<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.rage.mp/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Splak</id>
	<title>RAGE Multiplayer Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.rage.mp/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Splak"/>
	<link rel="alternate" type="text/html" href="https://wiki.rage.mp/wiki/Special:Contributions/Splak"/>
	<updated>2026-07-19T00:00:40Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.40.0</generator>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=Blip::addTextComponentSubstringName&amp;diff=16721</id>
		<title>Blip::addTextComponentSubstringName</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=Blip::addTextComponentSubstringName&amp;diff=16721"/>
		<updated>2019-01-02T16:51:25Z</updated>

		<summary type="html">&lt;p&gt;Splak: /* Example */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Syntax ==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
blip.addTextComponentSubstringName();&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Returned Values === &lt;br /&gt;
* &#039;&#039;&#039;Undefined&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
Only works with &#039;addTextComponentSubstringPlayerName&#039;&lt;br /&gt;
{{ClientsideCode|&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
let blip = mp.blips.at(0);&lt;br /&gt;
&lt;br /&gt;
mp.game.ui.beginTextCommandSetBlipName(&amp;quot;STRING&amp;quot;);&lt;br /&gt;
mp.game.ui.addTextComponentSubstringPlayerName(&#039;TEST&#039;);&lt;br /&gt;
blip.endTextCommandSetName();&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
{{Blip_definition}}&lt;br /&gt;
[[Category:Clientside API]]&lt;br /&gt;
[[Category:Blip API]]&lt;br /&gt;
[[Category:TODO: Example]]&lt;/div&gt;</summary>
		<author><name>Splak</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=Blip::addTextComponentSubstringName&amp;diff=16720</id>
		<title>Blip::addTextComponentSubstringName</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=Blip::addTextComponentSubstringName&amp;diff=16720"/>
		<updated>2019-01-02T16:50:49Z</updated>

		<summary type="html">&lt;p&gt;Splak: /* Example */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Syntax ==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
blip.addTextComponentSubstringName();&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Returned Values === &lt;br /&gt;
* &#039;&#039;&#039;Undefined&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
{{ClientsideCode|&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
let blip = mp.blips.at(0);&lt;br /&gt;
&lt;br /&gt;
mp.game.ui.beginTextCommandSetBlipName(&amp;quot;STRING&amp;quot;);&lt;br /&gt;
mp.game.ui.addTextComponentSubstringPlayerName(&#039;TEST&#039;);&lt;br /&gt;
blip.endTextCommandSetName();&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
{{Blip_definition}}&lt;br /&gt;
[[Category:Clientside API]]&lt;br /&gt;
[[Category:Blip API]]&lt;br /&gt;
[[Category:TODO: Example]]&lt;/div&gt;</summary>
		<author><name>Splak</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=Raycasting::testPointToPoint&amp;diff=16678</id>
		<title>Raycasting::testPointToPoint</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=Raycasting::testPointToPoint&amp;diff=16678"/>
		<updated>2018-12-19T14:57:06Z</updated>

		<summary type="html">&lt;p&gt;Splak: /* Example */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function casts a ray from Point1 to Point2 and returns the position and entity of what&#039;s in the way, or undefined if the way is cleared.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Flags are intersection bit flags.  They tell the ray what to care about and what not to care about when casting. Passing -1 will intersect with everything, presumably.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Flags:&amp;lt;br&amp;gt;1: Intersect with map&amp;lt;br&amp;gt;2: Intersect with vehicles (used to be mission entities?) (includes train)&amp;lt;br&amp;gt;4: Intersect with peds? (same as 8)&amp;lt;br&amp;gt;8: Intersect with peds? (same as 4)&amp;lt;br&amp;gt;16: Intersect with objects&amp;lt;br&amp;gt;32: Unknown&amp;lt;br&amp;gt;64: Unknown&amp;lt;br&amp;gt;128: Unknown&amp;lt;br&amp;gt;256: Intersect with vegetation (plants, coral. trees not included)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;NOTE: Raycasts that intersect with mission_entites (flag = 2) has limited range and will not register for far away entites. The range seems to be about 30 metres. &lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
mp.raycasting.testPointToPoint(pos1, pos2, [ignoredEntity], [flags]);&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Required Arguments ===&lt;br /&gt;
*&#039;&#039;&#039;pos1:&#039;&#039;&#039; Vector3&lt;br /&gt;
*&#039;&#039;&#039;pos2:&#039;&#039;&#039; Vector3&lt;br /&gt;
*&#039;&#039;&#039;ignoreEntity:&#039;&#039;&#039; Entity handle or object&lt;br /&gt;
*&#039;&#039;&#039;flags:&#039;&#039;&#039; Int&lt;br /&gt;
&lt;br /&gt;
===Return value===&lt;br /&gt;
*&#039;&#039;&#039;object&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
{{ClientsideCode|&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
mp.events.add(&#039;render&#039;, () =&amp;gt; {&lt;br /&gt;
	const startPosition = mp.players.local.getBoneCoords(12844, 0.5, 0, 0);&lt;br /&gt;
	const endPosition = new mp.Vector3(0, 0, 75);&lt;br /&gt;
&lt;br /&gt;
	const hitData = mp.raycasting.testPointToPoint(startPosition, endPosition);&lt;br /&gt;
	if (!hitData) {&lt;br /&gt;
		mp.game.graphics.drawLine(startPosition.x, startPosition.y, startPosition.z, endPosition.x, endPosition.y, endPosition.z, 255, 255, 255, 255); // Is in line of sight&lt;br /&gt;
	} else {&lt;br /&gt;
		mp.game.graphics.drawLine(startPosition.x, startPosition.y, startPosition.z, endPosition.x, endPosition.y, endPosition.z, 255, 0, 0, 255); // Is NOT in line of sight&lt;br /&gt;
	}&lt;br /&gt;
});&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This function returns undefined or a valid result, if you point with your camera on something. &lt;br /&gt;
{{ClientsideCode|&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
function pointingAt(distance) {&lt;br /&gt;
    const camera = mp.cameras.new(&amp;quot;gameplay&amp;quot;); // gets the current gameplay camera&lt;br /&gt;
&lt;br /&gt;
    let position = camera.getCoord(); // grab the position of the gameplay camera as Vector3&lt;br /&gt;
&lt;br /&gt;
    let direction = camera.getDirection(); // get the forwarding vector of the direction you aim with the gameplay camera as Vector3&lt;br /&gt;
&lt;br /&gt;
    let farAway = new mp.Vector3((direction.x * distance) + (position.x), (direction.y * distance) + (position.y), (direction.z * distance) + (position.z)); // calculate a random point, drawn on a invisible line between camera position and direction (* distance)&lt;br /&gt;
&lt;br /&gt;
    let result = mp.raycasting.testPointToPoint(position, farAway, [1, 16]); // now test point to point&lt;br /&gt;
&lt;br /&gt;
    return result; // and return the result ( undefined, if no hit )&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
{{Worldprobe_s_function_c}}&lt;br /&gt;
[[Category:Clientside API]]&lt;br /&gt;
[[Category:TODO: Example]]&lt;/div&gt;</summary>
		<author><name>Splak</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=Raycasting::testPointToPoint&amp;diff=16677</id>
		<title>Raycasting::testPointToPoint</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=Raycasting::testPointToPoint&amp;diff=16677"/>
		<updated>2018-12-19T14:57:01Z</updated>

		<summary type="html">&lt;p&gt;Splak: /* Example */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function casts a ray from Point1 to Point2 and returns the position and entity of what&#039;s in the way, or undefined if the way is cleared.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Flags are intersection bit flags.  They tell the ray what to care about and what not to care about when casting. Passing -1 will intersect with everything, presumably.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Flags:&amp;lt;br&amp;gt;1: Intersect with map&amp;lt;br&amp;gt;2: Intersect with vehicles (used to be mission entities?) (includes train)&amp;lt;br&amp;gt;4: Intersect with peds? (same as 8)&amp;lt;br&amp;gt;8: Intersect with peds? (same as 4)&amp;lt;br&amp;gt;16: Intersect with objects&amp;lt;br&amp;gt;32: Unknown&amp;lt;br&amp;gt;64: Unknown&amp;lt;br&amp;gt;128: Unknown&amp;lt;br&amp;gt;256: Intersect with vegetation (plants, coral. trees not included)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;NOTE: Raycasts that intersect with mission_entites (flag = 2) has limited range and will not register for far away entites. The range seems to be about 30 metres. &lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
mp.raycasting.testPointToPoint(pos1, pos2, [ignoredEntity], [flags]);&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Required Arguments ===&lt;br /&gt;
*&#039;&#039;&#039;pos1:&#039;&#039;&#039; Vector3&lt;br /&gt;
*&#039;&#039;&#039;pos2:&#039;&#039;&#039; Vector3&lt;br /&gt;
*&#039;&#039;&#039;ignoreEntity:&#039;&#039;&#039; Entity handle or object&lt;br /&gt;
*&#039;&#039;&#039;flags:&#039;&#039;&#039; Int&lt;br /&gt;
&lt;br /&gt;
===Return value===&lt;br /&gt;
*&#039;&#039;&#039;object&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
{{ClientsideCode|&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
mp.events.add(&#039;render&#039;, () =&amp;gt; {&lt;br /&gt;
	const startPosition = mp.players.local.getBoneCoords(12844, 0.5, 0, 0);&lt;br /&gt;
	const endPosition = new mp.Vector3(0, 0, 75);&lt;br /&gt;
&lt;br /&gt;
	const hitData = mp.raycasting.testPointToPoint(startPosition, endPosition);&lt;br /&gt;
	if (!hitData) {&lt;br /&gt;
		mp.game.graphics.drawLine(startPosition.x, startPosition.y, startPosition.z, endPosition.x, endPosition.y, endPosition.z, 255, 255, 255, 255); // Is in line of sight&lt;br /&gt;
	} else {&lt;br /&gt;
		mp.game.graphics.drawLine(startPosition.x, startPosition.y, startPosition.z, endPosition.x, endPosition.y, endPosition.z, 255, 0, 0, 255); // Is NOT in line of sight&lt;br /&gt;
	}&lt;br /&gt;
});&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
This function returns undefined or a valid result, if you point with your camera on something. &lt;br /&gt;
{{ClientsideCode|&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
function pointingAt(distance) {&lt;br /&gt;
    const camera = mp.cameras.new(&amp;quot;gameplay&amp;quot;); // gets the current gameplay camera&lt;br /&gt;
&lt;br /&gt;
    let position = camera.getCoord(); // grab the position of the gameplay camera as Vector3&lt;br /&gt;
&lt;br /&gt;
    let direction = camera.getDirection(); // get the forwarding vector of the direction you aim with the gameplay camera as Vector3&lt;br /&gt;
&lt;br /&gt;
    let farAway = new mp.Vector3((direction.x * distance) + (position.x), (direction.y * distance) + (position.y), (direction.z * distance) + (position.z)); // calculate a random point, drawn on a invisible line between camera position and direction (* distance)&lt;br /&gt;
&lt;br /&gt;
    let result = mp.raycasting.testPointToPoint(position, farAway, [1, 16]); // now test point to point&lt;br /&gt;
&lt;br /&gt;
    return result; // and return the result ( undefined, if no hit )&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
{{Worldprobe_s_function_c}}&lt;br /&gt;
[[Category:Clientside API]]&lt;br /&gt;
[[Category:TODO: Example]]&lt;/div&gt;</summary>
		<author><name>Splak</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=Raycasting::testPointToPoint&amp;diff=16676</id>
		<title>Raycasting::testPointToPoint</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=Raycasting::testPointToPoint&amp;diff=16676"/>
		<updated>2018-12-19T14:56:41Z</updated>

		<summary type="html">&lt;p&gt;Splak: /* Example */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function casts a ray from Point1 to Point2 and returns the position and entity of what&#039;s in the way, or undefined if the way is cleared.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Flags are intersection bit flags.  They tell the ray what to care about and what not to care about when casting. Passing -1 will intersect with everything, presumably.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Flags:&amp;lt;br&amp;gt;1: Intersect with map&amp;lt;br&amp;gt;2: Intersect with vehicles (used to be mission entities?) (includes train)&amp;lt;br&amp;gt;4: Intersect with peds? (same as 8)&amp;lt;br&amp;gt;8: Intersect with peds? (same as 4)&amp;lt;br&amp;gt;16: Intersect with objects&amp;lt;br&amp;gt;32: Unknown&amp;lt;br&amp;gt;64: Unknown&amp;lt;br&amp;gt;128: Unknown&amp;lt;br&amp;gt;256: Intersect with vegetation (plants, coral. trees not included)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;NOTE: Raycasts that intersect with mission_entites (flag = 2) has limited range and will not register for far away entites. The range seems to be about 30 metres. &lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
mp.raycasting.testPointToPoint(pos1, pos2, [ignoredEntity], [flags]);&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Required Arguments ===&lt;br /&gt;
*&#039;&#039;&#039;pos1:&#039;&#039;&#039; Vector3&lt;br /&gt;
*&#039;&#039;&#039;pos2:&#039;&#039;&#039; Vector3&lt;br /&gt;
*&#039;&#039;&#039;ignoreEntity:&#039;&#039;&#039; Entity handle or object&lt;br /&gt;
*&#039;&#039;&#039;flags:&#039;&#039;&#039; Int&lt;br /&gt;
&lt;br /&gt;
===Return value===&lt;br /&gt;
*&#039;&#039;&#039;object&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
{{ClientsideCode|&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
mp.events.add(&#039;render&#039;, () =&amp;gt; {&lt;br /&gt;
	const startPosition = mp.players.local.getBoneCoords(12844, 0.5, 0, 0);&lt;br /&gt;
	const endPosition = new mp.Vector3(0, 0, 75);&lt;br /&gt;
&lt;br /&gt;
	const hitData = mp.raycasting.testPointToPoint(startPosition, endPosition);&lt;br /&gt;
	if (!hitData) {&lt;br /&gt;
		mp.game.graphics.drawLine(startPosition.x, startPosition.y, startPosition.z, endPosition.x, endPosition.y, endPosition.z, 255, 255, 255, 255); // Is in line of sight&lt;br /&gt;
	} else {&lt;br /&gt;
		mp.game.graphics.drawLine(startPosition.x, startPosition.y, startPosition.z, endPosition.x, endPosition.y, endPosition.z, 255, 0, 0, 255); // Is NOT in line of sight&lt;br /&gt;
	}&lt;br /&gt;
});&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{ClientsideCode|&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
function pointingAt(distance) {&lt;br /&gt;
    const camera = mp.cameras.new(&amp;quot;gameplay&amp;quot;); // gets the current gameplay camera&lt;br /&gt;
&lt;br /&gt;
    let position = camera.getCoord(); // grab the position of the gameplay camera as Vector3&lt;br /&gt;
&lt;br /&gt;
    let direction = camera.getDirection(); // get the forwarding vector of the direction you aim with the gameplay camera as Vector3&lt;br /&gt;
&lt;br /&gt;
    let farAway = new mp.Vector3((direction.x * distance) + (position.x), (direction.y * distance) + (position.y), (direction.z * distance) + (position.z)); // calculate a random point, drawn on a invisible line between camera position and direction (* distance)&lt;br /&gt;
&lt;br /&gt;
    let result = mp.raycasting.testPointToPoint(position, farAway, [1, 16]); // now test point to point&lt;br /&gt;
&lt;br /&gt;
    return result; // and return the result ( undefined, if no hit )&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
{{Worldprobe_s_function_c}}&lt;br /&gt;
[[Category:Clientside API]]&lt;br /&gt;
[[Category:TODO: Example]]&lt;/div&gt;</summary>
		<author><name>Splak</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=Raycasting::testPointToPoint&amp;diff=16675</id>
		<title>Raycasting::testPointToPoint</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=Raycasting::testPointToPoint&amp;diff=16675"/>
		<updated>2018-12-19T14:56:33Z</updated>

		<summary type="html">&lt;p&gt;Splak: /* Example */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function casts a ray from Point1 to Point2 and returns the position and entity of what&#039;s in the way, or undefined if the way is cleared.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Flags are intersection bit flags.  They tell the ray what to care about and what not to care about when casting. Passing -1 will intersect with everything, presumably.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Flags:&amp;lt;br&amp;gt;1: Intersect with map&amp;lt;br&amp;gt;2: Intersect with vehicles (used to be mission entities?) (includes train)&amp;lt;br&amp;gt;4: Intersect with peds? (same as 8)&amp;lt;br&amp;gt;8: Intersect with peds? (same as 4)&amp;lt;br&amp;gt;16: Intersect with objects&amp;lt;br&amp;gt;32: Unknown&amp;lt;br&amp;gt;64: Unknown&amp;lt;br&amp;gt;128: Unknown&amp;lt;br&amp;gt;256: Intersect with vegetation (plants, coral. trees not included)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;NOTE: Raycasts that intersect with mission_entites (flag = 2) has limited range and will not register for far away entites. The range seems to be about 30 metres. &lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
mp.raycasting.testPointToPoint(pos1, pos2, [ignoredEntity], [flags]);&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Required Arguments ===&lt;br /&gt;
*&#039;&#039;&#039;pos1:&#039;&#039;&#039; Vector3&lt;br /&gt;
*&#039;&#039;&#039;pos2:&#039;&#039;&#039; Vector3&lt;br /&gt;
*&#039;&#039;&#039;ignoreEntity:&#039;&#039;&#039; Entity handle or object&lt;br /&gt;
*&#039;&#039;&#039;flags:&#039;&#039;&#039; Int&lt;br /&gt;
&lt;br /&gt;
===Return value===&lt;br /&gt;
*&#039;&#039;&#039;object&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
{{ClientsideCode|&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
mp.events.add(&#039;render&#039;, () =&amp;gt; {&lt;br /&gt;
	const startPosition = mp.players.local.getBoneCoords(12844, 0.5, 0, 0);&lt;br /&gt;
	const endPosition = new mp.Vector3(0, 0, 75);&lt;br /&gt;
&lt;br /&gt;
	const hitData = mp.raycasting.testPointToPoint(startPosition, endPosition);&lt;br /&gt;
	if (!hitData) {&lt;br /&gt;
		mp.game.graphics.drawLine(startPosition.x, startPosition.y, startPosition.z, endPosition.x, endPosition.y, endPosition.z, 255, 255, 255, 255); // Is in line of sight&lt;br /&gt;
	} else {&lt;br /&gt;
		mp.game.graphics.drawLine(startPosition.x, startPosition.y, startPosition.z, endPosition.x, endPosition.y, endPosition.z, 255, 0, 0, 255); // Is NOT in line of sight&lt;br /&gt;
	}&lt;br /&gt;
});&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
{{Worldprobe_s_function_c}}&lt;br /&gt;
[[Category:Clientside API]]&lt;br /&gt;
[[Category:TODO: Example]]&lt;/div&gt;</summary>
		<author><name>Splak</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=Raycasting::testPointToPoint&amp;diff=16674</id>
		<title>Raycasting::testPointToPoint</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=Raycasting::testPointToPoint&amp;diff=16674"/>
		<updated>2018-12-19T14:56:16Z</updated>

		<summary type="html">&lt;p&gt;Splak: /* Example */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function casts a ray from Point1 to Point2 and returns the position and entity of what&#039;s in the way, or undefined if the way is cleared.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Flags are intersection bit flags.  They tell the ray what to care about and what not to care about when casting. Passing -1 will intersect with everything, presumably.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Flags:&amp;lt;br&amp;gt;1: Intersect with map&amp;lt;br&amp;gt;2: Intersect with vehicles (used to be mission entities?) (includes train)&amp;lt;br&amp;gt;4: Intersect with peds? (same as 8)&amp;lt;br&amp;gt;8: Intersect with peds? (same as 4)&amp;lt;br&amp;gt;16: Intersect with objects&amp;lt;br&amp;gt;32: Unknown&amp;lt;br&amp;gt;64: Unknown&amp;lt;br&amp;gt;128: Unknown&amp;lt;br&amp;gt;256: Intersect with vegetation (plants, coral. trees not included)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;NOTE: Raycasts that intersect with mission_entites (flag = 2) has limited range and will not register for far away entites. The range seems to be about 30 metres. &lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
mp.raycasting.testPointToPoint(pos1, pos2, [ignoredEntity], [flags]);&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Required Arguments ===&lt;br /&gt;
*&#039;&#039;&#039;pos1:&#039;&#039;&#039; Vector3&lt;br /&gt;
*&#039;&#039;&#039;pos2:&#039;&#039;&#039; Vector3&lt;br /&gt;
*&#039;&#039;&#039;ignoreEntity:&#039;&#039;&#039; Entity handle or object&lt;br /&gt;
*&#039;&#039;&#039;flags:&#039;&#039;&#039; Int&lt;br /&gt;
&lt;br /&gt;
===Return value===&lt;br /&gt;
*&#039;&#039;&#039;object&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
{{ClientsideCode|&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
mp.events.add(&#039;render&#039;, () =&amp;gt; {&lt;br /&gt;
	const startPosition = mp.players.local.getBoneCoords(12844, 0.5, 0, 0);&lt;br /&gt;
	const endPosition = new mp.Vector3(0, 0, 75);&lt;br /&gt;
&lt;br /&gt;
	const hitData = mp.raycasting.testPointToPoint(startPosition, endPosition);&lt;br /&gt;
	if (!hitData) {&lt;br /&gt;
		mp.game.graphics.drawLine(startPosition.x, startPosition.y, startPosition.z, endPosition.x, endPosition.y, endPosition.z, 255, 255, 255, 255); // Is in line of sight&lt;br /&gt;
	} else {&lt;br /&gt;
		mp.game.graphics.drawLine(startPosition.x, startPosition.y, startPosition.z, endPosition.x, endPosition.y, endPosition.z, 255, 0, 0, 255); // Is NOT in line of sight&lt;br /&gt;
	}&lt;br /&gt;
});&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
This function returns undefined or a valid result, if you point with your camera on something.&lt;br /&gt;
&lt;br /&gt;
{{ClientsideCode|&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
function pointingAt(distance) {&lt;br /&gt;
    const camera = mp.cameras.new(&amp;quot;gameplay&amp;quot;); // gets the current gameplay camera&lt;br /&gt;
&lt;br /&gt;
    let position = camera.getCoord(); // grab the position of the gameplay camera as Vector3&lt;br /&gt;
&lt;br /&gt;
    let direction = camera.getDirection(); // get the forwarding vector of the direction you aim with the gameplay camera as Vector3&lt;br /&gt;
&lt;br /&gt;
    let farAway = new mp.Vector3((direction.x * distance) + (position.x), (direction.y * distance) + (position.y), (direction.z * distance) + (position.z)); // calculate a random point, drawn on a invisible line between camera position and direction (* distance)&lt;br /&gt;
&lt;br /&gt;
    let result = mp.raycasting.testPointToPoint(position, farAway, [1, 16]); // now test point to point&lt;br /&gt;
&lt;br /&gt;
    return result; // and return the result ( undefined, if no hit )&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
{{Worldprobe_s_function_c}}&lt;br /&gt;
[[Category:Clientside API]]&lt;br /&gt;
[[Category:TODO: Example]]&lt;/div&gt;</summary>
		<author><name>Splak</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=Camera::getDirection&amp;diff=16673</id>
		<title>Camera::getDirection</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=Camera::getDirection&amp;diff=16673"/>
		<updated>2018-12-19T14:55:40Z</updated>

		<summary type="html">&lt;p&gt;Splak: /* Example */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Description==&lt;br /&gt;
Get camera direction&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot;&amp;gt;camera.getDirection();&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Return value===&lt;br /&gt;
*&#039;&#039;&#039;Vector3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
This function returns undefined or a valid result, if you point with your camera on something.&lt;br /&gt;
&lt;br /&gt;
{{ClientsideCode|&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
function pointingAt(distance) {&lt;br /&gt;
    const camera = mp.cameras.new(&amp;quot;gameplay&amp;quot;); // gets the current gameplay camera&lt;br /&gt;
&lt;br /&gt;
    let position = camera.getCoord(); // grab the position of the gameplay camera as Vector3&lt;br /&gt;
&lt;br /&gt;
    let direction = camera.getDirection(); // get the forwarding vector of the direction you aim with the gameplay camera as Vector3&lt;br /&gt;
&lt;br /&gt;
    let farAway = new mp.Vector3((direction.x * distance) + (position.x), (direction.y * distance) + (position.y), (direction.z * distance) + (position.z)); // calculate a random point, drawn on a invisible line between camera position and direction (* distance)&lt;br /&gt;
&lt;br /&gt;
    let result = mp.raycasting.testPointToPoint(position, farAway, [1, 16]); // now test point to point&lt;br /&gt;
&lt;br /&gt;
    return result; // and return the result ( undefined, if no hit )&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
{{Camera_definition_c}}&lt;br /&gt;
[[Category:Clientside API]]&lt;br /&gt;
[[Category:TODO: Example]]&lt;/div&gt;</summary>
		<author><name>Splak</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=Camera::getCoord&amp;diff=16672</id>
		<title>Camera::getCoord</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=Camera::getCoord&amp;diff=16672"/>
		<updated>2018-12-19T14:55:03Z</updated>

		<summary type="html">&lt;p&gt;Splak: /* Example */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot;&amp;gt;camera.getCoord();&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
=== Required Arguments ===&lt;br /&gt;
===Return value===&lt;br /&gt;
*&#039;&#039;&#039;Vector3&#039;&#039;&#039;&lt;br /&gt;
==Example==&lt;br /&gt;
This function returns undefined or a valid result, if you point with your camera on something.&lt;br /&gt;
&lt;br /&gt;
{{ClientsideCode|&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
function pointingAt(distance) {&lt;br /&gt;
    const camera = mp.cameras.new(&amp;quot;gameplay&amp;quot;); // gets the current gameplay camera&lt;br /&gt;
&lt;br /&gt;
    let position = camera.getCoord(); // grab the position of the gameplay camera as Vector3&lt;br /&gt;
&lt;br /&gt;
    let direction = camera.getDirection(); // get the forwarding vector of the direction you aim with the gameplay camera as Vector3&lt;br /&gt;
&lt;br /&gt;
    let farAway = new mp.Vector3((direction.x * distance) + (position.x), (direction.y * distance) + (position.y), (direction.z * distance) + (position.z)); // calculate a random point, drawn on a invisible line between camera position and direction (* distance)&lt;br /&gt;
&lt;br /&gt;
    let result = mp.raycasting.testPointToPoint(position, farAway, [1, 16]); // now test point to point&lt;br /&gt;
&lt;br /&gt;
    return result; // and return the result ( undefined, if no hit )&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
{{Camera_definition_c}}&lt;br /&gt;
[[Category:Clientside API]]&lt;br /&gt;
[[Category:TODO: Example]]&lt;/div&gt;</summary>
		<author><name>Splak</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=Camera::getCoord&amp;diff=16671</id>
		<title>Camera::getCoord</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=Camera::getCoord&amp;diff=16671"/>
		<updated>2018-12-19T14:53:25Z</updated>

		<summary type="html">&lt;p&gt;Splak: /* Example */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot;&amp;gt;camera.getCoord();&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
=== Required Arguments ===&lt;br /&gt;
===Return value===&lt;br /&gt;
*&#039;&#039;&#039;Vector3&#039;&#039;&#039;&lt;br /&gt;
==Example==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot;&amp;gt;&lt;br /&gt;
function pointingAt(distance) {&lt;br /&gt;
    const camera = mp.cameras.new(&amp;quot;gameplay&amp;quot;); // gets the current gameplay camera&lt;br /&gt;
&lt;br /&gt;
    let position = camera.getCoord(); // grab the position of the gameplay camera as Vector3&lt;br /&gt;
&lt;br /&gt;
    let direction = camera.getDirection(); // get the forwarding vector of the direction you aim with the gameplay camera as Vector3&lt;br /&gt;
&lt;br /&gt;
    let farAway = new mp.Vector3((direction.x * distance) + (position.x), (direction.y * distance) + (position.y), (direction.z * distance) + (position.z)); // calculate a random point, drawn on a invisible line between camera position and direction (* distance)&lt;br /&gt;
&lt;br /&gt;
    let result = mp.raycasting.testPointToPoint(position, farAway, [1, 16]); // now test point to point&lt;br /&gt;
&lt;br /&gt;
    return result; // and return the result ( undefined, if no hit )&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
{{Camera_definition_c}}&lt;br /&gt;
[[Category:Clientside API]]&lt;br /&gt;
[[Category:TODO: Example]]&lt;/div&gt;</summary>
		<author><name>Splak</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=Player::enableVoiceTo&amp;diff=16039</id>
		<title>Player::enableVoiceTo</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=Player::enableVoiceTo&amp;diff=16039"/>
		<updated>2018-10-26T14:02:50Z</updated>

		<summary type="html">&lt;p&gt;Splak: Created page with &amp;quot;{{ServerSide}}  This function is used to enable voice listening to a certain player.  == Syntax ==  &amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot;&amp;gt; player.enableVoiceTo(Player player) &amp;lt;/s...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ServerSide}}&lt;br /&gt;
&lt;br /&gt;
This function is used to enable voice listening to a certain player.&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot;&amp;gt;&lt;br /&gt;
player.enableVoiceTo(Player player)&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Examples ==&lt;br /&gt;
&lt;br /&gt;
This example below shows how all players can hear the player with ID &amp;quot;0&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot;&amp;gt;&lt;br /&gt;
let player = mp.players.at(0);&lt;br /&gt;
&lt;br /&gt;
mp.players.forEach((_player) =&amp;gt; {&lt;br /&gt;
        if(player == _player) return false;&lt;br /&gt;
        &lt;br /&gt;
        player.enableVoiceTo(_player);&lt;br /&gt;
});&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;/div&gt;</summary>
		<author><name>Splak</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=Player::voiceListeners&amp;diff=16038</id>
		<title>Player::voiceListeners</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=Player::voiceListeners&amp;diff=16038"/>
		<updated>2018-10-26T13:55:15Z</updated>

		<summary type="html">&lt;p&gt;Splak: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This property is used to return all active voice listeners as array, which got added by player.enableVoiceTo(target).&lt;br /&gt;
&lt;br /&gt;
==Example #1== &lt;br /&gt;
This example will remove all active listeners from the player list.&lt;br /&gt;
&lt;br /&gt;
{{ServersideCode|&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
player.voiceListeners.forEach((listener) =&amp;gt; {&lt;br /&gt;
	player.disableVoiceTo(listener);&lt;br /&gt;
});&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;/div&gt;</summary>
		<author><name>Splak</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=Player::voiceListeners&amp;diff=16037</id>
		<title>Player::voiceListeners</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=Player::voiceListeners&amp;diff=16037"/>
		<updated>2018-10-26T13:54:54Z</updated>

		<summary type="html">&lt;p&gt;Splak: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This property is used to return all active voice listeners, which got added by player.enableVoiceTo(target).&lt;br /&gt;
&lt;br /&gt;
==Example #1== &lt;br /&gt;
This example will remove all active listeners from the player list.&lt;br /&gt;
&lt;br /&gt;
{{ServersideCode|&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
player.voiceListeners.forEach((listener) =&amp;gt; {&lt;br /&gt;
	player.disableVoiceTo(listener);&lt;br /&gt;
});&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;/div&gt;</summary>
		<author><name>Splak</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=Player::voiceListeners&amp;diff=16036</id>
		<title>Player::voiceListeners</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=Player::voiceListeners&amp;diff=16036"/>
		<updated>2018-10-26T13:52:38Z</updated>

		<summary type="html">&lt;p&gt;Splak: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This property is used to return all active voice listeners, which got added by player.enableVoiceTo(target).&lt;br /&gt;
&lt;br /&gt;
==Example #1== &lt;br /&gt;
This example will remove all active listeners from the player list.&lt;br /&gt;
&lt;br /&gt;
{{ServersideCode|&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
if(!player.voiceListeners.length) return false;&lt;br /&gt;
&lt;br /&gt;
player.voiceListeners.forEach((listener) =&amp;gt; {&lt;br /&gt;
	player.disableVoiceTo(listener);&lt;br /&gt;
});&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;/div&gt;</summary>
		<author><name>Splak</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=Player::voiceListeners&amp;diff=16035</id>
		<title>Player::voiceListeners</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=Player::voiceListeners&amp;diff=16035"/>
		<updated>2018-10-26T13:50:54Z</updated>

		<summary type="html">&lt;p&gt;Splak: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function is used to return all active voice listeners, which got added by player.enableVoiceTo(target).&lt;br /&gt;
&lt;br /&gt;
==Example #1== &lt;br /&gt;
This example will remove all active listeners from the player list.&lt;br /&gt;
&lt;br /&gt;
{{ServersideCode|&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
if(!player.voiceListeners.length) return false;&lt;br /&gt;
&lt;br /&gt;
player.voiceListeners.forEach((listener) =&amp;gt; {&lt;br /&gt;
	player.disableVoiceTo(listener);&lt;br /&gt;
});&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;/div&gt;</summary>
		<author><name>Splak</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=Player::voiceListeners&amp;diff=15987</id>
		<title>Player::voiceListeners</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=Player::voiceListeners&amp;diff=15987"/>
		<updated>2018-10-26T12:56:21Z</updated>

		<summary type="html">&lt;p&gt;Splak: Created page with &amp;quot;This function is used to return all active voice listeners, which got added by player.enableVoiceTo(target).  ==Syntax== &amp;lt;pre&amp;gt; player.voiceListeners.forEach(Function callingFu...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function is used to return all active voice listeners, which got added by player.enableVoiceTo(target).&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
player.voiceListeners.forEach(Function callingFunction)&lt;br /&gt;
&amp;lt;/pre&amp;gt; &lt;br /&gt;
===Required Arguments===&lt;br /&gt;
*&#039;&#039;&#039;callingFunction:&#039;&#039;&#039; Function, what will be called.&lt;br /&gt;
&lt;br /&gt;
==Example #1== &lt;br /&gt;
This example will remove all active listeners from the player list.&lt;br /&gt;
&lt;br /&gt;
{{ServersideCode|&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
if(!player.voiceListeners.length) return false;&lt;br /&gt;
&lt;br /&gt;
player.voiceListeners.forEach((listener) =&amp;gt; {&lt;br /&gt;
	player.disableVoiceTo(listener);&lt;br /&gt;
});&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;/div&gt;</summary>
		<author><name>Splak</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=Pool::atRemoteId&amp;diff=15976</id>
		<title>Pool::atRemoteId</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=Pool::atRemoteId&amp;diff=15976"/>
		<updated>2018-10-26T12:46:49Z</updated>

		<summary type="html">&lt;p&gt;Splak: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function returns the entity object, if valid from the server-side generated entity.id.&lt;br /&gt;
This is important to know, because the client-side entity.id may be different to the entity.id server-side.&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Entity pool.atRemoteId(Number ID)&lt;br /&gt;
&amp;lt;/pre&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===Returns===&lt;br /&gt;
An entity with the selected remote ID from a pool, or undefined if entity with this remote ID does not exists. &lt;br /&gt;
&lt;br /&gt;
===Required Arguments===&lt;br /&gt;
*&#039;&#039;&#039;ID:&#039;&#039;&#039; Entity remote ID ( entity.remoteId )&lt;br /&gt;
&lt;br /&gt;
==Example== &lt;br /&gt;
This example will check player with ID in pool, and write player name into chat if he exists.&lt;br /&gt;
{{ServersideCode|&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
// client-side entity.remoteId would return the server-side entity.id&lt;br /&gt;
let localPlayer = mp.players.local;&lt;br /&gt;
let player = mp.players.atRemoteId(localPlayer.remoteId);&lt;br /&gt;
&lt;br /&gt;
// usually it&#039;s used as you have sent the server-side entity.id to clientside and want to grab the correct entity&lt;br /&gt;
// in this example, we got the ID &amp;quot;1&amp;quot; from the server-side and there are more vehicles on the server, where the client-side vehicle ID is &amp;quot;0&amp;quot;&lt;br /&gt;
let vehicleID = 1;&lt;br /&gt;
&lt;br /&gt;
let vehicle = mp.vehicles.atRemoteId(vehicleID);&lt;br /&gt;
&lt;br /&gt;
if(vehicle) {&lt;br /&gt;
	// now we have the vehicle entity, which is the same like server-side&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
{{EntityPool_function}}&lt;/div&gt;</summary>
		<author><name>Splak</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=Pool::atRemoteId&amp;diff=15975</id>
		<title>Pool::atRemoteId</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=Pool::atRemoteId&amp;diff=15975"/>
		<updated>2018-10-26T12:45:49Z</updated>

		<summary type="html">&lt;p&gt;Splak: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function returns the entity object, if valid from the server-side generated entity.id.&lt;br /&gt;
This is important to know, because the client-side entity.id may be different to the entity.id server-side.&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Entity pool.atRemoteId(Number ID)&lt;br /&gt;
&amp;lt;/pre&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===Returns===&lt;br /&gt;
An entity with the selected remote ID from a pool, or undefined if entity with this remote ID does not exists. &lt;br /&gt;
&lt;br /&gt;
===Required Arguments===&lt;br /&gt;
*&#039;&#039;&#039;ID:&#039;&#039;&#039; Entity remote ID ( entity.remoteId )&lt;br /&gt;
&lt;br /&gt;
==Example== &lt;br /&gt;
This example will check player with ID in pool, and write player name into chat if he exists.&lt;br /&gt;
{{ServersideCode|&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
// client-side entity.remoteId would return the server-side entity.id&lt;br /&gt;
let localPlayer = mp.players.local;&lt;br /&gt;
let player = mp.players.atRemoteId(localPlayer.remoteId);&lt;br /&gt;
&lt;br /&gt;
// usually it&#039;s used as you have sent the server-side entity.id to clientside and want to grab the correct entity&lt;br /&gt;
// in this example, we got the ID &amp;quot;1&amp;quot; from the server-side and there more vehicles on the server&lt;br /&gt;
let vehicleID = 1;&lt;br /&gt;
&lt;br /&gt;
let vehicle = mp.vehicles.atRemoteId(vehicleID);&lt;br /&gt;
&lt;br /&gt;
if(vehicle) {&lt;br /&gt;
	// now we have the vehicle entity, which is the same like server-side&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
{{EntityPool_function}}&lt;/div&gt;</summary>
		<author><name>Splak</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=Pool::atRemoteId&amp;diff=15974</id>
		<title>Pool::atRemoteId</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=Pool::atRemoteId&amp;diff=15974"/>
		<updated>2018-10-26T12:45:08Z</updated>

		<summary type="html">&lt;p&gt;Splak: Created page with &amp;quot;This function returns the entity object, if valid from the server-side generated entity.id. This is important to know, because the client-side entity.id may be different to th...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function returns the entity object, if valid from the server-side generated entity.id.&lt;br /&gt;
This is important to know, because the client-side entity.id may be different to the entity.id server-side.&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Entity pool.atRemoteId(Number ID)&lt;br /&gt;
&amp;lt;/pre&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===Returns===&lt;br /&gt;
An entity with the selected remote ID from a pool, or undefined if entity with this remote ID does not exists. &lt;br /&gt;
&lt;br /&gt;
===Required Arguments===&lt;br /&gt;
*&#039;&#039;&#039;ID:&#039;&#039;&#039; Entity remote ID ( entity.remoteId )&lt;br /&gt;
&lt;br /&gt;
==Example== &lt;br /&gt;
This example will check player with ID in pool, and write player name into chat if he exists.&lt;br /&gt;
{{ServersideCode|&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
// it requires it remoteId property client-side&lt;br /&gt;
let localPlayer = mp.players.local;&lt;br /&gt;
let player = mp.players.atRemoteId(localPlayer.remoteId);&lt;br /&gt;
&lt;br /&gt;
// usually it&#039;s used as you have sent the server-side entity.id to clientside and want to grab the correct entity&lt;br /&gt;
// in this example, we got the ID &amp;quot;1&amp;quot; from the server-side and there more vehicles on the server&lt;br /&gt;
let vehicleID = 1;&lt;br /&gt;
&lt;br /&gt;
let vehicle = mp.vehicles.atRemoteId(vehicleID);&lt;br /&gt;
&lt;br /&gt;
if(vehicle) {&lt;br /&gt;
	// now we have the vehicle entity, which is the same like server-side&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
{{EntityPool_function}}&lt;/div&gt;</summary>
		<author><name>Splak</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=Raycasting::testCapsule&amp;diff=15842</id>
		<title>Raycasting::testCapsule</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=Raycasting::testCapsule&amp;diff=15842"/>
		<updated>2018-10-08T11:00:54Z</updated>

		<summary type="html">&lt;p&gt;Splak: /* Syntax */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Raycast from point to point, where the ray has a radius. &lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot;&amp;gt;mp.raycasting.testCapsule(pos1, pos2, radius, [ignoredEntity], [flags]);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
=== Required Arguments ===&lt;br /&gt;
*&#039;&#039;&#039;pos1:&#039;&#039;&#039; Vector3&lt;br /&gt;
*&#039;&#039;&#039;pos2:&#039;&#039;&#039; Vector3&lt;br /&gt;
*&#039;&#039;&#039;radius:&#039;&#039;&#039; Float&lt;br /&gt;
*&#039;&#039;&#039;ignoreEntity:&#039;&#039;&#039; Array of entities handle or object&lt;br /&gt;
*&#039;&#039;&#039;flags:&#039;&#039;&#039; Array of ints&lt;br /&gt;
===Return value===&lt;br /&gt;
*&#039;&#039;&#039;object:&#039;&#039;&#039; position (Entity Coordinates) , surfaceNormal, material (Entity Model) , entity (Handle)&lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
&amp;lt;div class=&amp;quot;header&amp;quot; style=&amp;quot;background-color: #408DAE; color: #FFFFFF; border: 2px solid #408DAE;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 10px 10px 10px 10px;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Client-Side&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot; highlight=&amp;quot;5&amp;quot;&amp;gt;&lt;br /&gt;
mp.events.add(&#039;render&#039;, () =&amp;gt; {&lt;br /&gt;
	const startPosition = player.getBoneCoords(12844, 0.5, 0, 0);&lt;br /&gt;
	const endPosition = new mp.Vector3(0, 0, 75);&lt;br /&gt;
&lt;br /&gt;
	const hitData = mp.raycasting.testCapsule(startPosition, endPosition, 0.5);&lt;br /&gt;
	if (!hitData) {&lt;br /&gt;
		mp.game.graphics.drawLine(startPosition.x, startPosition.y, startPosition.z, endPosition.x, endPosition.y, endPosition.z, 255, 255, 255, 255); // Is in line of sight&lt;br /&gt;
	} else {&lt;br /&gt;
		mp.game.graphics.drawLine(startPosition.x, startPosition.y, startPosition.z, endPosition.x, endPosition.y, endPosition.z, 255, 0, 0, 255); // Is NOT in line of sight&lt;br /&gt;
	}&lt;br /&gt;
});&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
{{Worldprobe_s_function_c}}&lt;br /&gt;
[[Category:Clientside API]]&lt;br /&gt;
[[Category:TODO: Example]]&lt;/div&gt;</summary>
		<author><name>Splak</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=Raycasting::testCapsule&amp;diff=15841</id>
		<title>Raycasting::testCapsule</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=Raycasting::testCapsule&amp;diff=15841"/>
		<updated>2018-10-08T11:00:32Z</updated>

