Entity::playSynchronizedMapEntityAnim: Difference between revisions

From RAGE Multiplayer Wiki
(yay)
 
m (category)
 
(2 intermediate revisions by one other user not shown)
Line 1: Line 1:
Animations List : www.ls-multiplayer.com/dev/index.php?section=3
 
==Syntax==
==Syntax==
<syntaxhighlight lang="javascript">entity.playSynchronizedMapEntityAnim(p0, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11);</syntaxhighlight>
<syntaxhighlight lang="javascript">mp.game.entity.playSynchronizedMapEntityAnim(p0, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11);</syntaxhighlight>
=== Required Arguments ===
=== Required Arguments ===
*'''p0:''' float
*'''p0:''' float
Line 19: Line 19:
==Example==
==Example==
<syntaxhighlight lang="javascript">
<syntaxhighlight lang="javascript">
todo
// todo
</syntaxhighlight>
</syntaxhighlight>
==See also==
==See also==
{{Entity_function_c}}
{{Entity_s_function_c}}
 
[[Category:Entity API]]
[[Category:Clientside API]]
[[Category:Clientside API]]
[[Category:Client-side Function]]
[[Category:TODO: Example]]
[[Category:TODO: Example]]

Latest revision as of 17:48, 17 May 2019

Syntax

mp.game.entity.playSynchronizedMapEntityAnim(p0, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11);

Required Arguments

  • p0: float
  • p1: float
  • p2: float
  • p3: float
  • p4: unknown (to be checked)
  • p5: unknown (to be checked)
  • p6: unknown (to be checked)
  • p7: unknown (to be checked)
  • p8: float
  • p9: float
  • p10: unknown (to be checked)
  • p11: float

Return value

  • Boolean

Example

// todo

See also

Template:Entity s function c