<?xml version="1.0"?>
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	<id>https://wiki.rage.mp/w/index.php?action=history&amp;feed=atom&amp;title=Template%3APlayer_functions_c</id>
	<title>Template:Player functions c - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.rage.mp/w/index.php?action=history&amp;feed=atom&amp;title=Template%3APlayer_functions_c"/>
	<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=Template:Player_functions_c&amp;action=history"/>
	<updated>2026-09-01T23:55:12Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.40.0</generator>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=Template:Player_functions_c&amp;diff=25871&amp;oldid=prev</id>
		<title>Shr0x at 07:21, 1 June 2024</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=Template:Player_functions_c&amp;diff=25871&amp;oldid=prev"/>
		<updated>2024-06-01T07:21:27Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 07:21, 1 June 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l212&quot;&gt;Line 212:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 212:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Player::setHomingRocketDisabled|mp.game.player.setHomingRocketDisabled]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Player::setHomingRocketDisabled|mp.game.player.setHomingRocketDisabled]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Player::getEntityIsFreeAimingAt|mp.game.player.getEntityIsFreeAimingAt]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Player::getEntityIsFreeAimingAt|mp.game.player.getEntityIsFreeAimingAt]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*[[Player::intToindex|mp.game.player.intToindex]]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Player::setAreasGeneratorOrientation|mp.game.player.setAreasGeneratorOrientation]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Player::setAreasGeneratorOrientation|mp.game.player.setAreasGeneratorOrientation]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Player::setAirDragMultiplierForsVehicle|mp.game.player.setAirDragMultiplierForsVehicle]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Player::setAirDragMultiplierForsVehicle|mp.game.player.setAirDragMultiplierForsVehicle]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Player::setHudAnimStopLevel|mp.game.player.setHudAnimStopLevel]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Player::setHudAnimStopLevel|mp.game.player.setHudAnimStopLevel]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Player::hasTeleportFinished|mp.game.player.hasTeleportFinished]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Player::hasTeleportFinished|mp.game.player.hasTeleportFinished]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key rmp_wiki:diff::1.12:old-25813:rev-25871 --&gt;
&lt;/table&gt;</summary>
		<author><name>Shr0x</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=Template:Player_functions_c&amp;diff=25813&amp;oldid=prev</id>
		<title>Shr0x at 07:06, 1 June 2024</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=Template:Player_functions_c&amp;diff=25813&amp;oldid=prev"/>
		<updated>2024-06-01T07:06:47Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;a href=&quot;https://wiki.rage.mp/w/index.php?title=Template:Player_functions_c&amp;amp;diff=25813&amp;amp;oldid=19376&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Shr0x</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=Template:Player_functions_c&amp;diff=19376&amp;oldid=prev</id>
		<title>Paul at 19:38, 18 February 2020</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=Template:Player_functions_c&amp;diff=19376&amp;oldid=prev"/>
