Weapon::isPedCurrentSilenced: Revision history

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25 April 2024

  • curprev 08:0608:06, 25 April 2024Shr0x talk contribs 654 bytes +654 Created page with "{{ClientsideJsFunction}} {{JSContainer| Checks whether ped's current weapon is silenced or not. === Required Params === *'''playerHandle''' {{RageType|number}} === Return Value === *'''silenced''' {{RageType|boolean}} ==Syntax== <pre> mp.game.weapon.isPedCurrentSilenced(playerHandle); </pre> ==Example== {{ClientsideCode| <syntaxhighlight lang="javascript"> const weaponSilenced = mp.game.weapon.isPedCurrentSilenced(mp.players.local.handle); mp.console.logInfo(`Players..."