Entity::removeModelSwap: Difference between revisions

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==Syntax==
==Syntax==
<syntaxhighlight lang="javascript">entity.removeModelSwap(x, y, z, radius, originalModel, newModel, p6);</syntaxhighlight>
<syntaxhighlight lang="javascript">mp.game.entity.removeModelSwap(x, y, z, radius, originalModel, newModel, p6);</syntaxhighlight>
=== Required Arguments ===
=== Required Arguments ===
*'''x:''' float
*'''x:''' float
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==Example==
==Example==
<syntaxhighlight lang="javascript">
<syntaxhighlight lang="javascript">
todo
// todo
</syntaxhighlight>
</syntaxhighlight>
==See also==
==See also==
{{Entity_function_c}}
{{Entity_s_function_c}}
 
[[Category:Entity API]]
[[Category:Clientside API]]
[[Category:Clientside API]]
[[Cateogry:Client-side Function]]
[[Category:TODO: Example]]
[[Category:TODO: Example]]

Latest revision as of 17:52, 17 May 2019

Syntax

mp.game.entity.removeModelSwap(x, y, z, radius, originalModel, newModel, p6);

Required Arguments

  • x: float
  • y: float
  • z: float
  • radius: float
  • originalModel: Model hash or name
  • newModel: Model hash or name
  • p6: Boolean

Return value

  • Undefined

Example

// todo

See also

Template:Entity s function c Cateogry:Client-side Function