHUDTrevorIn
* SwitchHUDTrevorOut
* SwitchOpenFranklin
* SwitchOpenFranklinIn
* SwitchOpenFranklinOut
* SwitchOpenMichaelIn
* SwitchOpenMichaelMid
* SwitchOpenMichaelOut
* SwitchOpenNeutralFIB5
* SwitchOpenNeutralOutHeist
* SwitchOpenTrevorIn
* SwitchOpenTrevorOut
* SwitchSceneFranklin
* SwitchSceneMichael
* SwitchSceneNeutral
* SwitchSceneTrevor
* SwitchShortFranklinIn
* SwitchShortFranklinMid
* SwitchShortMichaelIn
* SwitchShortMichaelMid
* SwitchShortNeutralIn
* SwitchShortNeutralMid
* SwitchShortTrevorIn
* SwitchShortTrevorMid
* TinyRacerGreen
* TinyRacerGreenOut
* TinyRacerIntroCam
* TinyRacerPink
* TinyRacerPinkOut
* WeaponUpgrade


[[Category:Assets]]


*SwitchHUDIn
== Gallery ==
*SwitchHUDOut
 
*FocusIn
<gallery widths=280px heights=190px>
*FocusOut
File:ScreenFX1.jpeg |<center>BeastIntroScene</center>
*MinigameEndNeutral
File:BeastLaunch.png |<center>BeastLaunch</center>
*MinigameEndTrevor
File:BeastTransition.png |<center>BeastTransition</center>
*MinigameEndFranklin
File:BikerFilter.png |<center>BikerFilter</center>
*MinigameEndMichael
File:BikerFormation.png |<center>BikerFormation</center>
*MinigameTransitionOut
File:CamPushInFranklin.png |<center>CamPushInFranklin</center>
*MinigameTransitionIn
File:CamPushInMichael.png |<center>CamPushInMichael</center>
*SwitchShortNeutralIn
File:CamPushInNeutral.png |<center>CamPushInNeutral</center>
*SwitchShortFranklinIn
File:CamPushInTrevor.png |<center>CamPushInTrevor</center>
*SwitchShortTrevorIn
File:ChopVision.png |<center>ChopVision</center>
*SwitchShortMichaelIn
File:CrossLine.png |<center>CrossLine</center>
*SwitchOpenMichaelIn
File:DeadlineNeon.png |<center>DeadlineNeon</center>
*SwitchOpenFranklinIn
File:DeathFailFranklinIn.png |<center>DeathFailFranklinIn</center>
*SwitchOpenTrevorIn
File:DeathFailMichaelIn.png |<center>DeathFailMichaelIn</center>
*SwitchHUDMichaelOut
File:DeathFailMPDark.png |<center>DeathFailMPDark</center>
*SwitchHUDFranklinOut
File:DeathFailMPIn.png |<center>DeathFailMPIn</center>
*SwitchHUDTrevorOut
File:DeathFailNeutralIn.png |<center>DeathFailNeutralIn</center>
*SwitchShortFranklinMid
File:DeathFailTrevorIn.png |<center>DeathFailTrevorIn</center>
*SwitchShortMichaelMid
File:DefaultFlash.png |<center>DefaultFlash</center>
*SwitchShortTrevorMid
File:DMT_flight.png |<center>DMT_flight</center>
*DeathFailOut
File:Dont_tazeme_bro.png |<center>Dont_tazeme_bro</center>
*CamPushInNeutral
File:DrugsDrivingIn.png |<center>DrugsDrivingIn</center>
*CamPushInFranklin
 
*CamPushInMichael
 
*CamPushInTrevor
</gallery>
*SwitchOpenMichaelIn
*SwitchSceneFranklin
*SwitchSceneTrevor
*SwitchSceneMichael
*SwitchSceneNeutral
*MP_Celeb_Win
*MP_Celeb_Win_Out
*MP_Celeb_Lose
*MP_Celeb_Lose_Out
*DeathFailNeutralIn
*DeathFailMPDark
*DeathFailMPIn
*MP_Celeb_Preload_Fade
*PeyoteEndOut
*PeyoteEndIn
*PeyoteIn
*PeyoteOut
*MP_race_crash
*SuccessFranklin
*SuccessTrevor
*SuccessMichael
*DrugsMichaelAliensFightIn
*DrugsMichaelAliensFight
*DrugsMichaelAliensFightOut
*DrugsTrevorClownsFightIn
*DrugsTrevorClownsFight
*DrugsTrevorClownsFightOut
*HeistCelebPass
*HeistCelebPassBW
*HeistCelebEnd
*HeistCelebToast
*MenuMGHeistIn
*MenuMGTournamentIn
*MenuMGSelectionIn
*ChopVision
*DMT_flight_intro
*DMT_flight
*DrugsDrivingIn
*DrugsDrivingOut
*SwitchOpenNeutralFIB5
*HeistLocate
*MP_job_load
*RaceTurbo
*MP_intro_logo
*HeistTripSkipFade
*MenuMGHeistOut
*MP_corona_switch
*MenuMGSelectionTint
*SuccessNeutral
*ExplosionJosh3
*SniperOverlay
*RampageOut
*Rampage
*Dont_tazeme_bro
*DeathFailOut