		<updated>2020-02-18T19:38:51Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:38, 18 February 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l60&quot;&gt;Line 60:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 60:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Player::isDead|mp.game.player.isDead]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Player::isDead|mp.game.player.isDead]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Player::isFreeAiming|mp.game.player.isFreeAiming]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Player::isFreeAiming|mp.game.player.isFreeAiming]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*[[Player::isFreeAimingAtEntity|mp.game.player.isFreeAimingAtEntity]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Player::isFreeForAmbientTask|mp.game.player.isFreeForAmbientTask]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Player::isFreeForAmbientTask|mp.game.player.isFreeForAmbientTask]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*[[Player::isPlayerFreeAimingAtEntity|mp.game.player.isFreeAimingAtEntity]]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*[[Player::isPlayerTargettingEntity|mp.game.player.isTargettingEntity]]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Player::isPlaying|mp.game.player.isPlaying]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Player::isPlaying|mp.game.player.isPlaying]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Player::isPressingHorn|mp.game.player.isPressingHorn]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Player::isPressingHorn|mp.game.player.isPressingHorn]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l73&quot;&gt;Line 73:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 72:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Player::isSpecialAbilityUnlocked|mp.game.player.isSpecialAbilityUnlocked]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Player::isSpecialAbilityUnlocked|mp.game.player.isSpecialAbilityUnlocked]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Player::isTargettingAnything|mp.game.player.isTargettingAnything]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Player::isTargettingAnything|mp.game.player.isTargettingAnything]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*[[Player::isTargettingEntity|mp.game.player.isTargettingEntity]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Player::isWantedLevelGreater|mp.game.player.isWantedLevelGreater]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Player::isWantedLevelGreater|mp.game.player.isWantedLevelGreater]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Player::playerAttachVirtualBound|mp.game.player.playerAttachVirtualBound]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Player::playerAttachVirtualBound|mp.game.player.playerAttachVirtualBound]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key rmp_wiki:diff::1.12:old-19369:rev-19376 --&gt;
&lt;/table&gt;</summary>
		<author><name>Paul</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=Template:Player_functions_c&amp;diff=19369&amp;oldid=prev</id>
		<title>Paul at 19:20, 18 February 2020</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=Template:Player_functions_c&amp;diff=19369&amp;oldid=prev"/>
		<updated>2020-02-18T19:20:24Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:20, 18 February 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l18&quot;&gt;Line 18:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 18:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Player::forceCleanup|mp.game.player.forceCleanup]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Player::forceCleanup|mp.game.player.forceCleanup]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Player::getCurrentStealthNoise|mp.game.player.getCurrentStealthNoise]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Player::getCurrentStealthNoise|mp.game.player.getCurrentStealthNoise]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Player::&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;getEntityPlayerIsFreeAimingAt&lt;/del&gt;|mp.game.player.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;getEntityPlayerIsFreeAimingAt&lt;/del&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Player::&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;getEntityIsFreeAimingAt&lt;/ins&gt;|mp.game.player.