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	<id>https://wiki.rage.mp/w/index.php?action=history&amp;feed=atom&amp;title=Template%3AAudio_definition_cs</id>
	<title>Template:Audio definition cs - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.rage.mp/w/index.php?action=history&amp;feed=atom&amp;title=Template%3AAudio_definition_cs"/>
	<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=Template:Audio_definition_cs&amp;action=history"/>
	<updated>2026-06-13T10:41:17Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.40.0</generator>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=Template:Audio_definition_cs&amp;diff=24333&amp;oldid=prev</id>
		<title>Shr0x: Created page with &quot;*RAGE.Game.Audio.StopStream *RAGE.Game.Audio.DynamicMixerRelatedFn *RAGE.Game.Audio.AddLineToConversation *RAGE.Game.Audio.AddPedToConversation *RAGE.Game.Audio.AudioIsScriptedMusicPlaying *RAGE.Game.Audio.BlipSiren *RAGE.Game.Audio.Disabl...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=Template:Audio_definition_cs&amp;diff=24333&amp;oldid=prev"/>
		<updated>2024-05-11T12:10:01Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;*&lt;a href=&quot;/w/index.php?title=RAGE.Game.Audio.StopStream&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;RAGE.Game.Audio.StopStream (page does not exist)&quot;&gt;RAGE.Game.Audio.StopStream&lt;/a&gt; *&lt;a href=&quot;/w/index.php?title=RAGE.Game.Audio.DynamicMixerRelatedFn&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;RAGE.Game.Audio.DynamicMixerRelatedFn (page does not exist)&quot;&gt;RAGE.Game.Audio.DynamicMixerRelatedFn&lt;/a&gt; *&lt;a href=&quot;/w/index.php?title=RAGE.Game.Audio.AddLineToConversation&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;RAGE.Game.Audio.AddLineToConversation (page does not exist)&quot;&gt;RAGE.Game.Audio.AddLineToConversation&lt;/a&gt; *&lt;a href=&quot;/w/index.php?title=RAGE.Game.Audio.AddPedToConversation&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;RAGE.Game.Audio.AddPedToConversation (page does not exist)&quot;&gt;RAGE.Game.Audio.AddPedToConversation&lt;/a&gt; *&lt;a href=&quot;/w/index.php?title=RAGE.Game.Audio.AudioIsScriptedMusicPlaying&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;RAGE.Game.Audio.AudioIsScriptedMusicPlaying (page does not exist)&quot;&gt;RAGE.Game.Audio.AudioIsScriptedMusicPlaying&lt;/a&gt; *&lt;a href=&quot;/w/index.php?title=RAGE.Game.Audio.BlipSiren&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;RAGE.Game.Audio.BlipSiren (page does not exist)&quot;&gt;RAGE.Game.Audio.BlipSiren&lt;/a&gt; *RAGE.Game.Audio.Disabl...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;*[[RAGE.Game.Audio.StopStream|RAGE.Game.Audio.StopStream]]&lt;br /&gt;
