Vehicle::addCombatAngledAvoidanceArea: Revision history

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4 May 2024

  • curprev 20:0620:06, 4 May 2024Shr0x talk contribs 682 bytes +682 Created page with " {{ClientsideJsFunction}} {{JSContainer| ===Required Params=== *'''startX:''' {{RageType|number}} *'''startY:''' {{RageType|number}} *'''startZ:''' {{RageType|number}} *'''endX:''' {{RageType|number}} *'''endY:''' {{RageType|number}} *'''endZ:''' {{RageType|number}} *'''width:''' {{RageType|number}} ===Return value=== *''' {{RageType|number}} ''' ==Syntax== <syntaxhighlight lang="javascript"> mp.game.vehicle.addCombatAngledAvoidanceArea(startX, startY, startZ, endX,..."