		<summary type="html">&lt;p&gt;Splak: /* Syntax */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Raycast from point to point, where the ray has a radius. &lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot;&amp;gt;mp.raycasting.testCapsule(pos1, pos2, radius, [ignoredEntity], [flags]);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
=== Required Arguments ===&lt;br /&gt;
*&#039;&#039;&#039;pos1:&#039;&#039;&#039; Vector3&lt;br /&gt;
*&#039;&#039;&#039;pos2:&#039;&#039;&#039; Vector3&lt;br /&gt;
*&#039;&#039;&#039;radius:&#039;&#039;&#039; Float&lt;br /&gt;
*&#039;&#039;&#039;ignoreEntity:&#039;&#039;&#039; Array of entities handle or object&lt;br /&gt;
*&#039;&#039;&#039;flags:&#039;&#039;&#039; Array of Ints&lt;br /&gt;
===Return value===&lt;br /&gt;
*&#039;&#039;&#039;object:&#039;&#039;&#039; position (Entity Coordinates) , surfaceNormal, material (Entity Model) , entity (Handle)&lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
&amp;lt;div class=&amp;quot;header&amp;quot; style=&amp;quot;background-color: #408DAE; color: #FFFFFF; border: 2px solid #408DAE;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 10px 10px 10px 10px;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Client-Side&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot; highlight=&amp;quot;5&amp;quot;&amp;gt;&lt;br /&gt;
mp.events.add(&#039;render&#039;, () =&amp;gt; {&lt;br /&gt;
	const startPosition = player.getBoneCoords(12844, 0.5, 0, 0);&lt;br /&gt;
	const endPosition = new mp.Vector3(0, 0, 75);&lt;br /&gt;
&lt;br /&gt;
	const hitData = mp.raycasting.testCapsule(startPosition, endPosition, 0.5);&lt;br /&gt;
	if (!hitData) {&lt;br /&gt;
		mp.game.graphics.drawLine(startPosition.x, startPosition.y, startPosition.z, endPosition.x, endPosition.y, endPosition.z, 255, 255, 255, 255); // Is in line of sight&lt;br /&gt;
	} else {&lt;br /&gt;
		mp.game.graphics.drawLine(startPosition.x, startPosition.y, startPosition.z, endPosition.x, endPosition.y, endPosition.z, 255, 0, 0, 255); // Is NOT in line of sight&lt;br /&gt;
	}&lt;br /&gt;
});&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
{{Worldprobe_s_function_c}}&lt;br /&gt;
[[Category:Clientside API]]&lt;br /&gt;
[[Category:TODO: Example]]&lt;/div&gt;</summary>
		<author><name>Splak</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=Main_Page&amp;diff=9933</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=Main_Page&amp;diff=9933"/>
		<updated>2018-03-22T13:20:05Z</updated>

		<summary type="html">&lt;p&gt;Splak: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC____NOEDITSECTION__&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table align=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;border: 1px solid #ddd; background-color: #ffeeeb; padding: 5px; margin: 5px;&amp;quot; colspan=&amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
You might find some missing details from some pages. If you need any help, feel free to post your problem on our [https://rage.mp/forums/ Forums] or contact us directly on our [https://discord.gg/PCxSTj4 Discord].&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&amp;lt;div style=&amp;quot;/*border: 1px solid #D8D8D8;*/ padding-left: 15px; padding-right: 15px; height: 100%;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Rage.png|100px|link=https://wiki.rage.mp/]] &#039;&#039;&#039;Welcome to [http://rage.mp Rage Multiplayer] wiki&#039;&#039;&#039;. You&#039;ll find a various types of documentation, and all the stuff you&#039;ll need to build your ultimate server.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;0&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; style=&amp;quot;vertical-align:top;&amp;quot; |&amp;lt;div style=&amp;quot;border: 1px solid #6E99BB; border-radius: 5px; padding:4px 8px 8px 8px; margin:10px; background: #f5faff;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 32px;&amp;quot;&amp;gt;[[File:news.png‎|link=|32px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;h3&amp;gt;[[File:News.png‎|link=|20px]] &#039;&#039;&#039;[https://rage.mp/forums/forum/4-announcements/ News]&#039;&#039;&#039; | [[File:Reference.png‎|link=|20px]] [[Changelog|Changelogs]]&amp;lt;/h3&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
{| style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:60%;&amp;quot; | [[File:utilities-terminal.png|link=|20px]] GTA Network &amp;amp; RAGE:MP Coming Together|| [https://forum.gtanet.work/index.php?threads/announcement-gta-network-is-growing.4845/ Forum] {{*}} July 5, 2017&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:60%;&amp;quot; | [[File:utilities-terminal.png|link=|20px]] RAGE&#039;s developer preview stage 1 is now live! &#039;&#039;&#039;(dp1)&#039;&#039;&#039; || [https://rage.mp/forums/topic/503-03-developer-preview-1-is-out/ Forum] {{*}} [[Changelog]] {{*}} August 27th, 2017 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:60%;&amp;quot; | [[File:utilities-terminal.png|link=|20px]] RAGE&#039;s developer preview stage 1 part 2 &#039;&#039;&#039;(dp1p2)&#039;&#039;&#039; || [https://rage.mp/forums/topic/532-rage-multiplayer-03-dp1p2/ Forum] {{*}} [[Changelog]] {{*}} September 3rd, 2017&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:60%;&amp;quot; | [[File:utilities-terminal.png|link=|20px]] RAGE &#039;&#039;&#039;0.3.2&#039;&#039;&#039; Announcement || [https://rage.mp/forums/topic/985-rage-multiplayer-032-announcement Forum] {{*}} [[Changelog]] {{*}} November 29, 2017&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:60%;&amp;quot; | [[File:utilities-terminal.png|link=|20px]] RAGE &#039;&#039;&#039;0.3.2&#039;&#039;&#039;: &amp;lt;font color=&#039;red&#039;&amp;gt;&#039;&#039;&#039;RC-1&#039;&#039;&#039;&amp;lt;/font&amp;gt; Public Testing || [https://rage.mp/forums/topic/1012-rage-multiplayer-032-rc1-rc1-2-public-testing/ Forum] {{*}} [https://rage.mp/forums/topic/1012-rage-multiplayer-032-rc1-rc1-2-public-testing Changelog] {{*}} December 9, 2017&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:60%;&amp;quot; | [[File:utilities-terminal.png|link=|20px]] RAGE &#039;&#039;&#039;0.3.2&#039;&#039;&#039;: &amp;lt;font color=&#039;red&#039;&amp;gt;&#039;&#039;&#039;RC-1-3&#039;&#039;&#039;&amp;lt;/font&amp;gt; || [https://rage.mp/forums/topic/1026-rage-multiplayer-032-rc-1-3/ Forum] {{*}} [[Changelog]] {{*}} December 9, 2017&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot;&lt;br /&gt;
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&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; style=&amp;quot;vertical-align:top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border: 1px solid #D8D8D8; padding:4px 8px 8px 8px; margin:10px;box-shadow: 0 6px 8px 0 rgba(0, 0, 0, 0.5); border-radius: 5px 5px 0px 0px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 32px;&amp;quot;&amp;gt;[[File:Gaming.png|32px|right]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;h3&amp;gt;Begin your Journey Now!&amp;lt;/h3&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background: #FD8828; border: 1px solid #FFFFFF; padding: 4px;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Download.png|20px]] &#039;&#039;&#039; [https://cdn.gtanet.work/RAGE_Multiplayer.zip Download RageMP]&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[Rage_Multiplayer|About RAGE:MP]]&lt;br /&gt;
* [[Changelog|Changelog]]&lt;br /&gt;
* [[Getting Started with Client|Installation Guide]]&lt;br /&gt;
* [[Buy_Grand_Theft_Auto_V|Buy Grand Theft Auto V]].&lt;br /&gt;
* [https://rage.mp/forums/forum/5-support/ Support Forums].&lt;br /&gt;
* [https://discord.gg/A5exBRX Support Live Chat].&lt;br /&gt;
* [https://bt.rage.mp/mp/issues Bug Tracker].&lt;br /&gt;
* [https://rage.mp/forums/forum/41-hosting-solutions/ Server Hosting].&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border: 1px solid #D8D8D8; padding:4px 8px 8px 8px; margin:10px; box-shadow: 0 6px 8px 0 rgba(0, 0, 0, 0.5); border-radius: 5px 5px 0px 0px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 32px;&amp;quot;&amp;gt;[[File:Users.png|32px|right]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;h3&amp;gt;Community&amp;lt;/h3&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
You can always join our community platforms to meet other people like you.&lt;br /&gt;
&lt;br /&gt;
* [[File:Forums.png|30px]] [https://rage.mp/forums/ Forums]&lt;br /&gt;
* [[File:Twitter.png|30px]] [https://twitter.com/ragemultiplayer Twitter]&lt;br /&gt;
* [[File:Vk.png|30px]] [https://vk.com/ragemp Vk]&lt;br /&gt;
* [[File:Discord.jpg|30px]] [https://discord.gg/A5exBRX Discord]&lt;br /&gt;
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* [[File:Facebook.png|30px]] [https://www.facebook.com/ragemultiplayer/ Facebook]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border: 1px solid #D8D8D8; padding:4px 8px 8px 8px; margin:10px; box-shadow: 0 6px 8px 0 rgba(0, 0, 0, 0.5); border-radius: 5px 5px 0px 0px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 32px;&amp;quot;&amp;gt;[[File:Help.png|32px|right]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;h3&amp;gt;Looking forward to help us?&amp;lt;/h3&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
You can always help us developing our wiki and improving our community.&lt;br /&gt;
&lt;br /&gt;
*Finish documentation for [[:Category:Incomplete_Functions|Incomplete stuff]].&lt;br /&gt;
*Add examples to the [[:Category:TODO: Example|Functions/Events]].&lt;br /&gt;
*Write tutorials to help newbies.&lt;br /&gt;
*Review documentation for [[:Category:Rework_required|Rework Required]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border: 1px solid #D8D8D8; padding:4px 8px 8px 8px; margin:10px; box-shadow: 0 6px 8px 0 rgba(0, 0, 0, 0.5); border-radius: 5px 5px 0px 0px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 50px;&amp;quot;&amp;gt;[[File:community_trools.png|70px|right]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;h3&amp;gt;Community Tools&amp;lt;/h3&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
People that created great tools for RAGE.&lt;br /&gt;
&lt;br /&gt;
*[https://github.com/LucasRitter/ragemp-kotlin-client Kotlin definitions Client-side &#039;&#039;&#039;(Lucas Ritter)&#039;&#039;&#039;].&lt;br /&gt;
*[https://github.com/CocaColaBear/types-ragemp-s Type-Script Definitions Server-side Only &#039;&#039;&#039;(CocaColaBear)&#039;&#039;&#039;].&lt;br /&gt;
*[https://github.com/CocaColaBear/types-ragemp-c Type-Script Definitions Client-side Only &#039;&#039;&#039;(CocaColaBear)&#039;&#039;&#039;].&lt;br /&gt;
*[https://github.com/tiagocardosoweb/GTANetwork_PascalSharpConverter Pascal C# Converter &#039;&#039;&#039;(tiago)&#039;&#039;&#039;]&lt;br /&gt;
*[https://github.com/ragemp-java/server-plugin Java Plugin &#039;&#039;&#039;(Noxaro)&#039;&#039;&#039;]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; style=&amp;quot;vertical-align:top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border: 1px solid #D8D8D8; padding:4px 8px 8px 8px; margin:10px; box-shadow: 0 6px 8px 0 rgba(0, 0, 0, 0.5); border-radius: 5px 5px 0px 0px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 16px;&amp;quot;&amp;gt;[[File:Scripting.png|32px|right]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;h3&amp;gt;NodeJS/Javascript (Server-side/Client-side)&amp;lt;/h3&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Introduction&lt;br /&gt;
* [[Getting Started with Server|Getting Started with running a Server]]&lt;br /&gt;
* [[Getting Started with Development|Getting Started with Development]]&lt;br /&gt;
* [[Getting Started with Commands|Getting Started with Commands]]&lt;br /&gt;
&lt;br /&gt;
Forum Links&lt;br /&gt;
* [https://rage.mp/forums/forum/42-scripting/ Scripting Forum]&lt;br /&gt;
* [https://rage.mp/forums/forum/43-tutorials/ Scripting Tutorials]&lt;br /&gt;
* [https://rage.mp/forums/forum/44-discussion/ Scripting support]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 16px;&amp;quot;&amp;gt;[[File:Scripting.png|32px|right]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;h3&amp;gt;.NET/C# Bridge (Server-side)&amp;lt;/h3&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
* [https://wiki.gtanet.work/index.php?title=Main_Page GTA Network Wiki]&lt;br /&gt;
* [https://www.nuget.org/packages/gtanetwork.api GTA Network NuGet]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 16px;&amp;quot;&amp;gt;[[File:Scripting.png|32px|right]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;h3&amp;gt;C++ (Server-side)&amp;lt;/h3&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
* [[C++ SDK Introduction|Introduction to Scripting]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border: 1px solid #D8D8D8; padding:4px 8px 8px 8px; margin:10px; box-shadow: 0 6px 8px 0 rgba(0, 0, 0, 0.5); border-radius: 5px 5px 0px 0px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 32px;&amp;quot;&amp;gt;[[File:Tutorial.png|32px|right]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;h3&amp;gt;Javascript Help&amp;lt;/h3&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
These pages links to reference about Javascript &amp;amp; NodeJS.&lt;br /&gt;
*[https://nodejs.org NodeJS Introduction]&lt;br /&gt;
**[https://nodejs.org/dist/latest-v8.x/docs/api/ NodeJS Docs]&lt;br /&gt;
*[https://www.w3schools.com/js/js_intro.asp Javascript Introduction]&lt;br /&gt;
**[https://developer.mozilla.org/en/docs/Web/JavaScript Javascript Docs]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border: 1px solid #D8D8D8; padding:4px 8px 8px 8px; margin:10px; box-shadow: 0 6px 8px 0 rgba(0, 0, 0, 0.5); border-radius: 5px 5px 0px 0px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 32px;&amp;quot;&amp;gt;[[File:Reference.png|32px|right]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;h3&amp;gt;Reference&amp;lt;/h3&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*JavaScript Server-side scripting&lt;br /&gt;
**&amp;lt;span&amp;gt;[[Server-side events|Events]]&amp;lt;/span&amp;gt;&lt;br /&gt;
**[[Server-side functions|Functions]]&lt;br /&gt;
&lt;br /&gt;
*C# Server-side scripting&lt;br /&gt;
**&amp;lt;span&amp;gt;[https://wiki.gtanet.work/index.php?title=Scripting_Events Events]&amp;lt;/span&amp;gt;&lt;br /&gt;
**[https://wiki.gtanet.work/index.php?title=Server_Scripting_Functions Functions]&lt;br /&gt;
**[https://wiki.gtanet.work/index.php?title=OOP_Scripting OOP Scripting]&lt;br /&gt;
&lt;br /&gt;
*Client-side scripting&lt;br /&gt;
**[[Client-side events|Events]]&lt;br /&gt;
**[[Client-side functions|Functions]]&lt;br /&gt;
&lt;br /&gt;
*[[Server_settings|Server Settings]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border: 1px solid #D8D8D8; padding:4px 8px 8px 8px; margin:10px; box-shadow: 0 6px 8px 0 rgba(0, 0, 0, 0.5); border-radius: 5px 5px 0px 0px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 32px;&amp;quot;&amp;gt;[[File:Tools.png|32px|right]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;h3&amp;gt;Scripting Assets&amp;lt;/h3&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
This a list of resources you can find to assist you while scripting your server.&lt;br /&gt;
&lt;br /&gt;
* [https://cdn.rage.mp/public/natives/ Natives].&lt;br /&gt;
* [[Animations|Animation list]]&lt;br /&gt;
* [http://objects.codeshock.hu Props/Objects (Credits to Vektor42O)]&lt;br /&gt;
* [[Interiors_and_Locations|Online Interiors and locations]]&lt;br /&gt;
* [[Fonts_and_Colors|Fonts and colors]]&lt;br /&gt;
*Peds:&lt;br /&gt;
** [[Peds|Models]]&lt;br /&gt;
** [[Bones|Bones]]&lt;br /&gt;
* [[Causes_of_death|Causes of death list]]&lt;br /&gt;
* [[Blips|Blips list]]&lt;br /&gt;
* [[Controls|Game Controls]]&lt;br /&gt;
* [[Explosions|Explosions list]]&lt;br /&gt;
* [[Markers|Markers list]]&lt;br /&gt;
*Vehicle:&lt;br /&gt;
** [[Vehicles|Models]]&lt;br /&gt;
** [[Vehicle_Colors|Colors]]&lt;br /&gt;
** [[Vehicle_Mods|Mods]]&lt;br /&gt;
** [[Vehicle_Classes|Classes]]&lt;br /&gt;
** [[Vehicle_Flags|Flags]]&lt;br /&gt;
*Weapons:&lt;br /&gt;
** [[Weapons|Models]]&lt;br /&gt;
** [[Weapons_Components|Components]]&lt;br /&gt;
** [[Weapons_Tints|Tints]]&lt;br /&gt;
* [[Weather|Weather]]&lt;br /&gt;
* [[IPLs|IPLs]]&lt;br /&gt;
* [[Screen_FX|Screen FX]]&lt;br /&gt;
* [[Particles_Effects|Particles FX]]&lt;br /&gt;
* [[Speech|Speech]]&lt;br /&gt;
* [[Sounds|Sounds]]&lt;br /&gt;
* [http://keycode.info/ Key Codes]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding-left: 15px; padding-right: 15px;&amp;quot; class=&amp;quot;plainlinks&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Rage.png|left|100px|link=]]&lt;br /&gt;
&amp;lt;ul style=&amp;quot;list-style: none; width: 200px; float: left;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&#039;&#039;&#039;&amp;lt;div style=&amp;quot;background: #E8E8FF; padding: 5px; margin: 3px;  font-weight: bold; text-align: center; font-size: 120%;&amp;quot;&amp;gt;[[Rage_Multiplayer|About RAGE:MP]]&amp;lt;/div&amp;gt;&#039;&#039;&#039;&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt; [[Community_team|Community Team]]&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt; [https://rage.mp/forums/forum/ Forums]&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt; [https://discord.gg/A5exBRX Discord]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;list-style: none; width: 200px; float: left;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&#039;&#039;&#039;&amp;lt;div style=&amp;quot;background: #E8E8FF; padding: 5px; margin: 3px;  font-weight: bold; text-align: center; font-size: 120%;&amp;quot;&amp;gt;[https://rage.mp/ Rage Multiplayer]&amp;lt;/div&amp;gt;&#039;&#039;&#039;&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt; [[Buy_Grand_Theft_Auto_V| Buy GTA V]]&amp;lt;li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt; [https://cdn.rage.mp/client/updater.exe Download Rage:MP]&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt; [https://bt.rage.mp/mp/issues Issues Tracker]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;list-style: none; width: 200px; float: left;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;li&amp;gt;&#039;&#039;&#039;&amp;lt;div style=&amp;quot;background: #E8E8FF; padding: 5px; margin: 3px;  font-weight: bold; text-align: center; font-size: 120%;&amp;quot;&amp;gt;Wiki Stats&amp;lt;/div&amp;gt;&#039;&#039;&#039;&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt; {{NUMBEROFARTICLES}} Articles&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt; {{NUMBEROFPAGES}} Pages&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt; {{NUMBEROFUSERS}} Registered Users&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Splak</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=Events::getAllOf&amp;diff=9136</id>
		<title>Events::getAllOf</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=Events::getAllOf&amp;diff=9136"/>
		<updated>2018-02-04T21:17:32Z</updated>

		<summary type="html">&lt;p&gt;Splak: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function gets all handlers of the specified event.&lt;br /&gt;
&lt;br /&gt;
==Parameters==&lt;br /&gt;
* &#039;&#039;&#039;eventName&#039;&#039;&#039;: &amp;lt;span style=&amp;quot;color:#408DAE&amp;quot;&amp;gt;String&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Return==&lt;br /&gt;
* &#039;&#039;&#039;Array&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot;&amp;gt;&lt;br /&gt;
let handlers = mp.events.getAllOf(eventName);&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
{{ServerSide}}&lt;br /&gt;
&lt;br /&gt;
The example below gets all handlers of &amp;quot;myEvent&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot;&amp;gt;&lt;br /&gt;
eventHandlers = mp.events.getAllOf(&#039;myEvent&#039;);&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;/div&gt;</summary>
		<author><name>Splak</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=Events::getAllOf&amp;diff=9135</id>
		<title>Events::getAllOf</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=Events::getAllOf&amp;diff=9135"/>
		<updated>2018-02-04T21:17:12Z</updated>

		<summary type="html">&lt;p&gt;Splak: /* Parameter(s) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function gets all handlers of the specified event.&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot;&amp;gt;&lt;br /&gt;
let handlers = mp.events.getAllOf(eventName);&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Parameters==&lt;br /&gt;
* &#039;&#039;&#039;eventName&#039;&#039;&#039;: &amp;lt;span style=&amp;quot;color:#408DAE&amp;quot;&amp;gt;String&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Return==&lt;br /&gt;
* &#039;&#039;&#039;Array&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
{{ServerSide}}&lt;br /&gt;
&lt;br /&gt;
The example below gets all handlers of &amp;quot;myEvent&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot;&amp;gt;&lt;br /&gt;
eventHandlers = mp.events.getAllOf(&#039;myEvent&#039;);&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;/div&gt;</summary>
		<author><name>Splak</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=Events::getAllOf&amp;diff=9133</id>
		<title>Events::getAllOf</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=Events::getAllOf&amp;diff=9133"/>
		<updated>2018-02-04T21:12:44Z</updated>

		<summary type="html">&lt;p&gt;Splak: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function gets all handlers of the specified event.&lt;br /&gt;
&lt;br /&gt;
==Parameter(s)==&lt;br /&gt;
* &#039;&#039;&#039;EventName&#039;&#039;&#039;: &amp;lt;span style=&amp;quot;color:#408DAE&amp;quot;&amp;gt;String&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Return==&lt;br /&gt;
* &#039;&#039;&#039;Array&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
{{ServerSide}}&lt;br /&gt;
&lt;br /&gt;
The example below gets all handlers of &amp;quot;myEvent&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot;&amp;gt;&lt;br /&gt;
eventHandlers = mp.events.getAllOf(&#039;myEvent&#039;);&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;/div&gt;</summary>
		<author><name>Splak</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=Events::getAllOf&amp;diff=9132</id>
		<title>Events::getAllOf</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=Events::getAllOf&amp;diff=9132"/>
		<updated>2018-02-04T21:08:39Z</updated>

		<summary type="html">&lt;p&gt;Splak: /* Syntax */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function gets all handlers of the specified event.&lt;br /&gt;
&lt;br /&gt;
==Parameter(s)==&lt;br /&gt;
* &#039;&#039;&#039;EventName&#039;&#039;&#039;: &amp;lt;span style=&amp;quot;color:#408DAE&amp;quot;&amp;gt;String&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Return==&lt;br /&gt;
* &#039;&#039;&#039;Array&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
{{ServerSide}}&lt;br /&gt;
&lt;br /&gt;
The example below gets all handlers of &amp;quot;myEvent&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot;&amp;gt;&lt;br /&gt;
eventHandlers = mp.events.getAllOf(&#039;myEvent&#039;);&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;/div&gt;</summary>
		<author><name>Splak</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=Audio::playSoundFromCoord&amp;diff=9103</id>
		<title>Audio::playSoundFromCoord</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=Audio::playSoundFromCoord&amp;diff=9103"/>
		<updated>2018-01-31T12:21:41Z</updated>

		<summary type="html">&lt;p&gt;Splak: /* Required Arguments */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;All found occurrences in b617d, sorted alphabetically and identical lines removed: pastebin.com/eeFc5DiW&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;gtaforums.com/topic/795622-audio-for-mods&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot;&amp;gt;mp.game.audio.playSoundFromCoord(soundId, audioName, x, y, z, audioRef, p6, p7, p8);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
=== Required Arguments ===&lt;br /&gt;
*&#039;&#039;&#039;soundId:&#039;&#039;&#039; int&lt;br /&gt;
*&#039;&#039;&#039;audioName:&#039;&#039;&#039; String&lt;br /&gt;
*&#039;&#039;&#039;x:&#039;&#039;&#039; float&lt;br /&gt;
*&#039;&#039;&#039;y:&#039;&#039;&#039; float&lt;br /&gt;
*&#039;&#039;&#039;z:&#039;&#039;&#039; float&lt;br /&gt;
*&#039;&#039;&#039;audioRef:&#039;&#039;&#039; String&lt;br /&gt;
*&#039;&#039;&#039;p6:&#039;&#039;&#039; Boolean&lt;br /&gt;
*&#039;&#039;&#039;p7:&#039;&#039;&#039; int&lt;br /&gt;
*&#039;&#039;&#039;p8:&#039;&#039;&#039; Boolean&lt;br /&gt;
&lt;br /&gt;
===Return value===&lt;br /&gt;
*&#039;&#039;&#039;Undefined&#039;&#039;&#039;&lt;br /&gt;
==Example==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot;&amp;gt;&lt;br /&gt;
let pos = mp.players.local.position;&lt;br /&gt;
&lt;br /&gt;
mp.game.audio.playSoundFromCoord(1, &amp;quot;CONFIRM_BEEP&amp;quot;, pos.x, pos.y, pos.z, &amp;quot;HUD_MINI_GAME_SOUNDSET&amp;quot;, false, 0, false);&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
{{Audio_s_function_c}}&lt;br /&gt;
[[Category:Clientside API]]&lt;br /&gt;
[[Category:TODO: Example]]&lt;/div&gt;</summary>
		<author><name>Splak</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=Audio::playSoundFromCoord&amp;diff=9102</id>
		<title>Audio::playSoundFromCoord</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=Audio::playSoundFromCoord&amp;diff=9102"/>
		<updated>2018-01-31T12:21:17Z</updated>

		<summary type="html">&lt;p&gt;Splak: /* Example */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;All found occurrences in b617d, sorted alphabetically and identical lines removed: pastebin.com/eeFc5DiW&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;gtaforums.com/topic/795622-audio-for-mods&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot;&amp;gt;mp.game.audio.playSoundFromCoord(soundId, audioName, x, y, z, audioRef, p6, p7, p8);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
=== Required Arguments ===&lt;br /&gt;
*&#039;&#039;&#039;soundId:&#039;&#039;&#039; int&lt;br /&gt;
*&#039;&#039;&#039;audioName:&#039;&#039;&#039; String&lt;br /&gt;
*&#039;&#039;&#039;x:&#039;&#039;&#039; float&lt;br /&gt;
*&#039;&#039;&#039;y:&#039;&#039;&#039; float&lt;br /&gt;
*&#039;&#039;&#039;z:&#039;&#039;&#039; float&lt;br /&gt;
*&#039;&#039;&#039;audioRef:&#039;&#039;&#039; String&lt;br /&gt;
*&#039;&#039;&#039;p6:&#039;&#039;&#039; Boolean&lt;br /&gt;
*&#039;&#039;&#039;p7:&#039;&#039;&#039; unknown (to be checked)&lt;br /&gt;
*&#039;&#039;&#039;p8:&#039;&#039;&#039; Boolean&lt;br /&gt;
===Return value===&lt;br /&gt;
*&#039;&#039;&#039;Undefined&#039;&#039;&#039;&lt;br /&gt;
==Example==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot;&amp;gt;&lt;br /&gt;
let pos = mp.players.local.position;&lt;br /&gt;
&lt;br /&gt;
mp.game.audio.playSoundFromCoord(1, &amp;quot;CONFIRM_BEEP&amp;quot;, pos.x, pos.y, pos.z, &amp;quot;HUD_MINI_GAME_SOUNDSET&amp;quot;, false, 0, false);&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
{{Audio_s_function_c}}&lt;br /&gt;
[[Category:Clientside API]]&lt;br /&gt;
[[Category:TODO: Example]]&lt;/div&gt;</summary>
		<author><name>Splak</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=Vehicles&amp;diff=8832</id>
		<title>Vehicles</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=Vehicles&amp;diff=8832"/>
		<updated>2018-01-21T10:14:41Z</updated>