*[[RAGE.Game.Audio.DynamicMixerRelatedFn|RAGE.Game.Audio.DynamicMixerRelatedFn]]&lt;br /&gt;
*[[RAGE.Game.Audio.AddLineToConversation|RAGE.Game.Audio.AddLineToConversation]]&lt;br /&gt;
*[[RAGE.Game.Audio.AddPedToConversation|RAGE.Game.Audio.AddPedToConversation]]&lt;br /&gt;
*[[RAGE.Game.Audio.AudioIsScriptedMusicPlaying|RAGE.Game.Audio.AudioIsScriptedMusicPlaying]]&lt;br /&gt;
*[[RAGE.Game.Audio.BlipSiren|RAGE.Game.Audio.BlipSiren]]&lt;br /&gt;
*[[RAGE.Game.Audio.DisablePoliceReports|RAGE.Game.Audio.DisablePoliceReports]]&lt;br /&gt;
*[[RAGE.Game.Audio.CancelMusicEvent|RAGE.Game.Audio.CancelMusicEvent]]&lt;br /&gt;
*[[RAGE.Game.Audio.IsVehicleRadioLoud|RAGE.Game.Audio.IsVehicleRadioLoud]]&lt;br /&gt;
*[[RAGE.Game.Audio.ClearAllBrokenGlass|RAGE.Game.Audio.ClearAllBrokenGlass]]&lt;br /&gt;
*[[RAGE.Game.Audio.ClearAmbientZoneListState|RAGE.Game.Audio.ClearAmbientZoneListState]]&lt;br /&gt;
*[[RAGE.Game.Audio.ClearAmbientZoneState|RAGE.Game.Audio.ClearAmbientZoneState]]&lt;br /&gt;
*[[RAGE.Game.Audio.CreateNewScriptedConversation|RAGE.Game.Audio.CreateNewScriptedConversation]]&lt;br /&gt;
*[[RAGE.Game.Audio.DisablePedPainAudio|RAGE.Game.Audio.DisablePedPainAudio]]&lt;br /&gt;
*[[RAGE.Game.Audio.ForceAmbientSiren|RAGE.Game.Audio.ForceAmbientSiren]]&lt;br /&gt;
*[[RAGE.Game.Audio.CanPedSpeak|RAGE.Game.Audio.CanPedSpeak]]&lt;br /&gt;
*[[RAGE.Game.Audio.FindRadioStationIndex|RAGE.Game.Audio.FindRadioStationIndex]]&lt;br /&gt;
*[[RAGE.Game.Audio.SetVehicleAudio|RAGE.Game.Audio.SetVehicleAudio]]&lt;br /&gt;
*[[RAGE.Game.Audio.FreezeRadioStation|RAGE.Game.Audio.FreezeRadioStation]]&lt;br /&gt;
*[[RAGE.Game.Audio.GetAudibleMusicTrackTextId|RAGE.Game.Audio.GetAudibleMusicTrackTextId]]&lt;br /&gt;
*[[RAGE.Game.Audio.GetCurrentScriptedConversationLine|RAGE.Game.Audio.GetCurrentScriptedConversationLine]]&lt;br /&gt;
*[[RAGE.Game.Audio.GetMusicPlaytime|RAGE.Game.Audio.GetMusicPlaytime]]&lt;br /&gt;
*[[RAGE.Game.Audio.GetNetworkIdFromSoundId|RAGE.Game.Audio.GetNetworkIdFromSoundId]]&lt;br /&gt;
*[[RAGE.Game.Audio.MaxRadioStationIndex|RAGE.Game.Audio.MaxRadioStationIndex]]&lt;br /&gt;
*[[RAGE.Game.Audio.GetPlayerRadioStationGenre|RAGE.Game.Audio.GetPlayerRadioStationGenre]]&lt;br /&gt;
*[[RAGE.Game.Audio.GetPlayerRadioStationIndex|RAGE.Game.Audio.GetPlayerRadioStationIndex]]&lt;br /&gt;
