Weapon::setCurrentPedVehicle: Revision history

Diff selection: Mark the radio buttons of the revisions to compare and hit enter or the button at the bottom.
Legend: (cur) = difference with latest revision, (prev) = difference with preceding revision, m = minor edit.

1 May 2024

  • curprev 10:2210:22, 1 May 2024Shr0x talk contribs 475 bytes +475 Created page with " {{ClientsideJsFunction}} {{JSContainer| ===Required Params=== *'''ped:''' {{RageType|number}} *'''weaponHash:''' {{RageType|number}} ===Return value=== *''' {{RageType|boolean}} ''' ==Syntax== <syntaxhighlight lang="javascript"> mp.game.weapon.setCurrentPedVehicle(ped, weaponHash) </syntaxhighlight> ==Example== <syntaxhighlight lang="javascript"> //todo </syntaxhighlight> }} ==See also== {{Weapon_s_function_c}} Category:Clientside API Category:TODO: Example"