		<summary type="html">&lt;p&gt;Splak: /* Useful snippet */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
=== Temporary list for new Vehicles of Doomsday ===&lt;br /&gt;
&lt;br /&gt;
Model Hash int32&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*autarch 0xED552C74 3981782132&lt;br /&gt;
*avenger 0x81BD2ED0 2176659152&lt;br /&gt;
*barrage 0xF34DFB25 4081974053&lt;br /&gt;
*chernobog 0xD6BC7523 3602674979&lt;br /&gt;
*comet4 0x5D1903F9 1561920505&lt;br /&gt;
*comet5 0x276D98A3 661493923&lt;br /&gt;
*deluxo 0x586765FB 1483171323&lt;br /&gt;
*gt500 0x8408F33A 2215179066&lt;br /&gt;
*hermes 0x00E83C17 15219735&lt;br /&gt;
*hustler 0x23CA25F2 600450546&lt;br /&gt;
*kamacho 0xF8C2E0E7 4173521127&lt;br /&gt;
*khanjali 0xAA6F980A 2859440138&lt;br /&gt;
*neon 0x91CA96EE 2445973230&lt;br /&gt;
*pariah 0x33B98FE2 867799010&lt;br /&gt;
*raiden 0x33B98FE2 2765724541&lt;br /&gt;
*revolter 0xE78CC3D9 3884762073&lt;br /&gt;
*riata 0xA4A4E453 2762269779&lt;br /&gt;
*riot2 0x9B16A3B4 2601952180&lt;br /&gt;
*savestra 0x35DED0DD 903794909&lt;br /&gt;
*sc1 0x5097F589 1352136073&lt;br /&gt;
*sentinel3 0x41D149AA 1104234922&lt;br /&gt;
*streiter 0x67D2B389 1741861769&lt;br /&gt;
*stromberg 0x34DBA661 886810209&lt;br /&gt;
*thruster 0x58CDAF30 1489874736&lt;br /&gt;
*viseris 0xE8A8BA94 3903371924&lt;br /&gt;
*volatol 0x1AAD0DED 447548909&lt;br /&gt;
*yosemite 0x6F946279 1871995513&lt;br /&gt;
*z190 0x3201DD49 838982985&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Boats==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Dinghy.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Dinghy&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x3D961290&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Boats&lt;br /&gt;
Image:Dinghy2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Dinghy2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x107F392C&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Boats&lt;br /&gt;
Image:Dinghy3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Dinghy3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x1E5E54EA&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Boats&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Heists&lt;br /&gt;
Image:Dinghy4.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Dinghy4&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x33B47F96&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Boats&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Executives and other Criminals&lt;br /&gt;
Image:Jetmax.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Jetmax&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x33581161&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Boats&lt;br /&gt;
Image:Marquis.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Marquis&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xC1CE1183&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Boats&lt;br /&gt;
Image:Seashark.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Seashark&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xC2974024&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Boats&lt;br /&gt;
Image:Seashark2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Seashark2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xDB4388E4&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Boats&lt;br /&gt;
Image:Seashark3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Seashark3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xED762D49&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Boats&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Executives and other Criminals&lt;br /&gt;
Image:Speeder.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Speeder&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x0DC60D2B&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Boats&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Beach Bum&lt;br /&gt;
Image:Speeder2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Speeder2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x1A144F2A&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Boats&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Executives and other Criminals&lt;br /&gt;
Image:Squalo.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Squalo&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x17DF5EC2&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Boats&lt;br /&gt;
Image:Submersible.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Submersible&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x2DFF622F&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Boats&lt;br /&gt;
Image:Submersible2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Submersible2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xC07107EE&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Boats&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Upgrade Console to PC&lt;br /&gt;
Image:Suntrap.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Suntrap&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xEF2295C9&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Boats&lt;br /&gt;
Image:Toro.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Toro&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x3FD5AA2F&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Boats&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Gotten Gains Part 2&lt;br /&gt;
Image:Toro2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Toro2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x362CAC6D&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Boats&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Executives and other Criminals&lt;br /&gt;
Image:Tropic.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Tropic&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x1149422F&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Boats&lt;br /&gt;
Image:Tropic2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Tropic2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x56590FE9&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Boats&lt;br /&gt;
Image:Tug.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Tug&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x82CAC433&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Boats&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Further Adventures in Finance and Felony&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
==Commercials==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Benson.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Benson&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x7A61B330&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Commercials&lt;br /&gt;
Image:Biff.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Biff&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x32B91AE8&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Commercials&lt;br /&gt;
Image:Hauler.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Hauler&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x5A82F9AE&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Commercials&lt;br /&gt;
Image:Hauler2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Hauler2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x171C92C4&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Commercials&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Gunrunning&lt;br /&gt;
Image:Mule.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Mule&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x35ED670B&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Commercials&lt;br /&gt;
Image:Mule2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Mule2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xC1632BEB&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Commercials&lt;br /&gt;
Image:Mule3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Mule3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x85A5B471&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Commercials&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Heists&lt;br /&gt;
Image:Packer.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Packer&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x21EEE87D&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Commercials&lt;br /&gt;
Image:Phantom.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Phantom&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x809AA4CB&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Commercials&lt;br /&gt;
Image:phantom2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Phantom2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x9DAE1398&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Commercials&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Import / Export&lt;br /&gt;
Image:Phantom3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Phantom3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x0A90ED5C&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Commercials&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Gunrunning&lt;br /&gt;
Image:Pounder.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Pounder&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x7DE35E7D&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Commercials&lt;br /&gt;
Image:Stockade.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Stockade&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x6827CF72&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Commercials&lt;br /&gt;
Image:Stockade3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Stockade3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xF337AB36&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Commercials&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
==Compacts==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Blista.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Blista&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xEB70965F&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Compacts&lt;br /&gt;
Image:Blista2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Blista2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x3DEE5EDA&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Compacts&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Upgrade Console to PC&lt;br /&gt;
Image:Blista3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Blista3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xDCBC1C3B&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Compacts&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Upgrade Console to PC&lt;br /&gt;
Image:Brioso.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Brioso&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x5C55CB39&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Compacts&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Cunning Stunts&lt;br /&gt;
Image:Dilettante.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Dilettante&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xBC993509&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Compacts&lt;br /&gt;
Image:Dilettante2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Dilettante2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x64430650&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Compacts&lt;br /&gt;
Image:Issi2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Issi2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xB9CB3B69&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Compacts&lt;br /&gt;
Image:Panto.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Panto&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xE644E480&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Compacts&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; I&#039;m Not a Hipster&lt;br /&gt;
Image:Prairie.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Prairie&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xA988D3A2&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Compacts&lt;br /&gt;
Image:Rhapsody.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Rhapsody&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x322CF98F&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Compacts&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; I&#039;m Not a Hipster&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
==Coupes==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:CogCabrio.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; CogCabrio&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x13B57D8A&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Coupes&lt;br /&gt;
Image:Exemplar.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Exemplar&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xFFB15B5E&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Coupes&lt;br /&gt;
Image:F620.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; F620&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xDCBCBE48&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Coupes&lt;br /&gt;
Image:Felon.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Felon&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xE8A8BDA8&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Coupes&lt;br /&gt;
Image:Felon2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Felon2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xFAAD85EE&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Coupes&lt;br /&gt;
Image:Jackal.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Jackal&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xDAC67112&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Coupes&lt;br /&gt;
Image:Oracle.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Oracle&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x506434F6&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Coupes&lt;br /&gt;
Image:Oracle2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Oracle2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xE18195B2&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Coupes&lt;br /&gt;
Image:Sentinel.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Sentinel&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x50732C82&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Coupes&lt;br /&gt;
Image:Sentinel2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Sentinel2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x3412AE2D&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Coupes&lt;br /&gt;
Image:Windsor.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Windsor&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x5E4327C8&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Coupes&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Gotten Gains Part 1&lt;br /&gt;
Image:Windsor2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Windsor2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x8CF5CAE1&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Coupes&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Further Adventures in Finance and Felony&lt;br /&gt;
Image:Zion.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Zion&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xBD1B39C3&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Coupes&lt;br /&gt;
Image:Zion2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Zion2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xB8E2AE18&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Coupes&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
==Cycles==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Bmx.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Bmx&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x43779C54&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Cycles&lt;br /&gt;
Image:Cruiser.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Cruiser&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x1ABA13B5&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Cycles&lt;br /&gt;
Image:Fixter.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Fixter&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xCE23D3BF&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Cycles&lt;br /&gt;
Image:Scorcher.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Scorcher&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xF4E1AA15&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Cycles&lt;br /&gt;
Image:TriBike.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; TriBike&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x4339CD69&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Cycles&lt;br /&gt;
Image:TriBike2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; TriBike2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xB67597EC&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Cycles&lt;br /&gt;
Image:TriBike3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; TriBike3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xE823FB48&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Cycles&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
==Emergency==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Ambulance.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Ambulance&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x45D56ADA&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Emergency&lt;br /&gt;
Image:FBI.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; FBI&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x432EA949&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Emergency&lt;br /&gt;
Image:FBI2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; FBI2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x9DC66994&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Emergency&lt;br /&gt;
Image:FireTruck.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; FireTruck&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x73920F8E&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Emergency&lt;br /&gt;
Image:PBus.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; PBus&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x885F3671&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Emergency&lt;br /&gt;
Image:Police.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Police&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x79FBB0C5&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Emergency&lt;br /&gt;
Image:Police2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Police2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x9F05F101&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Emergency&lt;br /&gt;
Image:Police3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Police3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x71FA16EA&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Emergency&lt;br /&gt;
Image:Police4.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Police4&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x8A63C7B9&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Emergency&lt;br /&gt;
Image:PoliceOld1.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; PoliceOld1&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xA46462F7&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Emergency&lt;br /&gt;
Image:PoliceOld2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; PoliceOld2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x95F4C618&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Emergency&lt;br /&gt;
Image:PoliceT.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; PoliceT&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x1B38E955&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Emergency&lt;br /&gt;
Image:Policeb.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Policeb&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xFDEFAEC3&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Emergency&lt;br /&gt;
Image:Polmav.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Polmav&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x1517D4D9&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Emergency&lt;br /&gt;
Image:Pranger.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Pranger&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x2C33B46E&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Emergency&lt;br /&gt;
Image:Predator.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Predator&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xE2E7D4AB&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Emergency&lt;br /&gt;
Image:Riot.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Riot&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xB822A1AA&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Emergency&lt;br /&gt;
Image:Sheriff.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Sheriff&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x9BAA707C&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Emergency&lt;br /&gt;
Image:Sheriff2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Sheriff2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x72935408&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Emergency&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
==Helicopters==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Annihilator.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Annihilator&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x31F0B376&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Helicopters&lt;br /&gt;
Image:Buzzard.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Buzzard&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x2F03547B&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Helicopters&lt;br /&gt;
Image:Buzzard2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Buzzard2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x2C75F0DD&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Helicopters&lt;br /&gt;
Image:Cargobob.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Cargobob&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xFCFCB68B&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Helicopters&lt;br /&gt;
Image:Cargobob2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Cargobob2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x60A7EA10&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Helicopters&lt;br /&gt;
Image:Cargobob3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Cargobob3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x53174EEF&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Helicopters&lt;br /&gt;
Image:Cargobob4.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Cargobob4&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x78BC1A3C&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Helicopters&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Executives and other Criminals&lt;br /&gt;
Image:Frogger.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Frogger&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x2C634FBD&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Helicopters&lt;br /&gt;
Image:Frogger2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Frogger2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x742E9AC0&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Helicopters&lt;br /&gt;
Image:Maverick.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Maverick&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x9D0450CA&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Helicopters&lt;br /&gt;
Image:Savage.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Savage&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xFB133A17&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Helicopters&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Heists&lt;br /&gt;
Image:Skylift.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Skylift&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x3E48BF23&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Helicopters&lt;br /&gt;
Image:Supervolito.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Supervolito&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x2A54C47D&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Helicopters&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Executives and other Criminals&lt;br /&gt;
Image:Supervolito2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Supervolito2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x9C5E5644&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Helicopters&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Executives and other Criminals&lt;br /&gt;
Image:Swift.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Swift&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xEBC24DF2&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Helicopters&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; The San Andreas Flight School&lt;br /&gt;
Image:Swift2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Swift2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x4019CB4C&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Helicopters&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Gotten Gains Part 1&lt;br /&gt;
Image:Valkyrie.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Valkyrie&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xA09E15FD&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Helicopters&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Heists&lt;br /&gt;
Image:Valkyrie2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Valkyrie2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x5BFA5C4B&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Helicopters&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Executives and other Criminals&lt;br /&gt;
Image:Volatus.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Volatus&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x920016F1&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Helicopters&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Further Adventures in Finance and Felony&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
==Industrial==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Bulldozer.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Bulldozer&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x7074F39D&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Industrial&lt;br /&gt;
Image:Cutter.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Cutter&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xC3FBA120&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Industrial&lt;br /&gt;
Image:Dump.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Dump&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x810369E2&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Industrial&lt;br /&gt;
Image:Flatbed.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Flatbed&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x50B0215A&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Industrial&lt;br /&gt;
Image:Guardian.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Guardian&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x825A9F4C&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Industrial&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Heists&lt;br /&gt;
Image:Handler.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Handler&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x1A7FCEFA&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Industrial&lt;br /&gt;
Image:Mixer.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Mixer&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xD138A6BB&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Industrial&lt;br /&gt;
Image:Mixer2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Mixer2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x1C534995&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Industrial&lt;br /&gt;
Image:Rubble.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Rubble&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x9A5B1DCC&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Industrial&lt;br /&gt;
Image:TipTruck.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; TipTruck&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x02E19879&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Industrial&lt;br /&gt;
Image:TipTruck2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; TipTruck2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xC7824E5E&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Industrial&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
==Military==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:APC.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; APC&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x2189D250&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Military&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Gunrunning&lt;br /&gt;
Image:Barracks.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Barracks&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xCEEA3F4B&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Military&lt;br /&gt;
Image:Barracks2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Barracks2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x4008EABB&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Military&lt;br /&gt;
Image:Barracks3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Barracks3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x2592B5CF&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Military&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Heists&lt;br /&gt;
Image:Crusader.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Crusader&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x132D5A1A&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Military&lt;br /&gt;
Image:Halftrack.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Halftrack&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xFE141DA6&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Military&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Gunrunning&lt;br /&gt;
Image:Rhino.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Rhino&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x2EA68690&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Military&lt;br /&gt;
Image:Trailersmall2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Trailersmall2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x8FD54EBB&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Military&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Gunrunning&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
==Motorcycles==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Akuma.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Akuma&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x63ABADE7&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&lt;br /&gt;
Image:Avarus.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Avarus&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x81E38F7F&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Bikers&lt;br /&gt;
Image:Bagger.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Bagger&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x806B9CC3&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&lt;br /&gt;
Image:Bati2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Bati2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xCADD5D2D&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&lt;br /&gt;
Image:Bati.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Bati&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xF9300CC5&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&lt;br /&gt;
Image:BF400.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; BF400&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x05283265&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Cunning Stunts&lt;br /&gt;
Image:Blazer4.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Blazer4&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xE5BA6858&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Bikers&lt;br /&gt;
Image:CarbonRS.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; CarbonRS&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x00ABB0C0&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&lt;br /&gt;
Image:Chimera.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Chimera&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x00675ED7&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Bikers&lt;br /&gt;
Image:Cliffhanger.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Cliffhanger&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x17420102&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Cunning Stunts&lt;br /&gt;
Image:Daemon2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Daemon2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xAC4E93C9&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Bikers&lt;br /&gt;
Image:Daemon.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Daemon&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x77934CEE&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&lt;br /&gt;
Image:Defiler.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Defiler&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x30FF0190&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Bikers&lt;br /&gt;
Image:Double.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Double&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x9C669788&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&lt;br /&gt;
Image:Enduro.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Enduro&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x6882FA73&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Heists&lt;br /&gt;
Image:Esskey.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Esskey&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x794CB30C&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Bikers&lt;br /&gt;
Image:Faggio.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Faggio&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x9229E4EB&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Bikers&lt;br /&gt;
Image:Faggio2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Faggio2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x0350D1AB&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&lt;br /&gt;
Image:Faggio3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Faggio3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xB328B188&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Bikers&lt;br /&gt;
Image:fcr2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Fcr2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xD2D5E00E&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Import / Export&lt;br /&gt;
Image:fcr.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Fcr&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x25676EAF&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Import / Export&lt;br /&gt;
Image:Gargoyle.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Gargoyle&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x2C2C2324&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Cunning Stunts&lt;br /&gt;
Image:Hakuchou2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Hakuchou2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xF0C2A91F&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Bikers&lt;br /&gt;
Image:Hakuchou.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Hakuchou&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x4B6C568A&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Last Team Standing&lt;br /&gt;
Image:Hexer.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Hexer&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x11F76C14&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&lt;br /&gt;
Image:Innovation.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Innovation&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xF683EACA&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Last Team Standing&lt;br /&gt;
Image:Lectro.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Lectro&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x26321E67&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Heists&lt;br /&gt;
Image:Manchez.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Manchez&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xA5325278&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Bikers&lt;br /&gt;
Image:Nemesis.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Nemesis&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xDA288376&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&lt;br /&gt;
Image:Nightblade.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Nightblade&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xA0438767&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Bikers&lt;br /&gt;
Image:Oppressor.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Oppressor&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x34B82784&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Gunrunning&lt;br /&gt;
Image:PCJ.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; PCJ&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xC9CEAF06&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&lt;br /&gt;
Image:Ratbike.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Ratbike&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x6FACDF31&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Bikers&lt;br /&gt;
Image:Ruffian.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Ruffian&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xCABD11E8&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&lt;br /&gt;
Image:Sanchez2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Sanchez2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xA960B13E&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&lt;br /&gt;
Image:Sanchez.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Sanchez&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x2EF89E46&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&lt;br /&gt;
Image:Sanctus.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Sanctus&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x58E316C7&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Bikers&lt;br /&gt;
Image:Shotaro.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Shotaro&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xE7D2A16E&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Bikers&lt;br /&gt;
Image:Sovereign.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Sovereign&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x2C509634&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Independence Day&lt;br /&gt;
Image:Thrust.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Thrust&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x6D6F8F43&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; The High Life&lt;br /&gt;
Image:Vader.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Vader&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xF79A00F7&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&lt;br /&gt;
Image:Vindicator.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Vindicator&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xAF599F01&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Gotten Gains Part 2&lt;br /&gt;
Image:Vortex.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Vortex&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xDBA9DBFC&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Bikers&lt;br /&gt;
Image:Wolfsbane.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Wolfsbane&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xDB20A373&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Bikers&lt;br /&gt;
Image:Zombiea.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Zombiea&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xC3D7C72B&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Bikers&lt;br /&gt;
Image:Zombieb.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Zombieb&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xDE05FB87&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Bikers&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Muscle==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Blade.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Blade&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xB820ED5E&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; I&#039;m Not a Hipster&lt;br /&gt;
Image:Buccaneer.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Buccaneer&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xD756460C&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&lt;br /&gt;
Image:Buccaneer2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Buccaneer2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xC397F748&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Lowrider&lt;br /&gt;
Image:Chino.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Chino&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x14D69010&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Gotten Gains Part 2&lt;br /&gt;
Image:Chino2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Chino2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xAED64A63&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Lowrider&lt;br /&gt;
Image:Dominator.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Dominator&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x04CE68AC&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&lt;br /&gt;
Image:Dominator2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Dominator2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xC96B73D9&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Upgrade Console to PC&lt;br /&gt;
Image:Dukes.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Dukes&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x2B26F456&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Upgrade Console to PC&lt;br /&gt;
Image:Dukes2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Dukes2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xEC8F7094&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Upgrade Console to PC&lt;br /&gt;
Image:Faction.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Faction&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x81A9CDDF&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Lowrider&lt;br /&gt;
Image:Faction2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Faction2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x95466BDB&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Lowrider&lt;br /&gt;
Image:Faction3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Faction3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x866BCE26&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&lt;br /&gt;
Image:Gauntlet.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Gauntlet&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x94B395C5&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&lt;br /&gt;
Image:Gauntlet2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Gauntlet2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x14D22159&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Upgrade Console to PC&lt;br /&gt;
Image:Hotknife.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Hotknife&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x0239E390&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&lt;br /&gt;
Image:Lurcher.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Lurcher&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x7B47A6A7&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Halloween&lt;br /&gt;
Image:Moonbeam.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Moonbeam&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x1F52A43F&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Lowrider&lt;br /&gt;
Image:Moonbeam2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Moonbeam2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x710A2B9B&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Lowrider&lt;br /&gt;
Image:Nightshade.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Nightshade&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x8C2BD0DC&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Executives and other Criminals&lt;br /&gt;
Image:Phoenix.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Phoenix&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x831A21D5&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&lt;br /&gt;
Image:Picador.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Picador&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x59E0FBF3&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&lt;br /&gt;
Image:RatLoader.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; RatLoader&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xD83C13CE&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&lt;br /&gt;
Image:RatLoader2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; RatLoader2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xDCE1D9F7&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Festive Surprise&lt;br /&gt;
Image:Ruiner.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Ruiner&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xF26CEFF9&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&lt;br /&gt;
Image:ruiner2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Ruiner2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x381E10BD&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Import / Export&lt;br /&gt;
Image:SabreGT.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; SabreGT&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x9B909C94&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&lt;br /&gt;
Image:SabreGT2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; SabreGT2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x0D4EA603&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&lt;br /&gt;
Image:Sadler2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Sadler2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x2BC345D1&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&lt;br /&gt;
Image:SlamVan.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; SlamVan&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x2B7F9DE3&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Festive Surprise&lt;br /&gt;
Image:SlamVan2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; SlamVan2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x31ADBBFC&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Heists&lt;br /&gt;
Image:SlamVan3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; SlamVan3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x42BC5E19&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&lt;br /&gt;
Image:Stalion.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Stalion&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x72A4C31E&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Upgrade Console to PC&lt;br /&gt;
Image:Stalion2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Stalion2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xE80F67EE&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Upgrade Console to PC&lt;br /&gt;
Image:Tampa.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Tampa&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x39F9C898&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; The Valentine&#039;s Day2&lt;br /&gt;
Image:Tampa3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Tampa3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xB7D9F7F1&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Gunrunning&lt;br /&gt;
Image:Vigero.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Vigero&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xCEC6B9B7&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&lt;br /&gt;
Image:Virgo.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Virgo&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xE2504942&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Gotten Gains Part 1&lt;br /&gt;
Image:Virgo2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Virgo2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xCA62927A&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&lt;br /&gt;
Image:Virgo3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Virgo3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x00FDFFB0&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&lt;br /&gt;
Image:Voodoo.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Voodoo&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x779B4F2D&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Lowrider&lt;br /&gt;
Image:Voodoo2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Voodoo2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x1F3766E3&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
==Off-Road==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:BfInjection.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; BfInjection&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x432AA566&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Off-Road&lt;br /&gt;
Image:Bifta.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Bifta&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xEB298297&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Off-Road&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Beach Bum&lt;br /&gt;
Image:Blazer.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Blazer&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x8125BCF9&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Off-Road&lt;br /&gt;
Image:Blazer2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Blazer2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xFD231729&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Off-Road&lt;br /&gt;
Image:Blazer3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Blazer3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xB44F0582&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Off-Road&lt;br /&gt;
Image:blazer5.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Blazer5&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xA1355F67&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Off-Road&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Import / Export&lt;br /&gt;
Image:Bodhi2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Bodhi2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xAA699BB6&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Off-Road&lt;br /&gt;
Image:Brawler.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Brawler&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xA7CE1BC5&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Off-Road&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Gotten Gains Part 2&lt;br /&gt;
Image:DLoader.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; DLoader&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x698521E3&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Off-Road&lt;br /&gt;
Image:Dune.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Dune&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x9CF21E0F&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Off-Road&lt;br /&gt;
Image:Dune2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Dune2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x1FD824AF&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Off-Road&lt;br /&gt;
Image:dune3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Dune3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x711D4738&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Off-Road&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Gunrunning&lt;br /&gt;
Image:dune4.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Dune4&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xCEB28249&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Off-Road&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Import / Export&lt;br /&gt;
Image:dune5.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Dune5&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xCEB28249&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Off-Road&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Import / Export&lt;br /&gt;
Image:Insurgent.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Insurgent&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x9114EADA&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Off-Road&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Heists&lt;br /&gt;
Image:Insurgent2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Insurgent2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x7B7E56F0&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Off-Road&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Heists&lt;br /&gt;
Image:Insurgent3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Insurgent3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x8D4B7A8A&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Off-Road&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Gunrunning&lt;br /&gt;
Image:Kalahari.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Kalahari&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x05852838&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Off-Road&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Beach Bum&lt;br /&gt;
Image:Lguard.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Lguard&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x1BF8D381&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Off-Road&lt;br /&gt;
Image:Marshall.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Marshall&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x49863E9C&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Off-Road&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Upgrade Console to PC&lt;br /&gt;
Image:Mesa.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Mesa&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x36848602&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Off-Road&lt;br /&gt;
Image:Mesa2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Mesa2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xD36A4B44&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Off-Road&lt;br /&gt;
Image:Mesa3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Mesa3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x84F42E51&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Off-Road&lt;br /&gt;
Image:Monster.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Monster&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xCD93A7DB&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Off-Road&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Independence Day&lt;br /&gt;
Image:Nightshark.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Nightshark&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x19DD9ED1&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Off-Road&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Gunrunning&lt;br /&gt;
Image:RancherXL.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; RancherXL&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x6210CBB0&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Off-Road&lt;br /&gt;
Image:RancherXL2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; RancherXL2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x7341576B&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Off-Road&lt;br /&gt;
Image:Rebel.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Rebel&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xB802DD46&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Off-Road&lt;br /&gt;
Image:Rebel2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Rebel2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x8612B64B&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Off-Road&lt;br /&gt;
Image:Sandking.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Sandking&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xB9210FD0&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Off-Road&lt;br /&gt;
Image:Sandking2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Sandking2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x3AF8C345&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Off-Road&lt;br /&gt;
Image:Technical.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Technical&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x83051506&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Off-Road&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Heists&lt;br /&gt;
Image:technical2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Technical2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x4662BCBB&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Off-Road&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Import / Export&lt;br /&gt;
Image:Technical3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Technical3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x50D4D19F&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Off-Road&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Gunrunning&lt;br /&gt;
Image:TrophyTruck.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; TrophyTruck&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x0612F4B6&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Off-Road&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Cunning Stunts&lt;br /&gt;
Image:TrophyTruck2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; TrophyTruck2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xD876DBE2&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Off-Road&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Cunning Stunts&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
==Planes==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Besra.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Besra&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x6CBD1D6D&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Planes&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; The San Andreas Flight School&lt;br /&gt;
Image:Blimp.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Blimp&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xF7004C86&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Planes&lt;br /&gt;
Image:Blimp2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Blimp2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xDB6B4924&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Planes&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Upgrade Console to PC&lt;br /&gt;
Image:CargoPlane.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; CargoPlane&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x15F27762&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Planes&lt;br /&gt;
Image:Cuban800.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Cuban800&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xD9927FE3&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Planes&lt;br /&gt;
Image:Dodo.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Dodo&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xCA495705&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Planes&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Upgrade Console to PC&lt;br /&gt;
Image:Duster.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Duster&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x39D6779E&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Planes&lt;br /&gt;
Image:Hydra.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Hydra&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x39D6E83F&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Planes&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Heists&lt;br /&gt;
Image:Jet.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Jet&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x3F119114&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Planes&lt;br /&gt;
Image:Lazer.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Lazer&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xB39B0AE6&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Planes&lt;br /&gt;
Image:Luxor.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Luxor&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x250B0C5E&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Planes&lt;br /&gt;
Image:Luxor2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Luxor2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xB79F589E&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Planes&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Gotten Gains Part 1&lt;br /&gt;
Image:Mammatus.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Mammatus&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x97E55D11&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Planes&lt;br /&gt;
Image:Miljet.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Miljet&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x09D80F93&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Planes&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; The San Andreas Flight School&lt;br /&gt;
Image:Nimbus.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Nimbus&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xB2CF7250&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Planes&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Further Adventures in Finance and Felony&lt;br /&gt;
Image:Shamal.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Shamal&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xB79C1BF5&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Planes&lt;br /&gt;
Image:Stunt.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Stunt&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x81794C70&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Planes&lt;br /&gt;
Image:Titan.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Titan&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x761E2AD3&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Planes&lt;br /&gt;
Image:Velum.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Velum&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x9C429B6A&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Planes&lt;br /&gt;
Image:Velum2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Velum2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x403820E8&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Planes&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Heists&lt;br /&gt;
Image:Vestra.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Vestra&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x4FF77E37&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Planes&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; The Business&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
==SUVs==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:BJXL.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; BJXL&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x32B29A4B&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; SUVs&lt;br /&gt;
Image:Baller.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Baller&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xCFCA3668&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; SUVs&lt;br /&gt;
Image:Baller2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Baller2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x08852855&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; SUVs&lt;br /&gt;
Image:Baller3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Baller3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x6FF0F727&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; SUVs&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Executives and other Criminals&lt;br /&gt;
Image:Baller4.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Baller4&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x25CBE2E2&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; SUVs&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Executives and other Criminals&lt;br /&gt;
Image:Baller5.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Baller5&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x1C09CF5E&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; SUVs&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Executives and other Criminals&lt;br /&gt;
Image:Baller6.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Baller6&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x27B4E6B0&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; SUVs&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Executives and other Criminals&lt;br /&gt;
Image:Cavalcade.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Cavalcade&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x779F23AA&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; SUVs&lt;br /&gt;
Image:Cavalcade2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Cavalcade2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xD0EB2BE5&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; SUVs&lt;br /&gt;
Image:Contender.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Contender&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x28B67ACA&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; SUVs&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Cunning Stunts&lt;br /&gt;
Image:Dubsta.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Dubsta&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x462FE277&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; SUVs&lt;br /&gt;
Image:Dubsta2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Dubsta2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xE882E5F6&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; SUVs&lt;br /&gt;
Image:Dubsta3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Dubsta3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xB6410173&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; SUVs&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; I&#039;m Not a Hipster&lt;br /&gt;
Image:FQ2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; FQ2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xBC32A33B&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; SUVs&lt;br /&gt;
Image:Granger.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Granger&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x9628879C&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; SUVs&lt;br /&gt;
Image:Gresley.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Gresley&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xA3FC0F4D&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; SUVs&lt;br /&gt;
Image:Habanero.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Habanero&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x34B7390F&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; SUVs&lt;br /&gt;
Image:Huntley.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Huntley&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x1D06D681&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; SUVs&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; The High Life&lt;br /&gt;
Image:Landstalker.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Landstalker&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x4BA4E8DC&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; SUVs&lt;br /&gt;
Image:Patriot.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Patriot&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xCFCFEB3B&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; SUVs&lt;br /&gt;
Image:Radi.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Radi&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x9D96B45B&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; SUVs&lt;br /&gt;
Image:Rocoto.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Rocoto&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x7F5C91F1&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; SUVs&lt;br /&gt;
Image:Seminole.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Seminole&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x48CECED3&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; SUVs&lt;br /&gt;
Image:Serrano.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Serrano&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x4FB1A214&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; SUVs&lt;br /&gt;
Image:XLS.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; XLS&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x47BBCF2E&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; SUVs&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Further Adventures in Finance and Felony&lt;br /&gt;
Image:XLS2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; XLS2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xE6401328&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; SUVs&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Further Adventures in Finance and Felony&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
==Sedans==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Asea.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Asea&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x94204D89&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sedans&lt;br /&gt;
Image:Asea2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Asea2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x9441D8D5&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sedans&lt;br /&gt;
Image:Asterope.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Asterope&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x8E9254FB&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sedans&lt;br /&gt;
Image:Cog55.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Cog55&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x360A438E&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sedans&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Executives and other Criminals&lt;br /&gt;
Image:Cog552.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Cog552&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x29FCD3E4&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sedans&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Executives and other Criminals&lt;br /&gt;
Image:Cognoscenti.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Cognoscenti&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x86FE0B60&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sedans&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Executives and other Criminals&lt;br /&gt;
Image:Cognoscenti2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Cognoscenti2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xDBF2D57A&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sedans&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Executives and other Criminals&lt;br /&gt;
Image:Emperor.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Emperor&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xD7278283&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sedans&lt;br /&gt;
Image:Emperor2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Emperor2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x8FC3AADC&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sedans&lt;br /&gt;
Image:Emperor3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Emperor3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xB5FCF74E&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sedans&lt;br /&gt;
Image:Fugitive.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Fugitive&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x71CB2FFB&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sedans&lt;br /&gt;
Image:Glendale.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Glendale&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x047A6BC1&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sedans&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; I&#039;m Not a Hipster&lt;br /&gt;
Image:Ingot.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Ingot&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xB3206692&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sedans&lt;br /&gt;
Image:Intruder.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Intruder&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x34DD8AA1&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sedans&lt;br /&gt;
Image:Limo2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Limo2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xF92AEC4D&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sedans&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Executives and other Criminals&lt;br /&gt;
Image:Premier.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Premier&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x8FB66F9B&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sedans&lt;br /&gt;
Image:Primo.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Primo&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xBB6B404F&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sedans&lt;br /&gt;
Image:Primo2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Primo2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x86618EDA&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sedans&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Lowrider&lt;br /&gt;
Image:Regina.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Regina&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xFF22D208&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sedans&lt;br /&gt;
Image:Romero.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Romero&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x2560B2FC&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sedans&lt;br /&gt;
Image:Stanier.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Stanier&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xA7EDE74D&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sedans&lt;br /&gt;
Image:Stratum.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Stratum&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x66B4FC45&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sedans&lt;br /&gt;
Image:Stretch.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Stretch&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x8B13F083&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sedans&lt;br /&gt;
Image:Surge.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Surge&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x8F0E3594&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sedans&lt;br /&gt;
Image:Tailgater.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Tailgater&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xC3DDFDCE&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sedans&lt;br /&gt;
Image:Warrener.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Warrener&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x51D83328&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sedans&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; I&#039;m Not a Hipster&lt;br /&gt;
Image:Washington.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Washington&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x69F06B57&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sedans&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
==Service==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Airbus.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Airbus&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x4C80EB0E&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Service&lt;br /&gt;
Image:Brickade.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Brickade&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xEDC6F847&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Service&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Further Adventures in Finance and Felony&lt;br /&gt;
Image:Bus.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Bus&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xD577C962&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Service&lt;br /&gt;
Image:Coach.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Coach&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x84718D34&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Service&lt;br /&gt;
Image:1Rallytruck.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Rallytruck&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x829A3C44&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Service&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Cunning Stunts&lt;br /&gt;
Image:RentalBus.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; RentalBus&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xBE819C63&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Service&lt;br /&gt;
Image:Taxi.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Taxi&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xC703DB5F&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Service&lt;br /&gt;
Image:Tourbus.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Tourbus&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x73B1C3CB&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Service&lt;br /&gt;
Image:Trash.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Trash&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x72435A19&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Service&lt;br /&gt;
Image:Trash2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Trash2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xB527915C&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Service&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Heists&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
==Sports==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Alpha.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Alpha&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x2DB8D1AA&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; The Business&lt;br /&gt;
Image:Banshee.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Banshee&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xC1E908D2&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&lt;br /&gt;
Image:Banshee2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Banshee2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x25C5AF13&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Drop Zone&lt;br /&gt;
Image:Banshee2&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; 633712403&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&lt;br /&gt;
Image:BestiaGTS.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; BestiaGTS&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x4BFCF28B&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Further Adventures in Finance and Felony&lt;br /&gt;
Image:Buffalo.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Buffalo&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xEDD516C6&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&lt;br /&gt;
Image:Buffalo2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Buffalo2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x2BEC3CBE&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&lt;br /&gt;
Image:Buffalo3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Buffalo3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x0E2C013E&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Upgrade Console to PC&lt;br /&gt;
Image:Carbonizzare.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Carbonizzare&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x7B8AB45F&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&lt;br /&gt;
Image:Comet2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Comet2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xC1AE4D16&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&lt;br /&gt;
Image:comet3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Comet3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x877358AD&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Import / Export&lt;br /&gt;
Image:Coquette.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Coquette&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x067BC037&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&lt;br /&gt;
Image:elegy.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Elegy&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x0BBA2261&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Import / Export&lt;br /&gt;
Image:Elegy2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Elegy2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xDE3D9D22&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&lt;br /&gt;
Image:Feltzer2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Feltzer2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x8911B9F5&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&lt;br /&gt;
Image:Feltzer3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Feltzer3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xA29D6D10&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Gotten Gains Part 1&lt;br /&gt;
Image:Furoregt.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Furoregt&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xBF1691E0&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Last Team Standing&lt;br /&gt;
Image:Fusilade.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Fusilade&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x1DC0BA53&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&lt;br /&gt;
Image:Futo.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Futo&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x7836CE2F&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&lt;br /&gt;
Image:Infernus2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Infernus2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xAC33179C&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Cunning Stunts: Special Vehicle Circuit&lt;br /&gt;
Image:Jester.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Jester&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xB2A716A3&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; The Business&lt;br /&gt;
Image:Jester2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Jester2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xBE0E6126&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Festive Surprise&lt;br /&gt;
Image:Khamelion.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Khamelion&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x206D1B68&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&lt;br /&gt;
Image:Kuruma.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Kuruma&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xAE2BFE94&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Heists&lt;br /&gt;
Image:Kuruma2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Kuruma2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x187D938D&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Heists&lt;br /&gt;
Image:Lynx.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Lynx&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x1CBDC10B&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Cunning Stunts&lt;br /&gt;
Image:Massacro.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Massacro&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xF77ADE32&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; The High Life&lt;br /&gt;
Image:Massacro2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Massacro2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xDA5819A3&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Festive Surprise&lt;br /&gt;
Image:Ninef.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Ninef&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x3D8FA25C&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&lt;br /&gt;
Image:Ninef2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Ninef2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xA8E38B01&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&lt;br /&gt;
Image:Omnis.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Omnis&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xD1AD4937&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Cunning Stunts&lt;br /&gt;
Image:Penumbra.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Penumbra&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xE9805550&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&lt;br /&gt;
Image:RapidGT.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; RapidGT&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x8CB29A14&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&lt;br /&gt;
Image:RapidGT2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; RapidGT2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x679450AF&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&lt;br /&gt;
Image:Raptor.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Raptor&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xD7C56D39&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Bikers&lt;br /&gt;
Image:Ruston.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Ruston&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x2AE524A8&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Cunning Stunts: Special Vehicle Circuit&lt;br /&gt;
Image:Schafter2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Schafter2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xB52B5113&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&lt;br /&gt;
Image:Schafter3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Schafter3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xA774B5A6&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Executives and other Criminals&lt;br /&gt;
Image:Schafter4.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Schafter4&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x58CF185C&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Executives and other Criminals&lt;br /&gt;
Image:Schafter5.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Schafter5&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xCB0E7CD9&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Executives and other Criminals&lt;br /&gt;
Image:Schafter6.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Schafter6&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x72934BE4&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Executives and other Criminals&lt;br /&gt;
Image:Schwarzer.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Schwarzer&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xD37B7976&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&lt;br /&gt;
Image:Seven70.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Seven70&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x97398A4B&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Further Adventures in Finance and Felony&lt;br /&gt;
Image:specter.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Specter&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x706E2B40&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Import / Export&lt;br /&gt;
Image:specter2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Specter2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x400F5147&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Import / Export&lt;br /&gt;
Image:Sultan.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Sultan&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x39DA2754&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&lt;br /&gt;
Image:Surano.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Surano&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x16E478C1&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&lt;br /&gt;
Image:Tampa2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Tampa2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xC0240885&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Cunning Stunts&lt;br /&gt;
Image:Tropos.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Tropos&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x707E63A4&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Cunning Stunts&lt;br /&gt;
Image:Verlierer2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Verlierer2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x41B77FA4&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Executives and other Criminals&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Sports Classic==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Ardent.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Ardent&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x097E5533&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports Classic&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Gunrunning&lt;br /&gt;
Image:BType.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; BType&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x06FF6914&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports Classics&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; The Valentine Day Massacre&lt;br /&gt;
Image:BType2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; BType2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xCE6B35A4&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports Classics&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Halloween&lt;br /&gt;
Image:BType3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; BType3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xDC19D101&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports Classics&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; The Valentine&#039;s Day2&lt;br /&gt;
Image:Casco.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Casco&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x3822BDFE&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports Classics&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Heists&lt;br /&gt;
Image:Cheetah2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Cheetah2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x0D4E5F4D&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports Classic&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Gunrunning&lt;br /&gt;
Image:Coquette2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Coquette2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x3C4E2113&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports Classics&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; The San Andreas Flight School&lt;br /&gt;
Image:Coquette3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Coquette3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x2EC385FE&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports Classics&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Gotten Gains Part 2&lt;br /&gt;
Image:JB700.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; JB700&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x3EAB5555&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports Classics&lt;br /&gt;
Image:Mamba.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Mamba&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x9CFFFC56&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports Classics&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Executives and other Criminals&lt;br /&gt;
Image:Manana.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Manana&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x81634188&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports Classics&lt;br /&gt;
Image:Monroe.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Monroe&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xE62B361B&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports Classics&lt;br /&gt;
Image:Peyote.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Peyote&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x6D19CCBC&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports Classics&lt;br /&gt;
Image:Pigalle.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Pigalle&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x404B6381&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports Classic&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; I&#039;m Not a Hipster&lt;br /&gt;
Image:Stinger.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Stinger&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x5C23AF9B&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports Classics&lt;br /&gt;
Image:StingerGT.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; StingerGT&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x82E499FA&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports Classics&lt;br /&gt;
Image:Torero.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Torero&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x59A9E570&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports Classic&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Gunrunning&lt;br /&gt;
Image:Tornado.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Tornado&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x1BB290BC&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports Classics&lt;br /&gt;
Image:Tornado2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Tornado2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x5B42A5C4&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports Classics&lt;br /&gt;
Image:Tornado3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Tornado3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x690A4153&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports Classics&lt;br /&gt;
Image:Tornado4.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Tornado4&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x86CF7CDD&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports Classics&lt;br /&gt;
Image:Tornado5.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Tornado5&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x94DA98EF&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports Classics&lt;br /&gt;
Image:Tornado6.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Tornado6&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xA31CB573&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports Classics&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Bikers&lt;br /&gt;
Image:ZType.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; ZType&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x0485FB99&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports Classics&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
==Super==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Adder.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Adder&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xB779A091&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Super&lt;br /&gt;
Image:Bullet.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Bullet&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x9AE6DDA1&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Super&lt;br /&gt;
Image:Cheetah.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Cheetah&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xB1D95DA0&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Super&lt;br /&gt;
Image:EntityXF.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; EntityXF&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xB2FE5CF9&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Super&lt;br /&gt;
Image:FMJ.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; FMJ&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x5502626C&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Super&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Further Adventures in Finance and Felony&lt;br /&gt;
Image:GP1.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; GP1&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x4992196C&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Super&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Cunning Stunts: Special Vehicle Circuit&lt;br /&gt;
Image:Infernus.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Infernus&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x18F25AC7&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Super&lt;br /&gt;
Image:LE7B.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; LE7B&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xB6846A55&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Super&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Cunning Stunts&lt;br /&gt;
Image:nero.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Nero&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x3DA47243&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Super&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Import / Export&lt;br /&gt;
Image:nero2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Nero2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x4131F378&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Super&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Import / Export&lt;br /&gt;
Image:Osiris.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Osiris&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x767164D6&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Super&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Gotten Gains Part 1&lt;br /&gt;
Image:penetrator.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Penetrator&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x9734F3EA&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Super&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Import / Export&lt;br /&gt;
Image:Pfister811.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Pfister811&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x92EF6E04&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Super&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Further Adventures in Finance and Felony&lt;br /&gt;
Image:Prototipo.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Prototipo&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x7E8F677F&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Super&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Further Adventures in Finance and Felony&lt;br /&gt;
Image:Reaper.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Reaper&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x0DF381E5&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Super&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Further Adventures in Finance and Felony&lt;br /&gt;
Image:Sheava.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Sheava&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x30D3F6D8&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Super&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Cunning Stunts&lt;br /&gt;
Image:SultanRS.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; SultanRS&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xEE6024BC&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Super&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Drop Zone&lt;br /&gt;
Image:Superd.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Superd&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x42F2ED16&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Super&lt;br /&gt;
Image:T20.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; T20&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x6322B39A&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Super&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Gotten Gains Part 2&lt;br /&gt;
Image:tempesta.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Tempesta&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x1044926F&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Super&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Import / Export&lt;br /&gt;
Image:Turismo2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Turismo2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xC575DF11&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Super&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Cunning Stunts: Special Vehicle Circuit&lt;br /&gt;
Image:Turismor.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Turismor&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x185484E1&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Super&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; The Business&lt;br /&gt;
Image:Tyrus.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Tyrus&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x7B406EFB&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Super&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Cunning Stunts&lt;br /&gt;
Image:Vacca.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Vacca&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x142E0DC3&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Super&lt;br /&gt;
Image:Vagner.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Vagner&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x7397224C&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Super&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Gunrunning&lt;br /&gt;
Image:Voltic.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Voltic&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x9F4B77BE&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Super&lt;br /&gt;
Image:voltic2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Voltic2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x3AF76F4A&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Super&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Import / Export&lt;br /&gt;
Image:Zentorno.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Zentorno&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xAC5DF515&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Super&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; The High Life&lt;br /&gt;
Image:italiagtb.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Italigtb&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x85E8E76B&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Super&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Import / Export&lt;br /&gt;
Image:italiagtb2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Italigtb2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xE33A477B&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Super&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Import / Export&lt;br /&gt;
Image:XA21.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; XA21&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x36B4A8A9&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Super&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Gunrunning&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trailer==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:ArmyTanker.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; ArmyTanker&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xB8081009&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Trailer&lt;br /&gt;
Image:ArmyTrailer.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; ArmyTrailer&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xA7FF33F5&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Trailer&lt;br /&gt;
Image:ArmyTrailer2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; ArmyTrailer2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x9E6B14D6&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Trailer&lt;br /&gt;
Image:BaleTrailer.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; BaleTrailer&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xE82AE656&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Trailer&lt;br /&gt;
Image:BoatTrailer.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; BoatTrailer&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x1F3D44B5&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Trailer&lt;br /&gt;
Image:CableCar.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; CableCar&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xC6C3242D&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Trailer&lt;br /&gt;
Image:DockTrailer.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; DockTrailer&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x806EFBEE&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Trailer&lt;br /&gt;
Image:GrainTrailer.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; GrainTrailer&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x3CC7F596&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Trailer&lt;br /&gt;
Image:PropTrailer.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; PropTrailer&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x153E1B0A&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Trailer&lt;br /&gt;
Image:RakeTrailer.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; RakeTrailer&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x174CB172&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Trailer&lt;br /&gt;
Image:TR2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; TR2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x7BE032C6&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Trailer&lt;br /&gt;
Image:TR3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; TR3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x6A59902D&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Trailer&lt;br /&gt;
Image:TR4.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; TR4&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x7CAB34D0&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Trailer&lt;br /&gt;
Image:TRFlat.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; TRFlat&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xAF62F6B2&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Trailer&lt;br /&gt;
Image:TVTrailer.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; TVTrailer&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x967620BE&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Trailer&lt;br /&gt;
Image:Tanker.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Tanker&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xD46F4737&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Trailer&lt;br /&gt;
Image:Tanker2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Tanker2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x74998082&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Trailer&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Heists&lt;br /&gt;
Image:TrailerLogs.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; TrailerLogs&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x782A236D&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Trailer&lt;br /&gt;
Image:TrailerSmall.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; TrailerSmall&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x2A72BEAB&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Trailer&lt;br /&gt;
Image:Trailers.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Trailers&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xCBB2BE0E&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Trailer&lt;br /&gt;
Image:Trailers2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Trailers2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xA1DA3C91&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Trailer&lt;br /&gt;
Image:Trailers3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Trailers3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x8548036D&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Trailer&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
==Trains==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Freight.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Freight&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x3D6AAA9B&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Trains&lt;br /&gt;
Image:FreightCar.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; FreightCar&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x0AFD22A6&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Trains&lt;br /&gt;
Image:FreightCont1.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; FreightCont1&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x36DCFF98&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Trains&lt;br /&gt;
Image:FreightCont2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; FreightCont2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x0E512E79&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Trains&lt;br /&gt;
Image:FreightGrain.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; FreightGrain&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x264D9262&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Trains&lt;br /&gt;
Image:FreightTrailer.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; FreightTrailer&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xD1ABB666&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Trains&lt;br /&gt;
Image:TankerCar.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; TankerCar&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x22EDDC30&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Trains&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Utility==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Airtug.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Airtug&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x5D0AAC8F&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Utility&lt;br /&gt;
Image:Caddy.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Caddy&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x44623884&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Utility&lt;br /&gt;
Image:Caddy2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Caddy2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xDFF0594C&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Utility&lt;br /&gt;
Image:Caddy3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Caddy3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xD227BDBB&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Utility&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Gunrunning&lt;br /&gt;
Image:Docktug.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Docktug&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xCB44B1CA&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Utility&lt;br /&gt;
Image:Forklift.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Forklift&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x58E49664&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Utility&lt;br /&gt;
Image:Mower.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Mower&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x6A4BD8F6&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Utility&lt;br /&gt;
Image:Ripley.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Ripley&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xCD935EF9&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Utility&lt;br /&gt;
Image:Sadler.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Sadler&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xDC434E51&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Utility&lt;br /&gt;
Image:Scrap.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Scrap&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x9A9FD3DF&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Utility&lt;br /&gt;
Image:TowTruck.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; TowTruck&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xB12314E0&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Utility&lt;br /&gt;
Image:TowTruck2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; TowTruck2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xE5A2D6C6&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Utility&lt;br /&gt;
Image:Tractor.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Tractor&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x61D6BA8C&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Utility&lt;br /&gt;
Image:Tractor2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Tractor2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x843B73DE&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Utility&lt;br /&gt;
Image:Tractor3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Tractor3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x562A97BD&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Utility&lt;br /&gt;
Image:TrailerLarge.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; TrailerLarge&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x5993F939&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Utility&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Gunrunning&lt;br /&gt;
Image:TrailerS4.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; TrailerS4&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xBE66F5AA&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Utility&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Gunrunning&lt;br /&gt;
Image:UtilityTruck.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; UtilliTruck&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x1ED0A534&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Utility&lt;br /&gt;
Image:UtilityTruck3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; UtilliTruck3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x7F2153DF&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Utility&lt;br /&gt;
Image:UtilliTruck2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; UtilliTruck2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x34E6BF6B&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Utility&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Vans==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Bison.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Bison&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xFEFD644F&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Vans&lt;br /&gt;
Image:Bison2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Bison2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x7B8297C5&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Vans&lt;br /&gt;
Image:Bison3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Bison3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x67B3F020&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Vans&lt;br /&gt;
Image:BobcatXL.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; BobcatXL&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x3FC5D440&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Vans&lt;br /&gt;
Image:Boxville.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Boxville&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x898ECCEA&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Vans&lt;br /&gt;
Image:Boxville2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Boxville2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xF21B33BE&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Vans&lt;br /&gt;
Image:Boxville3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Boxville3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x07405E08&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Vans&lt;br /&gt;
Image:Boxville4.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Boxville4&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x1A79847A&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Vans&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Heists&lt;br /&gt;
Image:boxville5.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Boxville5&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x28AD20E1&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Vans&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Import / Export&lt;br /&gt;
Image:Burrito.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Burrito&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xAFBB2CA4&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Vans&lt;br /&gt;
Image:Burrito2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Burrito2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xC9E8FF76&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Vans&lt;br /&gt;
Image:Burrito3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Burrito3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x98171BD3&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Vans&lt;br /&gt;
Image:Burrito4.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Burrito4&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x353B561D&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Vans&lt;br /&gt;
Image:Burrito5.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Burrito5&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x437CF2A0&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Vans&lt;br /&gt;
Image:Camper.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Camper&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x6FD95F68&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Vans&lt;br /&gt;
Image:GBurrito.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; GBurrito&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x97FA4F36&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Vans&lt;br /&gt;
Image:GBurrito2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; GBurrito2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x11AA0E14&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Vans&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Heists&lt;br /&gt;
Image:Journey.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Journey&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xF8D48E7A&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Vans&lt;br /&gt;
Image:Minivan.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Minivan&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xED7EADA4&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Vans&lt;br /&gt;
Image:Minivan2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Minivan2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xBCDE91F0&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Vans&lt;br /&gt;
Image:Paradise.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Paradise&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x58B3979C&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Vans&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Beach Bum&lt;br /&gt;
Image:Pony.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Pony&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xF8DE29A8&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Vans&lt;br /&gt;
Image:Pony2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Pony2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x38408341&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Vans&lt;br /&gt;
Image:Rumpo.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Rumpo&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x4543B74D&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Vans&lt;br /&gt;
Image:Rumpo2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Rumpo2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x961AFEF7&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Vans&lt;br /&gt;
Image:Rumpo3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Rumpo3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x57F682AF&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Vans&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Further Adventures in Finance and Felony&lt;br /&gt;
Image:Speedo.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Speedo&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xCFB3870C&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Vans&lt;br /&gt;
Image:Speedo2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Speedo2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x2B6DC64A&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Vans&lt;br /&gt;
Image:Surfer.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Surfer&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x29B0DA97&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Vans&lt;br /&gt;
Image:Surfer2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Surfer2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xB1D80E06&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Vans&lt;br /&gt;
Image:Taco.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Taco&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x744CA80D&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Vans&lt;br /&gt;
Image:Youga.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Youga&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x03E5F6B8&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Vans&lt;br /&gt;
Image:Youga2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Youga2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x3D29CD2B&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Vans&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Bikers&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Useful snippet ==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot;&amp;gt;&lt;br /&gt;
vehicleHashes = {&lt;br /&gt;
    adder: -1216765807,&lt;br /&gt;
    airbus: 1283517198,&lt;br /&gt;
    airtug: 1560980623,&lt;br /&gt;
    akuma: 1672195559,&lt;br /&gt;
    alpha: 767087018,&lt;br /&gt;
    ambulance: 1171614426,&lt;br /&gt;
    annihilator: 837858166,&lt;br /&gt;
    armytanker: -1207431159,&lt;br /&gt;
    armytrailer2: -1637149482,&lt;br /&gt;
    armytrailer: -1476447243,&lt;br /&gt;
    asea2: -1807623979,&lt;br /&gt;
    asea: -1809822327,&lt;br /&gt;
    asterope: -1903012613,&lt;br /&gt;
    autarch: 3981782132,&lt;br /&gt;
    avenger2: 408970549,&lt;br /&gt;
    avenger: 2176659152,&lt;br /&gt;
    bagger: -2140431165,&lt;br /&gt;
    baletrailer: -399841706,&lt;br /&gt;
    baller2: 142944341,&lt;br /&gt;
    baller: -808831384,&lt;br /&gt;
    banshee: -1041692462,&lt;br /&gt;
    barracks2: 1074326203,&lt;br /&gt;
    barracks3: 630371791,&lt;br /&gt;
    barracks: -823509173,&lt;br /&gt;
    barrage: 4081974053,&lt;br /&gt;
    bati2: -891462355,&lt;br /&gt;
    bati: -114291515,&lt;br /&gt;
    benson: 2053223216,&lt;br /&gt;
    besra: 1824333165,&lt;br /&gt;
    bfinjection: 1126868326,&lt;br /&gt;
    biff: 850991848,&lt;br /&gt;
    bifta: -349601129,&lt;br /&gt;
    bison2: 2072156101,&lt;br /&gt;
    bison3: 1739845664,&lt;br /&gt;
    bison: -16948145,&lt;br /&gt;
    bjxl: 850565707,&lt;br /&gt;
    blade: -1205801634,&lt;br /&gt;
    blazer2: -48031959,&lt;br /&gt;
    blazer3: -1269889662,&lt;br /&gt;
    blazer: -2128233223,&lt;br /&gt;
    blimp2: -613725916,&lt;br /&gt;
    blimp: -150975354,&lt;br /&gt;
    blista2: 1039032026,&lt;br /&gt;
    blista3: -591651781,&lt;br /&gt;
    blista: -344943009,&lt;br /&gt;
    bmx: 1131912276,&lt;br /&gt;
    boattrailer: 524108981,&lt;br /&gt;
    bobcatxl: 1069929536,&lt;br /&gt;
    bodhi2: -1435919434,&lt;br /&gt;
    bombushka: -32878452,&lt;br /&gt;
    boxville2: -233098306,&lt;br /&gt;
    boxville3: 121658888,&lt;br /&gt;
    boxville4: 444171386,&lt;br /&gt;
    boxville: -1987130134,&lt;br /&gt;
    brawler: -1479664699,&lt;br /&gt;
    brickade: -305727417,&lt;br /&gt;
    btype: 117401876,&lt;br /&gt;
    buccaneer: -682211828,&lt;br /&gt;
    buffalo2: 736902334,&lt;br /&gt;
    buffalo3: 237764926,&lt;br /&gt;
    buffalo: -304802106,&lt;br /&gt;
    bulldozer: 1886712733,&lt;br /&gt;
    bullet: -1696146015,&lt;br /&gt;
    burrito2: -907477130,&lt;br /&gt;
    burrito3: -1743316013,&lt;br /&gt;
    burrito4: 893081117,&lt;br /&gt;
    burrito5: 1132262048,&lt;br /&gt;
    burrito: -1346687836,&lt;br /&gt;
    bus: -713569950,&lt;br /&gt;
    buzzard2: 745926877,&lt;br /&gt;
    buzzard: 788747387,&lt;br /&gt;
    cablecar: -960289747,&lt;br /&gt;
    caddy2: -537896628,&lt;br /&gt;
    caddy: 1147287684,&lt;br /&gt;
    camper: 1876516712,&lt;br /&gt;
    carbonizzare: 2072687711,&lt;br /&gt;
    carbonrs: 11251904,&lt;br /&gt;
    cargobob2: 1621617168,&lt;br /&gt;
    cargobob3: 1394036463,&lt;br /&gt;
    cargobob: -50547061,&lt;br /&gt;
    cargoplane: 368211810,&lt;br /&gt;
    casco: 941800958,&lt;br /&gt;
    cavalcade2: -789894171,&lt;br /&gt;
    cavalcade: 2006918058,&lt;br /&gt;
    cheetah2: 223240013,&lt;br /&gt;
    cheetah: -1311154784,&lt;br /&gt;
    chernobog: 3602674979,&lt;br /&gt;
    chino2: -1361687965,&lt;br /&gt;
    chino: 349605904,&lt;br /&gt;
    cliffhanger: 390201602,&lt;br /&gt;
    coach: -2072933068,&lt;br /&gt;
    cogcabrio: 330661258,&lt;br /&gt;
    cognoscenti2: -604842630,&lt;br /&gt;
    cognoscenti: -2030171296,&lt;br /&gt;
    comet2: -1045541610,&lt;br /&gt;
    comet3: -2022483795,&lt;br /&gt;
    comet4: 1561920505,&lt;br /&gt;
    comet5: 661493923,&lt;br /&gt;
    contender: 683047626,&lt;br /&gt;
    coquette2: 1011753235,&lt;br /&gt;
    coquette3: 784565758,&lt;br /&gt;
    coquette: 108773431,&lt;br /&gt;
    cruiser: 448402357,&lt;br /&gt;
    crusader: 321739290,&lt;br /&gt;
    cuban800: -644710429,&lt;br /&gt;
    cutter: -1006919392,&lt;br /&gt;
    daemon: 2006142190,&lt;br /&gt;
    deluxo: 1483171323,&lt;br /&gt;
    dilettante2: 1682114128,&lt;br /&gt;
    dilettante: -1130810103,&lt;br /&gt;
    dinghy2: 276773164,&lt;br /&gt;
    dinghy3: 509498602,&lt;br /&gt;
    dinghy4: 867467158,&lt;br /&gt;
    dinghy: 1033245328,&lt;br /&gt;
    dloader: 1770332643,&lt;br /&gt;
    docktrailer: -2140210194,&lt;br /&gt;
    docktug: -884690486,&lt;br /&gt;
    dodo: -901163259,&lt;br /&gt;
    dominator2: -915704871,&lt;br /&gt;
    dominator: 80636076,&lt;br /&gt;
    double: -1670998136,&lt;br /&gt;
    dubsta2: -394074634,&lt;br /&gt;
    dubsta3: -1237253773,&lt;br /&gt;
    dubsta: 1177543287,&lt;br /&gt;
    dukes2: -326143852,&lt;br /&gt;
    dukes: 723973206,&lt;br /&gt;
    dump: -2130482718,&lt;br /&gt;
    dune2: 534258863,&lt;br /&gt;
    dune: -1661854193,&lt;br /&gt;
    duster: 970356638,&lt;br /&gt;
    elegy2: -566387422,&lt;br /&gt;
    elegy: 196747873,&lt;br /&gt;
    emperor2: -1883002148,&lt;br /&gt;
    emperor3: -1241712818,&lt;br /&gt;
    emperor: -685276541,&lt;br /&gt;
    enduro: 1753414259,&lt;br /&gt;
    entityxf: -1291952903,&lt;br /&gt;
    exemplar: -5153954,&lt;br /&gt;
    f620: -591610296,&lt;br /&gt;
    faggio2: 55628203,&lt;br /&gt;
    faggio3: -1289178744,&lt;br /&gt;
    faggio: -1842748181,&lt;br /&gt;
    fbi2: -1647941228,&lt;br /&gt;
    fbi: 1127131465,&lt;br /&gt;
    felon2: -89291282,&lt;br /&gt;
    felon: -391594584,&lt;br /&gt;
    feltzer2: -1995326987,&lt;br /&gt;
    feltzer3: -1566741232,&lt;br /&gt;
    firetruck: 1938952078,&lt;br /&gt;
    firetruk: 1938952078,&lt;br /&gt;
    fixter: -836512833,&lt;br /&gt;
    flatbed: 1353720154,&lt;br /&gt;
    forklift: 1491375716,&lt;br /&gt;
    fq2: -1137532101,&lt;br /&gt;
    freight: 1030400667,&lt;br /&gt;
    freightcar: 184361638,&lt;br /&gt;
    freightcont1: 920453016,&lt;br /&gt;
    freightcont2: 240201337,&lt;br /&gt;
    freightgrain: 642617954,&lt;br /&gt;
    freighttrailer: -777275802,&lt;br /&gt;
    frogger2: 1949211328,&lt;br /&gt;
    frogger: 744705981,&lt;br /&gt;
    fugitive: 1909141499,&lt;br /&gt;
    furoregt: -1089039904,&lt;br /&gt;
    fusilade: 499169875,&lt;br /&gt;
    futo: 2016857647,&lt;br /&gt;
    gauntlet2: 349315417,&lt;br /&gt;
    gauntlet: -1800170043,&lt;br /&gt;
    gburrito2: 296357396,&lt;br /&gt;
    gburrito: -1745203402,&lt;br /&gt;
    glendale: 75131841,&lt;br /&gt;
    graintrailer: 1019737494,&lt;br /&gt;
    granger: -1775728740,&lt;br /&gt;
    gresley: -1543762099,&lt;br /&gt;
    gt500: 2215179066,&lt;br /&gt;
    guardian: -2107990196,&lt;br /&gt;
    habanero: 884422927,&lt;br /&gt;
    hakuchou: 1265391242,&lt;br /&gt;
    handler: 444583674,&lt;br /&gt;
    hauler: 1518533038,&lt;br /&gt;
    havok: -1984275979,&lt;br /&gt;
    hermes: 15219735,&lt;br /&gt;
    hexer: 301427732,&lt;br /&gt;
    hotknife: 37348240,&lt;br /&gt;
    huntley: 486987393,&lt;br /&gt;
    hustler: 600450546,&lt;br /&gt;
    hydra: 970385471,&lt;br /&gt;
    infernus2: -1405937764,&lt;br /&gt;
    infernus: 418536135,&lt;br /&gt;
    ingot: -1289722222,&lt;br /&gt;
    innovation: -159126838,&lt;br /&gt;
    insurgent2: 2071877360,&lt;br /&gt;
    insurgent: -1860900134,&lt;br /&gt;
    intruder: 886934177,&lt;br /&gt;
    issi2: -1177863319,&lt;br /&gt;
    jackal: -624529134,&lt;br /&gt;
    jb700: 1051415893,&lt;br /&gt;
    jester2: -1106353882,&lt;br /&gt;
    jester: -1297672541,&lt;br /&gt;
    jet: 1058115860,&lt;br /&gt;
    jetmax: 861409633,&lt;br /&gt;
    journey: -120287622,&lt;br /&gt;
    kalahari: 92612664,&lt;br /&gt;
    kamacho: 4173521127,&lt;br /&gt;
    khamelion: 544021352,&lt;br /&gt;
    khanjali: 2859440138,&lt;br /&gt;
    kuruma2: 410882957,&lt;br /&gt;
    kuruma: -1372848492,&lt;br /&gt;
    landstalker: 1269098716,&lt;br /&gt;
    lazer: -1281684762,&lt;br /&gt;
    lectro: 640818791,&lt;br /&gt;
    lguard: 469291905,&lt;br /&gt;
    luxor2: -1214293858,&lt;br /&gt;
    luxor: 621481054,&lt;br /&gt;
    mammatus: -1746576111,&lt;br /&gt;
    manana: -2124201592,&lt;br /&gt;
    manchez: -1523428744,&lt;br /&gt;
    marquis: -1043459709,&lt;br /&gt;
    marshall: 1233534620,&lt;br /&gt;
    massacro2: -631760477,&lt;br /&gt;
    massacro: -142942670,&lt;br /&gt;
    maverick: -1660661558,&lt;br /&gt;
    mesa2: -748008636,&lt;br /&gt;
    mesa3: -2064372143,&lt;br /&gt;
    mesa: 914654722,&lt;br /&gt;
    metrotrain: 868868440,&lt;br /&gt;
    miljet: 165154707,&lt;br /&gt;
    minivan: -310465116,&lt;br /&gt;
    mixer2: 475220373,&lt;br /&gt;
    mixer: -784816453,&lt;br /&gt;
    monroe: -433375717,&lt;br /&gt;
    monster: -845961253,&lt;br /&gt;
    mower: 1783355638,&lt;br /&gt;
    mule2: -1050465301,&lt;br /&gt;
    mule3: -2052737935,&lt;br /&gt;
    mule: 904750859,&lt;br /&gt;
    nemesis: -634879114,&lt;br /&gt;
    neon: 2445973230,&lt;br /&gt;
    ninef2: -1461482751,&lt;br /&gt;
    ninef: 1032823388,&lt;br /&gt;
    oppressor: 884483972,&lt;br /&gt;
    oracle2: -511601230,&lt;br /&gt;
    oracle: 1348744438,&lt;br /&gt;
    osiris: 1987142870,&lt;br /&gt;
    packer: 569305213,&lt;br /&gt;
    panto: -431692672,&lt;br /&gt;
    paradise: 1488164764,&lt;br /&gt;
    pariah: 867799010,&lt;br /&gt;
    patriot: -808457413,&lt;br /&gt;
    pbus: -2007026063,&lt;br /&gt;
    pcj: -909201658,&lt;br /&gt;
    penumbra: -377465520,&lt;br /&gt;
    peyote: 1830407356,&lt;br /&gt;
    phantom: -2137348917,&lt;br /&gt;
    phoenix: -2095439403,&lt;br /&gt;
    picador: 1507916787,&lt;br /&gt;
    pigalle: 1078682497,&lt;br /&gt;
    police2: -1627000575,&lt;br /&gt;
    police3: 1912215274,&lt;br /&gt;
    police4: -1973172295,&lt;br /&gt;
    police: 2046537925,&lt;br /&gt;
    policeb: -34623805,&lt;br /&gt;
    policeold1: -1536924937,&lt;br /&gt;
    policeold2: -1779120616,&lt;br /&gt;
    policet: 456714581,&lt;br /&gt;
    polmav: 353883353,&lt;br /&gt;
    pony2: 943752001,&lt;br /&gt;
    pony: -119658072,&lt;br /&gt;
    pounder: 2112052861,&lt;br /&gt;
    prairie: -1450650718,&lt;br /&gt;
    pranger: 741586030,&lt;br /&gt;
    predator: -488123221,&lt;br /&gt;
    premier: -1883869285,&lt;br /&gt;
    primo: -1150599089,&lt;br /&gt;
    proptrailer: 356391690,&lt;br /&gt;
    prototipo: 2123327359,&lt;br /&gt;
    radi: -1651067813,&lt;br /&gt;
    raiden: 2765724541,&lt;br /&gt;
    raketrailer: 390902130,&lt;br /&gt;
    rancherxl2: 1933662059,&lt;br /&gt;
    rancherxl: 1645267888,&lt;br /&gt;
    rapidgt2: 1737773231,&lt;br /&gt;
    rapidgt: -1934452204,&lt;br /&gt;
    ratbike: 1873600305,&lt;br /&gt;
    ratloader2: -589178377,&lt;br /&gt;
    ratloader: -667151410,&lt;br /&gt;
    rebel2: -2045594037,&lt;br /&gt;
    rebel: -1207771834,&lt;br /&gt;
    regina: -14495224,&lt;br /&gt;
    rentalbus: -1098802077,&lt;br /&gt;
    revolter: 3884762073,&lt;br /&gt;
    rhapsody: 841808271,&lt;br /&gt;
    rhino: 782665360,&lt;br /&gt;
    riata: 2762269779,&lt;br /&gt;
    riot2: 2601952180,&lt;br /&gt;
    riot: -1205689942,&lt;br /&gt;
    ripley: -845979911,&lt;br /&gt;
    rocoto: 2136773105,&lt;br /&gt;
    romero: 627094268,&lt;br /&gt;
    rubble: -1705304628,&lt;br /&gt;
    ruffian: -893578776,&lt;br /&gt;
    ruiner2: 941494461,&lt;br /&gt;
    ruiner: -227741703,&lt;br /&gt;
    rumpo2: -1776615689,&lt;br /&gt;
    rumpo3: 1475773103,&lt;br /&gt;
    rumpo: 1162065741,&lt;br /&gt;
    sabregt: -1685021548,&lt;br /&gt;
    sadler2: 734217681,&lt;br /&gt;
    sadler: -599568815,&lt;br /&gt;
    sanchez2: -1453280962,&lt;br /&gt;
    sanchez: 788045382,&lt;br /&gt;
    sandking2: 989381445,&lt;br /&gt;
    sandking: -1189015600,&lt;br /&gt;
    savage: -82626025,&lt;br /&gt;
    savestra: 903794909,&lt;br /&gt;
    sc1: 1352136073,&lt;br /&gt;
    schafter2: -1255452397,&lt;br /&gt;
    schafter3: -1485523546,&lt;br /&gt;
    schafter4: 1489967196,&lt;br /&gt;
    schafter5: -888242983,&lt;br /&gt;
    schafter6: 1922255844,&lt;br /&gt;
    schwarzer: -746882698,&lt;br /&gt;
    scorcher: -186537451,&lt;br /&gt;
    scrap: -1700801569,&lt;br /&gt;
    seashark2: -616331036,&lt;br /&gt;
    seashark: -1030275036,&lt;br /&gt;
    seminole: 1221512915,&lt;br /&gt;
    sentinel2: 873639469,&lt;br /&gt;
    sentinel3: 1104234922,&lt;br /&gt;
    sentinel: 1349725314,&lt;br /&gt;
    serrano: 1337041428,&lt;br /&gt;
    shamal: -1214505995,&lt;br /&gt;
    sheriff2: 1922257928,&lt;br /&gt;
    sheriff: -1683328900,&lt;br /&gt;
    shotaro: -405626514,&lt;br /&gt;
    skylift: 1044954915,&lt;br /&gt;
    slamvan2: 833469436,&lt;br /&gt;
    slamvan: 729783779,&lt;br /&gt;
    sovereign: 743478836,&lt;br /&gt;
    speeder: 231083307,&lt;br /&gt;
    speedo2: 728614474,&lt;br /&gt;
    speedo: -810318068,&lt;br /&gt;
    squalo: 400514754,&lt;br /&gt;
    stalion2: -401643538,&lt;br /&gt;
    stalion: 1923400478,&lt;br /&gt;
    stanier: -1477580979,&lt;br /&gt;
    stinger: 1545842587,&lt;br /&gt;
    stingergt: -2098947590,&lt;br /&gt;
    stockade3: -214455498,&lt;br /&gt;
    stockade: 1747439474,&lt;br /&gt;
    stratum: 1723137093,&lt;br /&gt;
    streiter: 1741861769,&lt;br /&gt;
    stretch: -1961627517,&lt;br /&gt;
    stromberg: 886810209,&lt;br /&gt;
    stunt: -2122757008,&lt;br /&gt;
    submersible2: -1066334226,&lt;br /&gt;
    submersible: 771711535,&lt;br /&gt;
    sultan: 970598228,&lt;br /&gt;
    sultanrs: -295689028,&lt;br /&gt;
    suntrap: -282946103,&lt;br /&gt;
    superd: 1123216662,&lt;br /&gt;
    surano: 384071873,&lt;br /&gt;
    surfer2: -1311240698,&lt;br /&gt;
    surfer: 699456151,&lt;br /&gt;
    surge: -1894894188,&lt;br /&gt;
    swift2: 1075432268,&lt;br /&gt;
    swift: -339587598,&lt;br /&gt;
    t20: 1663218586,&lt;br /&gt;
    taco: 1951180813,&lt;br /&gt;
    tailgater: -1008861746,&lt;br /&gt;
    tampa2: -1071380347,&lt;br /&gt;
    tampa3: -1210451983,&lt;br /&gt;
    tampa: 972671128,&lt;br /&gt;
    tanker2: 1956216962,&lt;br /&gt;
    tanker: -730904777,&lt;br /&gt;
    tankercar: 586013744,&lt;br /&gt;
    taxi: -956048545,&lt;br /&gt;
    technical: -2096818938,&lt;br /&gt;
    thrust: 1836027715,&lt;br /&gt;
    thruster: 1489874736,&lt;br /&gt;
    tiptruck2: -947761570,&lt;br /&gt;
    tiptruck: 48339065,&lt;br /&gt;
    titan: 1981688531,&lt;br /&gt;
    tornado2: 1531094468,&lt;br /&gt;
    tornado3: 1762279763,&lt;br /&gt;
    tornado4: -2033222435,&lt;br /&gt;
    tornado: 464687292,&lt;br /&gt;
    toro: 1070967343,&lt;br /&gt;
    tourbus: 1941029835,&lt;br /&gt;
    towtruck2: -442313018,&lt;br /&gt;
    towtruck: -1323100960,&lt;br /&gt;
    tr2: 2078290630,&lt;br /&gt;
    tr3: 1784254509,&lt;br /&gt;
    tr4: 2091594960,&lt;br /&gt;
    tractor2: -2076478498,&lt;br /&gt;
    tractor3: 1445631933,&lt;br /&gt;
    tractor: 1641462412,&lt;br /&gt;
    trailerlogs: 2016027501,&lt;br /&gt;
    trailers2: -1579533167,&lt;br /&gt;
    trailers3: -2058878099,&lt;br /&gt;
    trailers: -877478386,&lt;br /&gt;
    trailersmall: 712162987,&lt;br /&gt;
    trash2: -1255698084,&lt;br /&gt;
    trash: 1917016601,&lt;br /&gt;
    trflat: -1352468814,&lt;br /&gt;
    tribike2: -1233807380,&lt;br /&gt;
    tribike3: -400295096,&lt;br /&gt;
    tribike: 1127861609,&lt;br /&gt;
    tropic: 290013743,&lt;br /&gt;
    turismor: 408192225,&lt;br /&gt;
    tvtrailer: -1770643266,&lt;br /&gt;
    utillitruck2: 887537515,&lt;br /&gt;
    utillitruck3: 2132890591,&lt;br /&gt;
    utillitruck: 516990260,&lt;br /&gt;
    vacca: 338562499,&lt;br /&gt;
    vader: -140902153,&lt;br /&gt;
    valkyrie: -1600252419,&lt;br /&gt;
    velum2: 1077420264,&lt;br /&gt;
    velum: -1673356438,&lt;br /&gt;
    vestra: 1341619767,&lt;br /&gt;
    vigero: -825837129,&lt;br /&gt;
    vindicator: -1353081087,&lt;br /&gt;
    virgo: -498054846,&lt;br /&gt;
    viseris: 3903371924,&lt;br /&gt;
    volatol: 447548909,&lt;br /&gt;
    voltic: -1622444098,&lt;br /&gt;
    voodoo2: 523724515,&lt;br /&gt;
    warrener: 1373123368,&lt;br /&gt;
    washington: 1777363799,&lt;br /&gt;
    windsor: 1581459400,&lt;br /&gt;
    xls2: -432008408,&lt;br /&gt;
    xls: 1203490606,&lt;br /&gt;
    yosemite: 1871995513,&lt;br /&gt;
    youga: 65402552,&lt;br /&gt;
    z190: 838982985,&lt;br /&gt;
    zentorno: -1403128555,&lt;br /&gt;
    zion2: -1193103848,&lt;br /&gt;
    zion: -1122289213,&lt;br /&gt;
    ztype: 758895617,&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Vehicle Functions ==&lt;br /&gt;
&lt;br /&gt;
=== Server-side ===&lt;br /&gt;
&lt;br /&gt;
{{Vehicle_block}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Client-side ===&lt;br /&gt;
&lt;br /&gt;
{{Vehicle_function_c}}&lt;/div&gt;</summary>
		<author><name>Splak</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=Vehicles&amp;diff=8831</id>
		<title>Vehicles</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=Vehicles&amp;diff=8831"/>
		<updated>2018-01-21T10:13:38Z</updated>