*[[RAGE.Game.Audio.GetPlayerRadioStationName|RAGE.Game.Audio.GetPlayerRadioStationName]]&lt;br /&gt;
*[[RAGE.Game.Audio.GetRadioStationName|RAGE.Game.Audio.GetRadioStationName]]&lt;br /&gt;
*[[RAGE.Game.Audio.GetSoundId|RAGE.Game.Audio.GetSoundId]]&lt;br /&gt;
*[[RAGE.Game.Audio.GetSoundIdFromNetworkId|RAGE.Game.Audio.GetSoundIdFromNetworkId]]&lt;br /&gt;
*[[RAGE.Game.Audio.GetStreamPlayTime|RAGE.Game.Audio.GetStreamPlayTime]]&lt;br /&gt;
*[[RAGE.Game.Audio.GetVehicleDefaultHorn|RAGE.Game.Audio.GetVehicleDefaultHorn]]&lt;br /&gt;
*[[RAGE.Game.Audio.GetVehicleHornHash|RAGE.Game.Audio.GetVehicleHornHash]]&lt;br /&gt;
*[[RAGE.Game.Audio.HasSoundFinished|RAGE.Game.Audio.HasSoundFinished]]&lt;br /&gt;
*[[RAGE.Game.Audio.HintAmbientAudioBank|RAGE.Game.Audio.HintAmbientAudioBank]]&lt;br /&gt;
*[[RAGE.Game.Audio.HintScriptAudioBank|RAGE.Game.Audio.HintScriptAudioBank]]&lt;br /&gt;
*[[RAGE.Game.Audio.SetSynchronizedAudioEventPositionThisFrame|RAGE.Game.Audio.SetSynchronizedAudioEventPositionThisFrame]]&lt;br /&gt;
*[[RAGE.Game.Audio.InterruptConversation|RAGE.Game.Audio.InterruptConversation]]&lt;br /&gt;
*[[RAGE.Game.Audio.IsAlarmPlaying|RAGE.Game.Audio.IsAlarmPlaying]]&lt;br /&gt;
*[[RAGE.Game.Audio.IsAmbientSpeechDisabled|RAGE.Game.Audio.IsAmbientSpeechDisabled]]&lt;br /&gt;
*[[RAGE.Game.Audio.IsAmbientSpeechPlaying|RAGE.Game.Audio.IsAmbientSpeechPlaying]]&lt;br /&gt;
*[[RAGE.Game.Audio.IsAmbientZoneEnabled|RAGE.Game.Audio.IsAmbientZoneEnabled]]&lt;br /&gt;
*[[RAGE.Game.Audio.IsAnySpeechPlaying|RAGE.Game.Audio.IsAnySpeechPlaying]]&lt;br /&gt;
*[[RAGE.Game.Audio.IsAudioSceneActive|RAGE.Game.Audio.IsAudioSceneActive]]&lt;br /&gt;
*[[RAGE.Game.Audio.IsGameInControlOfMusic|RAGE.Game.Audio.IsGameInControlOfMusic]]&lt;br /&gt;
*[[RAGE.Game.Audio.IsHornActive|RAGE.Game.Audio.IsHornActive]]&lt;br /&gt;
*[[RAGE.Game.Audio.IsMissionCompletePlaying|RAGE.Game.Audio.IsMissionCompletePlaying]]&lt;br /&gt;
*[[RAGE.Game.Audio.GetNumberOfPassengerVoiceVariations|RAGE.Game.Audio.GetNumberOfPassengerVoiceVariations]]&lt;br /&gt;
*[[RAGE.Game.Audio.IsMobilePhoneCallOngoing|RAGE.Game.Audio.IsMobilePhoneCallOngoing]]&lt;br /&gt;
*[[RAGE.Game.Audio.IsMobilePhoneRadioActive|RAGE.Game.Audio.IsMobilePhoneRadioActive]]&lt;br /&gt;
*[[RAGE.Game.Audio.IsPedInCurrentConversation|RAGE.Game.Audio.IsPedInCurrentConversation]]&lt;br /&gt;
*[[RAGE.Game.Audio.IsPedRingtonePlaying|RAGE.Game.Audio.IsPedRingtonePlaying]]&lt;br /&gt;
*[[RAGE.Game.Audio.IsPlayerVehicleRadioEnabled|RAGE.Game.Audio.IsPlayerVehicleRadioEnabled]]&lt;br /&gt;
*[[RAGE.Game.Audio.IsRadioRetuning|RAGE.Game.Audio.IsRadioRetuning]]&lt;br /&gt;