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;getEntityIsFreeAimingAt&lt;/ins&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Player::getGroup|mp.game.player.getGroup]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Player::getGroup|mp.game.player.getGroup]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Player::getHasReserveParachute|mp.game.player.getHasReserveParachute]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Player::getHasReserveParachute|mp.game.player.getHasReserveParachute]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key rmp_wiki:diff::1.12:old-8836:rev-19369 --&gt;
&lt;/table&gt;</summary>
		<author><name>Paul</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=Template:Player_functions_c&amp;diff=8836&amp;oldid=prev</id>
		<title>CocaColaBear at 10:42, 22 January 2018</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=Template:Player_functions_c&amp;diff=8836&amp;oldid=prev"/>
		<updated>2018-01-22T10:42:07Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 10:42, 22 January 2018&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l12&quot;&gt;Line 12:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 12:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Player::disablePlayerFiring|mp.game.player.disablePlayerFiring]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Player::disablePlayerFiring|mp.game.player.disablePlayerFiring]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Player::displaySystemSigninUi|mp.game.player.displaySystemSigninUi]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Player::displaySystemSigninUi|mp.game.player.displaySystemSigninUi]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Player::disableVehicleRewards|mp.game.player.disableVehicleRewards]]*[[Player::enableSpecialAbility|mp.game.player.enableSpecialAbility]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Player::disableVehicleRewards|mp.game.player.disableVehicleRewards]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Player::enableSpecialAbility|mp.game.player.enableSpecialAbility]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Player::forceCleanupForAllThreadsWithThisName|mp.game.player.forceCleanupForAllThreadsWithThisName]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Player::forceCleanupForAllThreadsWithThisName|mp.game.player.forceCleanupForAllThreadsWithThisName]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Player::forceCleanupForThreadWithThisId|mp.game.player.forceCleanupForThreadWithThisId]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Player::forceCleanupForThreadWithThisId|mp.game.player.forceCleanupForThreadWithThisId]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key rmp_wiki:diff::1.12:old-8829:rev-8836 --&gt;
&lt;/table&gt;</summary>
		<author><name>CocaColaBear</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=Template:Player_functions_c&amp;diff=8829&amp;oldid=prev</id>
		<title>Mcfloy at 21:53, 20 January 2018</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=Template:Player_functions_c&amp;diff=8829&amp;oldid=prev"/>
		<updated>2018-01-20T21:53:51Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:53, 20 January 2018&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l11&quot;&gt;Line 11:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 11:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Player::clearWantedLevel|mp.game.player.clearWantedLevel]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Player::clearWantedLevel|mp.game.player.clearWantedLevel]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Player::disablePlayerFiring|mp.game.player.disablePlayerFiring]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Player::disablePlayerFiring|mp.game.player.disablePlayerFiring]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*[[Player::disablePlayerVehicleRewards|mp.game.player.disablePlayerVehicleRewards]]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