		<summary type="html">&lt;p&gt;Splak: /* Useful snippet */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
=== Temporary list for new Vehicles of Doomsday ===&lt;br /&gt;
&lt;br /&gt;
Model Hash int32&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*autarch 0xED552C74 3981782132&lt;br /&gt;
*avenger 0x81BD2ED0 2176659152&lt;br /&gt;
*barrage 0xF34DFB25 4081974053&lt;br /&gt;
*chernobog 0xD6BC7523 3602674979&lt;br /&gt;
*comet4 0x5D1903F9 1561920505&lt;br /&gt;
*comet5 0x276D98A3 661493923&lt;br /&gt;
*deluxo 0x586765FB 1483171323&lt;br /&gt;
*gt500 0x8408F33A 2215179066&lt;br /&gt;
*hermes 0x00E83C17 15219735&lt;br /&gt;
*hustler 0x23CA25F2 600450546&lt;br /&gt;
*kamacho 0xF8C2E0E7 4173521127&lt;br /&gt;
*khanjali 0xAA6F980A 2859440138&lt;br /&gt;
*neon 0x91CA96EE 2445973230&lt;br /&gt;
*pariah 0x33B98FE2 867799010&lt;br /&gt;
*raiden 0x33B98FE2 2765724541&lt;br /&gt;
*revolter 0xE78CC3D9 3884762073&lt;br /&gt;
*riata 0xA4A4E453 2762269779&lt;br /&gt;
*riot2 0x9B16A3B4 2601952180&lt;br /&gt;
*savestra 0x35DED0DD 903794909&lt;br /&gt;
*sc1 0x5097F589 1352136073&lt;br /&gt;
*sentinel3 0x41D149AA 1104234922&lt;br /&gt;
*streiter 0x67D2B389 1741861769&lt;br /&gt;
*stromberg 0x34DBA661 886810209&lt;br /&gt;
*thruster 0x58CDAF30 1489874736&lt;br /&gt;
*viseris 0xE8A8BA94 3903371924&lt;br /&gt;
*volatol 0x1AAD0DED 447548909&lt;br /&gt;
*yosemite 0x6F946279 1871995513&lt;br /&gt;
*z190 0x3201DD49 838982985&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Boats==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Dinghy.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Dinghy&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x3D961290&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Boats&lt;br /&gt;
Image:Dinghy2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Dinghy2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x107F392C&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Boats&lt;br /&gt;
Image:Dinghy3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Dinghy3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x1E5E54EA&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Boats&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Heists&lt;br /&gt;
Image:Dinghy4.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Dinghy4&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x33B47F96&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Boats&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Executives and other Criminals&lt;br /&gt;
Image:Jetmax.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Jetmax&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x33581161&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Boats&lt;br /&gt;
Image:Marquis.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Marquis&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xC1CE1183&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Boats&lt;br /&gt;
Image:Seashark.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Seashark&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xC2974024&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Boats&lt;br /&gt;
Image:Seashark2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Seashark2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xDB4388E4&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Boats&lt;br /&gt;
Image:Seashark3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Seashark3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xED762D49&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Boats&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Executives and other Criminals&lt;br /&gt;
Image:Speeder.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Speeder&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x0DC60D2B&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Boats&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Beach Bum&lt;br /&gt;
Image:Speeder2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Speeder2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x1A144F2A&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Boats&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Executives and other Criminals&lt;br /&gt;
Image:Squalo.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Squalo&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x17DF5EC2&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Boats&lt;br /&gt;
Image:Submersible.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Submersible&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x2DFF622F&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Boats&lt;br /&gt;
Image:Submersible2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Submersible2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xC07107EE&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Boats&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Upgrade Console to PC&lt;br /&gt;
Image:Suntrap.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Suntrap&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xEF2295C9&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Boats&lt;br /&gt;
Image:Toro.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Toro&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x3FD5AA2F&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Boats&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Gotten Gains Part 2&lt;br /&gt;
Image:Toro2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Toro2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x362CAC6D&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Boats&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Executives and other Criminals&lt;br /&gt;
Image:Tropic.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Tropic&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x1149422F&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Boats&lt;br /&gt;
Image:Tropic2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Tropic2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x56590FE9&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Boats&lt;br /&gt;
Image:Tug.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Tug&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x82CAC433&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Boats&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Further Adventures in Finance and Felony&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
==Commercials==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Benson.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Benson&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x7A61B330&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Commercials&lt;br /&gt;
Image:Biff.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Biff&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x32B91AE8&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Commercials&lt;br /&gt;
Image:Hauler.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Hauler&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x5A82F9AE&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Commercials&lt;br /&gt;
Image:Hauler2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Hauler2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x171C92C4&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Commercials&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Gunrunning&lt;br /&gt;
Image:Mule.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Mule&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x35ED670B&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Commercials&lt;br /&gt;
Image:Mule2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Mule2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xC1632BEB&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Commercials&lt;br /&gt;
Image:Mule3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Mule3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x85A5B471&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Commercials&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Heists&lt;br /&gt;
Image:Packer.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Packer&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x21EEE87D&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Commercials&lt;br /&gt;
Image:Phantom.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Phantom&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x809AA4CB&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Commercials&lt;br /&gt;
Image:phantom2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Phantom2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x9DAE1398&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Commercials&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Import / Export&lt;br /&gt;
Image:Phantom3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Phantom3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x0A90ED5C&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Commercials&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Gunrunning&lt;br /&gt;
Image:Pounder.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Pounder&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x7DE35E7D&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Commercials&lt;br /&gt;
Image:Stockade.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Stockade&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x6827CF72&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Commercials&lt;br /&gt;
Image:Stockade3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Stockade3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xF337AB36&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Commercials&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
==Compacts==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Blista.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Blista&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xEB70965F&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Compacts&lt;br /&gt;
Image:Blista2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Blista2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x3DEE5EDA&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Compacts&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Upgrade Console to PC&lt;br /&gt;
Image:Blista3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Blista3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xDCBC1C3B&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Compacts&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Upgrade Console to PC&lt;br /&gt;
Image:Brioso.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Brioso&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x5C55CB39&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Compacts&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Cunning Stunts&lt;br /&gt;
Image:Dilettante.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Dilettante&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xBC993509&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Compacts&lt;br /&gt;
Image:Dilettante2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Dilettante2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x64430650&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Compacts&lt;br /&gt;
Image:Issi2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Issi2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xB9CB3B69&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Compacts&lt;br /&gt;
Image:Panto.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Panto&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xE644E480&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Compacts&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; I&#039;m Not a Hipster&lt;br /&gt;
Image:Prairie.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Prairie&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xA988D3A2&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Compacts&lt;br /&gt;
Image:Rhapsody.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Rhapsody&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x322CF98F&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Compacts&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; I&#039;m Not a Hipster&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
==Coupes==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:CogCabrio.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; CogCabrio&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x13B57D8A&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Coupes&lt;br /&gt;
Image:Exemplar.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Exemplar&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xFFB15B5E&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Coupes&lt;br /&gt;
Image:F620.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; F620&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xDCBCBE48&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Coupes&lt;br /&gt;
Image:Felon.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Felon&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xE8A8BDA8&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Coupes&lt;br /&gt;
Image:Felon2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Felon2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xFAAD85EE&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Coupes&lt;br /&gt;
Image:Jackal.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Jackal&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xDAC67112&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Coupes&lt;br /&gt;
Image:Oracle.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Oracle&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x506434F6&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Coupes&lt;br /&gt;
Image:Oracle2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Oracle2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xE18195B2&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Coupes&lt;br /&gt;
Image:Sentinel.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Sentinel&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x50732C82&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Coupes&lt;br /&gt;
Image:Sentinel2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Sentinel2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x3412AE2D&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Coupes&lt;br /&gt;
Image:Windsor.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Windsor&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x5E4327C8&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Coupes&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Gotten Gains Part 1&lt;br /&gt;
Image:Windsor2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Windsor2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x8CF5CAE1&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Coupes&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Further Adventures in Finance and Felony&lt;br /&gt;
Image:Zion.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Zion&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xBD1B39C3&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Coupes&lt;br /&gt;
Image:Zion2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Zion2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xB8E2AE18&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Coupes&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
==Cycles==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Bmx.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Bmx&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x43779C54&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Cycles&lt;br /&gt;
Image:Cruiser.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Cruiser&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x1ABA13B5&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Cycles&lt;br /&gt;
Image:Fixter.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Fixter&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xCE23D3BF&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Cycles&lt;br /&gt;
Image:Scorcher.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Scorcher&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xF4E1AA15&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Cycles&lt;br /&gt;
Image:TriBike.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; TriBike&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x4339CD69&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Cycles&lt;br /&gt;
Image:TriBike2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; TriBike2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xB67597EC&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Cycles&lt;br /&gt;
Image:TriBike3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; TriBike3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xE823FB48&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Cycles&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
==Emergency==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Ambulance.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Ambulance&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x45D56ADA&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Emergency&lt;br /&gt;
Image:FBI.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; FBI&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x432EA949&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Emergency&lt;br /&gt;
Image:FBI2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; FBI2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x9DC66994&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Emergency&lt;br /&gt;
Image:FireTruck.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; FireTruck&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x73920F8E&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Emergency&lt;br /&gt;
Image:PBus.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; PBus&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x885F3671&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Emergency&lt;br /&gt;
Image:Police.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Police&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x79FBB0C5&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Emergency&lt;br /&gt;
Image:Police2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Police2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x9F05F101&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Emergency&lt;br /&gt;
Image:Police3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Police3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x71FA16EA&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Emergency&lt;br /&gt;
Image:Police4.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Police4&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x8A63C7B9&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Emergency&lt;br /&gt;
Image:PoliceOld1.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; PoliceOld1&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xA46462F7&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Emergency&lt;br /&gt;
Image:PoliceOld2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; PoliceOld2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x95F4C618&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Emergency&lt;br /&gt;
Image:PoliceT.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; PoliceT&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x1B38E955&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Emergency&lt;br /&gt;
Image:Policeb.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Policeb&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xFDEFAEC3&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Emergency&lt;br /&gt;
Image:Polmav.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Polmav&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x1517D4D9&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Emergency&lt;br /&gt;
Image:Pranger.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Pranger&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x2C33B46E&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Emergency&lt;br /&gt;
Image:Predator.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Predator&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xE2E7D4AB&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Emergency&lt;br /&gt;
Image:Riot.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Riot&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xB822A1AA&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Emergency&lt;br /&gt;
Image:Sheriff.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Sheriff&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x9BAA707C&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Emergency&lt;br /&gt;
Image:Sheriff2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Sheriff2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x72935408&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Emergency&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
==Helicopters==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Annihilator.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Annihilator&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x31F0B376&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Helicopters&lt;br /&gt;
Image:Buzzard.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Buzzard&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x2F03547B&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Helicopters&lt;br /&gt;
Image:Buzzard2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Buzzard2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x2C75F0DD&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Helicopters&lt;br /&gt;
Image:Cargobob.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Cargobob&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xFCFCB68B&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Helicopters&lt;br /&gt;
Image:Cargobob2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Cargobob2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x60A7EA10&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Helicopters&lt;br /&gt;
Image:Cargobob3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Cargobob3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x53174EEF&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Helicopters&lt;br /&gt;
Image:Cargobob4.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Cargobob4&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x78BC1A3C&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Helicopters&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Executives and other Criminals&lt;br /&gt;
Image:Frogger.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Frogger&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x2C634FBD&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Helicopters&lt;br /&gt;
Image:Frogger2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Frogger2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x742E9AC0&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Helicopters&lt;br /&gt;
Image:Maverick.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Maverick&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x9D0450CA&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Helicopters&lt;br /&gt;
Image:Savage.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Savage&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xFB133A17&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Helicopters&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Heists&lt;br /&gt;
Image:Skylift.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Skylift&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x3E48BF23&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Helicopters&lt;br /&gt;
Image:Supervolito.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Supervolito&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x2A54C47D&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Helicopters&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Executives and other Criminals&lt;br /&gt;
Image:Supervolito2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Supervolito2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x9C5E5644&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Helicopters&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Executives and other Criminals&lt;br /&gt;
Image:Swift.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Swift&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xEBC24DF2&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Helicopters&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; The San Andreas Flight School&lt;br /&gt;
Image:Swift2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Swift2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x4019CB4C&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Helicopters&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Gotten Gains Part 1&lt;br /&gt;
Image:Valkyrie.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Valkyrie&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xA09E15FD&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Helicopters&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Heists&lt;br /&gt;
Image:Valkyrie2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Valkyrie2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x5BFA5C4B&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Helicopters&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Executives and other Criminals&lt;br /&gt;
Image:Volatus.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Volatus&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x920016F1&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Helicopters&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Further Adventures in Finance and Felony&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
==Industrial==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Bulldozer.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Bulldozer&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x7074F39D&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Industrial&lt;br /&gt;
Image:Cutter.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Cutter&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xC3FBA120&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Industrial&lt;br /&gt;
Image:Dump.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Dump&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x810369E2&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Industrial&lt;br /&gt;
Image:Flatbed.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Flatbed&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x50B0215A&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Industrial&lt;br /&gt;
Image:Guardian.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Guardian&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x825A9F4C&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Industrial&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Heists&lt;br /&gt;
Image:Handler.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Handler&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x1A7FCEFA&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Industrial&lt;br /&gt;
Image:Mixer.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Mixer&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xD138A6BB&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Industrial&lt;br /&gt;
Image:Mixer2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Mixer2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x1C534995&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Industrial&lt;br /&gt;
Image:Rubble.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Rubble&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x9A5B1DCC&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Industrial&lt;br /&gt;
Image:TipTruck.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; TipTruck&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x02E19879&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Industrial&lt;br /&gt;
Image:TipTruck2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; TipTruck2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xC7824E5E&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Industrial&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
==Military==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:APC.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; APC&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x2189D250&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Military&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Gunrunning&lt;br /&gt;
Image:Barracks.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Barracks&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xCEEA3F4B&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Military&lt;br /&gt;
Image:Barracks2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Barracks2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x4008EABB&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Military&lt;br /&gt;
Image:Barracks3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Barracks3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x2592B5CF&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Military&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Heists&lt;br /&gt;
Image:Crusader.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Crusader&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x132D5A1A&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Military&lt;br /&gt;
Image:Halftrack.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Halftrack&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xFE141DA6&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Military&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Gunrunning&lt;br /&gt;
Image:Rhino.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Rhino&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x2EA68690&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Military&lt;br /&gt;
Image:Trailersmall2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Trailersmall2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x8FD54EBB&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Military&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Gunrunning&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
==Motorcycles==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Akuma.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Akuma&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x63ABADE7&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&lt;br /&gt;
Image:Avarus.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Avarus&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x81E38F7F&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Bikers&lt;br /&gt;
Image:Bagger.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Bagger&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x806B9CC3&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&lt;br /&gt;
Image:Bati2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Bati2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xCADD5D2D&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&lt;br /&gt;
Image:Bati.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Bati&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xF9300CC5&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&lt;br /&gt;
Image:BF400.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; BF400&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x05283265&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Cunning Stunts&lt;br /&gt;
Image:Blazer4.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Blazer4&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xE5BA6858&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Bikers&lt;br /&gt;
Image:CarbonRS.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; CarbonRS&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x00ABB0C0&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&lt;br /&gt;
Image:Chimera.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Chimera&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x00675ED7&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Bikers&lt;br /&gt;
Image:Cliffhanger.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Cliffhanger&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x17420102&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Cunning Stunts&lt;br /&gt;
Image:Daemon2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Daemon2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xAC4E93C9&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Bikers&lt;br /&gt;
Image:Daemon.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Daemon&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x77934CEE&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&lt;br /&gt;
Image:Defiler.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Defiler&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x30FF0190&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Bikers&lt;br /&gt;
Image:Double.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Double&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x9C669788&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&lt;br /&gt;
Image:Enduro.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Enduro&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x6882FA73&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Heists&lt;br /&gt;
Image:Esskey.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Esskey&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x794CB30C&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Bikers&lt;br /&gt;
Image:Faggio.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Faggio&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x9229E4EB&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Bikers&lt;br /&gt;
Image:Faggio2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Faggio2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x0350D1AB&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&lt;br /&gt;
Image:Faggio3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Faggio3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xB328B188&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Bikers&lt;br /&gt;
Image:fcr2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Fcr2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xD2D5E00E&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Import / Export&lt;br /&gt;
Image:fcr.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Fcr&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x25676EAF&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Import / Export&lt;br /&gt;
Image:Gargoyle.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Gargoyle&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x2C2C2324&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Cunning Stunts&lt;br /&gt;
Image:Hakuchou2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Hakuchou2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xF0C2A91F&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Bikers&lt;br /&gt;
Image:Hakuchou.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Hakuchou&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x4B6C568A&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Last Team Standing&lt;br /&gt;
Image:Hexer.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Hexer&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x11F76C14&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&lt;br /&gt;
Image:Innovation.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Innovation&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xF683EACA&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Last Team Standing&lt;br /&gt;
Image:Lectro.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Lectro&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x26321E67&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Heists&lt;br /&gt;
Image:Manchez.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Manchez&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xA5325278&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Bikers&lt;br /&gt;
Image:Nemesis.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Nemesis&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xDA288376&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&lt;br /&gt;
Image:Nightblade.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Nightblade&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xA0438767&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Bikers&lt;br /&gt;
Image:Oppressor.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Oppressor&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x34B82784&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Gunrunning&lt;br /&gt;
Image:PCJ.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; PCJ&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xC9CEAF06&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&lt;br /&gt;
Image:Ratbike.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Ratbike&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x6FACDF31&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Bikers&lt;br /&gt;
Image:Ruffian.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Ruffian&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xCABD11E8&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&lt;br /&gt;
Image:Sanchez2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Sanchez2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xA960B13E&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&lt;br /&gt;
Image:Sanchez.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Sanchez&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x2EF89E46&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&lt;br /&gt;
Image:Sanctus.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Sanctus&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x58E316C7&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Bikers&lt;br /&gt;
Image:Shotaro.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Shotaro&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xE7D2A16E&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Bikers&lt;br /&gt;
Image:Sovereign.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Sovereign&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x2C509634&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Independence Day&lt;br /&gt;
Image:Thrust.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Thrust&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x6D6F8F43&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; The High Life&lt;br /&gt;
Image:Vader.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Vader&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xF79A00F7&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&lt;br /&gt;
Image:Vindicator.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Vindicator&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xAF599F01&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Gotten Gains Part 2&lt;br /&gt;
Image:Vortex.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Vortex&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xDBA9DBFC&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Bikers&lt;br /&gt;
Image:Wolfsbane.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Wolfsbane&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xDB20A373&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Bikers&lt;br /&gt;
Image:Zombiea.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Zombiea&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xC3D7C72B&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Bikers&lt;br /&gt;
Image:Zombieb.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Zombieb&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xDE05FB87&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Bikers&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Muscle==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Blade.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Blade&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xB820ED5E&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; I&#039;m Not a Hipster&lt;br /&gt;
Image:Buccaneer.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Buccaneer&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xD756460C&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&lt;br /&gt;
Image:Buccaneer2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Buccaneer2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xC397F748&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Lowrider&lt;br /&gt;
Image:Chino.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Chino&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x14D69010&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Gotten Gains Part 2&lt;br /&gt;
Image:Chino2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Chino2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xAED64A63&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Lowrider&lt;br /&gt;
Image:Dominator.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Dominator&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x04CE68AC&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&lt;br /&gt;
Image:Dominator2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Dominator2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xC96B73D9&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Upgrade Console to PC&lt;br /&gt;
Image:Dukes.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Dukes&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x2B26F456&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Upgrade Console to PC&lt;br /&gt;
Image:Dukes2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Dukes2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xEC8F7094&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Upgrade Console to PC&lt;br /&gt;
Image:Faction.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Faction&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x81A9CDDF&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Lowrider&lt;br /&gt;
Image:Faction2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Faction2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x95466BDB&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Lowrider&lt;br /&gt;
Image:Faction3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Faction3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x866BCE26&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&lt;br /&gt;
Image:Gauntlet.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Gauntlet&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x94B395C5&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&lt;br /&gt;
Image:Gauntlet2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Gauntlet2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x14D22159&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Upgrade Console to PC&lt;br /&gt;
Image:Hotknife.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Hotknife&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x0239E390&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&lt;br /&gt;
Image:Lurcher.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Lurcher&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x7B47A6A7&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Halloween&lt;br /&gt;
Image:Moonbeam.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Moonbeam&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x1F52A43F&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Lowrider&lt;br /&gt;
Image:Moonbeam2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Moonbeam2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x710A2B9B&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Lowrider&lt;br /&gt;
Image:Nightshade.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Nightshade&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x8C2BD0DC&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Executives and other Criminals&lt;br /&gt;
Image:Phoenix.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Phoenix&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x831A21D5&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&lt;br /&gt;
Image:Picador.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Picador&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x59E0FBF3&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&lt;br /&gt;
Image:RatLoader.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; RatLoader&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xD83C13CE&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&lt;br /&gt;
Image:RatLoader2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; RatLoader2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xDCE1D9F7&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Festive Surprise&lt;br /&gt;
Image:Ruiner.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Ruiner&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xF26CEFF9&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&lt;br /&gt;
Image:ruiner2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Ruiner2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x381E10BD&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Import / Export&lt;br /&gt;
Image:SabreGT.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; SabreGT&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x9B909C94&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&lt;br /&gt;
Image:SabreGT2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; SabreGT2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x0D4EA603&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&lt;br /&gt;
Image:Sadler2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Sadler2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x2BC345D1&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&lt;br /&gt;
Image:SlamVan.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; SlamVan&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x2B7F9DE3&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Festive Surprise&lt;br /&gt;
Image:SlamVan2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; SlamVan2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x31ADBBFC&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Heists&lt;br /&gt;
Image:SlamVan3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; SlamVan3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x42BC5E19&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&lt;br /&gt;
Image:Stalion.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Stalion&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x72A4C31E&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Upgrade Console to PC&lt;br /&gt;
Image:Stalion2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Stalion2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xE80F67EE&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Upgrade Console to PC&lt;br /&gt;
Image:Tampa.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Tampa&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x39F9C898&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; The Valentine&#039;s Day2&lt;br /&gt;
Image:Tampa3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Tampa3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xB7D9F7F1&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Gunrunning&lt;br /&gt;
Image:Vigero.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Vigero&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xCEC6B9B7&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&lt;br /&gt;
Image:Virgo.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Virgo&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xE2504942&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Gotten Gains Part 1&lt;br /&gt;
Image:Virgo2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Virgo2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xCA62927A&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&lt;br /&gt;
Image:Virgo3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Virgo3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x00FDFFB0&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&lt;br /&gt;
Image:Voodoo.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Voodoo&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x779B4F2D&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Lowrider&lt;br /&gt;
Image:Voodoo2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Voodoo2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x1F3766E3&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
==Off-Road==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:BfInjection.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; BfInjection&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x432AA566&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Off-Road&lt;br /&gt;
Image:Bifta.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Bifta&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xEB298297&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Off-Road&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Beach Bum&lt;br /&gt;
Image:Blazer.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Blazer&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x8125BCF9&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Off-Road&lt;br /&gt;
Image:Blazer2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Blazer2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xFD231729&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Off-Road&lt;br /&gt;
Image:Blazer3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Blazer3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xB44F0582&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Off-Road&lt;br /&gt;
Image:blazer5.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Blazer5&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xA1355F67&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Off-Road&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Import / Export&lt;br /&gt;
Image:Bodhi2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Bodhi2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xAA699BB6&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Off-Road&lt;br /&gt;
Image:Brawler.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Brawler&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xA7CE1BC5&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Off-Road&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Gotten Gains Part 2&lt;br /&gt;
Image:DLoader.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; DLoader&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x698521E3&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Off-Road&lt;br /&gt;
Image:Dune.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Dune&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x9CF21E0F&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Off-Road&lt;br /&gt;
Image:Dune2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Dune2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x1FD824AF&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Off-Road&lt;br /&gt;
Image:dune3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Dune3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x711D4738&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Off-Road&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Gunrunning&lt;br /&gt;
Image:dune4.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Dune4&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xCEB28249&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Off-Road&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Import / Export&lt;br /&gt;
Image:dune5.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Dune5&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xCEB28249&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Off-Road&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Import / Export&lt;br /&gt;
Image:Insurgent.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Insurgent&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x9114EADA&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Off-Road&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Heists&lt;br /&gt;
Image:Insurgent2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Insurgent2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x7B7E56F0&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Off-Road&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Heists&lt;br /&gt;
Image:Insurgent3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Insurgent3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x8D4B7A8A&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Off-Road&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Gunrunning&lt;br /&gt;
Image:Kalahari.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Kalahari&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x05852838&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Off-Road&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Beach Bum&lt;br /&gt;
Image:Lguard.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Lguard&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x1BF8D381&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Off-Road&lt;br /&gt;
Image:Marshall.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Marshall&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x49863E9C&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Off-Road&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Upgrade Console to PC&lt;br /&gt;
Image:Mesa.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Mesa&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x36848602&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Off-Road&lt;br /&gt;
Image:Mesa2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Mesa2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xD36A4B44&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Off-Road&lt;br /&gt;
Image:Mesa3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Mesa3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x84F42E51&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Off-Road&lt;br /&gt;
Image:Monster.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Monster&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xCD93A7DB&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Off-Road&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Independence Day&lt;br /&gt;
Image:Nightshark.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Nightshark&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x19DD9ED1&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Off-Road&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Gunrunning&lt;br /&gt;
Image:RancherXL.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; RancherXL&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x6210CBB0&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Off-Road&lt;br /&gt;
Image:RancherXL2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; RancherXL2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x7341576B&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Off-Road&lt;br /&gt;
Image:Rebel.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Rebel&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xB802DD46&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Off-Road&lt;br /&gt;
Image:Rebel2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Rebel2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x8612B64B&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Off-Road&lt;br /&gt;
Image:Sandking.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Sandking&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xB9210FD0&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Off-Road&lt;br /&gt;
Image:Sandking2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Sandking2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x3AF8C345&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Off-Road&lt;br /&gt;
Image:Technical.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Technical&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x83051506&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Off-Road&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Heists&lt;br /&gt;
Image:technical2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Technical2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x4662BCBB&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Off-Road&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Import / Export&lt;br /&gt;
Image:Technical3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Technical3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x50D4D19F&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Off-Road&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Gunrunning&lt;br /&gt;
Image:TrophyTruck.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; TrophyTruck&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x0612F4B6&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Off-Road&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Cunning Stunts&lt;br /&gt;
Image:TrophyTruck2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; TrophyTruck2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xD876DBE2&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Off-Road&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Cunning Stunts&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
==Planes==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Besra.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Besra&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x6CBD1D6D&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Planes&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; The San Andreas Flight School&lt;br /&gt;
Image:Blimp.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Blimp&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xF7004C86&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Planes&lt;br /&gt;
Image:Blimp2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Blimp2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xDB6B4924&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Planes&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Upgrade Console to PC&lt;br /&gt;
Image:CargoPlane.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; CargoPlane&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x15F27762&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Planes&lt;br /&gt;
Image:Cuban800.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Cuban800&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xD9927FE3&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Planes&lt;br /&gt;
Image:Dodo.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Dodo&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xCA495705&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Planes&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Upgrade Console to PC&lt;br /&gt;
Image:Duster.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Duster&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x39D6779E&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Planes&lt;br /&gt;
Image:Hydra.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Hydra&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x39D6E83F&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Planes&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Heists&lt;br /&gt;
Image:Jet.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Jet&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x3F119114&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Planes&lt;br /&gt;
Image:Lazer.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Lazer&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xB39B0AE6&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Planes&lt;br /&gt;
Image:Luxor.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Luxor&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x250B0C5E&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Planes&lt;br /&gt;
Image:Luxor2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Luxor2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xB79F589E&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Planes&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Gotten Gains Part 1&lt;br /&gt;
Image:Mammatus.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Mammatus&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x97E55D11&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Planes&lt;br /&gt;
Image:Miljet.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Miljet&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x09D80F93&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Planes&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; The San Andreas Flight School&lt;br /&gt;
Image:Nimbus.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Nimbus&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xB2CF7250&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Planes&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Further Adventures in Finance and Felony&lt;br /&gt;
Image:Shamal.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Shamal&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xB79C1BF5&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Planes&lt;br /&gt;
Image:Stunt.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Stunt&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x81794C70&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Planes&lt;br /&gt;
Image:Titan.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Titan&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x761E2AD3&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Planes&lt;br /&gt;
Image:Velum.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Velum&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x9C429B6A&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Planes&lt;br /&gt;
Image:Velum2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Velum2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x403820E8&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Planes&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Heists&lt;br /&gt;
Image:Vestra.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Vestra&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x4FF77E37&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Planes&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; The Business&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
==SUVs==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:BJXL.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; BJXL&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x32B29A4B&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; SUVs&lt;br /&gt;
Image:Baller.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Baller&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xCFCA3668&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; SUVs&lt;br /&gt;
Image:Baller2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Baller2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x08852855&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; SUVs&lt;br /&gt;
Image:Baller3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Baller3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x6FF0F727&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; SUVs&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Executives and other Criminals&lt;br /&gt;
Image:Baller4.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Baller4&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x25CBE2E2&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; SUVs&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Executives and other Criminals&lt;br /&gt;
Image:Baller5.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Baller5&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x1C09CF5E&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; SUVs&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Executives and other Criminals&lt;br /&gt;
Image:Baller6.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Baller6&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x27B4E6B0&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; SUVs&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Executives and other Criminals&lt;br /&gt;
Image:Cavalcade.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Cavalcade&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x779F23AA&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; SUVs&lt;br /&gt;
Image:Cavalcade2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Cavalcade2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xD0EB2BE5&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; SUVs&lt;br /&gt;
Image:Contender.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Contender&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x28B67ACA&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; SUVs&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Cunning Stunts&lt;br /&gt;
Image:Dubsta.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Dubsta&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x462FE277&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; SUVs&lt;br /&gt;
Image:Dubsta2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Dubsta2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xE882E5F6&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; SUVs&lt;br /&gt;
Image:Dubsta3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Dubsta3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xB6410173&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; SUVs&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; I&#039;m Not a Hipster&lt;br /&gt;
Image:FQ2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; FQ2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xBC32A33B&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; SUVs&lt;br /&gt;
Image:Granger.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Granger&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x9628879C&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; SUVs&lt;br /&gt;
Image:Gresley.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Gresley&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xA3FC0F4D&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; SUVs&lt;br /&gt;
Image:Habanero.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Habanero&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x34B7390F&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; SUVs&lt;br /&gt;
Image:Huntley.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Huntley&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x1D06D681&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; SUVs&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; The High Life&lt;br /&gt;
Image:Landstalker.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Landstalker&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x4BA4E8DC&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; SUVs&lt;br /&gt;
Image:Patriot.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Patriot&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xCFCFEB3B&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; SUVs&lt;br /&gt;
Image:Radi.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Radi&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x9D96B45B&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; SUVs&lt;br /&gt;
Image:Rocoto.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Rocoto&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x7F5C91F1&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; SUVs&lt;br /&gt;
Image:Seminole.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Seminole&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x48CECED3&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; SUVs&lt;br /&gt;
Image:Serrano.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Serrano&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x4FB1A214&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; SUVs&lt;br /&gt;
Image:XLS.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; XLS&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x47BBCF2E&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; SUVs&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Further Adventures in Finance and Felony&lt;br /&gt;
Image:XLS2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; XLS2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xE6401328&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; SUVs&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Further Adventures in Finance and Felony&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
==Sedans==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Asea.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Asea&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x94204D89&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sedans&lt;br /&gt;
Image:Asea2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Asea2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x9441D8D5&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sedans&lt;br /&gt;
Image:Asterope.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Asterope&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x8E9254FB&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sedans&lt;br /&gt;
Image:Cog55.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Cog55&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x360A438E&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sedans&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Executives and other Criminals&lt;br /&gt;
Image:Cog552.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Cog552&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x29FCD3E4&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sedans&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Executives and other Criminals&lt;br /&gt;
Image:Cognoscenti.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Cognoscenti&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x86FE0B60&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sedans&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Executives and other Criminals&lt;br /&gt;
Image:Cognoscenti2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Cognoscenti2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xDBF2D57A&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sedans&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Executives and other Criminals&lt;br /&gt;
Image:Emperor.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Emperor&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xD7278283&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sedans&lt;br /&gt;
Image:Emperor2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Emperor2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x8FC3AADC&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sedans&lt;br /&gt;
Image:Emperor3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Emperor3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xB5FCF74E&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sedans&lt;br /&gt;
Image:Fugitive.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Fugitive&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x71CB2FFB&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sedans&lt;br /&gt;
Image:Glendale.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Glendale&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x047A6BC1&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sedans&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; I&#039;m Not a Hipster&lt;br /&gt;
Image:Ingot.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Ingot&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xB3206692&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sedans&lt;br /&gt;
Image:Intruder.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Intruder&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x34DD8AA1&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sedans&lt;br /&gt;
Image:Limo2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Limo2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xF92AEC4D&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sedans&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Executives and other Criminals&lt;br /&gt;
Image:Premier.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Premier&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x8FB66F9B&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sedans&lt;br /&gt;
Image:Primo.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Primo&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xBB6B404F&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sedans&lt;br /&gt;
Image:Primo2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Primo2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x86618EDA&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sedans&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Lowrider&lt;br /&gt;
Image:Regina.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Regina&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xFF22D208&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sedans&lt;br /&gt;
Image:Romero.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Romero&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x2560B2FC&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sedans&lt;br /&gt;
Image:Stanier.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Stanier&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xA7EDE74D&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sedans&lt;br /&gt;
Image:Stratum.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Stratum&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x66B4FC45&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sedans&lt;br /&gt;
Image:Stretch.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Stretch&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x8B13F083&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sedans&lt;br /&gt;
Image:Surge.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Surge&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x8F0E3594&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sedans&lt;br /&gt;
Image:Tailgater.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Tailgater&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xC3DDFDCE&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sedans&lt;br /&gt;
Image:Warrener.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Warrener&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x51D83328&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sedans&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; I&#039;m Not a Hipster&lt;br /&gt;
Image:Washington.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Washington&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x69F06B57&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sedans&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
==Service==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Airbus.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Airbus&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x4C80EB0E&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Service&lt;br /&gt;
Image:Brickade.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Brickade&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xEDC6F847&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Service&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Further Adventures in Finance and Felony&lt;br /&gt;
Image:Bus.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Bus&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xD577C962&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Service&lt;br /&gt;
Image:Coach.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Coach&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x84718D34&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Service&lt;br /&gt;
Image:1Rallytruck.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Rallytruck&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x829A3C44&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Service&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Cunning Stunts&lt;br /&gt;
Image:RentalBus.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; RentalBus&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xBE819C63&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Service&lt;br /&gt;
Image:Taxi.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Taxi&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xC703DB5F&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Service&lt;br /&gt;
Image:Tourbus.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Tourbus&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x73B1C3CB&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Service&lt;br /&gt;
Image:Trash.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Trash&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x72435A19&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Service&lt;br /&gt;
Image:Trash2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Trash2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xB527915C&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Service&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Heists&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
==Sports==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Alpha.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Alpha&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x2DB8D1AA&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; The Business&lt;br /&gt;
Image:Banshee.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Banshee&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xC1E908D2&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&lt;br /&gt;
Image:Banshee2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Banshee2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x25C5AF13&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Drop Zone&lt;br /&gt;
Image:Banshee2&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; 633712403&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&lt;br /&gt;
Image:BestiaGTS.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; BestiaGTS&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x4BFCF28B&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Further Adventures in Finance and Felony&lt;br /&gt;
Image:Buffalo.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Buffalo&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xEDD516C6&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&lt;br /&gt;
Image:Buffalo2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Buffalo2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x2BEC3CBE&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&lt;br /&gt;
Image:Buffalo3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Buffalo3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x0E2C013E&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Upgrade Console to PC&lt;br /&gt;
Image:Carbonizzare.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Carbonizzare&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x7B8AB45F&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&lt;br /&gt;
Image:Comet2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Comet2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xC1AE4D16&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&lt;br /&gt;
Image:comet3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Comet3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x877358AD&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Import / Export&lt;br /&gt;
Image:Coquette.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Coquette&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x067BC037&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&lt;br /&gt;
Image:elegy.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Elegy&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x0BBA2261&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Import / Export&lt;br /&gt;
Image:Elegy2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Elegy2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xDE3D9D22&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&lt;br /&gt;
Image:Feltzer2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Feltzer2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x8911B9F5&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&lt;br /&gt;
Image:Feltzer3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Feltzer3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xA29D6D10&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Gotten Gains Part 1&lt;br /&gt;
Image:Furoregt.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Furoregt&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xBF1691E0&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Last Team Standing&lt;br /&gt;
Image:Fusilade.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Fusilade&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x1DC0BA53&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&lt;br /&gt;
Image:Futo.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Futo&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x7836CE2F&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&lt;br /&gt;
Image:Infernus2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Infernus2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xAC33179C&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Cunning Stunts: Special Vehicle Circuit&lt;br /&gt;
Image:Jester.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Jester&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xB2A716A3&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; The Business&lt;br /&gt;
Image:Jester2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Jester2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xBE0E6126&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Festive Surprise&lt;br /&gt;
Image:Khamelion.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Khamelion&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x206D1B68&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&lt;br /&gt;
Image:Kuruma.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Kuruma&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xAE2BFE94&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Heists&lt;br /&gt;
Image:Kuruma2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Kuruma2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x187D938D&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Heists&lt;br /&gt;
Image:Lynx.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Lynx&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x1CBDC10B&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Cunning Stunts&lt;br /&gt;
Image:Massacro.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Massacro&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xF77ADE32&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; The High Life&lt;br /&gt;
Image:Massacro2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Massacro2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xDA5819A3&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Festive Surprise&lt;br /&gt;
Image:Ninef.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Ninef&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x3D8FA25C&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&lt;br /&gt;
Image:Ninef2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Ninef2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xA8E38B01&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&lt;br /&gt;
Image:Omnis.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Omnis&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xD1AD4937&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Cunning Stunts&lt;br /&gt;
Image:Penumbra.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Penumbra&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xE9805550&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&lt;br /&gt;
Image:RapidGT.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; RapidGT&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x8CB29A14&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&lt;br /&gt;
Image:RapidGT2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; RapidGT2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x679450AF&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&lt;br /&gt;
Image:Raptor.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Raptor&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xD7C56D39&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Bikers&lt;br /&gt;
Image:Ruston.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Ruston&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x2AE524A8&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Cunning Stunts: Special Vehicle Circuit&lt;br /&gt;
Image:Schafter2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Schafter2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xB52B5113&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&lt;br /&gt;
Image:Schafter3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Schafter3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xA774B5A6&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Executives and other Criminals&lt;br /&gt;
Image:Schafter4.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Schafter4&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x58CF185C&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Executives and other Criminals&lt;br /&gt;
Image:Schafter5.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Schafter5&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xCB0E7CD9&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Executives and other Criminals&lt;br /&gt;
Image:Schafter6.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Schafter6&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x72934BE4&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Executives and other Criminals&lt;br /&gt;
Image:Schwarzer.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Schwarzer&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xD37B7976&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&lt;br /&gt;
Image:Seven70.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Seven70&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x97398A4B&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Further Adventures in Finance and Felony&lt;br /&gt;
Image:specter.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Specter&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x706E2B40&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Import / Export&lt;br /&gt;
Image:specter2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Specter2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x400F5147&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Import / Export&lt;br /&gt;
Image:Sultan.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Sultan&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x39DA2754&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&lt;br /&gt;
Image:Surano.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Surano&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x16E478C1&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&lt;br /&gt;
Image:Tampa2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Tampa2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xC0240885&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Cunning Stunts&lt;br /&gt;
Image:Tropos.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Tropos&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x707E63A4&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Cunning Stunts&lt;br /&gt;
Image:Verlierer2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Verlierer2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x41B77FA4&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Executives and other Criminals&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Sports Classic==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Ardent.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Ardent&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x097E5533&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports Classic&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Gunrunning&lt;br /&gt;
Image:BType.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; BType&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x06FF6914&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports Classics&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; The Valentine Day Massacre&lt;br /&gt;
Image:BType2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; BType2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xCE6B35A4&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports Classics&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Halloween&lt;br /&gt;
Image:BType3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; BType3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xDC19D101&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports Classics&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; The Valentine&#039;s Day2&lt;br /&gt;
Image:Casco.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Casco&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x3822BDFE&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports Classics&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Heists&lt;br /&gt;
Image:Cheetah2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Cheetah2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x0D4E5F4D&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports Classic&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Gunrunning&lt;br /&gt;
Image:Coquette2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Coquette2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x3C4E2113&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports Classics&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; The San Andreas Flight School&lt;br /&gt;
Image:Coquette3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Coquette3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x2EC385FE&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports Classics&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Gotten Gains Part 2&lt;br /&gt;
Image:JB700.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; JB700&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x3EAB5555&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports Classics&lt;br /&gt;
Image:Mamba.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Mamba&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x9CFFFC56&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports Classics&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Executives and other Criminals&lt;br /&gt;
Image:Manana.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Manana&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x81634188&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports Classics&lt;br /&gt;
Image:Monroe.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Monroe&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xE62B361B&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports Classics&lt;br /&gt;
Image:Peyote.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Peyote&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x6D19CCBC&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports Classics&lt;br /&gt;
Image:Pigalle.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Pigalle&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x404B6381&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports Classic&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; I&#039;m Not a Hipster&lt;br /&gt;
Image:Stinger.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Stinger&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x5C23AF9B&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports Classics&lt;br /&gt;
Image:StingerGT.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; StingerGT&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x82E499FA&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports Classics&lt;br /&gt;
Image:Torero.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Torero&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x59A9E570&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports Classic&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Gunrunning&lt;br /&gt;
Image:Tornado.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Tornado&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x1BB290BC&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports Classics&lt;br /&gt;
Image:Tornado2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Tornado2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x5B42A5C4&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports Classics&lt;br /&gt;
Image:Tornado3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Tornado3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x690A4153&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports Classics&lt;br /&gt;
Image:Tornado4.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Tornado4&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x86CF7CDD&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports Classics&lt;br /&gt;
Image:Tornado5.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Tornado5&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x94DA98EF&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports Classics&lt;br /&gt;
Image:Tornado6.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Tornado6&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xA31CB573&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports Classics&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Bikers&lt;br /&gt;
Image:ZType.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; ZType&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x0485FB99&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports Classics&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
==Super==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Adder.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Adder&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xB779A091&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Super&lt;br /&gt;
Image:Bullet.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Bullet&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x9AE6DDA1&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Super&lt;br /&gt;
Image:Cheetah.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Cheetah&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xB1D95DA0&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Super&lt;br /&gt;
Image:EntityXF.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; EntityXF&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xB2FE5CF9&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Super&lt;br /&gt;
Image:FMJ.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; FMJ&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x5502626C&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Super&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Further Adventures in Finance and Felony&lt;br /&gt;
Image:GP1.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; GP1&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x4992196C&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Super&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Cunning Stunts: Special Vehicle Circuit&lt;br /&gt;
Image:Infernus.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Infernus&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x18F25AC7&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Super&lt;br /&gt;
Image:LE7B.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; LE7B&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xB6846A55&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Super&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Cunning Stunts&lt;br /&gt;
Image:nero.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Nero&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x3DA47243&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Super&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Import / Export&lt;br /&gt;
Image:nero2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Nero2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x4131F378&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Super&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Import / Export&lt;br /&gt;
Image:Osiris.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Osiris&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x767164D6&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Super&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Gotten Gains Part 1&lt;br /&gt;
Image:penetrator.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Penetrator&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x9734F3EA&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Super&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Import / Export&lt;br /&gt;
Image:Pfister811.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Pfister811&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x92EF6E04&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Super&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Further Adventures in Finance and Felony&lt;br /&gt;
Image:Prototipo.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Prototipo&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x7E8F677F&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Super&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Further Adventures in Finance and Felony&lt;br /&gt;
Image:Reaper.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Reaper&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x0DF381E5&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Super&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Further Adventures in Finance and Felony&lt;br /&gt;
Image:Sheava.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Sheava&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x30D3F6D8&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Super&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Cunning Stunts&lt;br /&gt;
Image:SultanRS.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; SultanRS&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xEE6024BC&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Super&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Drop Zone&lt;br /&gt;
Image:Superd.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Superd&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x42F2ED16&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Super&lt;br /&gt;
Image:T20.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; T20&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x6322B39A&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Super&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Gotten Gains Part 2&lt;br /&gt;
Image:tempesta.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Tempesta&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x1044926F&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Super&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Import / Export&lt;br /&gt;
Image:Turismo2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Turismo2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xC575DF11&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Super&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Cunning Stunts: Special Vehicle Circuit&lt;br /&gt;
Image:Turismor.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Turismor&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x185484E1&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Super&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; The Business&lt;br /&gt;
Image:Tyrus.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Tyrus&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x7B406EFB&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Super&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Cunning Stunts&lt;br /&gt;
Image:Vacca.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Vacca&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x142E0DC3&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Super&lt;br /&gt;
Image:Vagner.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Vagner&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x7397224C&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Super&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Gunrunning&lt;br /&gt;
Image:Voltic.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Voltic&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x9F4B77BE&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Super&lt;br /&gt;
Image:voltic2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Voltic2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x3AF76F4A&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Super&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Import / Export&lt;br /&gt;
Image:Zentorno.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Zentorno&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xAC5DF515&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Super&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; The High Life&lt;br /&gt;
Image:italiagtb.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Italigtb&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x85E8E76B&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Super&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Import / Export&lt;br /&gt;
Image:italiagtb2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Italigtb2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xE33A477B&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Super&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Import / Export&lt;br /&gt;
Image:XA21.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; XA21&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x36B4A8A9&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Super&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Gunrunning&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trailer==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:ArmyTanker.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; ArmyTanker&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xB8081009&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Trailer&lt;br /&gt;
Image:ArmyTrailer.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; ArmyTrailer&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xA7FF33F5&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Trailer&lt;br /&gt;
Image:ArmyTrailer2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; ArmyTrailer2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x9E6B14D6&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Trailer&lt;br /&gt;
Image:BaleTrailer.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; BaleTrailer&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xE82AE656&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Trailer&lt;br /&gt;
Image:BoatTrailer.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; BoatTrailer&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x1F3D44B5&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Trailer&lt;br /&gt;
Image:CableCar.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; CableCar&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xC6C3242D&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Trailer&lt;br /&gt;
Image:DockTrailer.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; DockTrailer&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x806EFBEE&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Trailer&lt;br /&gt;
Image:GrainTrailer.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; GrainTrailer&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x3CC7F596&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Trailer&lt;br /&gt;
Image:PropTrailer.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; PropTrailer&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x153E1B0A&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Trailer&lt;br /&gt;
Image:RakeTrailer.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; RakeTrailer&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x174CB172&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Trailer&lt;br /&gt;
Image:TR2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; TR2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x7BE032C6&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Trailer&lt;br /&gt;
Image:TR3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; TR3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x6A59902D&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Trailer&lt;br /&gt;
Image:TR4.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; TR4&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x7CAB34D0&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Trailer&lt;br /&gt;
Image:TRFlat.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; TRFlat&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xAF62F6B2&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Trailer&lt;br /&gt;
Image:TVTrailer.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; TVTrailer&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x967620BE&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Trailer&lt;br /&gt;
Image:Tanker.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Tanker&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xD46F4737&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Trailer&lt;br /&gt;
Image:Tanker2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Tanker2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x74998082&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Trailer&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Heists&lt;br /&gt;
Image:TrailerLogs.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; TrailerLogs&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x782A236D&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Trailer&lt;br /&gt;
Image:TrailerSmall.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; TrailerSmall&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x2A72BEAB&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Trailer&lt;br /&gt;
Image:Trailers.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Trailers&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xCBB2BE0E&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Trailer&lt;br /&gt;
Image:Trailers2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Trailers2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xA1DA3C91&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Trailer&lt;br /&gt;
Image:Trailers3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Trailers3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x8548036D&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Trailer&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
==Trains==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Freight.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Freight&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x3D6AAA9B&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Trains&lt;br /&gt;
Image:FreightCar.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; FreightCar&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x0AFD22A6&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Trains&lt;br /&gt;
Image:FreightCont1.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; FreightCont1&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x36DCFF98&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Trains&lt;br /&gt;
Image:FreightCont2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; FreightCont2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x0E512E79&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Trains&lt;br /&gt;
Image:FreightGrain.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; FreightGrain&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x264D9262&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Trains&lt;br /&gt;
Image:FreightTrailer.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; FreightTrailer&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xD1ABB666&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Trains&lt;br /&gt;
Image:TankerCar.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; TankerCar&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x22EDDC30&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Trains&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Utility==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Airtug.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Airtug&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x5D0AAC8F&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Utility&lt;br /&gt;
Image:Caddy.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Caddy&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x44623884&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Utility&lt;br /&gt;
Image:Caddy2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Caddy2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xDFF0594C&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Utility&lt;br /&gt;
Image:Caddy3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Caddy3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xD227BDBB&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Utility&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Gunrunning&lt;br /&gt;
Image:Docktug.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Docktug&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xCB44B1CA&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Utility&lt;br /&gt;
Image:Forklift.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Forklift&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x58E49664&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Utility&lt;br /&gt;
Image:Mower.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Mower&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x6A4BD8F6&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Utility&lt;br /&gt;
Image:Ripley.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Ripley&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xCD935EF9&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Utility&lt;br /&gt;
Image:Sadler.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Sadler&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xDC434E51&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Utility&lt;br /&gt;
Image:Scrap.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Scrap&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x9A9FD3DF&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Utility&lt;br /&gt;
Image:TowTruck.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; TowTruck&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xB12314E0&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Utility&lt;br /&gt;
Image:TowTruck2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; TowTruck2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xE5A2D6C6&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Utility&lt;br /&gt;
Image:Tractor.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Tractor&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x61D6BA8C&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Utility&lt;br /&gt;
Image:Tractor2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Tractor2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x843B73DE&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Utility&lt;br /&gt;
Image:Tractor3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Tractor3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x562A97BD&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Utility&lt;br /&gt;
Image:TrailerLarge.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; TrailerLarge&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x5993F939&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Utility&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Gunrunning&lt;br /&gt;
Image:TrailerS4.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; TrailerS4&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xBE66F5AA&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Utility&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Gunrunning&lt;br /&gt;
Image:UtilityTruck.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; UtilliTruck&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x1ED0A534&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Utility&lt;br /&gt;
Image:UtilityTruck3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; UtilliTruck3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x7F2153DF&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Utility&lt;br /&gt;
Image:UtilliTruck2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; UtilliTruck2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x34E6BF6B&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Utility&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Vans==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Bison.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Bison&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xFEFD644F&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Vans&lt;br /&gt;
Image:Bison2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Bison2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x7B8297C5&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Vans&lt;br /&gt;
Image:Bison3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Bison3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x67B3F020&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Vans&lt;br /&gt;
Image:BobcatXL.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; BobcatXL&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x3FC5D440&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Vans&lt;br /&gt;
Image:Boxville.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Boxville&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x898ECCEA&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Vans&lt;br /&gt;
Image:Boxville2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Boxville2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xF21B33BE&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Vans&lt;br /&gt;
Image:Boxville3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Boxville3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x07405E08&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Vans&lt;br /&gt;
Image:Boxville4.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Boxville4&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x1A79847A&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Vans&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Heists&lt;br /&gt;
Image:boxville5.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Boxville5&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x28AD20E1&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Vans&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Import / Export&lt;br /&gt;
Image:Burrito.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Burrito&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xAFBB2CA4&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Vans&lt;br /&gt;
Image:Burrito2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Burrito2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xC9E8FF76&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Vans&lt;br /&gt;
Image:Burrito3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Burrito3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x98171BD3&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Vans&lt;br /&gt;
Image:Burrito4.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Burrito4&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x353B561D&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Vans&lt;br /&gt;
Image:Burrito5.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Burrito5&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x437CF2A0&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Vans&lt;br /&gt;
Image:Camper.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Camper&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x6FD95F68&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Vans&lt;br /&gt;
Image:GBurrito.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; GBurrito&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x97FA4F36&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Vans&lt;br /&gt;
Image:GBurrito2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; GBurrito2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x11AA0E14&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Vans&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Heists&lt;br /&gt;
Image:Journey.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Journey&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xF8D48E7A&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Vans&lt;br /&gt;
Image:Minivan.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Minivan&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xED7EADA4&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Vans&lt;br /&gt;
Image:Minivan2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Minivan2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xBCDE91F0&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Vans&lt;br /&gt;
Image:Paradise.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Paradise&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x58B3979C&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Vans&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Beach Bum&lt;br /&gt;
Image:Pony.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Pony&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xF8DE29A8&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Vans&lt;br /&gt;
Image:Pony2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Pony2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x38408341&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Vans&lt;br /&gt;
Image:Rumpo.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Rumpo&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x4543B74D&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Vans&lt;br /&gt;
Image:Rumpo2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Rumpo2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x961AFEF7&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Vans&lt;br /&gt;
Image:Rumpo3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Rumpo3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x57F682AF&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Vans&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Further Adventures in Finance and Felony&lt;br /&gt;
Image:Speedo.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Speedo&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xCFB3870C&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Vans&lt;br /&gt;
Image:Speedo2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Speedo2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x2B6DC64A&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Vans&lt;br /&gt;
Image:Surfer.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Surfer&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x29B0DA97&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Vans&lt;br /&gt;
Image:Surfer2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Surfer2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xB1D80E06&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Vans&lt;br /&gt;
Image:Taco.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Taco&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x744CA80D&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Vans&lt;br /&gt;
Image:Youga.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Youga&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x03E5F6B8&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Vans&lt;br /&gt;
Image:Youga2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Youga2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x3D29CD2B&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Vans&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Bikers&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Useful snippet ==&lt;br /&gt;
&amp;lt;example&amp;gt;&lt;br /&gt;
vehicleHashes = {&lt;br /&gt;
    adder: -1216765807,&lt;br /&gt;
    airbus: 1283517198,&lt;br /&gt;
    airtug: 1560980623,&lt;br /&gt;
    akuma: 1672195559,&lt;br /&gt;
    alpha: 767087018,&lt;br /&gt;
    ambulance: 1171614426,&lt;br /&gt;
    annihilator: 837858166,&lt;br /&gt;
    armytanker: -1207431159,&lt;br /&gt;
    armytrailer2: -1637149482,&lt;br /&gt;
    armytrailer: -1476447243,&lt;br /&gt;
    asea2: -1807623979,&lt;br /&gt;
    asea: -1809822327,&lt;br /&gt;
    asterope: -1903012613,&lt;br /&gt;
    autarch: 3981782132,&lt;br /&gt;
    avenger2: 408970549,&lt;br /&gt;
    avenger: 2176659152,&lt;br /&gt;
    bagger: -2140431165,&lt;br /&gt;
    baletrailer: -399841706,&lt;br /&gt;
    baller2: 142944341,&lt;br /&gt;
    baller: -808831384,&lt;br /&gt;
    banshee: -1041692462,&lt;br /&gt;
    barracks2: 1074326203,&lt;br /&gt;
    barracks3: 630371791,&lt;br /&gt;
    barracks: -823509173,&lt;br /&gt;
    barrage: 4081974053,&lt;br /&gt;
    bati2: -891462355,&lt;br /&gt;
    bati: -114291515,&lt;br /&gt;
    benson: 2053223216,&lt;br /&gt;
    besra: 1824333165,&lt;br /&gt;
    bfinjection: 1126868326,&lt;br /&gt;
    biff: 850991848,&lt;br /&gt;
    bifta: -349601129,&lt;br /&gt;
    bison2: 2072156101,&lt;br /&gt;
    bison3: 1739845664,&lt;br /&gt;
    bison: -16948145,&lt;br /&gt;
    bjxl: 850565707,&lt;br /&gt;
    blade: -1205801634,&lt;br /&gt;
    blazer2: -48031959,&lt;br /&gt;
    blazer3: -1269889662,&lt;br /&gt;
    blazer: -2128233223,&lt;br /&gt;
    blimp2: -613725916,&lt;br /&gt;
    blimp: -150975354,&lt;br /&gt;
    blista2: 1039032026,&lt;br /&gt;
    blista3: -591651781,&lt;br /&gt;
    blista: -344943009,&lt;br /&gt;
    bmx: 1131912276,&lt;br /&gt;
    boattrailer: 524108981,&lt;br /&gt;
    bobcatxl: 1069929536,&lt;br /&gt;
    bodhi2: -1435919434,&lt;br /&gt;
    bombushka: -32878452,&lt;br /&gt;
    boxville2: -233098306,&lt;br /&gt;
    boxville3: 121658888,&lt;br /&gt;
    boxville4: 444171386,&lt;br /&gt;
    boxville: -1987130134,&lt;br /&gt;
    brawler: -1479664699,&lt;br /&gt;
    brickade: -305727417,&lt;br /&gt;
    btype: 117401876,&lt;br /&gt;
    buccaneer: -682211828,&lt;br /&gt;
    buffalo2: 736902334,&lt;br /&gt;
    buffalo3: 237764926,&lt;br /&gt;
    buffalo: -304802106,&lt;br /&gt;
    bulldozer: 1886712733,&lt;br /&gt;
    bullet: -1696146015,&lt;br /&gt;
    burrito2: -907477130,&lt;br /&gt;
    burrito3: -1743316013,&lt;br /&gt;
    burrito4: 893081117,&lt;br /&gt;
    burrito5: 1132262048,&lt;br /&gt;
    burrito: -1346687836,&lt;br /&gt;
    bus: -713569950,&lt;br /&gt;
    buzzard2: 745926877,&lt;br /&gt;
    buzzard: 788747387,&lt;br /&gt;
    cablecar: -960289747,&lt;br /&gt;
    caddy2: -537896628,&lt;br /&gt;
    caddy: 1147287684,&lt;br /&gt;
    camper: 1876516712,&lt;br /&gt;
    carbonizzare: 2072687711,&lt;br /&gt;
    carbonrs: 11251904,&lt;br /&gt;
    cargobob2: 1621617168,&lt;br /&gt;
    cargobob3: 1394036463,&lt;br /&gt;
    cargobob: -50547061,&lt;br /&gt;
    cargoplane: 368211810,&lt;br /&gt;
    casco: 941800958,&lt;br /&gt;
    cavalcade2: -789894171,&lt;br /&gt;
    cavalcade: 2006918058,&lt;br /&gt;
    cheetah2: 223240013,&lt;br /&gt;
    cheetah: -1311154784,&lt;br /&gt;
    chernobog: 3602674979,&lt;br /&gt;
    chino2: -1361687965,&lt;br /&gt;
    chino: 349605904,&lt;br /&gt;
    cliffhanger: 390201602,&lt;br /&gt;
    coach: -2072933068,&lt;br /&gt;
    cogcabrio: 330661258,&lt;br /&gt;
    cognoscenti2: -604842630,&lt;br /&gt;
    cognoscenti: -2030171296,&lt;br /&gt;
    comet2: -1045541610,&lt;br /&gt;
    comet3: -2022483795,&lt;br /&gt;
    comet4: 1561920505,&lt;br /&gt;
    comet5: 661493923,&lt;br /&gt;
    contender: 683047626,&lt;br /&gt;
    coquette2: 1011753235,&lt;br /&gt;
    coquette3: 784565758,&lt;br /&gt;
    coquette: 108773431,&lt;br /&gt;
    cruiser: 448402357,&lt;br /&gt;
    crusader: 321739290,&lt;br /&gt;
    cuban800: -644710429,&lt;br /&gt;
    cutter: -1006919392,&lt;br /&gt;
    daemon: 2006142190,&lt;br /&gt;
    deluxo: 1483171323,&lt;br /&gt;
    dilettante2: 1682114128,&lt;br /&gt;
    dilettante: -1130810103,&lt;br /&gt;
    dinghy2: 276773164,&lt;br /&gt;
    dinghy3: 509498602,&lt;br /&gt;
    dinghy4: 867467158,&lt;br /&gt;
    dinghy: 1033245328,&lt;br /&gt;
    dloader: 1770332643,&lt;br /&gt;
    docktrailer: -2140210194,&lt;br /&gt;
    docktug: -884690486,&lt;br /&gt;
    dodo: -901163259,&lt;br /&gt;
    dominator2: -915704871,&lt;br /&gt;
    dominator: 80636076,&lt;br /&gt;
    double: -1670998136,&lt;br /&gt;
    dubsta2: -394074634,&lt;br /&gt;
    dubsta3: -1237253773,&lt;br /&gt;
    dubsta: 1177543287,&lt;br /&gt;
    dukes2: -326143852,&lt;br /&gt;
    dukes: 723973206,&lt;br /&gt;
    dump: -2130482718,&lt;br /&gt;
    dune2: 534258863,&lt;br /&gt;
    dune: -1661854193,&lt;br /&gt;
    duster: 970356638,&lt;br /&gt;
    elegy2: -566387422,&lt;br /&gt;
    elegy: 196747873,&lt;br /&gt;
    emperor2: -1883002148,&lt;br /&gt;
    emperor3: -1241712818,&lt;br /&gt;
    emperor: -685276541,&lt;br /&gt;
    enduro: 1753414259,&lt;br /&gt;
    entityxf: -1291952903,&lt;br /&gt;
    exemplar: -5153954,&lt;br /&gt;
    f620: -591610296,&lt;br /&gt;
    faggio2: 55628203,&lt;br /&gt;
    faggio3: -1289178744,&lt;br /&gt;
    faggio: -1842748181,&lt;br /&gt;
    fbi2: -1647941228,&lt;br /&gt;
    fbi: 1127131465,&lt;br /&gt;
    felon2: -89291282,&lt;br /&gt;
    felon: -391594584,&lt;br /&gt;
    feltzer2: -1995326987,&lt;br /&gt;
    feltzer3: -1566741232,&lt;br /&gt;
    firetruck: 1938952078,&lt;br /&gt;
    firetruk: 1938952078,&lt;br /&gt;
    fixter: -836512833,&lt;br /&gt;
    flatbed: 1353720154,&lt;br /&gt;
    forklift: 1491375716,&lt;br /&gt;
    fq2: -1137532101,&lt;br /&gt;
    freight: 1030400667,&lt;br /&gt;
    freightcar: 184361638,&lt;br /&gt;
    freightcont1: 920453016,&lt;br /&gt;
    freightcont2: 240201337,&lt;br /&gt;
    freightgrain: 642617954,&lt;br /&gt;
    freighttrailer: -777275802,&lt;br /&gt;
    frogger2: 1949211328,&lt;br /&gt;
    frogger: 744705981,&lt;br /&gt;
    fugitive: 1909141499,&lt;br /&gt;
    furoregt: -1089039904,&lt;br /&gt;
    fusilade: 499169875,&lt;br /&gt;
    futo: 2016857647,&lt;br /&gt;
    gauntlet2: 349315417,&lt;br /&gt;
    gauntlet: -1800170043,&lt;br /&gt;
    gburrito2: 296357396,&lt;br /&gt;
    gburrito: -1745203402,&lt;br /&gt;
    glendale: 75131841,&lt;br /&gt;
    graintrailer: 1019737494,&lt;br /&gt;
    granger: -1775728740,&lt;br /&gt;
    gresley: -1543762099,&lt;br /&gt;
    gt500: 2215179066,&lt;br /&gt;
    guardian: -2107990196,&lt;br /&gt;
    habanero: 884422927,&lt;br /&gt;
    hakuchou: 1265391242,&lt;br /&gt;
    handler: 444583674,&lt;br /&gt;
    hauler: 1518533038,&lt;br /&gt;
    havok: -1984275979,&lt;br /&gt;
    hermes: 15219735,&lt;br /&gt;
    hexer: 301427732,&lt;br /&gt;
    hotknife: 37348240,&lt;br /&gt;
    huntley: 486987393,&lt;br /&gt;
    hustler: 600450546,&lt;br /&gt;
    hydra: 970385471,&lt;br /&gt;
    infernus2: -1405937764,&lt;br /&gt;
    infernus: 418536135,&lt;br /&gt;
    ingot: -1289722222,&lt;br /&gt;
    innovation: -159126838,&lt;br /&gt;
    insurgent2: 2071877360,&lt;br /&gt;
    insurgent: -1860900134,&lt;br /&gt;
    intruder: 886934177,&lt;br /&gt;
    issi2: -1177863319,&lt;br /&gt;
    jackal: -624529134,&lt;br /&gt;
    jb700: 1051415893,&lt;br /&gt;
    jester2: -1106353882,&lt;br /&gt;
    jester: -1297672541,&lt;br /&gt;
    jet: 1058115860,&lt;br /&gt;
    jetmax: 861409633,&lt;br /&gt;
    journey: -120287622,&lt;br /&gt;
    kalahari: 92612664,&lt;br /&gt;
    kamacho: 4173521127,&lt;br /&gt;
    khamelion: 544021352,&lt;br /&gt;
    khanjali: 2859440138,&lt;br /&gt;
    kuruma2: 410882957,&lt;br /&gt;
    kuruma: -1372848492,&lt;br /&gt;
    landstalker: 1269098716,&lt;br /&gt;
    lazer: -1281684762,&lt;br /&gt;
    lectro: 640818791,&lt;br /&gt;
    lguard: 469291905,&lt;br /&gt;
    luxor2: -1214293858,&lt;br /&gt;
    luxor: 621481054,&lt;br /&gt;
    mammatus: -1746576111,&lt;br /&gt;
    manana: -2124201592,&lt;br /&gt;
    manchez: -1523428744,&lt;br /&gt;
    marquis: -1043459709,&lt;br /&gt;
    marshall: 1233534620,&lt;br /&gt;
    massacro2: -631760477,&lt;br /&gt;
    massacro: -142942670,&lt;br /&gt;
    maverick: -1660661558,&lt;br /&gt;
    mesa2: -748008636,&lt;br /&gt;
    mesa3: -2064372143,&lt;br /&gt;
    mesa: 914654722,&lt;br /&gt;
    metrotrain: 868868440,&lt;br /&gt;
    miljet: 165154707,&lt;br /&gt;
    minivan: -310465116,&lt;br /&gt;
    mixer2: 475220373,&lt;br /&gt;
    mixer: -784816453,&lt;br /&gt;
    monroe: -433375717,&lt;br /&gt;
    monster: -845961253,&lt;br /&gt;
    mower: 1783355638,&lt;br /&gt;
    mule2: -1050465301,&lt;br /&gt;
    mule3: -2052737935,&lt;br /&gt;
    mule: 904750859,&lt;br /&gt;
    nemesis: -634879114,&lt;br /&gt;
    neon: 2445973230,&lt;br /&gt;
    ninef2: -1461482751,&lt;br /&gt;
    ninef: 1032823388,&lt;br /&gt;
    oppressor: 884483972,&lt;br /&gt;
    oracle2: -511601230,&lt;br /&gt;
    oracle: 1348744438,&lt;br /&gt;
    osiris: 1987142870,&lt;br /&gt;
    packer: 569305213,&lt;br /&gt;
    panto: -431692672,&lt;br /&gt;
    paradise: 1488164764,&lt;br /&gt;
    pariah: 867799010,&lt;br /&gt;
    patriot: -808457413,&lt;br /&gt;
    pbus: -2007026063,&lt;br /&gt;
    pcj: -909201658,&lt;br /&gt;
    penumbra: -377465520,&lt;br /&gt;
    peyote: 1830407356,&lt;br /&gt;
    phantom: -2137348917,&lt;br /&gt;
    phoenix: -2095439403,&lt;br /&gt;
    picador: 1507916787,&lt;br /&gt;
    pigalle: 1078682497,&lt;br /&gt;
    police2: -1627000575,&lt;br /&gt;
    police3: 1912215274,&lt;br /&gt;
    police4: -1973172295,&lt;br /&gt;
    police: 2046537925,&lt;br /&gt;
    policeb: -34623805,&lt;br /&gt;
    policeold1: -1536924937,&lt;br /&gt;
    policeold2: -1779120616,&lt;br /&gt;
    policet: 456714581,&lt;br /&gt;
    polmav: 353883353,&lt;br /&gt;
    pony2: 943752001,&lt;br /&gt;
    pony: -119658072,&lt;br /&gt;
    pounder: 2112052861,&lt;br /&gt;
    prairie: -1450650718,&lt;br /&gt;
    pranger: 741586030,&lt;br /&gt;
    predator: -488123221,&lt;br /&gt;
    premier: -1883869285,&lt;br /&gt;
    primo: -1150599089,&lt;br /&gt;
    proptrailer: 356391690,&lt;br /&gt;
    prototipo: 2123327359,&lt;br /&gt;
    radi: -1651067813,&lt;br /&gt;
    raiden: 2765724541,&lt;br /&gt;
    raketrailer: 390902130,&lt;br /&gt;
    rancherxl2: 1933662059,&lt;br /&gt;
    rancherxl: 1645267888,&lt;br /&gt;
    rapidgt2: 1737773231,&lt;br /&gt;
    rapidgt: -1934452204,&lt;br /&gt;
    ratbike: 1873600305,&lt;br /&gt;
    ratloader2: -589178377,&lt;br /&gt;
    ratloader: -667151410,&lt;br /&gt;
    rebel2: -2045594037,&lt;br /&gt;
    rebel: -1207771834,&lt;br /&gt;
    regina: -14495224,&lt;br /&gt;
    rentalbus: -1098802077,&lt;br /&gt;
    revolter: 3884762073,&lt;br /&gt;
    rhapsody: 841808271,&lt;br /&gt;
    rhino: 782665360,&lt;br /&gt;
    riata: 2762269779,&lt;br /&gt;
    riot2: 2601952180,&lt;br /&gt;
    riot: -1205689942,&lt;br /&gt;
    ripley: -845979911,&lt;br /&gt;
    rocoto: 2136773105,&lt;br /&gt;
    romero: 627094268,&lt;br /&gt;
    rubble: -1705304628,&lt;br /&gt;
    ruffian: -893578776,&lt;br /&gt;
    ruiner2: 941494461,&lt;br /&gt;
    ruiner: -227741703,&lt;br /&gt;
    rumpo2: -1776615689,&lt;br /&gt;
    rumpo3: 1475773103,&lt;br /&gt;
    rumpo: 1162065741,&lt;br /&gt;
    sabregt: -1685021548,&lt;br /&gt;
    sadler2: 734217681,&lt;br /&gt;
    sadler: -599568815,&lt;br /&gt;
    sanchez2: -1453280962,&lt;br /&gt;
    sanchez: 788045382,&lt;br /&gt;
    sandking2: 989381445,&lt;br /&gt;
    sandking: -1189015600,&lt;br /&gt;
    savage: -82626025,&lt;br /&gt;
    savestra: 903794909,&lt;br /&gt;
    sc1: 1352136073,&lt;br /&gt;
    schafter2: -1255452397,&lt;br /&gt;
    schafter3: -1485523546,&lt;br /&gt;
    schafter4: 1489967196,&lt;br /&gt;
    schafter5: -888242983,&lt;br /&gt;
    schafter6: 1922255844,&lt;br /&gt;
    schwarzer: -746882698,&lt;br /&gt;
    scorcher: -186537451,&lt;br /&gt;
    scrap: -1700801569,&lt;br /&gt;
    seashark2: -616331036,&lt;br /&gt;
    seashark: -1030275036,&lt;br /&gt;
    seminole: 1221512915,&lt;br /&gt;
    sentinel2: 873639469,&lt;br /&gt;
    sentinel3: 1104234922,&lt;br /&gt;
    sentinel: 1349725314,&lt;br /&gt;
    serrano: 1337041428,&lt;br /&gt;
    shamal: -1214505995,&lt;br /&gt;
    sheriff2: 1922257928,&lt;br /&gt;
    sheriff: -1683328900,&lt;br /&gt;
    shotaro: -405626514,&lt;br /&gt;
    skylift: 1044954915,&lt;br /&gt;
    slamvan2: 833469436,&lt;br /&gt;
    slamvan: 729783779,&lt;br /&gt;
    sovereign: 743478836,&lt;br /&gt;
    speeder: 231083307,&lt;br /&gt;
    speedo2: 728614474,&lt;br /&gt;
    speedo: -810318068,&lt;br /&gt;
    squalo: 400514754,&lt;br /&gt;
    stalion2: -401643538,&lt;br /&gt;
    stalion: 1923400478,&lt;br /&gt;
    stanier: -1477580979,&lt;br /&gt;
    stinger: 1545842587,&lt;br /&gt;
    stingergt: -2098947590,&lt;br /&gt;
    stockade3: -214455498,&lt;br /&gt;
    stockade: 1747439474,&lt;br /&gt;
    stratum: 1723137093,&lt;br /&gt;
    streiter: 1741861769,&lt;br /&gt;
    stretch: -1961627517,&lt;br /&gt;
    stromberg: 886810209,&lt;br /&gt;
    stunt: -2122757008,&lt;br /&gt;
    submersible2: -1066334226,&lt;br /&gt;
    submersible: 771711535,&lt;br /&gt;
    sultan: 970598228,&lt;br /&gt;
    sultanrs: -295689028,&lt;br /&gt;
    suntrap: -282946103,&lt;br /&gt;
    superd: 1123216662,&lt;br /&gt;
    surano: 384071873,&lt;br /&gt;
    surfer2: -1311240698,&lt;br /&gt;
    surfer: 699456151,&lt;br /&gt;
    surge: -1894894188,&lt;br /&gt;
    swift2: 1075432268,&lt;br /&gt;
    swift: -339587598,&lt;br /&gt;
    t20: 1663218586,&lt;br /&gt;
    taco: 1951180813,&lt;br /&gt;
    tailgater: -1008861746,&lt;br /&gt;
    tampa2: -1071380347,&lt;br /&gt;
    tampa3: -1210451983,&lt;br /&gt;
    tampa: 972671128,&lt;br /&gt;
    tanker2: 1956216962,&lt;br /&gt;
    tanker: -730904777,&lt;br /&gt;
    tankercar: 586013744,&lt;br /&gt;
    taxi: -956048545,&lt;br /&gt;
    technical: -2096818938,&lt;br /&gt;
    thrust: 1836027715,&lt;br /&gt;
    thruster: 1489874736,&lt;br /&gt;
    tiptruck2: -947761570,&lt;br /&gt;
    tiptruck: 48339065,&lt;br /&gt;
    titan: 1981688531,&lt;br /&gt;
    tornado2: 1531094468,&lt;br /&gt;
    tornado3: 1762279763,&lt;br /&gt;
    tornado4: -2033222435,&lt;br /&gt;
    tornado: 464687292,&lt;br /&gt;
    toro: 1070967343,&lt;br /&gt;
    tourbus: 1941029835,&lt;br /&gt;
    towtruck2: -442313018,&lt;br /&gt;
    towtruck: -1323100960,&lt;br /&gt;
    tr2: 2078290630,&lt;br /&gt;
    tr3: 1784254509,&lt;br /&gt;
    tr4: 2091594960,&lt;br /&gt;
    tractor2: -2076478498,&lt;br /&gt;
    tractor3: 1445631933,&lt;br /&gt;
    tractor: 1641462412,&lt;br /&gt;
    trailerlogs: 2016027501,&lt;br /&gt;
    trailers2: -1579533167,&lt;br /&gt;
    trailers3: -2058878099,&lt;br /&gt;
    trailers: -877478386,&lt;br /&gt;
    trailersmall: 712162987,&lt;br /&gt;
    trash2: -1255698084,&lt;br /&gt;
    trash: 1917016601,&lt;br /&gt;
    trflat: -1352468814,&lt;br /&gt;
    tribike2: -1233807380,&lt;br /&gt;
    tribike3: -400295096,&lt;br /&gt;
    tribike: 1127861609,&lt;br /&gt;
    tropic: 290013743,&lt;br /&gt;
    turismor: 408192225,&lt;br /&gt;
    tvtrailer: -1770643266,&lt;br /&gt;
    utillitruck2: 887537515,&lt;br /&gt;
    utillitruck3: 2132890591,&lt;br /&gt;
    utillitruck: 516990260,&lt;br /&gt;
    vacca: 338562499,&lt;br /&gt;
    vader: -140902153,&lt;br /&gt;
    valkyrie: -1600252419,&lt;br /&gt;
    velum2: 1077420264,&lt;br /&gt;
    velum: -1673356438,&lt;br /&gt;
    vestra: 1341619767,&lt;br /&gt;
    vigero: -825837129,&lt;br /&gt;
    vindicator: -1353081087,&lt;br /&gt;
    virgo: -498054846,&lt;br /&gt;
    viseris: 3903371924,&lt;br /&gt;
    volatol: 447548909,&lt;br /&gt;
    voltic: -1622444098,&lt;br /&gt;
    voodoo2: 523724515,&lt;br /&gt;
    warrener: 1373123368,&lt;br /&gt;
    washington: 1777363799,&lt;br /&gt;
    windsor: 1581459400,&lt;br /&gt;
    xls2: -432008408,&lt;br /&gt;
    xls: 1203490606,&lt;br /&gt;
    yosemite: 1871995513,&lt;br /&gt;
    youga: 65402552,&lt;br /&gt;
    z190: 838982985,&lt;br /&gt;
    zentorno: -1403128555,&lt;br /&gt;
    zion2: -1193103848,&lt;br /&gt;
    zion: -1122289213,&lt;br /&gt;
    ztype: 758895617,&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/example&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Vehicle Functions ==&lt;br /&gt;
&lt;br /&gt;
=== Server-side ===&lt;br /&gt;
&lt;br /&gt;
{{Vehicle_block}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Client-side ===&lt;br /&gt;
&lt;br /&gt;
{{Vehicle_function_c}}&lt;/div&gt;</summary>
		<author><name>Splak</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=Vehicles&amp;diff=8830</id>
		<title>Vehicles</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=Vehicles&amp;diff=8830"/>
		<updated>2018-01-21T10:13:23Z</updated>