*[[RAGE.Game.Audio.IsScriptedConversationLoaded|RAGE.Game.Audio.IsScriptedConversationLoaded]]&lt;br /&gt;
*[[RAGE.Game.Audio.IsScriptedConversationOngoing|RAGE.Game.Audio.IsScriptedConversationOngoing]]&lt;br /&gt;
*[[RAGE.Game.Audio.IsScriptedSpeechPlaying|RAGE.Game.Audio.IsScriptedSpeechPlaying]]&lt;br /&gt;
*[[RAGE.Game.Audio.IsStreamPlaying|RAGE.Game.Audio.IsStreamPlaying]]&lt;br /&gt;
*[[RAGE.Game.Audio.LoadStream|RAGE.Game.Audio.LoadStream]]&lt;br /&gt;
*[[RAGE.Game.Audio.LoadStreamWithStartOffset|RAGE.Game.Audio.LoadStreamWithStartOffset]]&lt;br /&gt;
*[[RAGE.Game.Audio.OverrideTrevorRage|RAGE.Game.Audio.OverrideTrevorRage]]&lt;br /&gt;
*[[RAGE.Game.Audio.OverrideUnderwaterStream|RAGE.Game.Audio.OverrideUnderwaterStream]]&lt;br /&gt;
*[[RAGE.Game.Audio.OverrideVehHorn|RAGE.Game.Audio.OverrideVehHorn]]&lt;br /&gt;
*[[RAGE.Game.Audio.PauseScriptedConversation|RAGE.Game.Audio.PauseScriptedConversation]]&lt;br /&gt;
*[[RAGE.Game.Audio.PlayAmbientSpeechAtCoords|RAGE.Game.Audio.PlayAmbientSpeechAtCoords]]&lt;br /&gt;
*[[RAGE.Game.Audio.PlayEndCreditsMusic|RAGE.Game.Audio.PlayEndCreditsMusic]]&lt;br /&gt;
*[[RAGE.Game.Audio.PlayMissionCompleteAudio|RAGE.Game.Audio.PlayMissionCompleteAudio]]&lt;br /&gt;
*[[RAGE.Game.Audio.PlayPain|RAGE.Game.Audio.PlayPain]]&lt;br /&gt;
*[[RAGE.Game.Audio.PlayAmbientSpeech2|RAGE.Game.Audio.PlayAmbientSpeech2]]&lt;br /&gt;
*[[RAGE.Game.Audio.PlayAmbientSpeech1|RAGE.Game.Audio.PlayAmbientSpeech1]]&lt;br /&gt;
*[[RAGE.Game.Audio.PlayAmbientSpeechWithVoice|RAGE.Game.Audio.PlayAmbientSpeechWithVoice]]&lt;br /&gt;
*[[RAGE.Game.Audio.PlayPedRingtone|RAGE.Game.Audio.PlayPedRingtone]]&lt;br /&gt;
*[[RAGE.Game.Audio.PlayPoliceReport|RAGE.Game.Audio.PlayPoliceReport]]&lt;br /&gt;
*[[RAGE.Game.Audio.PlaySound|RAGE.Game.Audio.PlaySound]]&lt;br /&gt;
*[[RAGE.Game.Audio.PlaySoundFromCoord|RAGE.Game.Audio.PlaySoundFromCoord]]&lt;br /&gt;
*[[RAGE.Game.Audio.PlaySoundFromEntity|RAGE.Game.Audio.PlaySoundFromEntity]]&lt;br /&gt;
*[[RAGE.Game.Audio.PlaySoundFrontend|RAGE.Game.Audio.PlaySoundFrontend]]&lt;br /&gt;
*[[RAGE.Game.Audio.PlayStreamFromObject|RAGE.Game.Audio.PlayStreamFromObject]]&lt;br /&gt;
*[[RAGE.Game.Audio.PlayStreamFromPed|RAGE.Game.Audio.PlayStreamFromPed]]&lt;br /&gt;
*[[RAGE.Game.Audio.PlayStreamFromPosition|RAGE.Game.Audio.PlayStreamFromPosition]]&lt;br /&gt;
*[[RAGE.Game.Audio.PlayStreamFromVehicle|RAGE.Game.Audio.PlayStreamFromVehicle]]&lt;br /&gt;
*[[RAGE.Game.Audio.PlayStreamFrontend|RAGE.Game.Audio.PlayStreamFrontend]]&lt;br /&gt;
