Entity::playSynchronizedMapEntityAnim: Difference between revisions

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==See also==
==See also==
{{Entity_s_function_c}}
{{Entity_s_function_c}}
[[Category:Entity API]]
[[Category:Clientside API]]
[[Category:Clientside API]]
[[Category:Client-side Function]]
[[Category:TODO: Example]]
[[Category:TODO: Example]]

Latest revision as of 17:48, 17 May 2019

Syntax

mp.game.entity.playSynchronizedMapEntityAnim(p0, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11);

Required Arguments

  • p0: float
  • p1: float
  • p2: float
  • p3: float
  • p4: unknown (to be checked)
  • p5: unknown (to be checked)
  • p6: unknown (to be checked)
  • p7: unknown (to be checked)
  • p8: float
  • p9: float
  • p10: unknown (to be checked)
  • p11: float

Return value

  • Boolean

Example

// todo

See also

Template:Entity s function c