Screen FX: Difference between revisions

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(Created page with "Create Screen Effects with StartScreenFX *SwitchHUDIn *SwitchHUDOut *FocusIn *FocusOut *MinigameEndNeutral *MinigameEndTrevor *MinigameEndFran...")
 
 
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Create Screen Effects with [[Graphics::startScreenEffect|StartScreenFX]]
Create Screen Effects with [[Graphics::startScreenEffect|StartScreenFX]]


*SwitchHUDIn
<syntaxhighlight lang="javascript">mp.game.graphics.startScreenEffect(effectName, duration, looped);</syntaxhighlight>
*SwitchHUDOut
 
*FocusIn
* BeastIntroScene
*FocusOut
* BeastLaunch
*MinigameEndNeutral
* BeastTransition
*MinigameEndTrevor
* BikerFilter
*MinigameEndFranklin
* BikerFilterOut
*MinigameEndMichael
* BikerFormation
*MinigameTransitionOut
* BikerFormationOut
*MinigameTransitionIn
* CamPushInFranklin
*SwitchShortNeutralIn
* CamPushInMichael
*SwitchShortFranklinIn
* CamPushInNeutral
*SwitchShortTrevorIn
* CamPushInTrevor
*SwitchShortMichaelIn
* ChopVision
*SwitchOpenMichaelIn
* CrossLine
*SwitchOpenFranklinIn
* CrossLineOut
*SwitchOpenTrevorIn
* DeadlineNeon
*SwitchHUDMichaelOut
* DeathFailFranklinIn
*SwitchHUDFranklinOut
* DeathFailMichaelIn
*SwitchHUDTrevorOut
* DeathFailMPDark
*SwitchShortFranklinMid
* DeathFailMPIn
*SwitchShortMichaelMid
* DeathFailNeutralIn
*SwitchShortTrevorMid
* DeathFailOut
*DeathFailOut
* DeathFailTrevorIn
*CamPushInNeutral
* DefaultFlash
*CamPushInFranklin
* DMT_flight
*CamPushInMichael
* DMT_flight_intro
*CamPushInTrevor
* Dont_tazeme_bro
*SwitchOpenMichaelIn
* DrugsDrivingIn
*SwitchSceneFranklin
* DrugsDrivingOut
*SwitchSceneTrevor
* DrugsMichaelAliensFight
*SwitchSceneMichael
* DrugsMichaelAliensFightIn
*SwitchSceneNeutral
* DrugsMichaelAliensFightOut
*MP_Celeb_Win
* DrugsTrevorClownsFight
*MP_Celeb_Win_Out
* DrugsTrevorClownsFightIn
*MP_Celeb_Lose
* DrugsTrevorClownsFightOut
*MP_Celeb_Lose_Out
* ExplosionJosh3
*DeathFailNeutralIn
* FocusIn
*DeathFailMPDark
* FocusOut
*DeathFailMPIn
* HeistCelebEnd
*MP_Celeb_Preload_Fade
* HeistCelebPass
*PeyoteEndOut
* HeistCelebPassBW
*PeyoteEndIn
* HeistCelebToast
*PeyoteIn
* HeistLocate
*PeyoteOut
* HeistTripSkipFade
*MP_race_crash
* InchOrange
*SuccessFranklin
* InchOrangeOut
*SuccessTrevor
* InchPickup
*SuccessMichael
* InchPickupOut
*DrugsMichaelAliensFightIn
* InchPurple
*DrugsMichaelAliensFight
* InchPurpleOut
*DrugsMichaelAliensFightOut
* LostTimeDay
*DrugsTrevorClownsFightIn
* LostTimeNight
*DrugsTrevorClownsFight
* MenuMGHeistIn
*DrugsTrevorClownsFightOut
* MenuMGHeistIntro
*HeistCelebPass
* MenuMGHeistOut
*HeistCelebPassBW
* MenuMGHeistTint
*HeistCelebEnd
* MenuMGIn
*HeistCelebToast
* MenuMGSelectionIn
*MenuMGHeistIn
* MenuMGSelectionTint
*MenuMGTournamentIn
* MenuMGTournamentIn
*MenuMGSelectionIn
* MenuMGTournamentTint
*ChopVision
* MinigameEndFranklin
*DMT_flight_intro
* MinigameEndMichael
*DMT_flight
* MinigameEndNeutral
*DrugsDrivingIn
* MinigameEndTrevor
*DrugsDrivingOut
* MinigameTransitionIn
*SwitchOpenNeutralFIB5
* MinigameTransitionOut
*HeistLocate
* MP_Bull_tost
*MP_job_load
* MP_Bull_tost_Out
*RaceTurbo
* MP_Celeb_Lose
*MP_intro_logo
* MP_Celeb_Lose_Out
*HeistTripSkipFade
* MP_Celeb_Preload
*MenuMGHeistOut
* MP_Celeb_Preload_Fade
*MP_corona_switch
* MP_Celeb_Win
*MenuMGSelectionTint
* MP_Celeb_Win_Out
*SuccessNeutral
* MP_corona_switch
*ExplosionJosh3
* MP_intro_logo
*SniperOverlay
* MP_job_load
*RampageOut
* MP_Killstreak
*Rampage
* MP_Killstreak_Out
*Dont_tazeme_bro
* MP_Loser_Streak_Out
*DeathFailOut
* MP_OrbitalCannon
* MP_Powerplay
* MP_Powerplay_Out
* MP_race_crash
* MP_SmugglerCheckpoint
* MP_TransformRaceFlash
* MP_WarpCheckpoint
* PauseMenuOut
* pennedIn
* PennedInOut
* PeyoteEndIn
* PeyoteEndOut
* PeyoteIn
* PeyoteOut
* PPFilter
* PPFilterOut
* PPGreen
* PPGreenOut
* PPOrange
* PPOrangeOut
* PPPink
* PPPinkOut
* PPPurple
* PPPurpleOut
* RaceTurbo
* Rampage
* RampageOut
* SniperOverlay
* SuccessFranklin
* SuccessMichael
* SuccessNeutral
* SuccessTrevor
* switch_cam_1
* switch_cam_2
* SwitchHUDFranklinIn
* SwitchHUDFranklinOut
* SwitchHUDIn
* SwitchHUDMichaelIn
* SwitchHUDMichaelOut
* SwitchHUDOut
* SwitchHUDTrevorIn
* SwitchHUDTrevorOut
* SwitchOpenFranklin
* SwitchOpenFranklinIn
* SwitchOpenFranklinOut
* SwitchOpenMichaelIn
* SwitchOpenMichaelMid
* SwitchOpenMichaelOut
* SwitchOpenNeutralFIB5
* SwitchOpenNeutralOutHeist
* SwitchOpenTrevorIn
* SwitchOpenTrevorOut
* SwitchSceneFranklin
* SwitchSceneMichael
* SwitchSceneNeutral
* SwitchSceneTrevor
* SwitchShortFranklinIn
* SwitchShortFranklinMid
* SwitchShortMichaelIn
* SwitchShortMichaelMid
* SwitchShortNeutralIn
* SwitchShortNeutralMid
* SwitchShortTrevorIn
* SwitchShortTrevorMid
* TinyRacerGreen
* TinyRacerGreenOut
* TinyRacerIntroCam
* TinyRacerPink
* TinyRacerPinkOut
* WeaponUpgrade
 