*[[RAGE.Game.Audio.PlaySynchronizedAudioEvent|RAGE.Game.Audio.PlaySynchronizedAudioEvent]]&lt;br /&gt;
*[[RAGE.Game.Audio.PlayVehicleDoorCloseSound|RAGE.Game.Audio.PlayVehicleDoorCloseSound]]&lt;br /&gt;
*[[RAGE.Game.Audio.PlayVehicleDoorOpenSound|RAGE.Game.Audio.PlayVehicleDoorOpenSound]]&lt;br /&gt;
*[[RAGE.Game.Audio.PreloadScriptConversation|RAGE.Game.Audio.PreloadScriptConversation]]&lt;br /&gt;
*[[RAGE.Game.Audio.PreloadScriptPhoneConversation|RAGE.Game.Audio.PreloadScriptPhoneConversation]]&lt;br /&gt;
*[[RAGE.Game.Audio.PrepareAlarm|RAGE.Game.Audio.PrepareAlarm]]&lt;br /&gt;
*[[RAGE.Game.Audio.PrepareMusicEvent|RAGE.Game.Audio.PrepareMusicEvent]]&lt;br /&gt;
*[[RAGE.Game.Audio.PrepareSynchronizedAudioEvent|RAGE.Game.Audio.PrepareSynchronizedAudioEvent]]&lt;br /&gt;
*[[RAGE.Game.Audio.PrepareSynchronizedAudioEventForScene|RAGE.Game.Audio.PrepareSynchronizedAudioEventForScene]]&lt;br /&gt;
*[[RAGE.Game.Audio.ReleaseMissionAudioBank|RAGE.Game.Audio.ReleaseMissionAudioBank]]&lt;br /&gt;
*[[RAGE.Game.Audio.ReleaseAmbientAudioBank|RAGE.Game.Audio.ReleaseAmbientAudioBank]]&lt;br /&gt;
*[[RAGE.Game.Audio.ReleaseScriptAudioBank|RAGE.Game.Audio.ReleaseScriptAudioBank]]&lt;br /&gt;
*[[RAGE.Game.Audio.ReleaseSoundId|RAGE.Game.Audio.ReleaseSoundId]]&lt;br /&gt;
*[[RAGE.Game.Audio.RequestMissionAudioBank|RAGE.Game.Audio.RequestMissionAudioBank]]&lt;br /&gt;
*[[RAGE.Game.Audio.RequestAmbientAudioBank|RAGE.Game.Audio.RequestAmbientAudioBank]]&lt;br /&gt;
*[[RAGE.Game.Audio.RequestScriptAudioBank|RAGE.Game.Audio.RequestScriptAudioBank]]&lt;br /&gt;
*[[RAGE.Game.Audio.SetPedTalk|RAGE.Game.Audio.SetPedTalk]]&lt;br /&gt;
*[[RAGE.Game.Audio.ResetPedAudioFlags|RAGE.Game.Audio.ResetPedAudioFlags]]&lt;br /&gt;
*[[RAGE.Game.Audio.ResetTrevorRage|RAGE.Game.Audio.ResetTrevorRage]]&lt;br /&gt;
*[[RAGE.Game.Audio.SetAggressiveHorns|RAGE.Game.Audio.SetAggressiveHorns]]&lt;br /&gt;
*[[RAGE.Game.Audio.SetAmbientVoiceName|RAGE.Game.Audio.SetAmbientVoiceName]]&lt;br /&gt;
*[[RAGE.Game.Audio.SetAmbientZoneListState|RAGE.Game.Audio.SetAmbientZoneListState]]&lt;br /&gt;
*[[RAGE.Game.Audio.SetAmbientZoneListStatePersistent|RAGE.Game.Audio.SetAmbientZoneListStatePersistent]]&lt;br /&gt;
*[[RAGE.Game.Audio.SetAmbientZoneState|RAGE.Game.Audio.SetAmbientZoneState]]&lt;br /&gt;
*[[RAGE.Game.Audio.SetAmbientZoneStatePersistent|RAGE.Game.Audio.SetAmbientZoneStatePersistent]]&lt;br /&gt;
*[[RAGE.Game.Audio.SetAnimalMood|RAGE.Game.Audio.SetAnimalMood]]&lt;br /&gt;
*[[RAGE.Game.Audio.SetAudioFlag|RAGE.Game.Audio.SetAudioFlag]]&lt;br /&gt;