Player::displaySystemSigninUi|mp.game.player.displaySystemSigninUi]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Player::displaySystemSigninUi|mp.game.player.displaySystemSigninUi]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Player::enableSpecialAbility|mp.game.player.enableSpecialAbility]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*[[Player::disableVehicleRewards|mp.game.player.disableVehicleRewards]]&lt;/ins&gt;*[[Player::enableSpecialAbility|mp.game.player.enableSpecialAbility]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Player::forceCleanupForAllThreadsWithThisName|mp.game.player.forceCleanupForAllThreadsWithThisName]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Player::forceCleanupForAllThreadsWithThisName|mp.game.player.forceCleanupForAllThreadsWithThisName]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Player::forceCleanupForThreadWithThisId|mp.game.player.forceCleanupForThreadWithThisId]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Player::forceCleanupForThreadWithThisId|mp.game.player.forceCleanupForThreadWithThisId]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key rmp_wiki:diff::1.12:old-8399:rev-8829 --&gt;
&lt;/table&gt;</summary>
		<author><name>Mcfloy</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=Template:Player_functions_c&amp;diff=8399&amp;oldid=prev</id>
		<title>Mcfloy: Created page with &quot;*mp.game.player.arePlayerFlashingStarsAboutToDrop *mp.game.player.arePlayerStarsGreyedOut *...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=Template:Player_functions_c&amp;diff=8399&amp;oldid=prev"/>
		<updated>2017-12-28T18:07:38Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;*&lt;a href=&quot;/wiki/Player::arePlayerFlashingStarsAboutToDrop&quot; title=&quot;Player::arePlayerFlashingStarsAboutToDrop&quot;&gt;mp.game.player.arePlayerFlashingStarsAboutToDrop&lt;/a&gt; *&lt;a href=&quot;/wiki/Player::arePlayerStarsGreyedOut&quot; title=&quot;Player::arePlayerStarsGreyedOut&quot;&gt;mp.game.player.arePlayerStarsGreyedOut&lt;/a&gt; *...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;*[[Player::arePlayerFlashingStarsAboutToDrop|mp.game.player.arePlayerFlashingStarsAboutToDrop]]&lt;br /&gt;
*[[Player::arePlayerStarsGreyedOut|mp.game.player.arePlayerStarsGreyedOut]]&lt;br /&gt;
*[[Player::canPedHear|mp.game.player.canPedHearPlayer]]&lt;br /&gt;
*[[Player::canPlayerStartMission|mp.game.player.canPlayerStartMission]]&lt;br /&gt;
*[[Player::changePed|mp.game.player.changePed]]&lt;br /&gt;
*[[Player::clearHasDamagedAtLeastOneNonAnimalPed|mp.game.player.clearHasDamagedAtLeastOneNonAnimalPed]]&lt;br /&gt;
*[[Player::clearHasDamagedAtLeastOnePed|mp.game.player.clearHasDamagedAtLeastOnePed]]&lt;br /&gt;
*[[Player::clearParachuteModelOverride|mp.game.player.clearParachuteModelOverride]]&lt;br /&gt;
*[[Player::clearParachutePackModelOverride|mp.game.player.clearParachutePackModelOverride]]&lt;br /&gt;
*[[Player::clearParachuteVariationOverride|mp.game.player.clearParachuteVariationOverride]]&lt;br /&gt;
*[[Player::clearWantedLevel|mp.game.player.clearWantedLevel]]&lt;br /&gt;
*[[Player::disablePlayerFiring|mp.game.player.disablePlayerFiring]]&lt;br /&gt;
*[[Player::disablePlayerVehicleRewards|mp.game.player.disablePlayerVehicleRewards]]&lt;br /&gt;
*[[Player::displaySystemSigninUi|mp.game.player.displaySystemSigninUi]]&lt;br /&gt;
*[[Player::enableSpecialAbility|mp.game.player.enableSpecialAbility]]&lt;br /&gt;
*[[Player::forceCleanupForAllThreadsWithThisName|mp.game.player.forceCleanupForAllThreadsWithThisName]]&lt;br /&gt;
*[[Player::forceCleanupForThreadWithThisId|mp.game.player.forceCleanupForThreadWithThisId]]&lt;br /&gt;
*[[Player::forceCleanup|mp.game.player.forceCleanup]]&lt;br /&gt;
*[[Player::getCurrentStealthNoise|mp.game.player.getCurrentStealthNoise]]&lt;br /&gt;
*[[Player::getEntityPlayerIsFreeAimingAt|mp.game.player.getEntityPlayerIsFreeAimingAt]]&lt;br /&gt;
*[[Player::getGroup|mp.game.player.getGroup]]&lt;br /&gt;
