Cutscene::requestCutsceneAsync: Revision history

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25 December 2024

  • curprev 18:1318:13, 25 December 2024Shr0x talk contribs 1,053 bytes +1,053 Created page with "{{ClientsideJsFunction}} {{JSContainer| === Summary === Requests a cutscene to be loaded asynchronously, resolving the promise when the cutscene is ready or rejecting on timeout. === Syntax === <syntaxhighlight lang="javascript"> mp.game.cutscene.requestCutsceneAsync(name, flags, timeout = 5000); </syntaxhighlight> === Required Parameters === * '''name:''' {{RageType|string}} - The name of the cutscene to load. * '''flags:''' {{RageType|number}} - Flags for cutscene b..."