		<summary type="html">&lt;p&gt;Splak: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
=== Temporary list for new Vehicles of Doomsday ===&lt;br /&gt;
&lt;br /&gt;
Model Hash int32&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*autarch 0xED552C74 3981782132&lt;br /&gt;
*avenger 0x81BD2ED0 2176659152&lt;br /&gt;
*barrage 0xF34DFB25 4081974053&lt;br /&gt;
*chernobog 0xD6BC7523 3602674979&lt;br /&gt;
*comet4 0x5D1903F9 1561920505&lt;br /&gt;
*comet5 0x276D98A3 661493923&lt;br /&gt;
*deluxo 0x586765FB 1483171323&lt;br /&gt;
*gt500 0x8408F33A 2215179066&lt;br /&gt;
*hermes 0x00E83C17 15219735&lt;br /&gt;
*hustler 0x23CA25F2 600450546&lt;br /&gt;
*kamacho 0xF8C2E0E7 4173521127&lt;br /&gt;
*khanjali 0xAA6F980A 2859440138&lt;br /&gt;
*neon 0x91CA96EE 2445973230&lt;br /&gt;
*pariah 0x33B98FE2 867799010&lt;br /&gt;
*raiden 0x33B98FE2 2765724541&lt;br /&gt;
*revolter 0xE78CC3D9 3884762073&lt;br /&gt;
*riata 0xA4A4E453 2762269779&lt;br /&gt;
*riot2 0x9B16A3B4 2601952180&lt;br /&gt;
*savestra 0x35DED0DD 903794909&lt;br /&gt;
*sc1 0x5097F589 1352136073&lt;br /&gt;
*sentinel3 0x41D149AA 1104234922&lt;br /&gt;
*streiter 0x67D2B389 1741861769&lt;br /&gt;
*stromberg 0x34DBA661 886810209&lt;br /&gt;
*thruster 0x58CDAF30 1489874736&lt;br /&gt;
*viseris 0xE8A8BA94 3903371924&lt;br /&gt;
*volatol 0x1AAD0DED 447548909&lt;br /&gt;
*yosemite 0x6F946279 1871995513&lt;br /&gt;
*z190 0x3201DD49 838982985&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Boats==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Dinghy.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Dinghy&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x3D961290&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Boats&lt;br /&gt;
Image:Dinghy2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Dinghy2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x107F392C&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Boats&lt;br /&gt;
Image:Dinghy3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Dinghy3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x1E5E54EA&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Boats&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Heists&lt;br /&gt;
Image:Dinghy4.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Dinghy4&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x33B47F96&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Boats&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Executives and other Criminals&lt;br /&gt;
Image:Jetmax.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Jetmax&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x33581161&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Boats&lt;br /&gt;
Image:Marquis.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Marquis&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xC1CE1183&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Boats&lt;br /&gt;
Image:Seashark.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Seashark&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xC2974024&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Boats&lt;br /&gt;
Image:Seashark2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Seashark2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xDB4388E4&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Boats&lt;br /&gt;
Image:Seashark3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Seashark3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xED762D49&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Boats&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Executives and other Criminals&lt;br /&gt;
Image:Speeder.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Speeder&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x0DC60D2B&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Boats&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Beach Bum&lt;br /&gt;
Image:Speeder2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Speeder2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x1A144F2A&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Boats&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Executives and other Criminals&lt;br /&gt;
Image:Squalo.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Squalo&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x17DF5EC2&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Boats&lt;br /&gt;
Image:Submersible.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Submersible&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x2DFF622F&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Boats&lt;br /&gt;
Image:Submersible2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Submersible2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xC07107EE&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Boats&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Upgrade Console to PC&lt;br /&gt;
Image:Suntrap.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Suntrap&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xEF2295C9&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Boats&lt;br /&gt;
Image:Toro.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Toro&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x3FD5AA2F&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Boats&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Gotten Gains Part 2&lt;br /&gt;
Image:Toro2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Toro2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x362CAC6D&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Boats&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Executives and other Criminals&lt;br /&gt;
Image:Tropic.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Tropic&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x1149422F&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Boats&lt;br /&gt;
Image:Tropic2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Tropic2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x56590FE9&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Boats&lt;br /&gt;
Image:Tug.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Tug&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x82CAC433&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Boats&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Further Adventures in Finance and Felony&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
==Commercials==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Benson.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Benson&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x7A61B330&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Commercials&lt;br /&gt;
Image:Biff.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Biff&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x32B91AE8&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Commercials&lt;br /&gt;
Image:Hauler.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Hauler&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x5A82F9AE&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Commercials&lt;br /&gt;
Image:Hauler2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Hauler2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x171C92C4&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Commercials&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Gunrunning&lt;br /&gt;
Image:Mule.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Mule&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x35ED670B&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Commercials&lt;br /&gt;
Image:Mule2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Mule2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xC1632BEB&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Commercials&lt;br /&gt;
Image:Mule3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Mule3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x85A5B471&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Commercials&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Heists&lt;br /&gt;
Image:Packer.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Packer&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x21EEE87D&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Commercials&lt;br /&gt;
Image:Phantom.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Phantom&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x809AA4CB&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Commercials&lt;br /&gt;
Image:phantom2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Phantom2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x9DAE1398&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Commercials&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Import / Export&lt;br /&gt;
Image:Phantom3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Phantom3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x0A90ED5C&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Commercials&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Gunrunning&lt;br /&gt;
Image:Pounder.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Pounder&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x7DE35E7D&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Commercials&lt;br /&gt;
Image:Stockade.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Stockade&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x6827CF72&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Commercials&lt;br /&gt;
Image:Stockade3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Stockade3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xF337AB36&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Commercials&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
==Compacts==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Blista.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Blista&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xEB70965F&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Compacts&lt;br /&gt;
Image:Blista2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Blista2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x3DEE5EDA&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Compacts&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Upgrade Console to PC&lt;br /&gt;
Image:Blista3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Blista3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xDCBC1C3B&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Compacts&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Upgrade Console to PC&lt;br /&gt;
Image:Brioso.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Brioso&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x5C55CB39&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Compacts&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Cunning Stunts&lt;br /&gt;
Image:Dilettante.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Dilettante&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xBC993509&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Compacts&lt;br /&gt;
Image:Dilettante2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Dilettante2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x64430650&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Compacts&lt;br /&gt;
Image:Issi2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Issi2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xB9CB3B69&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Compacts&lt;br /&gt;
Image:Panto.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Panto&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xE644E480&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Compacts&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; I&#039;m Not a Hipster&lt;br /&gt;
Image:Prairie.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Prairie&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xA988D3A2&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Compacts&lt;br /&gt;
Image:Rhapsody.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Rhapsody&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x322CF98F&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Compacts&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; I&#039;m Not a Hipster&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
==Coupes==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:CogCabrio.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; CogCabrio&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x13B57D8A&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Coupes&lt;br /&gt;
Image:Exemplar.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Exemplar&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xFFB15B5E&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Coupes&lt;br /&gt;
Image:F620.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; F620&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xDCBCBE48&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Coupes&lt;br /&gt;
Image:Felon.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Felon&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xE8A8BDA8&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Coupes&lt;br /&gt;
Image:Felon2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Felon2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xFAAD85EE&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Coupes&lt;br /&gt;
Image:Jackal.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Jackal&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xDAC67112&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Coupes&lt;br /&gt;
Image:Oracle.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Oracle&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x506434F6&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Coupes&lt;br /&gt;
Image:Oracle2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Oracle2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xE18195B2&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Coupes&lt;br /&gt;
Image:Sentinel.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Sentinel&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x50732C82&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Coupes&lt;br /&gt;
Image:Sentinel2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Sentinel2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x3412AE2D&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Coupes&lt;br /&gt;
Image:Windsor.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Windsor&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x5E4327C8&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Coupes&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Gotten Gains Part 1&lt;br /&gt;
Image:Windsor2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Windsor2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x8CF5CAE1&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Coupes&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Further Adventures in Finance and Felony&lt;br /&gt;
Image:Zion.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Zion&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xBD1B39C3&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Coupes&lt;br /&gt;
Image:Zion2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Zion2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xB8E2AE18&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Coupes&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
==Cycles==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Bmx.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Bmx&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x43779C54&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Cycles&lt;br /&gt;
Image:Cruiser.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Cruiser&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x1ABA13B5&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Cycles&lt;br /&gt;
Image:Fixter.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Fixter&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xCE23D3BF&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Cycles&lt;br /&gt;
Image:Scorcher.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Scorcher&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xF4E1AA15&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Cycles&lt;br /&gt;
Image:TriBike.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; TriBike&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x4339CD69&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Cycles&lt;br /&gt;
Image:TriBike2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; TriBike2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xB67597EC&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Cycles&lt;br /&gt;
Image:TriBike3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; TriBike3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xE823FB48&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Cycles&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
==Emergency==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Ambulance.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Ambulance&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x45D56ADA&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Emergency&lt;br /&gt;
Image:FBI.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; FBI&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x432EA949&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Emergency&lt;br /&gt;
Image:FBI2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; FBI2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x9DC66994&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Emergency&lt;br /&gt;
Image:FireTruck.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; FireTruck&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x73920F8E&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Emergency&lt;br /&gt;
Image:PBus.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; PBus&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x885F3671&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Emergency&lt;br /&gt;
Image:Police.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Police&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x79FBB0C5&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Emergency&lt;br /&gt;
Image:Police2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Police2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x9F05F101&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Emergency&lt;br /&gt;
Image:Police3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Police3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x71FA16EA&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Emergency&lt;br /&gt;
Image:Police4.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Police4&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x8A63C7B9&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Emergency&lt;br /&gt;
Image:PoliceOld1.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; PoliceOld1&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xA46462F7&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Emergency&lt;br /&gt;
Image:PoliceOld2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; PoliceOld2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x95F4C618&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Emergency&lt;br /&gt;
Image:PoliceT.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; PoliceT&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x1B38E955&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Emergency&lt;br /&gt;
Image:Policeb.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Policeb&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xFDEFAEC3&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Emergency&lt;br /&gt;
Image:Polmav.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Polmav&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x1517D4D9&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Emergency&lt;br /&gt;
Image:Pranger.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Pranger&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x2C33B46E&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Emergency&lt;br /&gt;
Image:Predator.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Predator&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xE2E7D4AB&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Emergency&lt;br /&gt;
Image:Riot.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Riot&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xB822A1AA&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Emergency&lt;br /&gt;
Image:Sheriff.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Sheriff&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x9BAA707C&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Emergency&lt;br /&gt;
Image:Sheriff2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Sheriff2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x72935408&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Emergency&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
==Helicopters==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Annihilator.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Annihilator&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x31F0B376&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Helicopters&lt;br /&gt;
Image:Buzzard.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Buzzard&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x2F03547B&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Helicopters&lt;br /&gt;
Image:Buzzard2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Buzzard2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x2C75F0DD&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Helicopters&lt;br /&gt;
Image:Cargobob.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Cargobob&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xFCFCB68B&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Helicopters&lt;br /&gt;
Image:Cargobob2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Cargobob2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x60A7EA10&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Helicopters&lt;br /&gt;
Image:Cargobob3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Cargobob3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x53174EEF&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Helicopters&lt;br /&gt;
Image:Cargobob4.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Cargobob4&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x78BC1A3C&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Helicopters&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Executives and other Criminals&lt;br /&gt;
Image:Frogger.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Frogger&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x2C634FBD&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Helicopters&lt;br /&gt;
Image:Frogger2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Frogger2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x742E9AC0&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Helicopters&lt;br /&gt;
Image:Maverick.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Maverick&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x9D0450CA&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Helicopters&lt;br /&gt;
Image:Savage.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Savage&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xFB133A17&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Helicopters&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Heists&lt;br /&gt;
Image:Skylift.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Skylift&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x3E48BF23&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Helicopters&lt;br /&gt;
Image:Supervolito.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Supervolito&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x2A54C47D&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Helicopters&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Executives and other Criminals&lt;br /&gt;
Image:Supervolito2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Supervolito2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x9C5E5644&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Helicopters&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Executives and other Criminals&lt;br /&gt;
Image:Swift.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Swift&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xEBC24DF2&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Helicopters&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; The San Andreas Flight School&lt;br /&gt;
Image:Swift2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Swift2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x4019CB4C&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Helicopters&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Gotten Gains Part 1&lt;br /&gt;
Image:Valkyrie.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Valkyrie&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xA09E15FD&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Helicopters&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Heists&lt;br /&gt;
Image:Valkyrie2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Valkyrie2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x5BFA5C4B&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Helicopters&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Executives and other Criminals&lt;br /&gt;
Image:Volatus.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Volatus&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x920016F1&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Helicopters&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Further Adventures in Finance and Felony&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
==Industrial==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Bulldozer.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Bulldozer&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x7074F39D&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Industrial&lt;br /&gt;
Image:Cutter.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Cutter&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xC3FBA120&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Industrial&lt;br /&gt;
Image:Dump.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Dump&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x810369E2&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Industrial&lt;br /&gt;
Image:Flatbed.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Flatbed&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x50B0215A&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Industrial&lt;br /&gt;
Image:Guardian.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Guardian&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x825A9F4C&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Industrial&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Heists&lt;br /&gt;
Image:Handler.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Handler&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x1A7FCEFA&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Industrial&lt;br /&gt;
Image:Mixer.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Mixer&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xD138A6BB&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Industrial&lt;br /&gt;
Image:Mixer2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Mixer2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x1C534995&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Industrial&lt;br /&gt;
Image:Rubble.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Rubble&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x9A5B1DCC&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Industrial&lt;br /&gt;
Image:TipTruck.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; TipTruck&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x02E19879&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Industrial&lt;br /&gt;
Image:TipTruck2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; TipTruck2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xC7824E5E&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Industrial&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
==Military==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:APC.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; APC&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x2189D250&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Military&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Gunrunning&lt;br /&gt;
Image:Barracks.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Barracks&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xCEEA3F4B&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Military&lt;br /&gt;
Image:Barracks2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Barracks2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x4008EABB&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Military&lt;br /&gt;
Image:Barracks3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Barracks3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x2592B5CF&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Military&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Heists&lt;br /&gt;
Image:Crusader.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Crusader&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x132D5A1A&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Military&lt;br /&gt;
Image:Halftrack.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Halftrack&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xFE141DA6&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Military&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Gunrunning&lt;br /&gt;
Image:Rhino.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Rhino&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x2EA68690&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Military&lt;br /&gt;
Image:Trailersmall2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Trailersmall2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x8FD54EBB&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Military&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Gunrunning&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
==Motorcycles==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Akuma.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Akuma&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x63ABADE7&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&lt;br /&gt;
Image:Avarus.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Avarus&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x81E38F7F&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Bikers&lt;br /&gt;
Image:Bagger.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Bagger&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x806B9CC3&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&lt;br /&gt;
Image:Bati2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Bati2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xCADD5D2D&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&lt;br /&gt;
Image:Bati.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Bati&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xF9300CC5&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&lt;br /&gt;
Image:BF400.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; BF400&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x05283265&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Cunning Stunts&lt;br /&gt;
Image:Blazer4.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Blazer4&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xE5BA6858&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Bikers&lt;br /&gt;
Image:CarbonRS.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; CarbonRS&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x00ABB0C0&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&lt;br /&gt;
Image:Chimera.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Chimera&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x00675ED7&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Bikers&lt;br /&gt;
Image:Cliffhanger.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Cliffhanger&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x17420102&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Cunning Stunts&lt;br /&gt;
Image:Daemon2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Daemon2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xAC4E93C9&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Bikers&lt;br /&gt;
Image:Daemon.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Daemon&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x77934CEE&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&lt;br /&gt;
Image:Defiler.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Defiler&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x30FF0190&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Bikers&lt;br /&gt;
Image:Double.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Double&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x9C669788&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&lt;br /&gt;
Image:Enduro.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Enduro&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x6882FA73&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Heists&lt;br /&gt;
Image:Esskey.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Esskey&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x794CB30C&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Bikers&lt;br /&gt;
Image:Faggio.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Faggio&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x9229E4EB&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Bikers&lt;br /&gt;
Image:Faggio2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Faggio2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x0350D1AB&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&lt;br /&gt;
Image:Faggio3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Faggio3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xB328B188&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Bikers&lt;br /&gt;
Image:fcr2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Fcr2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xD2D5E00E&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Import / Export&lt;br /&gt;
Image:fcr.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Fcr&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x25676EAF&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Import / Export&lt;br /&gt;
Image:Gargoyle.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Gargoyle&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x2C2C2324&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Cunning Stunts&lt;br /&gt;
Image:Hakuchou2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Hakuchou2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xF0C2A91F&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Bikers&lt;br /&gt;
Image:Hakuchou.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Hakuchou&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x4B6C568A&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Last Team Standing&lt;br /&gt;
Image:Hexer.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Hexer&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x11F76C14&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&lt;br /&gt;
Image:Innovation.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Innovation&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xF683EACA&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Last Team Standing&lt;br /&gt;
Image:Lectro.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Lectro&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x26321E67&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Heists&lt;br /&gt;
Image:Manchez.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Manchez&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xA5325278&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Bikers&lt;br /&gt;
Image:Nemesis.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Nemesis&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xDA288376&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&lt;br /&gt;
Image:Nightblade.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Nightblade&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xA0438767&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Bikers&lt;br /&gt;
Image:Oppressor.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Oppressor&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x34B82784&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Gunrunning&lt;br /&gt;
Image:PCJ.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; PCJ&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xC9CEAF06&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&lt;br /&gt;
Image:Ratbike.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Ratbike&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x6FACDF31&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Bikers&lt;br /&gt;
Image:Ruffian.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Ruffian&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xCABD11E8&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&lt;br /&gt;
Image:Sanchez2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Sanchez2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xA960B13E&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&lt;br /&gt;
Image:Sanchez.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Sanchez&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x2EF89E46&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&lt;br /&gt;
Image:Sanctus.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Sanctus&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x58E316C7&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Bikers&lt;br /&gt;
Image:Shotaro.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Shotaro&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xE7D2A16E&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Bikers&lt;br /&gt;
Image:Sovereign.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Sovereign&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x2C509634&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Independence Day&lt;br /&gt;
Image:Thrust.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Thrust&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x6D6F8F43&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; The High Life&lt;br /&gt;
Image:Vader.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Vader&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xF79A00F7&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&lt;br /&gt;
Image:Vindicator.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Vindicator&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xAF599F01&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Gotten Gains Part 2&lt;br /&gt;
Image:Vortex.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Vortex&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xDBA9DBFC&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Bikers&lt;br /&gt;
Image:Wolfsbane.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Wolfsbane&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xDB20A373&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Bikers&lt;br /&gt;
Image:Zombiea.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Zombiea&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xC3D7C72B&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Bikers&lt;br /&gt;
Image:Zombieb.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Zombieb&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xDE05FB87&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Motorcycles&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Bikers&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Muscle==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Blade.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Blade&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xB820ED5E&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; I&#039;m Not a Hipster&lt;br /&gt;
Image:Buccaneer.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Buccaneer&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xD756460C&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&lt;br /&gt;
Image:Buccaneer2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Buccaneer2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xC397F748&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Lowrider&lt;br /&gt;
Image:Chino.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Chino&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x14D69010&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Gotten Gains Part 2&lt;br /&gt;
Image:Chino2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Chino2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xAED64A63&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Lowrider&lt;br /&gt;
Image:Dominator.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Dominator&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x04CE68AC&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&lt;br /&gt;
Image:Dominator2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Dominator2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xC96B73D9&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Upgrade Console to PC&lt;br /&gt;
Image:Dukes.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Dukes&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x2B26F456&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Upgrade Console to PC&lt;br /&gt;
Image:Dukes2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Dukes2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xEC8F7094&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Upgrade Console to PC&lt;br /&gt;
Image:Faction.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Faction&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x81A9CDDF&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Lowrider&lt;br /&gt;
Image:Faction2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Faction2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x95466BDB&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Lowrider&lt;br /&gt;
Image:Faction3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Faction3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x866BCE26&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&lt;br /&gt;
Image:Gauntlet.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Gauntlet&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x94B395C5&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&lt;br /&gt;
Image:Gauntlet2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Gauntlet2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x14D22159&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Upgrade Console to PC&lt;br /&gt;
Image:Hotknife.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Hotknife&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x0239E390&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&lt;br /&gt;
Image:Lurcher.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Lurcher&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x7B47A6A7&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Halloween&lt;br /&gt;
Image:Moonbeam.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Moonbeam&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x1F52A43F&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Lowrider&lt;br /&gt;
Image:Moonbeam2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Moonbeam2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x710A2B9B&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Lowrider&lt;br /&gt;
Image:Nightshade.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Nightshade&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x8C2BD0DC&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Executives and other Criminals&lt;br /&gt;
Image:Phoenix.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Phoenix&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x831A21D5&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&lt;br /&gt;
Image:Picador.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Picador&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x59E0FBF3&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&lt;br /&gt;
Image:RatLoader.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; RatLoader&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xD83C13CE&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&lt;br /&gt;
Image:RatLoader2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; RatLoader2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xDCE1D9F7&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Festive Surprise&lt;br /&gt;
Image:Ruiner.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Ruiner&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xF26CEFF9&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&lt;br /&gt;
Image:ruiner2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Ruiner2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x381E10BD&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Import / Export&lt;br /&gt;
Image:SabreGT.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; SabreGT&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x9B909C94&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&lt;br /&gt;
Image:SabreGT2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; SabreGT2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x0D4EA603&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&lt;br /&gt;
Image:Sadler2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Sadler2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x2BC345D1&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&lt;br /&gt;
Image:SlamVan.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; SlamVan&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x2B7F9DE3&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Festive Surprise&lt;br /&gt;
Image:SlamVan2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; SlamVan2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x31ADBBFC&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Heists&lt;br /&gt;
Image:SlamVan3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; SlamVan3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x42BC5E19&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&lt;br /&gt;
Image:Stalion.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Stalion&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x72A4C31E&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Upgrade Console to PC&lt;br /&gt;
Image:Stalion2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Stalion2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xE80F67EE&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Upgrade Console to PC&lt;br /&gt;
Image:Tampa.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Tampa&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x39F9C898&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; The Valentine&#039;s Day2&lt;br /&gt;
Image:Tampa3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Tampa3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xB7D9F7F1&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Gunrunning&lt;br /&gt;
Image:Vigero.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Vigero&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xCEC6B9B7&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&lt;br /&gt;
Image:Virgo.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Virgo&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xE2504942&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Gotten Gains Part 1&lt;br /&gt;
Image:Virgo2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Virgo2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xCA62927A&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&lt;br /&gt;
Image:Virgo3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Virgo3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x00FDFFB0&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&lt;br /&gt;
Image:Voodoo.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Voodoo&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x779B4F2D&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Lowrider&lt;br /&gt;
Image:Voodoo2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Voodoo2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x1F3766E3&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Muscle&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
==Off-Road==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:BfInjection.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; BfInjection&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x432AA566&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Off-Road&lt;br /&gt;
Image:Bifta.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Bifta&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xEB298297&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Off-Road&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Beach Bum&lt;br /&gt;
Image:Blazer.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Blazer&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x8125BCF9&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Off-Road&lt;br /&gt;
Image:Blazer2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Blazer2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xFD231729&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Off-Road&lt;br /&gt;
Image:Blazer3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Blazer3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xB44F0582&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Off-Road&lt;br /&gt;
Image:blazer5.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Blazer5&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xA1355F67&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Off-Road&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Import / Export&lt;br /&gt;
Image:Bodhi2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Bodhi2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xAA699BB6&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Off-Road&lt;br /&gt;
Image:Brawler.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Brawler&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xA7CE1BC5&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Off-Road&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Gotten Gains Part 2&lt;br /&gt;
Image:DLoader.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; DLoader&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x698521E3&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Off-Road&lt;br /&gt;
Image:Dune.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Dune&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x9CF21E0F&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Off-Road&lt;br /&gt;
Image:Dune2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Dune2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x1FD824AF&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Off-Road&lt;br /&gt;
Image:dune3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Dune3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x711D4738&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Off-Road&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Gunrunning&lt;br /&gt;
Image:dune4.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Dune4&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xCEB28249&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Off-Road&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Import / Export&lt;br /&gt;
Image:dune5.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Dune5&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xCEB28249&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Off-Road&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Import / Export&lt;br /&gt;
Image:Insurgent.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Insurgent&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x9114EADA&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Off-Road&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Heists&lt;br /&gt;
Image:Insurgent2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Insurgent2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x7B7E56F0&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Off-Road&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Heists&lt;br /&gt;
Image:Insurgent3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Insurgent3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x8D4B7A8A&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Off-Road&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Gunrunning&lt;br /&gt;
Image:Kalahari.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Kalahari&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x05852838&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Off-Road&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Beach Bum&lt;br /&gt;
Image:Lguard.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Lguard&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x1BF8D381&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Off-Road&lt;br /&gt;
Image:Marshall.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Marshall&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x49863E9C&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Off-Road&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Upgrade Console to PC&lt;br /&gt;
Image:Mesa.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Mesa&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x36848602&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Off-Road&lt;br /&gt;
Image:Mesa2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Mesa2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xD36A4B44&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Off-Road&lt;br /&gt;
Image:Mesa3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Mesa3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x84F42E51&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Off-Road&lt;br /&gt;
Image:Monster.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Monster&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xCD93A7DB&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Off-Road&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Independence Day&lt;br /&gt;
Image:Nightshark.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Nightshark&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x19DD9ED1&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Off-Road&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Gunrunning&lt;br /&gt;
Image:RancherXL.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; RancherXL&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x6210CBB0&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Off-Road&lt;br /&gt;
Image:RancherXL2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; RancherXL2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x7341576B&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Off-Road&lt;br /&gt;
Image:Rebel.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Rebel&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xB802DD46&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Off-Road&lt;br /&gt;
Image:Rebel2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Rebel2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x8612B64B&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Off-Road&lt;br /&gt;
Image:Sandking.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Sandking&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xB9210FD0&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Off-Road&lt;br /&gt;
Image:Sandking2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Sandking2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x3AF8C345&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Off-Road&lt;br /&gt;
Image:Technical.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Technical&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x83051506&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Off-Road&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Heists&lt;br /&gt;
Image:technical2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Technical2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x4662BCBB&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Off-Road&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Import / Export&lt;br /&gt;
Image:Technical3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Technical3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x50D4D19F&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Off-Road&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Gunrunning&lt;br /&gt;
Image:TrophyTruck.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; TrophyTruck&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x0612F4B6&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Off-Road&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Cunning Stunts&lt;br /&gt;
Image:TrophyTruck2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; TrophyTruck2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xD876DBE2&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Off-Road&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Cunning Stunts&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
==Planes==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Besra.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Besra&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x6CBD1D6D&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Planes&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; The San Andreas Flight School&lt;br /&gt;
Image:Blimp.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Blimp&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xF7004C86&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Planes&lt;br /&gt;
Image:Blimp2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Blimp2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xDB6B4924&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Planes&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Upgrade Console to PC&lt;br /&gt;
Image:CargoPlane.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; CargoPlane&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x15F27762&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Planes&lt;br /&gt;
Image:Cuban800.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Cuban800&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xD9927FE3&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Planes&lt;br /&gt;
Image:Dodo.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Dodo&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xCA495705&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Planes&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Upgrade Console to PC&lt;br /&gt;
Image:Duster.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Duster&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x39D6779E&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Planes&lt;br /&gt;
Image:Hydra.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Hydra&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x39D6E83F&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Planes&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Heists&lt;br /&gt;
Image:Jet.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Jet&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x3F119114&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Planes&lt;br /&gt;
Image:Lazer.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Lazer&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xB39B0AE6&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Planes&lt;br /&gt;
Image:Luxor.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Luxor&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x250B0C5E&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Planes&lt;br /&gt;
Image:Luxor2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Luxor2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xB79F589E&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Planes&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Gotten Gains Part 1&lt;br /&gt;
Image:Mammatus.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Mammatus&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x97E55D11&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Planes&lt;br /&gt;
Image:Miljet.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Miljet&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x09D80F93&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Planes&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; The San Andreas Flight School&lt;br /&gt;
Image:Nimbus.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Nimbus&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xB2CF7250&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Planes&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Further Adventures in Finance and Felony&lt;br /&gt;
Image:Shamal.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Shamal&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xB79C1BF5&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Planes&lt;br /&gt;
Image:Stunt.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Stunt&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x81794C70&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Planes&lt;br /&gt;
Image:Titan.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Titan&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x761E2AD3&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Planes&lt;br /&gt;
Image:Velum.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Velum&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x9C429B6A&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Planes&lt;br /&gt;
Image:Velum2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Velum2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x403820E8&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Planes&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Heists&lt;br /&gt;
Image:Vestra.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Vestra&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x4FF77E37&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Planes&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; The Business&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
==SUVs==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:BJXL.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; BJXL&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x32B29A4B&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; SUVs&lt;br /&gt;
Image:Baller.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Baller&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xCFCA3668&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; SUVs&lt;br /&gt;
Image:Baller2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Baller2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x08852855&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; SUVs&lt;br /&gt;
Image:Baller3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Baller3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x6FF0F727&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; SUVs&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Executives and other Criminals&lt;br /&gt;
Image:Baller4.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Baller4&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x25CBE2E2&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; SUVs&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Executives and other Criminals&lt;br /&gt;
Image:Baller5.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Baller5&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x1C09CF5E&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; SUVs&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Executives and other Criminals&lt;br /&gt;
Image:Baller6.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Baller6&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x27B4E6B0&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; SUVs&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Executives and other Criminals&lt;br /&gt;
Image:Cavalcade.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Cavalcade&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x779F23AA&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; SUVs&lt;br /&gt;
Image:Cavalcade2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Cavalcade2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xD0EB2BE5&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; SUVs&lt;br /&gt;
Image:Contender.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Contender&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x28B67ACA&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; SUVs&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Cunning Stunts&lt;br /&gt;
Image:Dubsta.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Dubsta&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x462FE277&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; SUVs&lt;br /&gt;
Image:Dubsta2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Dubsta2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xE882E5F6&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; SUVs&lt;br /&gt;
Image:Dubsta3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Dubsta3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xB6410173&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; SUVs&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; I&#039;m Not a Hipster&lt;br /&gt;
Image:FQ2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; FQ2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xBC32A33B&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; SUVs&lt;br /&gt;
Image:Granger.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Granger&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x9628879C&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; SUVs&lt;br /&gt;
Image:Gresley.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Gresley&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xA3FC0F4D&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; SUVs&lt;br /&gt;
Image:Habanero.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Habanero&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x34B7390F&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; SUVs&lt;br /&gt;
Image:Huntley.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Huntley&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x1D06D681&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; SUVs&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; The High Life&lt;br /&gt;
Image:Landstalker.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Landstalker&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x4BA4E8DC&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; SUVs&lt;br /&gt;
Image:Patriot.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Patriot&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xCFCFEB3B&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; SUVs&lt;br /&gt;
Image:Radi.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Radi&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x9D96B45B&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; SUVs&lt;br /&gt;
Image:Rocoto.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Rocoto&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x7F5C91F1&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; SUVs&lt;br /&gt;
Image:Seminole.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Seminole&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x48CECED3&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; SUVs&lt;br /&gt;
Image:Serrano.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Serrano&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x4FB1A214&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; SUVs&lt;br /&gt;
Image:XLS.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; XLS&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x47BBCF2E&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; SUVs&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Further Adventures in Finance and Felony&lt;br /&gt;
Image:XLS2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; XLS2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xE6401328&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; SUVs&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Further Adventures in Finance and Felony&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