[[Category:Assets]]
 
== Gallery ==
 
<gallery widths=280px heights=190px>
File:ScreenFX1.jpeg |<center>BeastIntroScene</center>
File:BeastLaunch.png |<center>BeastLaunch</center>
File:BeastTransition.png |<center>BeastTransition</center>
File:BikerFilter.png |<center>BikerFilter</center>
File:BikerFormation.png |<center>BikerFormation</center>
File:CamPushInFranklin.png |<center>CamPushInFranklin</center>
File:CamPushInMichael.png |<center>CamPushInMichael</center>
File:CamPushInNeutral.png |<center>CamPushInNeutral</center>
File:CamPushInTrevor.png |<center>CamPushInTrevor</center>
File:ChopVision.png |<center>ChopVision</center>
File:CrossLine.png |<center>CrossLine</center>
File:DeadlineNeon.png |<center>DeadlineNeon</center>
File:DeathFailFranklinIn.png |<center>DeathFailFranklinIn</center>
File:DeathFailMichaelIn.png |<center>DeathFailMichaelIn</center>
File:DeathFailMPDark.png |<center>DeathFailMPDark</center>
File:DeathFailMPIn.png |<center>DeathFailMPIn</center>
File:DeathFailNeutralIn.png |<center>DeathFailNeutralIn</center>
File:DeathFailTrevorIn.png |<center>DeathFailTrevorIn</center>
File:DefaultFlash.png |<center>DefaultFlash</center>
File:DMT_flight.png |<center>DMT_flight</center>
File:Dont_tazeme_bro.png |<center>Dont_tazeme_bro</center>
File:DrugsDrivingIn.png |<center>DrugsDrivingIn</center>
 
