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	<id>https://wiki.rage.mp/w/index.php?action=history&amp;feed=atom&amp;title=Player%3A%3AgetCombatFloat</id>
	<title>Player::getCombatFloat - Revision history</title>
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	<updated>2026-06-04T20:12:53Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=Player::getCombatFloat&amp;diff=4122&amp;oldid=prev</id>
		<title>Marty uploader: yay</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=Player::getCombatFloat&amp;diff=4122&amp;oldid=prev"/>
		<updated>2017-05-06T23:44:00Z</updated>

		<summary type="html">&lt;p&gt;yay&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;p0: Ped Handle&amp;lt;br&amp;gt;p1: int i | 0 &amp;amp;lt;= i &amp;amp;lt;= 27&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;p1 probably refers to the attributes configured in combatbehavior.meta. There are 13. Example:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;amp;lt;BlindFireChance value=&amp;#039;0.1&amp;#039;/&amp;amp;gt;&amp;lt;br&amp;gt;&amp;amp;lt;WeaponShootRateModifier value=&amp;#039;1.0&amp;#039;/&amp;amp;gt;&amp;lt;br&amp;gt;&amp;amp;lt;TimeBetweenBurstsInCover value=&amp;#039;1.25&amp;#039;/&amp;amp;gt;&amp;lt;br&amp;gt;&amp;amp;lt;BurstDurationInCover value=&amp;#039;2.0&amp;#039;/&amp;amp;gt;&amp;lt;br&amp;gt;&amp;amp;lt;TimeBetweenPeeks value=&amp;#039;10.0&amp;#039;/&amp;amp;gt;&amp;lt;br&amp;gt;&amp;amp;lt;WeaponAccuracy value=&amp;#039;0.18&amp;#039;/&amp;amp;gt;&amp;lt;br&amp;gt;&amp;amp;lt;FightProficiency value=&amp;#039;0.8&amp;#039;/&amp;amp;gt;&amp;lt;br&amp;gt;&amp;amp;lt;StrafeWhenMovingChance value=&amp;#039;1.0&amp;#039;/&amp;amp;gt;&amp;lt;br&amp;gt;&amp;amp;lt;WalkWhenStrafingChance value=&amp;#039;0.0&amp;#039;/&amp;amp;gt;&amp;lt;br&amp;gt;&amp;amp;lt;AttackWindowDistanceForCover value=&amp;#039;55.0&amp;#039;/&amp;amp;gt;&amp;lt;br&amp;gt;&amp;amp;lt;TimeToInvalidateInjuredTarget value=&amp;#039;9.0&amp;#039;/&amp;amp;gt;&amp;lt;br&amp;gt;&amp;amp;lt;TriggerChargeTime_Near value=&amp;#039;4.0&amp;#039;/&amp;amp;gt;&amp;lt;br&amp;gt;&amp;amp;lt;TriggerChargeTime_Far value=&amp;#039;10.0&amp;#039;/&amp;amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;-------------Confirmed by editing combatbehavior.meta:&amp;lt;br&amp;gt;p1:&amp;lt;br&amp;gt;0=BlindFireChance&amp;lt;br&amp;gt;1=BurstDurationInCover&amp;lt;br&amp;gt;3=TimeBetweenBurstsInCover&amp;lt;br&amp;gt;4=TimeBetweenPeeks&amp;lt;br&amp;gt;5=StrafeWhenMovingChance&amp;lt;br&amp;gt;8=WalkWhenStrafingChance&amp;lt;br&amp;gt;11=AttackWindowDistanceForCover&amp;lt;br&amp;gt;12=TimeToInvalidateInjuredTarget&amp;lt;br&amp;gt;16=OptimalCoverDistance&amp;lt;br&amp;gt;&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot;&amp;gt;player.getCombatFloat(p1);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
=== Required Arguments ===&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;p1:&amp;#039;&amp;#039;&amp;#039; int&lt;br /&gt;
===Return value===&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;float&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
==Example==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot;&amp;gt;&lt;br /&gt;
// todo&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
==See also==&lt;br /&gt;
{{Player_function_c}}&lt;br /&gt;
[[Category:Clientside API]]&lt;br /&gt;
[[Category:TODO: Example]]&lt;/div&gt;</summary>
		<author><name>Marty uploader</name></author>
	</entry>
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