Gameplay::getCoordsOfProjectileTypeInArea: Revision history

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29 April 2024

  • curprev 15:5015:50, 29 April 2024Shr0x talk contribs 808 bytes +1 fixed return value
  • curprev 15:4815:48, 29 April 2024Shr0x talk contribs 807 bytes +807 Created page with "{{ClientsideJsFunction}} {{JSContainer| Checks if a projectile object of the specified type is in the given area ===Required Params=== *'''minX:''' {{RageType|Float}} *'''minY:''' {{RageType|Float}} *'''minZ:''' {{RageType|Float}} *'''maxX:''' {{RageType|Float}} *'''maxY:''' {{RageType|Float}} *'''maxZ:''' {{RageType|Float}} *'''projectileHash:''' {{RageType|number}} *'''isPlayer:''' {{RageType|boolean}} ===Return value=== *''' {{RageType|number}} ''' ==Syntax== <synta..."