 
</gallery>

Latest revision as of 15:33, 23 April 2021

Create Screen Effects with StartScreenFX

mp.game.graphics.startScreenEffect(effectName, duration, looped);
  • BeastIntroScene
  • BeastLaunch
  • BeastTransition
  • BikerFilter
  • BikerFilterOut
  • BikerFormation
  • BikerFormationOut
  • CamPushInFranklin
  • CamPushInMichael
  • CamPushInNeutral
  • CamPushInTrevor
  • ChopVision
  • CrossLine
  • CrossLineOut
  • DeadlineNeon
  • DeathFailFranklinIn
  • DeathFailMichaelIn
  • DeathFailMPDark
  • DeathFailMPIn
  • DeathFailNeutralIn
  • DeathFailOut
  • DeathFailTrevorIn
  • DefaultFlash
  • DMT_flight
  • DMT_flight_intro
  • Dont_tazeme_bro
  • DrugsDrivingIn
  • DrugsDrivingOut
  • DrugsMichaelAliensFight
  • DrugsMichaelAliensFightIn
  • DrugsMichaelAliensFightOut
  • DrugsTrevorClownsFight
  • DrugsTrevorClownsFightIn
  • DrugsTrevorClownsFightOut
  • ExplosionJosh3
  • FocusIn
  • FocusOut
  • HeistCelebEnd
  • HeistCelebPass
  • HeistCelebPassBW
  • HeistCelebToast
  • HeistLocate
  • HeistTripSkipFade
  • InchOrange
  • InchOrangeOut
  • InchPickup
  • InchPickupOut
  • InchPurple
  • InchPurpleOut
  • LostTimeDay
  • LostTimeNight
  • MenuMGHeistIn
  • MenuMGHeistIntro
  • MenuMGHeistOut
  • MenuMGHeistTint
  • MenuMGIn
  • MenuMGSelectionIn
  • MenuMGSelectionTint
  • MenuMGTournamentIn
  • MenuMGTournamentTint
  • MinigameEndFranklin
  • MinigameEndMichael
  • MinigameEndNeutral
  • MinigameEndTrevor
  • MinigameTransitionIn
  • MinigameTransitionOut
  • MP_Bull_tost
  • MP_Bull_tost_Out
  • MP_Celeb_Lose
  • MP_Celeb_Lose_Out
  • MP_Celeb_Preload
  • MP_Celeb_Preload_Fade
  • MP_Celeb_Win
  • MP_Celeb_Win_Out
  • MP_corona_switch
  • MP_intro_logo
  • MP_job_load
  • MP_Killstreak
  • MP_Killstreak_Out
  • MP_Loser_Streak_Out
  • MP_OrbitalCannon
  • MP_Powerplay
  • MP_Powerplay_Out
  • MP_race_crash
  • MP_SmugglerCheckpoint
  • MP_TransformRaceFlash
  • MP_WarpCheckpoint
  • PauseMenuOut
  • pennedIn
  • PennedInOut
  • PeyoteEndIn
  • PeyoteEndOut
  • PeyoteIn
  • PeyoteOut
  • PPFilter
  • PPFilterOut
  • PPGreen
  • PPGreenOut
  • PPOrange
  • PPOrangeOut
  • PPPink
  • PPPinkOut
  • PPPurple
  • PPPurpleOut
  • RaceTurbo
  • Rampage
  • RampageOut
  • SniperOverlay
  • SuccessFranklin
  • SuccessMichael
  • SuccessNeutral
  • SuccessTrevor
  • switch_cam_1
  • switch_cam_2
  • SwitchHUDFranklinIn
  • SwitchHUDFranklinOut
  • SwitchHUDIn
  • SwitchHUDMichaelIn
  • SwitchHUDMichaelOut
  • SwitchHUDOut
  • SwitchHUDTrevorIn
  • SwitchHUDTrevorOut
  • SwitchOpenFranklin
  • SwitchOpenFranklinIn
  • SwitchOpenFranklinOut
  • SwitchOpenMichaelIn
  • SwitchOpenMichaelMid
  • SwitchOpenMichaelOut
  • SwitchOpenNeutralFIB5
  • SwitchOpenNeutralOutHeist
  • SwitchOpenTrevorIn
  • SwitchOpenTrevorOut
  • SwitchSceneFranklin
  • SwitchSceneMichael
  • SwitchSceneNeutral
  • SwitchSceneTrevor
  • SwitchShortFranklinIn
  • SwitchShortFranklinMid
  • SwitchShortMichaelIn
  • SwitchShortMichaelMid
  • SwitchShortNeutralIn
  • SwitchShortNeutralMid
  • SwitchShortTrevorIn
  • SwitchShortTrevorMid
  • TinyRacerGreen
  • TinyRacerGreenOut
  • TinyRacerIntroCam
  • TinyRacerPink
  • TinyRacerPinkOut
  • WeaponUpgrade

Gallery