==Sedans==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Asea.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Asea&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x94204D89&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sedans&lt;br /&gt;
Image:Asea2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Asea2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x9441D8D5&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sedans&lt;br /&gt;
Image:Asterope.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Asterope&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x8E9254FB&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sedans&lt;br /&gt;
Image:Cog55.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Cog55&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x360A438E&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sedans&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Executives and other Criminals&lt;br /&gt;
Image:Cog552.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Cog552&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x29FCD3E4&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sedans&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Executives and other Criminals&lt;br /&gt;
Image:Cognoscenti.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Cognoscenti&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x86FE0B60&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sedans&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Executives and other Criminals&lt;br /&gt;
Image:Cognoscenti2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Cognoscenti2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xDBF2D57A&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sedans&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Executives and other Criminals&lt;br /&gt;
Image:Emperor.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Emperor&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xD7278283&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sedans&lt;br /&gt;
Image:Emperor2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Emperor2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x8FC3AADC&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sedans&lt;br /&gt;
Image:Emperor3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Emperor3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xB5FCF74E&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sedans&lt;br /&gt;
Image:Fugitive.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Fugitive&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x71CB2FFB&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sedans&lt;br /&gt;
Image:Glendale.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Glendale&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x047A6BC1&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sedans&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; I&#039;m Not a Hipster&lt;br /&gt;
Image:Ingot.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Ingot&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xB3206692&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sedans&lt;br /&gt;
Image:Intruder.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Intruder&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x34DD8AA1&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sedans&lt;br /&gt;
Image:Limo2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Limo2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xF92AEC4D&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sedans&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Executives and other Criminals&lt;br /&gt;
Image:Premier.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Premier&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x8FB66F9B&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sedans&lt;br /&gt;
Image:Primo.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Primo&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xBB6B404F&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sedans&lt;br /&gt;
Image:Primo2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Primo2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x86618EDA&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sedans&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Lowrider&lt;br /&gt;
Image:Regina.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Regina&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xFF22D208&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sedans&lt;br /&gt;
Image:Romero.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Romero&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x2560B2FC&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sedans&lt;br /&gt;
Image:Stanier.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Stanier&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xA7EDE74D&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sedans&lt;br /&gt;
Image:Stratum.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Stratum&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x66B4FC45&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sedans&lt;br /&gt;
Image:Stretch.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Stretch&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x8B13F083&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sedans&lt;br /&gt;
Image:Surge.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Surge&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x8F0E3594&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sedans&lt;br /&gt;
Image:Tailgater.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Tailgater&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xC3DDFDCE&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sedans&lt;br /&gt;
Image:Warrener.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Warrener&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x51D83328&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sedans&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; I&#039;m Not a Hipster&lt;br /&gt;
Image:Washington.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Washington&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x69F06B57&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sedans&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
==Service==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Airbus.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Airbus&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x4C80EB0E&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Service&lt;br /&gt;
Image:Brickade.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Brickade&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xEDC6F847&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Service&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Further Adventures in Finance and Felony&lt;br /&gt;
Image:Bus.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Bus&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xD577C962&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Service&lt;br /&gt;
Image:Coach.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Coach&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x84718D34&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Service&lt;br /&gt;
Image:1Rallytruck.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Rallytruck&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x829A3C44&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Service&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Cunning Stunts&lt;br /&gt;
Image:RentalBus.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; RentalBus&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xBE819C63&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Service&lt;br /&gt;
Image:Taxi.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Taxi&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xC703DB5F&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Service&lt;br /&gt;
Image:Tourbus.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Tourbus&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x73B1C3CB&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Service&lt;br /&gt;
Image:Trash.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Trash&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x72435A19&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Service&lt;br /&gt;
Image:Trash2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Trash2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xB527915C&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Service&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Heists&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
==Sports==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Alpha.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Alpha&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x2DB8D1AA&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; The Business&lt;br /&gt;
Image:Banshee.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Banshee&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xC1E908D2&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&lt;br /&gt;
Image:Banshee2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Banshee2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x25C5AF13&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Drop Zone&lt;br /&gt;
Image:Banshee2&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; 633712403&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&lt;br /&gt;
Image:BestiaGTS.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; BestiaGTS&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x4BFCF28B&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Further Adventures in Finance and Felony&lt;br /&gt;
Image:Buffalo.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Buffalo&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xEDD516C6&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&lt;br /&gt;
Image:Buffalo2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Buffalo2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x2BEC3CBE&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&lt;br /&gt;
Image:Buffalo3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Buffalo3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x0E2C013E&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Upgrade Console to PC&lt;br /&gt;
Image:Carbonizzare.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Carbonizzare&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x7B8AB45F&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&lt;br /&gt;
Image:Comet2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Comet2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xC1AE4D16&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&lt;br /&gt;
Image:comet3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Comet3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x877358AD&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Import / Export&lt;br /&gt;
Image:Coquette.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Coquette&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x067BC037&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&lt;br /&gt;
Image:elegy.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Elegy&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x0BBA2261&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Import / Export&lt;br /&gt;
Image:Elegy2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Elegy2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xDE3D9D22&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&lt;br /&gt;
Image:Feltzer2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Feltzer2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x8911B9F5&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&lt;br /&gt;
Image:Feltzer3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Feltzer3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xA29D6D10&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Gotten Gains Part 1&lt;br /&gt;
Image:Furoregt.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Furoregt&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xBF1691E0&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Last Team Standing&lt;br /&gt;
Image:Fusilade.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Fusilade&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x1DC0BA53&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&lt;br /&gt;
Image:Futo.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Futo&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x7836CE2F&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&lt;br /&gt;
Image:Infernus2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Infernus2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xAC33179C&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Cunning Stunts: Special Vehicle Circuit&lt;br /&gt;
Image:Jester.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Jester&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xB2A716A3&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; The Business&lt;br /&gt;
Image:Jester2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Jester2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xBE0E6126&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Festive Surprise&lt;br /&gt;
Image:Khamelion.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Khamelion&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x206D1B68&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&lt;br /&gt;
Image:Kuruma.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Kuruma&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xAE2BFE94&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Heists&lt;br /&gt;
Image:Kuruma2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Kuruma2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x187D938D&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Heists&lt;br /&gt;
Image:Lynx.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Lynx&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x1CBDC10B&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Cunning Stunts&lt;br /&gt;
Image:Massacro.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Massacro&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xF77ADE32&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; The High Life&lt;br /&gt;
Image:Massacro2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Massacro2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xDA5819A3&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Festive Surprise&lt;br /&gt;
Image:Ninef.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Ninef&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x3D8FA25C&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&lt;br /&gt;
Image:Ninef2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Ninef2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xA8E38B01&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&lt;br /&gt;
Image:Omnis.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Omnis&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xD1AD4937&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Cunning Stunts&lt;br /&gt;
Image:Penumbra.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Penumbra&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xE9805550&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&lt;br /&gt;
Image:RapidGT.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; RapidGT&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x8CB29A14&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&lt;br /&gt;
Image:RapidGT2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; RapidGT2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x679450AF&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&lt;br /&gt;
Image:Raptor.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Raptor&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xD7C56D39&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Bikers&lt;br /&gt;
Image:Ruston.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Ruston&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x2AE524A8&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Cunning Stunts: Special Vehicle Circuit&lt;br /&gt;
Image:Schafter2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Schafter2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xB52B5113&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&lt;br /&gt;
Image:Schafter3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Schafter3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xA774B5A6&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Executives and other Criminals&lt;br /&gt;
Image:Schafter4.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Schafter4&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x58CF185C&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Executives and other Criminals&lt;br /&gt;
Image:Schafter5.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Schafter5&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xCB0E7CD9&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Executives and other Criminals&lt;br /&gt;
Image:Schafter6.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Schafter6&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x72934BE4&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Executives and other Criminals&lt;br /&gt;
Image:Schwarzer.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Schwarzer&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xD37B7976&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&lt;br /&gt;
Image:Seven70.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Seven70&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x97398A4B&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Further Adventures in Finance and Felony&lt;br /&gt;
Image:specter.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Specter&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x706E2B40&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Import / Export&lt;br /&gt;
Image:specter2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Specter2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x400F5147&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Import / Export&lt;br /&gt;
Image:Sultan.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Sultan&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x39DA2754&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&lt;br /&gt;
Image:Surano.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Surano&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x16E478C1&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&lt;br /&gt;
Image:Tampa2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Tampa2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xC0240885&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Cunning Stunts&lt;br /&gt;
Image:Tropos.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Tropos&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x707E63A4&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Cunning Stunts&lt;br /&gt;
Image:Verlierer2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Verlierer2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x41B77FA4&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Executives and other Criminals&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Sports Classic==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Ardent.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Ardent&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x097E5533&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports Classic&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Gunrunning&lt;br /&gt;
Image:BType.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; BType&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x06FF6914&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports Classics&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; The Valentine Day Massacre&lt;br /&gt;
Image:BType2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; BType2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xCE6B35A4&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports Classics&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Halloween&lt;br /&gt;
Image:BType3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; BType3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xDC19D101&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports Classics&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; The Valentine&#039;s Day2&lt;br /&gt;
Image:Casco.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Casco&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x3822BDFE&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports Classics&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Heists&lt;br /&gt;
Image:Cheetah2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Cheetah2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x0D4E5F4D&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports Classic&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Gunrunning&lt;br /&gt;
Image:Coquette2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Coquette2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x3C4E2113&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports Classics&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; The San Andreas Flight School&lt;br /&gt;
Image:Coquette3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Coquette3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x2EC385FE&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports Classics&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Gotten Gains Part 2&lt;br /&gt;
Image:JB700.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; JB700&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x3EAB5555&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports Classics&lt;br /&gt;
Image:Mamba.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Mamba&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x9CFFFC56&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports Classics&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Executives and other Criminals&lt;br /&gt;
Image:Manana.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Manana&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x81634188&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports Classics&lt;br /&gt;
Image:Monroe.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Monroe&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xE62B361B&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports Classics&lt;br /&gt;
Image:Peyote.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Peyote&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x6D19CCBC&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports Classics&lt;br /&gt;
Image:Pigalle.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Pigalle&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x404B6381&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports Classic&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; I&#039;m Not a Hipster&lt;br /&gt;
Image:Stinger.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Stinger&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x5C23AF9B&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports Classics&lt;br /&gt;
Image:StingerGT.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; StingerGT&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x82E499FA&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports Classics&lt;br /&gt;
Image:Torero.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Torero&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x59A9E570&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports Classic&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Gunrunning&lt;br /&gt;
Image:Tornado.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Tornado&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x1BB290BC&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports Classics&lt;br /&gt;
Image:Tornado2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Tornado2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x5B42A5C4&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports Classics&lt;br /&gt;
Image:Tornado3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Tornado3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x690A4153&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports Classics&lt;br /&gt;
Image:Tornado4.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Tornado4&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x86CF7CDD&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports Classics&lt;br /&gt;
Image:Tornado5.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Tornado5&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x94DA98EF&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports Classics&lt;br /&gt;
Image:Tornado6.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Tornado6&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xA31CB573&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports Classics&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Bikers&lt;br /&gt;
Image:ZType.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; ZType&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x0485FB99&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Sports Classics&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
==Super==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Adder.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Adder&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xB779A091&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Super&lt;br /&gt;
Image:Bullet.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Bullet&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x9AE6DDA1&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Super&lt;br /&gt;
Image:Cheetah.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Cheetah&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xB1D95DA0&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Super&lt;br /&gt;
Image:EntityXF.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; EntityXF&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xB2FE5CF9&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Super&lt;br /&gt;
Image:FMJ.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; FMJ&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x5502626C&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Super&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Further Adventures in Finance and Felony&lt;br /&gt;
Image:GP1.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; GP1&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x4992196C&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Super&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Cunning Stunts: Special Vehicle Circuit&lt;br /&gt;
Image:Infernus.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Infernus&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x18F25AC7&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Super&lt;br /&gt;
Image:LE7B.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; LE7B&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xB6846A55&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Super&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Cunning Stunts&lt;br /&gt;
Image:nero.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Nero&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x3DA47243&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Super&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Import / Export&lt;br /&gt;
Image:nero2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Nero2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x4131F378&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Super&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Import / Export&lt;br /&gt;
Image:Osiris.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Osiris&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x767164D6&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Super&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Gotten Gains Part 1&lt;br /&gt;
Image:penetrator.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Penetrator&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x9734F3EA&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Super&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Import / Export&lt;br /&gt;
Image:Pfister811.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Pfister811&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x92EF6E04&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Super&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Further Adventures in Finance and Felony&lt;br /&gt;
Image:Prototipo.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Prototipo&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x7E8F677F&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Super&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Further Adventures in Finance and Felony&lt;br /&gt;
Image:Reaper.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Reaper&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x0DF381E5&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Super&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Further Adventures in Finance and Felony&lt;br /&gt;
Image:Sheava.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Sheava&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x30D3F6D8&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Super&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Cunning Stunts&lt;br /&gt;
Image:SultanRS.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; SultanRS&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xEE6024BC&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Super&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Drop Zone&lt;br /&gt;
Image:Superd.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Superd&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x42F2ED16&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Super&lt;br /&gt;
Image:T20.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; T20&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x6322B39A&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Super&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Gotten Gains Part 2&lt;br /&gt;
Image:tempesta.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Tempesta&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x1044926F&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Super&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Import / Export&lt;br /&gt;
Image:Turismo2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Turismo2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xC575DF11&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Super&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Cunning Stunts: Special Vehicle Circuit&lt;br /&gt;
Image:Turismor.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Turismor&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x185484E1&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Super&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; The Business&lt;br /&gt;
Image:Tyrus.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Tyrus&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x7B406EFB&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Super&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Cunning Stunts&lt;br /&gt;
Image:Vacca.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Vacca&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x142E0DC3&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Super&lt;br /&gt;
Image:Vagner.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Vagner&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x7397224C&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Super&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Gunrunning&lt;br /&gt;
Image:Voltic.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Voltic&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x9F4B77BE&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Super&lt;br /&gt;
Image:voltic2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Voltic2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x3AF76F4A&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Super&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Import / Export&lt;br /&gt;
Image:Zentorno.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Zentorno&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xAC5DF515&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Super&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; The High Life&lt;br /&gt;
Image:italiagtb.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Italigtb&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x85E8E76B&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Super&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Import / Export&lt;br /&gt;
Image:italiagtb2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Italigtb2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xE33A477B&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Super&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Import / Export&lt;br /&gt;
Image:XA21.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; XA21&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x36B4A8A9&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Super&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Gunrunning&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trailer==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:ArmyTanker.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; ArmyTanker&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xB8081009&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Trailer&lt;br /&gt;
Image:ArmyTrailer.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; ArmyTrailer&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xA7FF33F5&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Trailer&lt;br /&gt;
Image:ArmyTrailer2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; ArmyTrailer2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x9E6B14D6&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Trailer&lt;br /&gt;
Image:BaleTrailer.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; BaleTrailer&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xE82AE656&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Trailer&lt;br /&gt;
Image:BoatTrailer.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; BoatTrailer&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x1F3D44B5&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Trailer&lt;br /&gt;
Image:CableCar.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; CableCar&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xC6C3242D&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Trailer&lt;br /&gt;
Image:DockTrailer.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; DockTrailer&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x806EFBEE&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Trailer&lt;br /&gt;
Image:GrainTrailer.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; GrainTrailer&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x3CC7F596&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Trailer&lt;br /&gt;
Image:PropTrailer.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; PropTrailer&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x153E1B0A&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Trailer&lt;br /&gt;
Image:RakeTrailer.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; RakeTrailer&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x174CB172&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Trailer&lt;br /&gt;
Image:TR2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; TR2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x7BE032C6&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Trailer&lt;br /&gt;
Image:TR3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; TR3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x6A59902D&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Trailer&lt;br /&gt;
Image:TR4.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; TR4&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x7CAB34D0&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Trailer&lt;br /&gt;
Image:TRFlat.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; TRFlat&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xAF62F6B2&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Trailer&lt;br /&gt;
Image:TVTrailer.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; TVTrailer&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x967620BE&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Trailer&lt;br /&gt;
Image:Tanker.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Tanker&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xD46F4737&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Trailer&lt;br /&gt;
Image:Tanker2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Tanker2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x74998082&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Trailer&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Heists&lt;br /&gt;
Image:TrailerLogs.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; TrailerLogs&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x782A236D&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Trailer&lt;br /&gt;
Image:TrailerSmall.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; TrailerSmall&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x2A72BEAB&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Trailer&lt;br /&gt;
Image:Trailers.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Trailers&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xCBB2BE0E&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Trailer&lt;br /&gt;
Image:Trailers2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Trailers2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xA1DA3C91&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Trailer&lt;br /&gt;
Image:Trailers3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Trailers3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x8548036D&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Trailer&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
==Trains==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Freight.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Freight&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x3D6AAA9B&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Trains&lt;br /&gt;
Image:FreightCar.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; FreightCar&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x0AFD22A6&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Trains&lt;br /&gt;
Image:FreightCont1.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; FreightCont1&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x36DCFF98&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Trains&lt;br /&gt;
Image:FreightCont2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; FreightCont2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x0E512E79&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Trains&lt;br /&gt;
Image:FreightGrain.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; FreightGrain&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x264D9262&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Trains&lt;br /&gt;
Image:FreightTrailer.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; FreightTrailer&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xD1ABB666&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Trains&lt;br /&gt;
Image:TankerCar.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; TankerCar&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x22EDDC30&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Trains&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Utility==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Airtug.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Airtug&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x5D0AAC8F&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Utility&lt;br /&gt;
Image:Caddy.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Caddy&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x44623884&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Utility&lt;br /&gt;
Image:Caddy2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Caddy2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xDFF0594C&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Utility&lt;br /&gt;
Image:Caddy3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Caddy3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xD227BDBB&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Utility&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Gunrunning&lt;br /&gt;
Image:Docktug.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Docktug&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xCB44B1CA&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Utility&lt;br /&gt;
Image:Forklift.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Forklift&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x58E49664&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Utility&lt;br /&gt;
Image:Mower.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Mower&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x6A4BD8F6&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Utility&lt;br /&gt;
Image:Ripley.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Ripley&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xCD935EF9&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Utility&lt;br /&gt;
Image:Sadler.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Sadler&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xDC434E51&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Utility&lt;br /&gt;
Image:Scrap.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Scrap&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x9A9FD3DF&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Utility&lt;br /&gt;
Image:TowTruck.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; TowTruck&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xB12314E0&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Utility&lt;br /&gt;
Image:TowTruck2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; TowTruck2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xE5A2D6C6&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Utility&lt;br /&gt;
Image:Tractor.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Tractor&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x61D6BA8C&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Utility&lt;br /&gt;
Image:Tractor2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Tractor2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x843B73DE&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Utility&lt;br /&gt;
Image:Tractor3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Tractor3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x562A97BD&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Utility&lt;br /&gt;
Image:TrailerLarge.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; TrailerLarge&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x5993F939&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Utility&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Gunrunning&lt;br /&gt;
Image:TrailerS4.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; TrailerS4&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xBE66F5AA&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Utility&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Gunrunning&lt;br /&gt;
Image:UtilityTruck.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; UtilliTruck&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x1ED0A534&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Utility&lt;br /&gt;
Image:UtilityTruck3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; UtilliTruck3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x7F2153DF&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Utility&lt;br /&gt;
Image:UtilliTruck2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; UtilliTruck2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x34E6BF6B&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Utility&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Vans==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Bison.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Bison&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xFEFD644F&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Vans&lt;br /&gt;
Image:Bison2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Bison2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x7B8297C5&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Vans&lt;br /&gt;
Image:Bison3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Bison3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x67B3F020&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Vans&lt;br /&gt;
Image:BobcatXL.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; BobcatXL&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x3FC5D440&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Vans&lt;br /&gt;
Image:Boxville.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Boxville&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x898ECCEA&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Vans&lt;br /&gt;
Image:Boxville2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Boxville2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xF21B33BE&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Vans&lt;br /&gt;
Image:Boxville3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Boxville3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x07405E08&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Vans&lt;br /&gt;
Image:Boxville4.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Boxville4&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x1A79847A&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Vans&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Heists&lt;br /&gt;
Image:boxville5.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Boxville5&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x28AD20E1&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Vans&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Import / Export&lt;br /&gt;
Image:Burrito.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Burrito&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xAFBB2CA4&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Vans&lt;br /&gt;
Image:Burrito2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Burrito2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xC9E8FF76&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Vans&lt;br /&gt;
Image:Burrito3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Burrito3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x98171BD3&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Vans&lt;br /&gt;
Image:Burrito4.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Burrito4&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x353B561D&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Vans&lt;br /&gt;
Image:Burrito5.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Burrito5&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x437CF2A0&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Vans&lt;br /&gt;
Image:Camper.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Camper&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x6FD95F68&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Vans&lt;br /&gt;
Image:GBurrito.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; GBurrito&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x97FA4F36&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Vans&lt;br /&gt;
Image:GBurrito2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; GBurrito2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x11AA0E14&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Vans&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Heists&lt;br /&gt;
Image:Journey.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Journey&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xF8D48E7A&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Vans&lt;br /&gt;
Image:Minivan.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Minivan&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xED7EADA4&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Vans&lt;br /&gt;
Image:Minivan2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Minivan2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xBCDE91F0&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Vans&lt;br /&gt;
Image:Paradise.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Paradise&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x58B3979C&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Vans&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Beach Bum&lt;br /&gt;
Image:Pony.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Pony&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xF8DE29A8&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Vans&lt;br /&gt;
Image:Pony2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Pony2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x38408341&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Vans&lt;br /&gt;
Image:Rumpo.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Rumpo&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x4543B74D&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Vans&lt;br /&gt;
Image:Rumpo2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Rumpo2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x961AFEF7&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Vans&lt;br /&gt;
Image:Rumpo3.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Rumpo3&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x57F682AF&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Vans&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Further Adventures in Finance and Felony&lt;br /&gt;
Image:Speedo.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Speedo&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xCFB3870C&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Vans&lt;br /&gt;
Image:Speedo2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Speedo2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x2B6DC64A&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Vans&lt;br /&gt;
Image:Surfer.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Surfer&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x29B0DA97&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Vans&lt;br /&gt;
Image:Surfer2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Surfer2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0xB1D80E06&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Vans&lt;br /&gt;
Image:Taco.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Taco&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x744CA80D&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Vans&lt;br /&gt;
Image:Youga.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Youga&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x03E5F6B8&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Vans&lt;br /&gt;
Image:Youga2.png|&#039;&#039;&#039;Name:&#039;&#039;&#039; Youga2&amp;lt;br&amp;gt;&#039;&#039;&#039;Hash:&#039;&#039;&#039; 0x3D29CD2B&amp;lt;br&amp;gt;&#039;&#039;&#039;Cat.:&#039;&#039;&#039; Vans&amp;lt;br&amp;gt;&#039;&#039;&#039;DLC:&#039;&#039;&#039; Bikers&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Useful snippet ==&lt;br /&gt;
&amp;lt;example&amp;gt;&lt;br /&gt;
module.exports.vehicleHash = function(...args) {&lt;br /&gt;
    return (vehicleHashes.hasOwnProperty(args[0].toLowerCase())) ? vehicleHashes[args[0].toLowerCase()] : null;&lt;br /&gt;
}&lt;br /&gt;
module.exports.vehicleHashes = vehicleHashes = {&lt;br /&gt;
    adder: -1216765807,&lt;br /&gt;
    airbus: 1283517198,&lt;br /&gt;
    airtug: 1560980623,&lt;br /&gt;
    akuma: 1672195559,&lt;br /&gt;
    alpha: 767087018,&lt;br /&gt;
    ambulance: 1171614426,&lt;br /&gt;
    annihilator: 837858166,&lt;br /&gt;
    armytanker: -1207431159,&lt;br /&gt;
    armytrailer2: -1637149482,&lt;br /&gt;
    armytrailer: -1476447243,&lt;br /&gt;
    asea2: -1807623979,&lt;br /&gt;
    asea: -1809822327,&lt;br /&gt;
    asterope: -1903012613,&lt;br /&gt;
    autarch: 3981782132,&lt;br /&gt;
    avenger2: 408970549,&lt;br /&gt;
    avenger: 2176659152,&lt;br /&gt;
    bagger: -2140431165,&lt;br /&gt;
    baletrailer: -399841706,&lt;br /&gt;
    baller2: 142944341,&lt;br /&gt;
    baller: -808831384,&lt;br /&gt;
    banshee: -1041692462,&lt;br /&gt;
    barracks2: 1074326203,&lt;br /&gt;
    barracks3: 630371791,&lt;br /&gt;
    barracks: -823509173,&lt;br /&gt;
    barrage: 4081974053,&lt;br /&gt;
    bati2: -891462355,&lt;br /&gt;
    bati: -114291515,&lt;br /&gt;
    benson: 2053223216,&lt;br /&gt;
    besra: 1824333165,&lt;br /&gt;
    bfinjection: 1126868326,&lt;br /&gt;
    biff: 850991848,&lt;br /&gt;
    bifta: -349601129,&lt;br /&gt;
    bison2: 2072156101,&lt;br /&gt;
    bison3: 1739845664,&lt;br /&gt;
    bison: -16948145,&lt;br /&gt;
    bjxl: 850565707,&lt;br /&gt;
    blade: -1205801634,&lt;br /&gt;
    blazer2: -48031959,&lt;br /&gt;
    blazer3: -1269889662,&lt;br /&gt;
    blazer: -2128233223,&lt;br /&gt;
    blimp2: -613725916,&lt;br /&gt;
    blimp: -150975354,&lt;br /&gt;
    blista2: 1039032026,&lt;br /&gt;
    blista3: -591651781,&lt;br /&gt;
    blista: -344943009,&lt;br /&gt;
    bmx: 1131912276,&lt;br /&gt;
    boattrailer: 524108981,&lt;br /&gt;
    bobcatxl: 1069929536,&lt;br /&gt;
    bodhi2: -1435919434,&lt;br /&gt;
    bombushka: -32878452,&lt;br /&gt;
    boxville2: -233098306,&lt;br /&gt;
    boxville3: 121658888,&lt;br /&gt;
    boxville4: 444171386,&lt;br /&gt;
    boxville: -1987130134,&lt;br /&gt;
    brawler: -1479664699,&lt;br /&gt;
    brickade: -305727417,&lt;br /&gt;
    btype: 117401876,&lt;br /&gt;
    buccaneer: -682211828,&lt;br /&gt;
    buffalo2: 736902334,&lt;br /&gt;
    buffalo3: 237764926,&lt;br /&gt;
    buffalo: -304802106,&lt;br /&gt;
    bulldozer: 1886712733,&lt;br /&gt;
    bullet: -1696146015,&lt;br /&gt;
    burrito2: -907477130,&lt;br /&gt;
    burrito3: -1743316013,&lt;br /&gt;
    burrito4: 893081117,&lt;br /&gt;
    burrito5: 1132262048,&lt;br /&gt;
    burrito: -1346687836,&lt;br /&gt;
    bus: -713569950,&lt;br /&gt;
    buzzard2: 745926877,&lt;br /&gt;
    buzzard: 788747387,&lt;br /&gt;
    cablecar: -960289747,&lt;br /&gt;
    caddy2: -537896628,&lt;br /&gt;
    caddy: 1147287684,&lt;br /&gt;
    camper: 1876516712,&lt;br /&gt;
    carbonizzare: 2072687711,&lt;br /&gt;
    carbonrs: 11251904,&lt;br /&gt;
    cargobob2: 1621617168,&lt;br /&gt;
    cargobob3: 1394036463,&lt;br /&gt;
    cargobob: -50547061,&lt;br /&gt;
    cargoplane: 368211810,&lt;br /&gt;
    casco: 941800958,&lt;br /&gt;
    cavalcade2: -789894171,&lt;br /&gt;
    cavalcade: 2006918058,&lt;br /&gt;
    cheetah2: 223240013,&lt;br /&gt;
    cheetah: -1311154784,&lt;br /&gt;
    chernobog: 3602674979,&lt;br /&gt;
    chino2: -1361687965,&lt;br /&gt;
    chino: 349605904,&lt;br /&gt;
    cliffhanger: 390201602,&lt;br /&gt;
    coach: -2072933068,&lt;br /&gt;
    cogcabrio: 330661258,&lt;br /&gt;
    cognoscenti2: -604842630,&lt;br /&gt;
    cognoscenti: -2030171296,&lt;br /&gt;
    comet2: -1045541610,&lt;br /&gt;
    comet3: -2022483795,&lt;br /&gt;
    comet4: 1561920505,&lt;br /&gt;
    comet5: 661493923,&lt;br /&gt;
    contender: 683047626,&lt;br /&gt;
    coquette2: 1011753235,&lt;br /&gt;
    coquette3: 784565758,&lt;br /&gt;
    coquette: 108773431,&lt;br /&gt;
    cruiser: 448402357,&lt;br /&gt;
    crusader: 321739290,&lt;br /&gt;
    cuban800: -644710429,&lt;br /&gt;
    cutter: -1006919392,&lt;br /&gt;
    daemon: 2006142190,&lt;br /&gt;
    deluxo: 1483171323,&lt;br /&gt;
    dilettante2: 1682114128,&lt;br /&gt;
    dilettante: -1130810103,&lt;br /&gt;
    dinghy2: 276773164,&lt;br /&gt;
    dinghy3: 509498602,&lt;br /&gt;
    dinghy4: 867467158,&lt;br /&gt;
    dinghy: 1033245328,&lt;br /&gt;
    dloader: 1770332643,&lt;br /&gt;
    docktrailer: -2140210194,&lt;br /&gt;
    docktug: -884690486,&lt;br /&gt;
    dodo: -901163259,&lt;br /&gt;
    dominator2: -915704871,&lt;br /&gt;
    dominator: 80636076,&lt;br /&gt;
    double: -1670998136,&lt;br /&gt;
    dubsta2: -394074634,&lt;br /&gt;
    dubsta3: -1237253773,&lt;br /&gt;
    dubsta: 1177543287,&lt;br /&gt;
    dukes2: -326143852,&lt;br /&gt;
    dukes: 723973206,&lt;br /&gt;
    dump: -2130482718,&lt;br /&gt;
    dune2: 534258863,&lt;br /&gt;
    dune: -1661854193,&lt;br /&gt;
    duster: 970356638,&lt;br /&gt;
    elegy2: -566387422,&lt;br /&gt;
    elegy: 196747873,&lt;br /&gt;
    emperor2: -1883002148,&lt;br /&gt;
    emperor3: -1241712818,&lt;br /&gt;
    emperor: -685276541,&lt;br /&gt;
    enduro: 1753414259,&lt;br /&gt;
    entityxf: -1291952903,&lt;br /&gt;
    exemplar: -5153954,&lt;br /&gt;
    f620: -591610296,&lt;br /&gt;
    faggio2: 55628203,&lt;br /&gt;
    faggio3: -1289178744,&lt;br /&gt;
    faggio: -1842748181,&lt;br /&gt;
    fbi2: -1647941228,&lt;br /&gt;
    fbi: 1127131465,&lt;br /&gt;
    felon2: -89291282,&lt;br /&gt;
    felon: -391594584,&lt;br /&gt;
    feltzer2: -1995326987,&lt;br /&gt;
    feltzer3: -1566741232,&lt;br /&gt;
    firetruck: 1938952078,&lt;br /&gt;
    firetruk: 1938952078,&lt;br /&gt;
    fixter: -836512833,&lt;br /&gt;
    flatbed: 1353720154,&lt;br /&gt;
    forklift: 1491375716,&lt;br /&gt;
    fq2: -1137532101,&lt;br /&gt;
    freight: 1030400667,&lt;br /&gt;
    freightcar: 184361638,&lt;br /&gt;
    freightcont1: 920453016,&lt;br /&gt;
    freightcont2: 240201337,&lt;br /&gt;
    freightgrain: 642617954,&lt;br /&gt;
    freighttrailer: -777275802,&lt;br /&gt;
    frogger2: 1949211328,&lt;br /&gt;
    frogger: 744705981,&lt;br /&gt;
    fugitive: 1909141499,&lt;br /&gt;
    furoregt: -1089039904,&lt;br /&gt;
    fusilade: 499169875,&lt;br /&gt;
    futo: 2016857647,&lt;br /&gt;
    gauntlet2: 349315417,&lt;br /&gt;
    gauntlet: -1800170043,&lt;br /&gt;
    gburrito2: 296357396,&lt;br /&gt;
    gburrito: -1745203402,&lt;br /&gt;
    glendale: 75131841,&lt;br /&gt;
    graintrailer: 1019737494,&lt;br /&gt;
    granger: -1775728740,&lt;br /&gt;
    gresley: -1543762099,&lt;br /&gt;
    gt500: 2215179066,&lt;br /&gt;
    guardian: -2107990196,&lt;br /&gt;
    habanero: 884422927,&lt;br /&gt;
    hakuchou: 1265391242,&lt;br /&gt;
    handler: 444583674,&lt;br /&gt;
    hauler: 1518533038,&lt;br /&gt;
    havok: -1984275979,&lt;br /&gt;
    hermes: 15219735,&lt;br /&gt;
    hexer: 301427732,&lt;br /&gt;
    hotknife: 37348240,&lt;br /&gt;
    huntley: 486987393,&lt;br /&gt;
    hustler: 600450546,&lt;br /&gt;
    hydra: 970385471,&lt;br /&gt;
    infernus2: -1405937764,&lt;br /&gt;
    infernus: 418536135,&lt;br /&gt;
    ingot: -1289722222,&lt;br /&gt;
    innovation: -159126838,&lt;br /&gt;
    insurgent2: 2071877360,&lt;br /&gt;
    insurgent: -1860900134,&lt;br /&gt;
    intruder: 886934177,&lt;br /&gt;
    issi2: -1177863319,&lt;br /&gt;
    jackal: -624529134,&lt;br /&gt;
    jb700: 1051415893,&lt;br /&gt;
    jester2: -1106353882,&lt;br /&gt;
    jester: -1297672541,&lt;br /&gt;
    jet: 1058115860,&lt;br /&gt;
    jetmax: 861409633,&lt;br /&gt;
    journey: -120287622,&lt;br /&gt;
    kalahari: 92612664,&lt;br /&gt;
    kamacho: 4173521127,&lt;br /&gt;
    khamelion: 544021352,&lt;br /&gt;
    khanjali: 2859440138,&lt;br /&gt;
    kuruma2: 410882957,&lt;br /&gt;
    kuruma: -1372848492,&lt;br /&gt;
    landstalker: 1269098716,&lt;br /&gt;
    lazer: -1281684762,&lt;br /&gt;
    lectro: 640818791,&lt;br /&gt;
    lguard: 469291905,&lt;br /&gt;
    luxor2: -1214293858,&lt;br /&gt;
    luxor: 621481054,&lt;br /&gt;
    mammatus: -1746576111,&lt;br /&gt;
    manana: -2124201592,&lt;br /&gt;
    manchez: -1523428744,&lt;br /&gt;
    marquis: -1043459709,&lt;br /&gt;
    marshall: 1233534620,&lt;br /&gt;
    massacro2: -631760477,&lt;br /&gt;
    massacro: -142942670,&lt;br /&gt;
    maverick: -1660661558,&lt;br /&gt;
    mesa2: -748008636,&lt;br /&gt;
    mesa3: -2064372143,&lt;br /&gt;
    mesa: 914654722,&lt;br /&gt;
    metrotrain: 868868440,&lt;br /&gt;
    miljet: 165154707,&lt;br /&gt;
    minivan: -310465116,&lt;br /&gt;
    mixer2: 475220373,&lt;br /&gt;
    mixer: -784816453,&lt;br /&gt;
    monroe: -433375717,&lt;br /&gt;
    monster: -845961253,&lt;br /&gt;
    mower: 1783355638,&lt;br /&gt;
    mule2: -1050465301,&lt;br /&gt;
    mule3: -2052737935,&lt;br /&gt;
    mule: 904750859,&lt;br /&gt;
    nemesis: -634879114,&lt;br /&gt;
    neon: 2445973230,&lt;br /&gt;
    ninef2: -1461482751,&lt;br /&gt;
    ninef: 1032823388,&lt;br /&gt;
    oppressor: 884483972,&lt;br /&gt;
    oracle2: -511601230,&lt;br /&gt;
    oracle: 1348744438,&lt;br /&gt;
    osiris: 1987142870,&lt;br /&gt;
    packer: 569305213,&lt;br /&gt;
    panto: -431692672,&lt;br /&gt;
    paradise: 1488164764,&lt;br /&gt;
    pariah: 867799010,&lt;br /&gt;
    patriot: -808457413,&lt;br /&gt;
    pbus: -2007026063,&lt;br /&gt;
    pcj: -909201658,&lt;br /&gt;
    penumbra: -377465520,&lt;br /&gt;
    peyote: 1830407356,&lt;br /&gt;
    phantom: -2137348917,&lt;br /&gt;
    phoenix: -2095439403,&lt;br /&gt;
    picador: 1507916787,&lt;br /&gt;
    pigalle: 1078682497,&lt;br /&gt;
    police2: -1627000575,&lt;br /&gt;
    police3: 1912215274,&lt;br /&gt;
    police4: -1973172295,&lt;br /&gt;
    police: 2046537925,&lt;br /&gt;
    policeb: -34623805,&lt;br /&gt;
    policeold1: -1536924937,&lt;br /&gt;
    policeold2: -1779120616,&lt;br /&gt;
    policet: 456714581,&lt;br /&gt;
    polmav: 353883353,&lt;br /&gt;
    pony2: 943752001,&lt;br /&gt;
    pony: -119658072,&lt;br /&gt;
    pounder: 2112052861,&lt;br /&gt;
    prairie: -1450650718,&lt;br /&gt;
    pranger: 741586030,&lt;br /&gt;
    predator: -488123221,&lt;br /&gt;
    premier: -1883869285,&lt;br /&gt;
    primo: -1150599089,&lt;br /&gt;
    proptrailer: 356391690,&lt;br /&gt;
    prototipo: 2123327359,&lt;br /&gt;
    radi: -1651067813,&lt;br /&gt;
    raiden: 2765724541,&lt;br /&gt;
    raketrailer: 390902130,&lt;br /&gt;
    rancherxl2: 1933662059,&lt;br /&gt;
    rancherxl: 1645267888,&lt;br /&gt;
    rapidgt2: 1737773231,&lt;br /&gt;
    rapidgt: -1934452204,&lt;br /&gt;
    ratbike: 1873600305,&lt;br /&gt;
    ratloader2: -589178377,&lt;br /&gt;
    ratloader: -667151410,&lt;br /&gt;
    rebel2: -2045594037,&lt;br /&gt;
    rebel: -1207771834,&lt;br /&gt;
    regina: -14495224,&lt;br /&gt;
    rentalbus: -1098802077,&lt;br /&gt;
    revolter: 3884762073,&lt;br /&gt;
    rhapsody: 841808271,&lt;br /&gt;
    rhino: 782665360,&lt;br /&gt;
    riata: 2762269779,&lt;br /&gt;
    riot2: 2601952180,&lt;br /&gt;
    riot: -1205689942,&lt;br /&gt;
    ripley: -845979911,&lt;br /&gt;
    rocoto: 2136773105,&lt;br /&gt;
    romero: 627094268,&lt;br /&gt;
    rubble: -1705304628,&lt;br /&gt;
    ruffian: -893578776,&lt;br /&gt;
    ruiner2: 941494461,&lt;br /&gt;
    ruiner: -227741703,&lt;br /&gt;
    rumpo2: -1776615689,&lt;br /&gt;
    rumpo3: 1475773103,&lt;br /&gt;
    rumpo: 1162065741,&lt;br /&gt;
    sabregt: -1685021548,&lt;br /&gt;
    sadler2: 734217681,&lt;br /&gt;
    sadler: -599568815,&lt;br /&gt;
    sanchez2: -1453280962,&lt;br /&gt;
    sanchez: 788045382,&lt;br /&gt;
    sandking2: 989381445,&lt;br /&gt;
    sandking: -1189015600,&lt;br /&gt;
    savage: -82626025,&lt;br /&gt;
    savestra: 903794909,&lt;br /&gt;
    sc1: 1352136073,&lt;br /&gt;
    schafter2: -1255452397,&lt;br /&gt;
    schafter3: -1485523546,&lt;br /&gt;
    schafter4: 1489967196,&lt;br /&gt;
    schafter5: -888242983,&lt;br /&gt;
    schafter6: 1922255844,&lt;br /&gt;
    schwarzer: -746882698,&lt;br /&gt;
    scorcher: -186537451,&lt;br /&gt;
    scrap: -1700801569,&lt;br /&gt;
    seashark2: -616331036,&lt;br /&gt;
    seashark: -1030275036,&lt;br /&gt;
    seminole: 1221512915,&lt;br /&gt;
    sentinel2: 873639469,&lt;br /&gt;
    sentinel3: 1104234922,&lt;br /&gt;
    sentinel: 1349725314,&lt;br /&gt;
    serrano: 1337041428,&lt;br /&gt;
    shamal: -1214505995,&lt;br /&gt;
    sheriff2: 1922257928,&lt;br /&gt;
    sheriff: -1683328900,&lt;br /&gt;
    shotaro: -405626514,&lt;br /&gt;
    skylift: 1044954915,&lt;br /&gt;
    slamvan2: 833469436,&lt;br /&gt;
    slamvan: 729783779,&lt;br /&gt;
    sovereign: 743478836,&lt;br /&gt;
    speeder: 231083307,&lt;br /&gt;
    speedo2: 728614474,&lt;br /&gt;
    speedo: -810318068,&lt;br /&gt;
    squalo: 400514754,&lt;br /&gt;
    stalion2: -401643538,&lt;br /&gt;
    stalion: 1923400478,&lt;br /&gt;
    stanier: -1477580979,&lt;br /&gt;
    stinger: 1545842587,&lt;br /&gt;
    stingergt: -2098947590,&lt;br /&gt;
    stockade3: -214455498,&lt;br /&gt;
    stockade: 1747439474,&lt;br /&gt;
    stratum: 1723137093,&lt;br /&gt;
    streiter: 1741861769,&lt;br /&gt;
    stretch: -1961627517,&lt;br /&gt;
    stromberg: 886810209,&lt;br /&gt;
    stunt: -2122757008,&lt;br /&gt;
    submersible2: -1066334226,&lt;br /&gt;
    submersible: 771711535,&lt;br /&gt;
    sultan: 970598228,&lt;br /&gt;
    sultanrs: -295689028,&lt;br /&gt;
    suntrap: -282946103,&lt;br /&gt;
    superd: 1123216662,&lt;br /&gt;
    surano: 384071873,&lt;br /&gt;
    surfer2: -1311240698,&lt;br /&gt;
    surfer: 699456151,&lt;br /&gt;
    surge: -1894894188,&lt;br /&gt;
    swift2: 1075432268,&lt;br /&gt;
    swift: -339587598,&lt;br /&gt;
    t20: 1663218586,&lt;br /&gt;
    taco: 1951180813,&lt;br /&gt;
    tailgater: -1008861746,&lt;br /&gt;
    tampa2: -1071380347,&lt;br /&gt;
    tampa3: -1210451983,&lt;br /&gt;
    tampa: 972671128,&lt;br /&gt;
    tanker2: 1956216962,&lt;br /&gt;
    tanker: -730904777,&lt;br /&gt;
    tankercar: 586013744,&lt;br /&gt;
    taxi: -956048545,&lt;br /&gt;
    technical: -2096818938,&lt;br /&gt;
    thrust: 1836027715,&lt;br /&gt;
    thruster: 1489874736,&lt;br /&gt;
    tiptruck2: -947761570,&lt;br /&gt;
    tiptruck: 48339065,&lt;br /&gt;
    titan: 1981688531,&lt;br /&gt;
    tornado2: 1531094468,&lt;br /&gt;
    tornado3: 1762279763,&lt;br /&gt;
    tornado4: -2033222435,&lt;br /&gt;
    tornado: 464687292,&lt;br /&gt;
    toro: 1070967343,&lt;br /&gt;
    tourbus: 1941029835,&lt;br /&gt;
    towtruck2: -442313018,&lt;br /&gt;
    towtruck: -1323100960,&lt;br /&gt;
    tr2: 2078290630,&lt;br /&gt;
    tr3: 1784254509,&lt;br /&gt;
    tr4: 2091594960,&lt;br /&gt;
    tractor2: -2076478498,&lt;br /&gt;
    tractor3: 1445631933,&lt;br /&gt;
    tractor: 1641462412,&lt;br /&gt;
    trailerlogs: 2016027501,&lt;br /&gt;
    trailers2: -1579533167,&lt;br /&gt;
    trailers3: -2058878099,&lt;br /&gt;
    trailers: -877478386,&lt;br /&gt;
    trailersmall: 712162987,&lt;br /&gt;
    trash2: -1255698084,&lt;br /&gt;
    trash: 1917016601,&lt;br /&gt;
    trflat: -1352468814,&lt;br /&gt;
    tribike2: -1233807380,&lt;br /&gt;
    tribike3: -400295096,&lt;br /&gt;
    tribike: 1127861609,&lt;br /&gt;
    tropic: 290013743,&lt;br /&gt;
    turismor: 408192225,&lt;br /&gt;
    tvtrailer: -1770643266,&lt;br /&gt;
    utillitruck2: 887537515,&lt;br /&gt;
    utillitruck3: 2132890591,&lt;br /&gt;
    utillitruck: 516990260,&lt;br /&gt;
    vacca: 338562499,&lt;br /&gt;
    vader: -140902153,&lt;br /&gt;
    valkyrie: -1600252419,&lt;br /&gt;
    velum2: 1077420264,&lt;br /&gt;
    velum: -1673356438,&lt;br /&gt;
    vestra: 1341619767,&lt;br /&gt;
    vigero: -825837129,&lt;br /&gt;
    vindicator: -1353081087,&lt;br /&gt;
    virgo: -498054846,&lt;br /&gt;
    viseris: 3903371924,&lt;br /&gt;
    volatol: 447548909,&lt;br /&gt;
    voltic: -1622444098,&lt;br /&gt;
    voodoo2: 523724515,&lt;br /&gt;
    warrener: 1373123368,&lt;br /&gt;
    washington: 1777363799,&lt;br /&gt;
    windsor: 1581459400,&lt;br /&gt;
    xls2: -432008408,&lt;br /&gt;
    xls: 1203490606,&lt;br /&gt;
    yosemite: 1871995513,&lt;br /&gt;
    youga: 65402552,&lt;br /&gt;
    z190: 838982985,&lt;br /&gt;
    zentorno: -1403128555,&lt;br /&gt;
    zion2: -1193103848,&lt;br /&gt;
    zion: -1122289213,&lt;br /&gt;
    ztype: 758895617,&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/example&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Vehicle Functions ==&lt;br /&gt;
&lt;br /&gt;
=== Server-side ===&lt;br /&gt;
&lt;br /&gt;
{{Vehicle_block}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Client-side ===&lt;br /&gt;
&lt;br /&gt;
{{Vehicle_function_c}}&lt;/div&gt;</summary>
		<author><name>Splak</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=Entity::getSpeed&amp;diff=8530</id>
		<title>Entity::getSpeed</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=Entity::getSpeed&amp;diff=8530"/>
		<updated>2018-01-13T22:01:50Z</updated>