Latest revision as of 15:33, 23 April 2021

Create Screen Effects with StartScreenFX

mp.game.graphics.startScreenEffect(effectName, duration, looped);
  • BeastIntroScene
  • BeastLaunch
  • BeastTransition
  • BikerFilter
  • BikerFilterOut
  • BikerFormation
  • BikerFormationOut
  • CamPushInFranklin
  • CamPushInMichael
  • CamPushInNeutral
  • CamPushInTrevor
  • ChopVision
  • CrossLine
  • CrossLineOut
  • DeadlineNeon
  • DeathFailFranklinIn
  • DeathFailMichaelIn
  • DeathFailMPDark
  • DeathFailMPIn
  • DeathFailNeutralIn
  • DeathFailOut
  • DeathFailTrevorIn
  • DefaultFlash
  • DMT_flight
  • DMT_flight_intro
  • Dont_tazeme_bro
  • DrugsDrivingIn
  • DrugsDrivingOut
  • DrugsMichaelAliensFight
  • DrugsMichaelAliensFightIn
  • DrugsMichaelAliensFightOut
  • DrugsTrevorClownsFight
  • DrugsTrevorClownsFightIn
  • DrugsTrevorClownsFightOut
  • ExplosionJosh3
  • FocusIn
  • FocusOut
  • HeistCelebEnd
  • HeistCelebPass
  • HeistCelebPassBW
  • HeistCelebToast
  • HeistLocate
  • HeistTripSkipFade
  • InchOrange
  • InchOrangeOut
  • InchPickup
  • InchPickupOut
  • InchPurple
  • InchPurpleOut
  • LostTimeDay
  • LostTimeNight
  • MenuMGHeistIn
  • MenuMGHeistIntro
  • MenuMGHeistOut
  • MenuMGHeistTint
  • MenuMGIn
  • MenuMGSelectionIn
  • MenuMGSelectionTint
  • MenuMGTournamentIn
  • MenuMGTournamentTint
  • MinigameEndFranklin
  • MinigameEndMichael
  • MinigameEndNeutral
  • MinigameEndTrevor
  • MinigameTransitionIn
  • MinigameTransitionOut
  • MP_Bull_tost
  • MP_Bull_tost_Out
  • MP_Celeb_Lose
  • MP_Celeb_Lose_Out
  • MP_Celeb_Preload
  • MP_Celeb_Preload_Fade
  • MP_Celeb_Win
  • MP_Celeb_Win_Out
  • MP_corona_switch
  • MP_intro_logo
  • MP_job_load
  • MP_Killstreak
  • MP_Killstreak_Out
  • MP_Loser_Streak_Out
  • MP_OrbitalCannon
  • MP_Powerplay
  • MP_Powerplay_Out
  • MP_race_crash
  • MP_SmugglerCheckpoint
  • MP_TransformRaceFlash
  • MP_WarpCheckpoint
  • PauseMenuOut
  • pennedIn
  • PennedInOut
  • PeyoteEndIn
  • PeyoteEndOut
  • PeyoteIn
  • PeyoteOut
  • PPFilter
  • PPFilterOut
  • PPGreen
  • PPGreenOut
  • PPOrange
  • PPOrangeOut
  • PPPink
  • PPPinkOut
  • PPPurple
  • PPPurpleOut
  • RaceTurbo
  • Rampage
  • RampageOut
  • SniperOverlay
  • SuccessFranklin
  • SuccessMichael
  • SuccessNeutral
  • SuccessTrevor
  • switch_cam_1
  • switch_cam_2
  • SwitchHUDFranklinIn
  • SwitchHUDFranklinOut
  • SwitchHUDIn
  • SwitchHUDMichaelIn
  • SwitchHUDMichaelOut
  • SwitchHUDOut
  • SwitchHUDTrevorIn
  • SwitchHUDTrevorOut
  • SwitchOpenFranklin
  • SwitchOpenFranklinIn
  • SwitchOpenFranklinOut
  • SwitchOpenMichaelIn
  • SwitchOpenMichaelMid
  • SwitchOpenMichaelOut
  • SwitchOpenNeutralFIB5
  • SwitchOpenNeutralOutHeist
  • SwitchOpenTrevorIn
  • SwitchOpenTrevorOut
  • SwitchSceneFranklin
  • SwitchSceneMichael
  • SwitchSceneNeutral
  • SwitchSceneTrevor
  • SwitchShortFranklinIn
  • SwitchShortFranklinMid
  • SwitchShortMichaelIn
  • SwitchShortMichaelMid
  • SwitchShortNeutralIn
  • SwitchShortNeutralMid
  • SwitchShortTrevorIn
  • SwitchShortTrevorMid
  • TinyRacerGreen
  • TinyRacerGreenOut
  • TinyRacerIntroCam
  • TinyRacerPink
  • TinyRacerPinkOut
  • WeaponUpgrade

Gallery