MeleeActionDamage: Revision history

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9 May 2024

  • curprev 20:5420:54, 9 May 2024Shr0x talk contribs 760 bytes −43 added example to disable instant kill
  • curprev 20:1220:12, 9 May 2024Shr0x talk contribs 803 bytes 0 No edit summary
  • curprev 19:4619:46, 9 May 2024Shr0x talk contribs 803 bytes +803 Created page with " {{ClientsideJsFunction}} {{JSContainer| ===Parameters=== *'''source:''' {{RageType|Object}} *'''target:''' {{RageType|Object}} *'''weaponHash:''' {{RageType|number}} *'''damage:''' {{RageType|number}} *'''isCritical:''' {{RageType|boolean}} ===Return value=== *''' {{RageType|void}} ''' ==Syntax== <syntaxhighlight lang="javascript"> mp.events.add('meleeActionDamage', (source, target, weaponHash, damage, isCritical) => {}); </syntaxhighlight> ==Example== <syntaxhighli..."