Vehicle::neonEnabled: Difference between revisions
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{{ | This property is used to check whether vehicle neon light is enabled or disabled | ||
== Setter == | |||
* {{RageType|Boolean}} <code>true</code> to enable neon, <code>false</code> to disable neon. | |||
== Getter == | |||
* {{RageType|Boolean}} <code>true</code> if neon is enabled, <code>false</code> if neon is disabled. | |||
== Example == | |||
{{ServersideCode| | |||
<pre> | |||
vehicle.neonEnabled = true; // Enable this vehicle neon | |||
</pre> | |||
}} | |||
== See also == | |||
* [[Vehicle::isNeonLightEnabled]] - Client side function | |||
* [https://wiki.gtanet.work/index.php?title=GetVehicleNeonState GetVehicleNeonState] - Same function in C# bridge | |||
[[Category:Vehicle API]] | |||
[[Category:Server-side Property]] | |||
Latest revision as of 17:55, 16 May 2019
This property is used to check whether vehicle neon light is enabled or disabled
Setter
- Boolean
trueto enable neon,falseto disable neon.
Getter
- Boolean
trueif neon is enabled,falseif neon is disabled.
Example
Server-Side
vehicle.neonEnabled = true; // Enable this vehicle neon
See also
- Vehicle::isNeonLightEnabled - Client side function
- GetVehicleNeonState - Same function in C# bridge