		<summary type="html">&lt;p&gt;Splak: /* Example */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Syntax==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot;&amp;gt;entity.getSpeed();&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Required Arguments ===&lt;br /&gt;
* &#039;&#039;&#039;Entity:&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;font color=&#039;red&#039;&amp;gt;vehicle&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Return value===&lt;br /&gt;
*&#039;&#039;&#039;MP/s (Meters per second)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Speed Calculations==&lt;br /&gt;
*&#039;&#039;&#039;KM/H (Kilometers per hour):&#039;&#039;&#039; &amp;lt;code&amp;gt;speed*3.6&amp;lt;/code&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;MP/H (Miles per hour):&#039;&#039;&#039; &amp;lt;code&amp;gt;speed*2.236936&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
function getspeed() {&lt;br /&gt;
&lt;br /&gt;
let vehicle = mp.players.local.vehicle&lt;br /&gt;
let speed = vehicle.getSpeed();&lt;br /&gt;
&lt;br /&gt;
speed = speed * 3.6; // Transform the speed into KM/H&lt;br /&gt;
// If you want a realistic calculation for the vehicle speed use: speed = Math.ceil(speed * (speed / 20) * 2); &amp;lt;- this will raise up to 300 km/h for a T20, but you can still easily cruise around with 60 km/h&lt;br /&gt;
&lt;br /&gt;
return speed; // returns the speed in KM/H&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
{{Entity_function_c}}&lt;br /&gt;
[[Category:Clientside API]]&lt;/div&gt;</summary>
		<author><name>Splak</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=Blip::getSprite&amp;diff=8069</id>
		<title>Blip::getSprite</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=Blip::getSprite&amp;diff=8069"/>
		<updated>2017-12-21T18:44:53Z</updated>