*[[RAGE.Game.Audio.SetAudioSceneVariable|RAGE.Game.Audio.SetAudioSceneVariable]]&lt;br /&gt;
*[[RAGE.Game.Audio.SetAudioVehiclePriority|RAGE.Game.Audio.SetAudioVehiclePriority]]&lt;br /&gt;
*[[RAGE.Game.Audio.SetCutsceneAudioOverride|RAGE.Game.Audio.SetCutsceneAudioOverride]]&lt;br /&gt;
*[[RAGE.Game.Audio.SetEmitterRadioStation|RAGE.Game.Audio.SetEmitterRadioStation]]&lt;br /&gt;
*[[RAGE.Game.Audio.SetFrontendRadioActive|RAGE.Game.Audio.SetFrontendRadioActive]]&lt;br /&gt;
*[[RAGE.Game.Audio.SetGpsActive|RAGE.Game.Audio.SetGpsActive]]&lt;br /&gt;
*[[RAGE.Game.Audio.SetHornEnabled|RAGE.Game.Audio.SetHornEnabled]]&lt;br /&gt;
*[[RAGE.Game.Audio.SoundVehicleHornThisFrame|RAGE.Game.Audio.SoundVehicleHornThisFrame]]&lt;br /&gt;
*[[RAGE.Game.Audio.SetInitialPlayerStation|RAGE.Game.Audio.SetInitialPlayerStation]]&lt;br /&gt;
*[[RAGE.Game.Audio.SetMicrophonePosition|RAGE.Game.Audio.SetMicrophonePosition]]&lt;br /&gt;
*[[RAGE.Game.Audio.SetMobilePhoneRadioState|RAGE.Game.Audio.SetMobilePhoneRadioState]]&lt;br /&gt;
*[[RAGE.Game.Audio.SetMobileRadioEnabledDuringGameplay|RAGE.Game.Audio.SetMobileRadioEnabledDuringGameplay]]&lt;br /&gt;
*[[RAGE.Game.Audio.SetPedIsDrunk|RAGE.Game.Audio.SetPedIsDrunk]]&lt;br /&gt;
*[[RAGE.Game.Audio.SetPedScream|RAGE.Game.Audio.SetPedScream]]&lt;br /&gt;
*[[RAGE.Game.Audio.SetPlayerAngry|RAGE.Game.Audio.SetPlayerAngry]]&lt;br /&gt;
*[[RAGE.Game.Audio.SetRadioAutoUnfreeze|RAGE.Game.Audio.SetRadioAutoUnfreeze]]&lt;br /&gt;
*[[RAGE.Game.Audio.SetRadioToStationIndex|RAGE.Game.Audio.SetRadioToStationIndex]]&lt;br /&gt;
*[[RAGE.Game.Audio.SetRadioToStationName|RAGE.Game.Audio.SetRadioToStationName]]&lt;br /&gt;
*[[RAGE.Game.Audio.SetRadioTrack|RAGE.Game.Audio.SetRadioTrack]]&lt;br /&gt;
*[[RAGE.Game.Audio.SetSirenWithNoDriver|RAGE.Game.Audio.SetSirenWithNoDriver]]&lt;br /&gt;
*[[RAGE.Game.Audio.SetStaticEmitterEnabled|RAGE.Game.Audio.SetStaticEmitterEnabled]]&lt;br /&gt;
*[[RAGE.Game.Audio.SetUserRadioControlEnabled|RAGE.Game.Audio.SetUserRadioControlEnabled]]&lt;br /&gt;
*[[RAGE.Game.Audio.SetVariableOnSound|RAGE.Game.Audio.SetVariableOnSound]]&lt;br /&gt;
*[[RAGE.Game.Audio.SetVariableOnStream|RAGE.Game.Audio.SetVariableOnStream]]&lt;br /&gt;
*[[RAGE.Game.Audio.GetPlayerHeadsetSoundAlternate|RAGE.Game.Audio.GetPlayerHeadsetSoundAlternate]]&lt;br /&gt;
*[[RAGE.Game.Audio.SetVehicleBoostActive|RAGE.Game.Audio.SetVehicleBoostActive]]&lt;br /&gt;
*[[RAGE.Game.Audio.SetVehicleRadioEnabled|RAGE.Game.Audio.SetVehicleRadioEnabled]]&lt;br /&gt;