*[[Player::getHasReserveParachute|mp.game.player.getHasReserveParachute]]&lt;br /&gt;
*[[Player::getInvincible|mp.game.player.getInvincible]]&lt;br /&gt;
*[[Player::getMaxArmour|mp.game.player.getMaxArmour]]&lt;br /&gt;
*[[Player::getName|mp.game.player.getName]]&lt;br /&gt;
*[[Player::getParachutePackTintIndex|mp.game.player.getParachutePackTintIndex]]&lt;br /&gt;
*[[Player::getParachuteSmokeTrailColor|mp.game.player.getParachuteSmokeTrailColor]]&lt;br /&gt;
*[[Player::getParachuteTintIndex|mp.game.player.getParachuteTintIndex]]&lt;br /&gt;
*[[Player::getPedScriptIndex|mp.game.player.getPedScriptIndex]]&lt;br /&gt;
*[[Player::getPed|mp.game.player.getPed]]&lt;br /&gt;
*[[Player::getPlayerTargetEntity|mp.game.player.getTargetEntity]]&lt;br /&gt;
*[[Player::getReserveParachuteTintIndex|mp.game.player.getReserveParachuteTintIndex]]&lt;br /&gt;
*[[Player::getRgbColour|mp.game.player.getRgbColour]]&lt;br /&gt;
*[[Player::getSprintStaminaRemaining|mp.game.player.getSprintStaminaRemaining]]&lt;br /&gt;
*[[Player::getSprintTimeRemaining|mp.game.player.getSprintTimeRemaining]]&lt;br /&gt;
*[[Player::getTeam|mp.game.player.getTeam]]&lt;br /&gt;
*[[Player::getTimeSincePlayerDroveAgainstTraffic|mp.game.player.getTimeSincePlayerDroveAgainstTraffic]]&lt;br /&gt;
*[[Player::getTimeSincePlayerDroveOnPavement|mp.game.player.getTimeSincePlayerDroveOnPavement]]&lt;br /&gt;
*[[Player::getTimeSincePlayerHitPed|mp.game.player.getTimeSincePlayerHitPed]]&lt;br /&gt;
*[[Player::getTimeSincePlayerHitVehicle|mp.game.player.getTimeSincePlayerHitVehicle]]&lt;br /&gt;
*[[Player::getUnderwaterTimeRemaining|mp.game.player.getUnderwaterTimeRemaining]]&lt;br /&gt;
*[[Player::getWantedCentrePosition|mp.game.player.getWantedCentrePosition]]&lt;br /&gt;
*[[Player::getWantedLevelRadius|mp.game.player.getWantedLevelRadius]]&lt;br /&gt;
*[[Player::getWantedLevelThreshold|mp.game.player.getWantedLevelThreshold]]&lt;br /&gt;
*[[Player::getWantedLevel|mp.game.player.getWantedLevel]]&lt;br /&gt;
*[[Player::giveAchievementToPlayer|mp.game.player.giveAchievementToPlayer]]&lt;br /&gt;
*[[Player::giveRagdollControl|mp.game.player.giveRagdollControl]]&lt;br /&gt;
*[[Player::hasAchievementBeenPassed|mp.game.player.hasAchievementBeenPassed]]&lt;br /&gt;
*[[Player::hasBeenSpottedInStolenVehicle|mp.game.player.hasBeenSpottedInStolenVehicle]]&lt;br /&gt;
*[[Player::hasDamagedAtLeastOneNonAnimalPed|mp.game.player.hasDamagedAtLeastOneNonAnimalPed]]&lt;br /&gt;
*[[Player::hasDamagedAtLeastOnePed|mp.game.player.hasDamagedAtLeastOnePed]]&lt;br /&gt;
*[[Player::hasForceCleanupOccurred|mp.game.player.hasForceCleanupOccurred]]&lt;br /&gt;
*[[Player::hasLeftTheWorld|mp.game.player.hasLeftTheWorld]]&lt;br /&gt;
*[[Player::hasTeleportFinished|mp.game.player.hasTeleportFinished]]&lt;br /&gt;
*[[Player::intToParticipantindex|mp.game.player.intToParticipantindex]]&lt;br /&gt;
*[[Player::intToPlayerindex|mp.game.player.intToPlayerindex]]&lt;br /&gt;
*[[Player::isBeingArrested|mp.game.player.isBeingArrested]]&lt;br /&gt;
*[[Player::isClimbing|mp.game.player.isClimbing]]&lt;br /&gt;
*[[Player::isControlOn|mp.game.player.isControlOn]]&lt;br /&gt;
*[[Player::isDead|mp.game.player.isDead]]&lt;br /&gt;
*[[Player::isFreeAiming|mp.game.player.isFreeAiming]]&lt;br /&gt;
*[[Player::isFreeForAmbientTask|mp.game.player.isFreeForAmbientTask]]&lt;br /&gt;
*[[Player::isPlayerFreeAimingAtEntity|mp.game.player.isFreeAimingAtEntity]]&lt;br /&gt;
*[[Player::isPlayerTargettingEntity|mp.game.player.isTargettingEntity]]&lt;br /&gt;
*[[Player::isPlaying|mp.game.player.isPlaying]]&lt;br /&gt;
*[[Player::isPressingHorn|mp.game.player.isPressingHorn]]&lt;br /&gt;
*[[Player::isReadyForCutscene|mp.game.player.isReadyForCutscene]]&lt;br /&gt;
*[[Player::isRidingTrain|mp.game.player.isRidingTrain]]&lt;br /&gt;
*[[Player::isScriptControlOn|mp.game.player.isScriptControlOn]]&lt;br /&gt;
*[[Player::isSpecialAbilityActive|mp.game.player.isSpecialAbilityActive]]&lt;br /&gt;
*[[Player::isSpecialAbilityEnabled|mp.game.player.isSpecialAbilityEnabled]]&lt;br /&gt;
*[[Player::isSpecialAbilityMeterFull|mp.game.player.isSpecialAbilityMeterFull]]&lt;br /&gt;
*[[Player::isSpecialAbilityUnlocked|mp.game.player.isSpecialAbilityUnlocked]]&lt;br /&gt;
*[[Player::isTargettingAnything|mp.game.player.isTargettingAnything]]&lt;br /&gt;
*[[Player::isWantedLevelGreater|mp.game.player.isWantedLevelGreater]]&lt;br /&gt;
*[[Player::playerAttachVirtualBound|mp.game.player.playerAttachVirtualBound]]&lt;br /&gt;
*[[Player::removeHelmet|mp.game.player.removeHelmet]]&lt;br /&gt;
*[[Player::reportCrime|mp.game.player.reportCrime]]&lt;br /&gt;
*[[Player::reserveEntityExplodesOnHighExplosionCombo|mp.game.player.reserveEntityExplodesOnHighExplosionCombo]]&lt;br /&gt;
*[[Player::resetArrestState|mp.game.player.resetArrestState]]&lt;br /&gt;
*[[Player::resetInputGait|mp.game.player.resetInputGait]]&lt;br /&gt;
*[[Player::resetStamina|mp.game.player.resetStamina]]&lt;br /&gt;
*[[Player::resetWantedLevelDifficulty|mp.game.player.resetWantedLevelDifficulty]]&lt;br /&gt;
*[[Player::restoreStamina|mp.game.player.restoreStamina]]&lt;br /&gt;
*[[Player::setAirDragMultiplierForPlayersVehicle|mp.game.player.setAirDragMultiplierForPlayersVehicle]]&lt;br /&gt;
*[[Player::setAllRandomPedsFleeThisFrame|mp.game.player.setAllRandomPedsFleeThisFrame]]&lt;br /&gt;
*[[Player::setAllRandomPedsFlee|mp.game.player.setAllRandomPedsFlee]]&lt;br /&gt;
*[[Player::setAreasGeneratorOrientation|mp.game.player.setAreasGeneratorOrientation]]&lt;br /&gt;
*[[Player::setAutoGiveParachuteWhenEnterPlane|mp.game.player.setAutoGiveParachuteWhenEnterPlane]]&lt;br /&gt;
*[[Player::setCanBeHassledByGangs|mp.game.player.setCanBeHassledByGangs]]&lt;br /&gt;
*[[Player::setCanDoDriveBy|mp.game.player.setCanDoDriveBy]]&lt;br /&gt;
*[[Player::setCanLeaveParachuteSmokeTrail|mp.game.player.setCanLeaveParachuteSmokeTrail]]&lt;br /&gt;
*[[Player::setCanUseCover|mp.game.player.setCanUseCover]]&lt;br /&gt;
*[[Player::setClothPinFrames|mp.game.player.setClothPinFrames]]&lt;br /&gt;
*[[Player::setControl|mp.game.player.setControl]]&lt;br /&gt;
*[[Player::setDisableAmbientMeleeMove|mp.game.player.setDisableAmbientMeleeMove]]&lt;br /&gt;
*[[Player::setDispatchCopsForPlayer|mp.game.player.setDispatchCopsForPlayer]]&lt;br /&gt;
*[[Player::setEveryoneIgnore|mp.game.player.setEveryoneIgnore]]&lt;br /&gt;
*[[Player::setForceSkipAimIntro|mp.game.player.setForceSkipAimIntro]]&lt;br /&gt;
*[[Player::setForcedAim|mp.game.player.setForcedAim]]&lt;br /&gt;
*[[Player::setForcedZoom|mp.game.player.setForcedZoom]]&lt;br /&gt;
*[[Player::setHasReserveParachute|mp.game.player.setHasReserveParachute]]&lt;br /&gt;
*[[Player::setHealthRechargeMultiplier|mp.game.player.setHealthRechargeMultiplier]]&lt;br /&gt;
*[[Player::setHudAnimStopLevel|mp.game.player.setHudAnimStopLevel]]&lt;br /&gt;
*[[Player::setIgnoreLowPriorityShockingEvents|mp.game.player.setIgnoreLowPriorityShockingEvents]]&lt;br /&gt;
*[[Player::setInvincible|mp.game.player.setInvincible]]&lt;br /&gt;
*[[Player::setLockonRangeOverride|mp.game.player.setLockonRangeOverride]]&lt;br /&gt;
*[[Player::setLockon|mp.game.player.setLockon]]&lt;br /&gt;
*[[Player::setMaxArmour|mp.game.player.setMaxArmour]]&lt;br /&gt;
*[[Player::setMaxWantedLevel|mp.game.player.setMaxWantedLevel]]&lt;br /&gt;
*[[Player::setMayNotEnterAnyVehicle|mp.game.player.setMayNotEnterAnyVehicle]]&lt;br /&gt;
*[[Player::setMayOnlyEnterThisVehicle|mp.game.player.setMayOnlyEnterThisVehicle]]&lt;br /&gt;
*[[Player::setMeleeWeaponDamageModifier|mp.game.player.setMeleeWeaponDamageModifier]]&lt;br /&gt;
*[[Player::setMeleeWeaponDefenseModifier|mp.game.player.setMeleeWeaponDefenseModifier]]&lt;br /&gt;
*[[Player::setModel|mp.game.player.setModel]]&lt;br /&gt;
*[[Player::setNoiseMultiplier|mp.game.player.setNoiseMultiplier]]&lt;br /&gt;
*[[Player::setParachuteModelOverride|mp.game.player.setParachuteModelOverride]]&lt;br /&gt;
*[[Player::setParachutePackModelOverride|mp.game.player.setParachutePackModelOverride]]&lt;br /&gt;