*[[RAGE.Game.Audio.SetVehicleRadioLoud|RAGE.Game.Audio.SetVehicleRadioLoud]]&lt;br /&gt;
*[[RAGE.Game.Audio.SetVehRadioStation|RAGE.Game.Audio.SetVehRadioStation]]&lt;br /&gt;
*[[RAGE.Game.Audio.SkipRadioForward|RAGE.Game.Audio.SkipRadioForward]]&lt;br /&gt;
*[[RAGE.Game.Audio.SkipToNextScriptedConversationLine|RAGE.Game.Audio.SkipToNextScriptedConversationLine]]&lt;br /&gt;
*[[RAGE.Game.Audio.StartAlarm|RAGE.Game.Audio.StartAlarm]]&lt;br /&gt;
*[[RAGE.Game.Audio.StartAudioScene|RAGE.Game.Audio.StartAudioScene]]&lt;br /&gt;
*[[RAGE.Game.Audio.StartPreloadedConversation|RAGE.Game.Audio.StartPreloadedConversation]]&lt;br /&gt;
*[[RAGE.Game.Audio.RestartScriptedConversation|RAGE.Game.Audio.RestartScriptedConversation]]&lt;br /&gt;
*[[RAGE.Game.Audio.StartScriptConversation|RAGE.Game.Audio.StartScriptConversation]]&lt;br /&gt;
*[[RAGE.Game.Audio.StartScriptPhoneConversation|RAGE.Game.Audio.StartScriptPhoneConversation]]&lt;br /&gt;
*[[RAGE.Game.Audio.StopAlarm|RAGE.Game.Audio.StopAlarm]]&lt;br /&gt;
*[[RAGE.Game.Audio.StopAllAlarms|RAGE.Game.Audio.StopAllAlarms]]&lt;br /&gt;
*[[RAGE.Game.Audio.StopAudioScene|RAGE.Game.Audio.StopAudioScene]]&lt;br /&gt;
*[[RAGE.Game.Audio.StopAudioScenes|RAGE.Game.Audio.StopAudioScenes]]&lt;br /&gt;
*[[RAGE.Game.Audio.StopCurrentPlayingAmbientSpeech|RAGE.Game.Audio.StopCurrentPlayingAmbientSpeech]]&lt;br /&gt;
*[[RAGE.Game.Audio.SetPedMute|RAGE.Game.Audio.SetPedMute]]&lt;br /&gt;
*[[RAGE.Game.Audio.StopPedRingtone|RAGE.Game.Audio.StopPedRingtone]]&lt;br /&gt;
*[[RAGE.Game.Audio.StopPedSpeaking|RAGE.Game.Audio.StopPedSpeaking]]&lt;br /&gt;
*[[RAGE.Game.Audio.StopScriptedConversation|RAGE.Game.Audio.StopScriptedConversation]]&lt;br /&gt;
*[[RAGE.Game.Audio.StopSound|RAGE.Game.Audio.StopSound]]&lt;br /&gt;
*[[RAGE.Game.Audio.StopSynchronizedAudioEvent|RAGE.Game.Audio.StopSynchronizedAudioEvent]]&lt;br /&gt;
*[[RAGE.Game.Audio.TriggerMusicEvent|RAGE.Game.Audio.TriggerMusicEvent]]&lt;br /&gt;
*[[RAGE.Game.Audio.UnfreezeRadioStation|RAGE.Game.Audio.UnfreezeRadioStation]]&lt;br /&gt;
*[[RAGE.Game.Audio.ReleaseNamedScriptAudioBank|RAGE.Game.Audio.ReleaseNamedScriptAudioBank]]&lt;br /&gt;
*[[RAGE.Game.Audio.UnlockMissionNewsStory|RAGE.Game.Audio.UnlockMissionNewsStory]]&lt;br /&gt;
*[[RAGE.Game.Audio.UseSirenAsHorn|RAGE.Game.Audio.UseSirenAsHorn]]&lt;br /&gt;
*[[RAGE.Game.Audio.RegisterScriptWithAudio|RAGE.Game.Audio.RegisterScriptWithAudio]]&lt;br /&gt;
*[[RAGE.Game.Audio.UnregisterScriptWithAudio|RAGE.Game.Audio.UnregisterScriptWithAudio]]&lt;/div&gt;</summary>
		<author><name>Shr0x</name></author>
	</entry>
</feed>