*[[Player::setParachutePackTintIndex|mp.game.player.setParachutePackTintIndex]]&lt;br /&gt;
*[[Player::setParachuteSmokeTrailColor|mp.game.player.setParachuteSmokeTrailColor]]&lt;br /&gt;
*[[Player::setParachuteTintIndex|mp.game.player.setParachuteTintIndex]]&lt;br /&gt;
*[[Player::setParachuteVariationOverride|mp.game.player.setParachuteVariationOverride]]&lt;br /&gt;
*[[Player::setPlayerClothLockCounter|mp.game.player.setClothLockCounter]]&lt;br /&gt;
*[[Player::setPlayerClothPackageIndex|mp.game.player.setClothPackageIndex]]&lt;br /&gt;
*[[Player::setPlayerTargetingMode|mp.game.player.setTargetingMode]]&lt;br /&gt;
*[[Player::setPoliceIgnore|mp.game.player.setPoliceIgnore]]&lt;br /&gt;
*[[Player::setPoliceRadarBlips|mp.game.player.setPoliceRadarBlips]]&lt;br /&gt;
*[[Player::setReserveParachuteTintIndex|mp.game.player.setReserveParachuteTintIndex]]&lt;br /&gt;
*[[Player::setResetFlagPreferRearSeats|mp.game.player.setResetFlagPreferRearSeats]]&lt;br /&gt;
*[[Player::setRunSprintMultiplierFor|mp.game.player.setRunSprintMultiplierFor]]&lt;br /&gt;
*[[Player::setSimulateAiming|mp.game.player.setSimulateAiming]]&lt;br /&gt;
*[[Player::setSneakingNoiseMultiplier|mp.game.player.setSneakingNoiseMultiplier]]&lt;br /&gt;
*[[Player::setSpecialAbilityMultiplier|mp.game.player.setSpecialAbilityMultiplier]]&lt;br /&gt;
*[[Player::setSprint|mp.game.player.setSprint]]&lt;br /&gt;
*[[Player::setStealthPerceptionModifier|mp.game.player.setStealthPerceptionModifier]]&lt;br /&gt;
*[[Player::setSwimMultiplierForPlayer|mp.game.player.setSwimMultiplierForPlayer]]&lt;br /&gt;
*[[Player::setTeam|mp.game.player.setTeam]]&lt;br /&gt;
*[[Player::setVehicleDamageModifier|mp.game.player.setVehicleDamageModifier]]&lt;br /&gt;
*[[Player::setVehicleDefenseModifier|mp.game.player.setVehicleDefenseModifier]]&lt;br /&gt;
*[[Player::setWantedCentrePosition|mp.game.player.setWantedCentrePosition]]&lt;br /&gt;
*[[Player::setWantedLevelDifficulty|mp.game.player.setWantedLevelDifficulty]]&lt;br /&gt;
*[[Player::setWantedLevelMultiplier|mp.game.player.setWantedLevelMultiplier]]&lt;br /&gt;
*[[Player::setWantedLevelNoDrop|mp.game.player.setWantedLevelNoDrop]]&lt;br /&gt;
*[[Player::setWantedLevelNow|mp.game.player.setWantedLevelNow]]&lt;br /&gt;
*[[Player::setWantedLevel|mp.game.player.setWantedLevel]]&lt;br /&gt;
*[[Player::setWeaponDamageModifier|mp.game.player.setWeaponDamageModifier]]&lt;br /&gt;
*[[Player::setWeaponDefenseModifier|mp.game.player.setWeaponDefenseModifier]]&lt;br /&gt;
*[[Player::simulatePlayerInputGait|mp.game.player.simulatePlayerInputGait]]&lt;br /&gt;
*[[Player::specialAbilityChargeAbsolute|mp.game.player.specialAbilityChargeAbsolute]]&lt;br /&gt;
*[[Player::specialAbilityChargeContinuous|mp.game.player.specialAbilityChargeContinuous]]&lt;br /&gt;
*[[Player::specialAbilityChargeLarge|mp.game.player.specialAbilityChargeLarge]]&lt;br /&gt;
*[[Player::specialAbilityChargeMedium|mp.game.player.specialAbilityChargeMedium]]&lt;br /&gt;
*[[Player::specialAbilityChargeNormalized|mp.game.player.specialAbilityChargeNormalized]]&lt;br /&gt;
*[[Player::specialAbilityChargeSmall|mp.game.player.specialAbilityChargeSmall]]&lt;br /&gt;
*[[Player::specialAbilityDeactivateFast|mp.game.player.specialAbilityDeactivateFast]]&lt;br /&gt;
*[[Player::specialAbilityDeactivate|mp.game.player.specialAbilityDeactivate]]&lt;br /&gt;
*[[Player::specialAbilityDepleteMeter|mp.game.player.specialAbilityDepleteMeter]]&lt;br /&gt;
*[[Player::specialAbilityFillMeter|mp.game.player.specialAbilityFillMeter]]&lt;br /&gt;
*[[Player::specialAbilityLock|mp.game.player.specialAbilityLock]]&lt;br /&gt;
*[[Player::specialAbilityReset|mp.game.player.specialAbilityReset]]&lt;br /&gt;
*[[Player::specialAbilityUnlock|mp.game.player.specialAbilityUnlock]]&lt;br /&gt;
*[[Player::startFiringAmnesty|mp.game.player.startFiringAmnesty]]&lt;br /&gt;
*[[Player::startPlayerTeleport|mp.game.player.startPlayerTeleport]]&lt;/div&gt;</summary>
		<author><name>Mcfloy</name></author>
	</entry>
</feed>