		<summary type="html">&lt;p&gt;Splak: /* Syntax */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Blips Images + IDs:&amp;lt;br&amp;gt;gtaxscripting.blogspot.com/2016/05/gta-v-blips-id-and-image.html&lt;br /&gt;
==Syntax==&lt;br /&gt;
THIS IS DEPRECATED!!! Use &amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot;&amp;gt;blip.model;&amp;lt;/syntaxhighlight&amp;gt; instead.&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot;&amp;gt;blip.getSprite();&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
===Return value===&lt;br /&gt;
*&#039;&#039;&#039;int&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot;&amp;gt;&lt;br /&gt;
// todo&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
==See also==&lt;br /&gt;
{{Blip_s_function_c}}&lt;br /&gt;
[[Category:Clientside API]]&lt;br /&gt;
[[Category:Blip API]]&lt;br /&gt;
[[Category:TODO: Example]]&lt;/div&gt;</summary>
		<author><name>Splak</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=Changelog&amp;diff=7974</id>
		<title>Changelog</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=Changelog&amp;diff=7974"/>
		<updated>2017-12-10T15:02:42Z</updated>

		<summary type="html">&lt;p&gt;Splak: /* Blip updates */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Changelog of serverside JS API of RAGE Multiplayer 0.3.2 as of 10.12.2017 (RC-1). WIP.&lt;br /&gt;
&lt;br /&gt;
==RC-1==&lt;br /&gt;
*Added: Vehicle.movable (get)&lt;br /&gt;
*Updated: mp.environment is mp.world now&lt;br /&gt;
*Added: mp.world.requireIpl&lt;br /&gt;
*Added: mp.world.removeIpl&lt;br /&gt;
*Added: mp.world.trafficLights.locked (get / set)&lt;br /&gt;
*Added: mp.world.trafficLights.state (get / set)&lt;br /&gt;
*Added Player.removeObject&lt;br /&gt;
&lt;br /&gt;
==Client-side updates==&lt;br /&gt;
*Added: mp.gui.cursor.show(visibility, freezeControls)&lt;br /&gt;
*Added: Entity.getVariable&lt;br /&gt;
*Added: Entity.setVariable&lt;br /&gt;
*Added: mp.vehicles.new&lt;br /&gt;
*Added: mp.objects.new&lt;br /&gt;
*Added: mp.pickups.new&lt;br /&gt;
*Added: mp.markers.new&lt;br /&gt;
*Added: mp.checkpoints.new&lt;br /&gt;
*Added: mp.blips.new&lt;br /&gt;
*Added: mp.vehicles.new&lt;br /&gt;
*Added: mp.vehicles.new&lt;br /&gt;
*Updated: mp.game.graphics.drawText(text, position[, additionalArgs])&lt;br /&gt;
*Added: Vehicle.setHandling(name, value)&lt;br /&gt;
*Added: mp.discord.update(detailedStatus, state)&lt;br /&gt;
*Added: mp.game.cam.getGameplayCamRelativeHeading&lt;br /&gt;
*Added: Entity.remoteId&lt;br /&gt;
*Added: pool.atRemoteId&lt;br /&gt;
&lt;br /&gt;
==Events updates==&lt;br /&gt;
*Added: Events.getAllOf(eventName)&lt;br /&gt;
*Added: Events.remove(eventName[, hander])&lt;br /&gt;
*Added: Events.reset()&lt;br /&gt;
&lt;br /&gt;
==Player updates==&lt;br /&gt;
*Added: Player.weapons (documented below)&lt;br /&gt;
*Added: Player.removeWeapon(weapon)&lt;br /&gt;
*Added: Player.removeAllWeapons()&lt;br /&gt;
*Added: Player.currentWeapon (get / set)&lt;br /&gt;
*Added: Player.currentWeaponAmmo (get / set)&lt;br /&gt;
*Added: Player.getWeaponAmmo(weapon)&lt;br /&gt;
*Added: Player.setWeaponAmmo(weapon, ammo)&lt;br /&gt;
*Added: Player.allWeapons (get)&lt;br /&gt;
*Added: Player.getHeadOverlay(id)&lt;br /&gt;
*Added: Player.setHeadOverlay(id, [overlayId, opacity)&lt;br /&gt;
*Added: Player.socialClubName (get)&lt;br /&gt;
*Added: Player.isStreamed(player)&lt;br /&gt;
*Added: Player.streamedPlayers (get)&lt;br /&gt;
*Added: Player.isReloading (get)&lt;br /&gt;
*Added: Player.isOnLadder (get)&lt;br /&gt;
*Added: Player.isInMelee (get)&lt;br /&gt;
*Added: Player.packetLoss (get)&lt;br /&gt;
&lt;br /&gt;
==Blip updates==&lt;br /&gt;
*Added: Blip.shortRange (get / set)&lt;br /&gt;
*Added: Blip.drawDistance (get / set)&lt;br /&gt;
*Added: Blip.rotation (get / set)&lt;br /&gt;
*Updated: Blip.colour =&amp;gt; Blip.color (get / set)&lt;br /&gt;
*Removed: mp.blips.newStreamed // use .new() with drawDistance ( see below )&lt;br /&gt;
&lt;br /&gt;
==TextLabel updates (includes entity methods)==&lt;br /&gt;
*Added: TextLabel.color (get / set)&lt;br /&gt;
*Added: TextLabel.drawDistance (get / set)&lt;br /&gt;
*Added: TextLabel.los (get / set)&lt;br /&gt;
*Added: TextLabel.text (get / set)&lt;br /&gt;
&lt;br /&gt;
==Vehicle updates==&lt;br /&gt;
*Added: Vehicle.mods[id] (get / set) // also available as Vehicle.get / setMod(id) since 0.3&lt;br /&gt;
*Added: Vehicle.extras[id] (get / set)&lt;br /&gt;
*Added: Vehicle.isStreamed(player)&lt;br /&gt;
*Added: Vehicle.streamedPlayers&lt;br /&gt;
*Added: Vehicle.dashboardColor (get / set)&lt;br /&gt;
*Added: Vehicle.pearlescentColor (get / set)&lt;br /&gt;
*Added: Vehicle.livery (get / set)&lt;br /&gt;
*Added: Vehicle.numberPlateType (get / set)&lt;br /&gt;
*Added: Vehicle.trimColor (get / set)&lt;br /&gt;
*Added: Vehicle.windowTint (get / set)&lt;br /&gt;
*Added: Vehicle.wheelColor (get / set)&lt;br /&gt;
*Added: Vehicle.wheelType (get / set)&lt;br /&gt;
*Added: Vehicle.getExtra(id)&lt;br /&gt;
*Added: Vehicle.setExtra(id, extra)&lt;br /&gt;
*Added: Vehicle.taxiLights (get / set)&lt;br /&gt;
*Added: Vehicle.dashboardColor (get / set)&lt;br /&gt;
*Added: Vehicle.trailer&lt;br /&gt;
*Added: Vehicle.traileredBy&lt;br /&gt;
&lt;br /&gt;
==New events==&lt;br /&gt;
*Added: entityCreated (entity)&lt;br /&gt;
*Added: playerReady (player)&lt;br /&gt;
*Added: entityModelChange (entity, oldModel)&lt;br /&gt;
*Updated: playerEnterVehicle =&amp;gt; playerStartEnterVehicle&lt;br /&gt;
*Updated: playerEnteredVehicle =&amp;gt; playerEnterVehicle&lt;br /&gt;
*Updated: playerExitVehicle =&amp;gt; playerStartExitVehicle&lt;br /&gt;
*Updated: playerLeftVehicle =&amp;gt; playerExitVehicle&lt;br /&gt;
*Added: playerDamage (player, healthLoss, armorLoss)&lt;br /&gt;
*Added: playerWeaponChange (player, oldWeapon, newWeapon)&lt;br /&gt;
*Added: vehicleDamage (vehicle, bodyHealthLoss, engineHealthLoss)&lt;br /&gt;
*Added: vehicleSirenToggle (vehicle, state)&lt;br /&gt;
*Added: vehicleHornToggle (vehicle)&lt;br /&gt;
*Added: vehicleTrailerAttach (vehicle, trailer)&lt;br /&gt;
*Added: playerMarkWaypoint (player, position)&lt;br /&gt;
*Added: playerReachWaypoint (player)&lt;br /&gt;
&lt;br /&gt;
==Entity updates (for all for entitiy types)==&lt;br /&gt;
*Added: Entity.data.name (gets / sets synced variable just like getVariable / setVariable)&lt;br /&gt;
*Added: Entity.getVariable(name)&lt;br /&gt;
*Added: Entity.setVariable(name, value)&lt;br /&gt;
&lt;br /&gt;
==Player.weapons==&lt;br /&gt;
*Added: Player.weapons.all (returns an object just like Player.allWeapons)&lt;br /&gt;
*Added: Player.weapons.name / Player.weapons.hash / Player.weapons.current (gets/sets ammo of specific weapon just like Player.get / setWeaponAmmo)&lt;br /&gt;
*Added: Player.weapons.clear()&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Events examples==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot;&amp;gt;&lt;br /&gt;
// Add events&lt;br /&gt;
mp.events.add(&lt;br /&gt;
{&lt;br /&gt;
    playerJoin: (player) =&amp;gt; {},&lt;br /&gt;
    playerChat: (player, msg) =&amp;gt; {}&lt;br /&gt;
});&lt;br /&gt;
&lt;br /&gt;
//&lt;br /&gt;
function playerJoinHandler(player)&lt;br /&gt;
{&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
// Add an event&lt;br /&gt;
mp.events.add(&amp;quot;playerJoin&amp;quot;, playerJoinHandler);&lt;br /&gt;
&lt;br /&gt;
// Remove specified handler of specified event&lt;br /&gt;
mp.events.remove(&amp;quot;playerJoin&amp;quot;, playerJoinHandler);&lt;br /&gt;
&lt;br /&gt;
// Remove handler(s) specified event(s)&lt;br /&gt;
mp.events.remove(&amp;quot;playerJoin&amp;quot;);&lt;br /&gt;
mp.events.remove([&amp;quot;playerJoin&amp;quot;, &amp;quot;playerQuit&amp;quot;]);&lt;br /&gt;
&lt;br /&gt;
// Reset whole event manager&lt;br /&gt;
mp.events.reset();&lt;br /&gt;
&lt;br /&gt;
// Get all handlers of specified event&lt;br /&gt;
mp.events.getAllOf(&amp;quot;playerJoin&amp;quot;).forEach(_ev =&amp;gt; _ev(null));&lt;br /&gt;
&lt;br /&gt;
// &lt;br /&gt;
const ev = new mp.Event(&amp;quot;playerDeath&amp;quot;, (player, reason, killer) =&amp;gt;&lt;br /&gt;
{&lt;br /&gt;
    mp.players.broadcast(&#039;First blood!&#039;);&lt;br /&gt;
    ev.destroy(); // this event handler will be not called anymore since it&#039;s destroyed&lt;br /&gt;
});&lt;br /&gt;
&lt;br /&gt;
ev.destroy(); // due to this line the event is never going to be executed if we call this before it&lt;br /&gt;
&lt;br /&gt;
// Per-entity (available for all of entities) event manager&lt;br /&gt;
mp.events.add(&amp;quot;playerJoin&amp;quot;, (player) =&amp;gt;&lt;br /&gt;
{&lt;br /&gt;
    player.events.push(&amp;quot;playerSpawn&amp;quot;, (player) =&amp;gt;&lt;br /&gt;
    {&lt;br /&gt;
        mp.players.broadcast(`hey ${player.name}, this is your first spawn!`);&lt;br /&gt;
        return true; // return true from the event to destroys it for the entity after execution&lt;br /&gt;
    });&lt;br /&gt;
});&lt;br /&gt;
&amp;lt;/syntaxhighlight &amp;gt;&lt;br /&gt;
==New entity constructors==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot;&amp;gt;&lt;br /&gt;
mp.vehicles.new(model, position,&lt;br /&gt;
{&lt;br /&gt;
    heading: heading,&lt;br /&gt;
    numberPlate: numberPlate,&lt;br /&gt;
    alpha: alpha,&lt;br /&gt;
    color: color,&lt;br /&gt;
    locked: locked,&lt;br /&gt;
    engine: engine,&lt;br /&gt;
    dimension: dimension&lt;br /&gt;
});&lt;br /&gt;
 &lt;br /&gt;
mp.objects.new(model, position,&lt;br /&gt;
{&lt;br /&gt;
    rotation: rotation,&lt;br /&gt;
    alpha: alpha,&lt;br /&gt;
    dimension: dimension&lt;br /&gt;
});&lt;br /&gt;
&lt;br /&gt;
mp.blips.new(sprite, position,&lt;br /&gt;
{&lt;br /&gt;
    name: name,&lt;br /&gt;
    scale: scale,&lt;br /&gt;
    color: color,&lt;br /&gt;
    alpha: alpha,&lt;br /&gt;
    drawDistance: drawDistance,&lt;br /&gt;
    shortRange: shortRange,&lt;br /&gt;
    rotation: rotation,&lt;br /&gt;
    dimension: dimension,&lt;br /&gt;
});&lt;br /&gt;
&lt;br /&gt;
mp.checkpoints.new(type, position, radius,&lt;br /&gt;
{&lt;br /&gt;
    direction: direction,&lt;br /&gt;
    color: color,&lt;br /&gt;
    visible: visible,&lt;br /&gt;
    dimension: dimension&lt;br /&gt;
});&lt;br /&gt;
&lt;br /&gt;
mp.markers.new(type, position, scale,&lt;br /&gt;
{&lt;br /&gt;
    direction: direction,&lt;br /&gt;
    rotation: rotation,&lt;br /&gt;
    color: color,&lt;br /&gt;
    visible: visible,&lt;br /&gt;
    dimension: dimension&lt;br /&gt;
});&lt;br /&gt;
&lt;br /&gt;
mp.labels.new(text, position,&lt;br /&gt;
{&lt;br /&gt;
    los: los,&lt;br /&gt;
    font: font,&lt;br /&gt;
    drawDistance: drawDistance,&lt;br /&gt;
    color: color,&lt;br /&gt;
    dimension: dimension&lt;br /&gt;
});&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;/div&gt;</summary>
		<author><name>Splak</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=Changelog&amp;diff=7973</id>
		<title>Changelog</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=Changelog&amp;diff=7973"/>
		<updated>2017-12-10T14:56:10Z</updated>

		<summary type="html">&lt;p&gt;Splak: /* Blip updates */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Changelog of serverside JS API of RAGE Multiplayer 0.3.2 as of 10.12.2017 (RC-1). WIP.&lt;br /&gt;
&lt;br /&gt;
==RC-1==&lt;br /&gt;
*Added: Vehicle.movable (get)&lt;br /&gt;
*Updated: mp.environment is mp.world now&lt;br /&gt;
*Added: mp.world.requireIpl&lt;br /&gt;
*Added: mp.world.removeIpl&lt;br /&gt;
*Added: mp.world.trafficLights.locked (get / set)&lt;br /&gt;
*Added: mp.world.trafficLights.state (get / set)&lt;br /&gt;
*Added Player.removeObject&lt;br /&gt;
&lt;br /&gt;
==Client-side updates==&lt;br /&gt;
*Added: mp.gui.cursor.show(visibility, freezeControls)&lt;br /&gt;
*Added: Entity.getVariable&lt;br /&gt;
*Added: Entity.setVariable&lt;br /&gt;
*Added: mp.vehicles.new&lt;br /&gt;
*Added: mp.objects.new&lt;br /&gt;
*Added: mp.pickups.new&lt;br /&gt;
*Added: mp.markers.new&lt;br /&gt;
*Added: mp.checkpoints.new&lt;br /&gt;
*Added: mp.blips.new&lt;br /&gt;
*Added: mp.vehicles.new&lt;br /&gt;
*Added: mp.vehicles.new&lt;br /&gt;
*Updated: mp.game.graphics.drawText(text, position[, additionalArgs])&lt;br /&gt;
*Added: Vehicle.setHandling(name, value)&lt;br /&gt;
*Added: mp.discord.update(detailedStatus, state)&lt;br /&gt;
*Added: mp.game.cam.getGameplayCamRelativeHeading&lt;br /&gt;
*Added: Entity.remoteId&lt;br /&gt;
*Added: pool.atRemoteId&lt;br /&gt;
&lt;br /&gt;
==Events updates==&lt;br /&gt;
*Added: Events.getAllOf(eventName)&lt;br /&gt;
*Added: Events.remove(eventName[, hander])&lt;br /&gt;
*Added: Events.reset()&lt;br /&gt;
&lt;br /&gt;
==Player updates==&lt;br /&gt;
*Added: Player.weapons (documented below)&lt;br /&gt;
*Added: Player.removeWeapon(weapon)&lt;br /&gt;
*Added: Player.removeAllWeapons()&lt;br /&gt;
*Added: Player.currentWeapon (get / set)&lt;br /&gt;
*Added: Player.currentWeaponAmmo (get / set)&lt;br /&gt;
*Added: Player.getWeaponAmmo(weapon)&lt;br /&gt;
*Added: Player.setWeaponAmmo(weapon, ammo)&lt;br /&gt;
*Added: Player.allWeapons (get)&lt;br /&gt;
*Added: Player.getHeadOverlay(id)&lt;br /&gt;
*Added: Player.setHeadOverlay(id, [overlayId, opacity)&lt;br /&gt;
*Added: Player.socialClubName (get)&lt;br /&gt;
*Added: Player.isStreamed(player)&lt;br /&gt;
*Added: Player.streamedPlayers (get)&lt;br /&gt;
*Added: Player.isReloading (get)&lt;br /&gt;
*Added: Player.isOnLadder (get)&lt;br /&gt;
*Added: Player.isInMelee (get)&lt;br /&gt;
*Added: Player.packetLoss (get)&lt;br /&gt;
&lt;br /&gt;
==Blip updates==&lt;br /&gt;
*Added: Blip.shortRange (get / set)&lt;br /&gt;
*Added: Blip.drawDistance (get / set)&lt;br /&gt;
*Added: Blip.rotation (get / set)&lt;br /&gt;
*Removed: mp.blips.newStreamed // use .new() with drawDistance ( see below )&lt;br /&gt;
&lt;br /&gt;
==TextLabel updates (includes entity methods)==&lt;br /&gt;
*Added: TextLabel.color (get / set)&lt;br /&gt;
*Added: TextLabel.drawDistance (get / set)&lt;br /&gt;
*Added: TextLabel.los (get / set)&lt;br /&gt;
*Added: TextLabel.text (get / set)&lt;br /&gt;
&lt;br /&gt;
==Vehicle updates==&lt;br /&gt;
*Added: Vehicle.mods[id] (get / set) // also available as Vehicle.get / setMod(id) since 0.3&lt;br /&gt;
*Added: Vehicle.extras[id] (get / set)&lt;br /&gt;
*Added: Vehicle.isStreamed(player)&lt;br /&gt;
*Added: Vehicle.streamedPlayers&lt;br /&gt;
*Added: Vehicle.dashboardColor (get / set)&lt;br /&gt;
*Added: Vehicle.pearlescentColor (get / set)&lt;br /&gt;
*Added: Vehicle.livery (get / set)&lt;br /&gt;
*Added: Vehicle.numberPlateType (get / set)&lt;br /&gt;
*Added: Vehicle.trimColor (get / set)&lt;br /&gt;
*Added: Vehicle.windowTint (get / set)&lt;br /&gt;
*Added: Vehicle.wheelColor (get / set)&lt;br /&gt;
*Added: Vehicle.wheelType (get / set)&lt;br /&gt;
*Added: Vehicle.getExtra(id)&lt;br /&gt;
*Added: Vehicle.setExtra(id, extra)&lt;br /&gt;
*Added: Vehicle.taxiLights (get / set)&lt;br /&gt;
*Added: Vehicle.dashboardColor (get / set)&lt;br /&gt;
*Added: Vehicle.trailer&lt;br /&gt;
*Added: Vehicle.traileredBy&lt;br /&gt;
&lt;br /&gt;
==New events==&lt;br /&gt;
*Added: entityCreated (entity)&lt;br /&gt;
*Added: playerReady (player)&lt;br /&gt;
*Added: entityModelChange (entity, oldModel)&lt;br /&gt;
*Updated: playerEnterVehicle =&amp;gt; playerStartEnterVehicle&lt;br /&gt;
*Updated: playerEnteredVehicle =&amp;gt; playerEnterVehicle&lt;br /&gt;
*Updated: playerExitVehicle =&amp;gt; playerStartExitVehicle&lt;br /&gt;
*Updated: playerLeftVehicle =&amp;gt; playerExitVehicle&lt;br /&gt;
*Added: playerDamage (player, healthLoss, armorLoss)&lt;br /&gt;
*Added: playerWeaponChange (player, oldWeapon, newWeapon)&lt;br /&gt;
*Added: vehicleDamage (vehicle, bodyHealthLoss, engineHealthLoss)&lt;br /&gt;
*Added: vehicleSirenToggle (vehicle, state)&lt;br /&gt;
*Added: vehicleHornToggle (vehicle)&lt;br /&gt;
*Added: vehicleTrailerAttach (vehicle, trailer)&lt;br /&gt;
*Added: playerMarkWaypoint (player, position)&lt;br /&gt;
*Added: playerReachWaypoint (player)&lt;br /&gt;
&lt;br /&gt;
==Entity updates (for all for entitiy types)==&lt;br /&gt;
*Added: Entity.data.name (gets / sets synced variable just like getVariable / setVariable)&lt;br /&gt;
*Added: Entity.getVariable(name)&lt;br /&gt;
*Added: Entity.setVariable(name, value)&lt;br /&gt;
&lt;br /&gt;
==Player.weapons==&lt;br /&gt;
*Added: Player.weapons.all (returns an object just like Player.allWeapons)&lt;br /&gt;
*Added: Player.weapons.name / Player.weapons.hash / Player.weapons.current (gets/sets ammo of specific weapon just like Player.get / setWeaponAmmo)&lt;br /&gt;
*Added: Player.weapons.clear()&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Events examples==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot;&amp;gt;&lt;br /&gt;
// Add events&lt;br /&gt;
mp.events.add(&lt;br /&gt;
{&lt;br /&gt;
    playerJoin: (player) =&amp;gt; {},&lt;br /&gt;
    playerChat: (player, msg) =&amp;gt; {}&lt;br /&gt;
});&lt;br /&gt;
&lt;br /&gt;
//&lt;br /&gt;
function playerJoinHandler(player)&lt;br /&gt;
{&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
// Add an event&lt;br /&gt;
mp.events.add(&amp;quot;playerJoin&amp;quot;, playerJoinHandler);&lt;br /&gt;
&lt;br /&gt;
// Remove specified handler of specified event&lt;br /&gt;
mp.events.remove(&amp;quot;playerJoin&amp;quot;, playerJoinHandler);&lt;br /&gt;
&lt;br /&gt;
// Remove handler(s) specified event(s)&lt;br /&gt;
mp.events.remove(&amp;quot;playerJoin&amp;quot;);&lt;br /&gt;
mp.events.remove([&amp;quot;playerJoin&amp;quot;, &amp;quot;playerQuit&amp;quot;]);&lt;br /&gt;
&lt;br /&gt;
// Reset whole event manager&lt;br /&gt;
mp.events.reset();&lt;br /&gt;
&lt;br /&gt;
// Get all handlers of specified event&lt;br /&gt;
mp.events.getAllOf(&amp;quot;playerJoin&amp;quot;).forEach(_ev =&amp;gt; _ev(null));&lt;br /&gt;
&lt;br /&gt;
// &lt;br /&gt;
const ev = new mp.Event(&amp;quot;playerDeath&amp;quot;, (player, reason, killer) =&amp;gt;&lt;br /&gt;
{&lt;br /&gt;
    mp.players.broadcast(&#039;First blood!&#039;);&lt;br /&gt;
    ev.destroy(); // this event handler will be not called anymore since it&#039;s destroyed&lt;br /&gt;
});&lt;br /&gt;
&lt;br /&gt;
ev.destroy(); // due to this line the event is never going to be executed if we call this before it&lt;br /&gt;
&lt;br /&gt;
// Per-entity (available for all of entities) event manager&lt;br /&gt;
mp.events.add(&amp;quot;playerJoin&amp;quot;, (player) =&amp;gt;&lt;br /&gt;
{&lt;br /&gt;
    player.events.push(&amp;quot;playerSpawn&amp;quot;, (player) =&amp;gt;&lt;br /&gt;
    {&lt;br /&gt;
        mp.players.broadcast(`hey ${player.name}, this is your first spawn!`);&lt;br /&gt;
        return true; // return true from the event to destroys it for the entity after execution&lt;br /&gt;
    });&lt;br /&gt;
});&lt;br /&gt;
&amp;lt;/syntaxhighlight &amp;gt;&lt;br /&gt;
==New entity constructors==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot;&amp;gt;&lt;br /&gt;
mp.vehicles.new(model, position,&lt;br /&gt;
{&lt;br /&gt;
    heading: heading,&lt;br /&gt;
    numberPlate: numberPlate,&lt;br /&gt;
    alpha: alpha,&lt;br /&gt;
    color: color,&lt;br /&gt;
    locked: locked,&lt;br /&gt;
    engine: engine,&lt;br /&gt;
    dimension: dimension&lt;br /&gt;
});&lt;br /&gt;
 &lt;br /&gt;
mp.objects.new(model, position,&lt;br /&gt;
{&lt;br /&gt;
    rotation: rotation,&lt;br /&gt;
    alpha: alpha,&lt;br /&gt;
    dimension: dimension&lt;br /&gt;
});&lt;br /&gt;
&lt;br /&gt;
mp.blips.new(sprite, position,&lt;br /&gt;
{&lt;br /&gt;
    name: name,&lt;br /&gt;
    scale: scale,&lt;br /&gt;
    color: color,&lt;br /&gt;
    alpha: alpha,&lt;br /&gt;
    drawDistance: drawDistance,&lt;br /&gt;
    shortRange: shortRange,&lt;br /&gt;
    rotation: rotation,&lt;br /&gt;
    dimension: dimension,&lt;br /&gt;
});&lt;br /&gt;
&lt;br /&gt;
mp.checkpoints.new(type, position, radius,&lt;br /&gt;
{&lt;br /&gt;
    direction: direction,&lt;br /&gt;
    color: color,&lt;br /&gt;
    visible: visible,&lt;br /&gt;
    dimension: dimension&lt;br /&gt;
});&lt;br /&gt;
&lt;br /&gt;
mp.markers.new(type, position, scale,&lt;br /&gt;
{&lt;br /&gt;
    direction: direction,&lt;br /&gt;
    rotation: rotation,&lt;br /&gt;
    color: color,&lt;br /&gt;
    visible: visible,&lt;br /&gt;
    dimension: dimension&lt;br /&gt;
});&lt;br /&gt;
&lt;br /&gt;
mp.labels.new(text, position,&lt;br /&gt;
{&lt;br /&gt;
    los: los,&lt;br /&gt;
    font: font,&lt;br /&gt;
    drawDistance: drawDistance,&lt;br /&gt;
    color: color,&lt;br /&gt;
    dimension: dimension&lt;br /&gt;
});&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;/div&gt;</summary>
		<author><name>Splak</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=Changelog&amp;diff=7972</id>
		<title>Changelog</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=Changelog&amp;diff=7972"/>
		<updated>2017-12-10T14:56:04Z</updated>

		<summary type="html">&lt;p&gt;Splak: /* RC-1 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Changelog of serverside JS API of RAGE Multiplayer 0.3.2 as of 10.12.2017 (RC-1). WIP.&lt;br /&gt;
&lt;br /&gt;
==RC-1==&lt;br /&gt;
*Added: Vehicle.movable (get)&lt;br /&gt;
*Updated: mp.environment is mp.world now&lt;br /&gt;
*Added: mp.world.requireIpl&lt;br /&gt;
*Added: mp.world.removeIpl&lt;br /&gt;
*Added: mp.world.trafficLights.locked (get / set)&lt;br /&gt;
*Added: mp.world.trafficLights.state (get / set)&lt;br /&gt;
*Added Player.removeObject&lt;br /&gt;
&lt;br /&gt;
==Client-side updates==&lt;br /&gt;
*Added: mp.gui.cursor.show(visibility, freezeControls)&lt;br /&gt;
*Added: Entity.getVariable&lt;br /&gt;
*Added: Entity.setVariable&lt;br /&gt;
*Added: mp.vehicles.new&lt;br /&gt;
*Added: mp.objects.new&lt;br /&gt;
*Added: mp.pickups.new&lt;br /&gt;
*Added: mp.markers.new&lt;br /&gt;
*Added: mp.checkpoints.new&lt;br /&gt;
*Added: mp.blips.new&lt;br /&gt;
*Added: mp.vehicles.new&lt;br /&gt;
*Added: mp.vehicles.new&lt;br /&gt;
*Updated: mp.game.graphics.drawText(text, position[, additionalArgs])&lt;br /&gt;
*Added: Vehicle.setHandling(name, value)&lt;br /&gt;
*Added: mp.discord.update(detailedStatus, state)&lt;br /&gt;
*Added: mp.game.cam.getGameplayCamRelativeHeading&lt;br /&gt;
*Added: Entity.remoteId&lt;br /&gt;
*Added: pool.atRemoteId&lt;br /&gt;
&lt;br /&gt;
==Events updates==&lt;br /&gt;
*Added: Events.getAllOf(eventName)&lt;br /&gt;
*Added: Events.remove(eventName[, hander])&lt;br /&gt;
*Added: Events.reset()&lt;br /&gt;
&lt;br /&gt;
==Player updates==&lt;br /&gt;
*Added: Player.weapons (documented below)&lt;br /&gt;
*Added: Player.removeWeapon(weapon)&lt;br /&gt;
*Added: Player.removeAllWeapons()&lt;br /&gt;
*Added: Player.currentWeapon (get / set)&lt;br /&gt;
*Added: Player.currentWeaponAmmo (get / set)&lt;br /&gt;
*Added: Player.getWeaponAmmo(weapon)&lt;br /&gt;
*Added: Player.setWeaponAmmo(weapon, ammo)&lt;br /&gt;
*Added: Player.allWeapons (get)&lt;br /&gt;
*Added: Player.getHeadOverlay(id)&lt;br /&gt;
*Added: Player.setHeadOverlay(id, [overlayId, opacity)&lt;br /&gt;
*Added: Player.socialClubName (get)&lt;br /&gt;
*Added: Player.isStreamed(player)&lt;br /&gt;
*Added: Player.streamedPlayers (get)&lt;br /&gt;
*Added: Player.isReloading (get)&lt;br /&gt;
*Added: Player.isOnLadder (get)&lt;br /&gt;
*Added: Player.isInMelee (get)&lt;br /&gt;
*Added: Player.packetLoss (get)&lt;br /&gt;
&lt;br /&gt;
==Blip updates==&lt;br /&gt;
*Added: Blip.shortRange (get / set)&lt;br /&gt;
*Added: Blip.drawDistance (get / set)&lt;br /&gt;
*Added: Blip.rotation (get / set)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==TextLabel updates (includes entity methods)==&lt;br /&gt;
*Added: TextLabel.color (get / set)&lt;br /&gt;
*Added: TextLabel.drawDistance (get / set)&lt;br /&gt;
*Added: TextLabel.los (get / set)&lt;br /&gt;
*Added: TextLabel.text (get / set)&lt;br /&gt;
&lt;br /&gt;
==Vehicle updates==&lt;br /&gt;
*Added: Vehicle.mods[id] (get / set) // also available as Vehicle.get / setMod(id) since 0.3&lt;br /&gt;
*Added: Vehicle.extras[id] (get / set)&lt;br /&gt;
*Added: Vehicle.isStreamed(player)&lt;br /&gt;
*Added: Vehicle.streamedPlayers&lt;br /&gt;
*Added: Vehicle.dashboardColor (get / set)&lt;br /&gt;
*Added: Vehicle.pearlescentColor (get / set)&lt;br /&gt;
*Added: Vehicle.livery (get / set)&lt;br /&gt;
*Added: Vehicle.numberPlateType (get / set)&lt;br /&gt;
*Added: Vehicle.trimColor (get / set)&lt;br /&gt;
*Added: Vehicle.windowTint (get / set)&lt;br /&gt;
*Added: Vehicle.wheelColor (get / set)&lt;br /&gt;
*Added: Vehicle.wheelType (get / set)&lt;br /&gt;
*Added: Vehicle.getExtra(id)&lt;br /&gt;
*Added: Vehicle.setExtra(id, extra)&lt;br /&gt;
*Added: Vehicle.taxiLights (get / set)&lt;br /&gt;
*Added: Vehicle.dashboardColor (get / set)&lt;br /&gt;
*Added: Vehicle.trailer&lt;br /&gt;
*Added: Vehicle.traileredBy&lt;br /&gt;
&lt;br /&gt;
==New events==&lt;br /&gt;
*Added: entityCreated (entity)&lt;br /&gt;
*Added: playerReady (player)&lt;br /&gt;
*Added: entityModelChange (entity, oldModel)&lt;br /&gt;
*Updated: playerEnterVehicle =&amp;gt; playerStartEnterVehicle&lt;br /&gt;
*Updated: playerEnteredVehicle =&amp;gt; playerEnterVehicle&lt;br /&gt;
*Updated: playerExitVehicle =&amp;gt; playerStartExitVehicle&lt;br /&gt;
*Updated: playerLeftVehicle =&amp;gt; playerExitVehicle&lt;br /&gt;
*Added: playerDamage (player, healthLoss, armorLoss)&lt;br /&gt;
*Added: playerWeaponChange (player, oldWeapon, newWeapon)&lt;br /&gt;
*Added: vehicleDamage (vehicle, bodyHealthLoss, engineHealthLoss)&lt;br /&gt;
*Added: vehicleSirenToggle (vehicle, state)&lt;br /&gt;
*Added: vehicleHornToggle (vehicle)&lt;br /&gt;
*Added: vehicleTrailerAttach (vehicle, trailer)&lt;br /&gt;
*Added: playerMarkWaypoint (player, position)&lt;br /&gt;
*Added: playerReachWaypoint (player)&lt;br /&gt;
&lt;br /&gt;
==Entity updates (for all for entitiy types)==&lt;br /&gt;
*Added: Entity.data.name (gets / sets synced variable just like getVariable / setVariable)&lt;br /&gt;
*Added: Entity.getVariable(name)&lt;br /&gt;
*Added: Entity.setVariable(name, value)&lt;br /&gt;
&lt;br /&gt;
==Player.weapons==&lt;br /&gt;
*Added: Player.weapons.all (returns an object just like Player.allWeapons)&lt;br /&gt;
*Added: Player.weapons.name / Player.weapons.hash / Player.weapons.current (gets/sets ammo of specific weapon just like Player.get / setWeaponAmmo)&lt;br /&gt;
*Added: Player.weapons.clear()&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Events examples==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot;&amp;gt;&lt;br /&gt;
// Add events&lt;br /&gt;
mp.events.add(&lt;br /&gt;
{&lt;br /&gt;
    playerJoin: (player) =&amp;gt; {},&lt;br /&gt;
    playerChat: (player, msg) =&amp;gt; {}&lt;br /&gt;
});&lt;br /&gt;
&lt;br /&gt;
//&lt;br /&gt;
function playerJoinHandler(player)&lt;br /&gt;
{&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
// Add an event&lt;br /&gt;
mp.events.add(&amp;quot;playerJoin&amp;quot;, playerJoinHandler);&lt;br /&gt;
&lt;br /&gt;
// Remove specified handler of specified event&lt;br /&gt;
mp.events.remove(&amp;quot;playerJoin&amp;quot;, playerJoinHandler);&lt;br /&gt;
&lt;br /&gt;
// Remove handler(s) specified event(s)&lt;br /&gt;
mp.events.remove(&amp;quot;playerJoin&amp;quot;);&lt;br /&gt;
mp.events.remove([&amp;quot;playerJoin&amp;quot;, &amp;quot;playerQuit&amp;quot;]);&lt;br /&gt;
&lt;br /&gt;
// Reset whole event manager&lt;br /&gt;
mp.events.reset();&lt;br /&gt;
&lt;br /&gt;
// Get all handlers of specified event&lt;br /&gt;
mp.events.getAllOf(&amp;quot;playerJoin&amp;quot;).forEach(_ev =&amp;gt; _ev(null));&lt;br /&gt;
&lt;br /&gt;
// &lt;br /&gt;
const ev = new mp.Event(&amp;quot;playerDeath&amp;quot;, (player, reason, killer) =&amp;gt;&lt;br /&gt;
{&lt;br /&gt;
    mp.players.broadcast(&#039;First blood!&#039;);&lt;br /&gt;
    ev.destroy(); // this event handler will be not called anymore since it&#039;s destroyed&lt;br /&gt;
});&lt;br /&gt;
&lt;br /&gt;
ev.destroy(); // due to this line the event is never going to be executed if we call this before it&lt;br /&gt;
&lt;br /&gt;
// Per-entity (available for all of entities) event manager&lt;br /&gt;
mp.events.add(&amp;quot;playerJoin&amp;quot;, (player) =&amp;gt;&lt;br /&gt;
{&lt;br /&gt;
    player.events.push(&amp;quot;playerSpawn&amp;quot;, (player) =&amp;gt;&lt;br /&gt;
    {&lt;br /&gt;
        mp.players.broadcast(`hey ${player.name}, this is your first spawn!`);&lt;br /&gt;
        return true; // return true from the event to destroys it for the entity after execution&lt;br /&gt;
    });&lt;br /&gt;
});&lt;br /&gt;
&amp;lt;/syntaxhighlight &amp;gt;&lt;br /&gt;
==New entity constructors==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot;&amp;gt;&lt;br /&gt;
mp.vehicles.new(model, position,&lt;br /&gt;
{&lt;br /&gt;
    heading: heading,&lt;br /&gt;
    numberPlate: numberPlate,&lt;br /&gt;
    alpha: alpha,&lt;br /&gt;
    color: color,&lt;br /&gt;
    locked: locked,&lt;br /&gt;
    engine: engine,&lt;br /&gt;
    dimension: dimension&lt;br /&gt;
});&lt;br /&gt;
 &lt;br /&gt;
mp.objects.new(model, position,&lt;br /&gt;
{&lt;br /&gt;
    rotation: rotation,&lt;br /&gt;
    alpha: alpha,&lt;br /&gt;
    dimension: dimension&lt;br /&gt;
});&lt;br /&gt;
&lt;br /&gt;
mp.blips.new(sprite, position,&lt;br /&gt;
{&lt;br /&gt;
    name: name,&lt;br /&gt;
    scale: scale,&lt;br /&gt;
    color: color,&lt;br /&gt;
    alpha: alpha,&lt;br /&gt;
    drawDistance: drawDistance,&lt;br /&gt;
    shortRange: shortRange,&lt;br /&gt;
    rotation: rotation,&lt;br /&gt;
    dimension: dimension,&lt;br /&gt;
});&lt;br /&gt;
&lt;br /&gt;
mp.checkpoints.new(type, position, radius,&lt;br /&gt;
{&lt;br /&gt;
    direction: direction,&lt;br /&gt;
    color: color,&lt;br /&gt;
    visible: visible,&lt;br /&gt;
    dimension: dimension&lt;br /&gt;
});&lt;br /&gt;
&lt;br /&gt;
mp.markers.new(type, position, scale,&lt;br /&gt;
{&lt;br /&gt;
    direction: direction,&lt;br /&gt;
    rotation: rotation,&lt;br /&gt;
    color: color,&lt;br /&gt;
    visible: visible,&lt;br /&gt;
    dimension: dimension&lt;br /&gt;
});&lt;br /&gt;
&lt;br /&gt;
mp.labels.new(text, position,&lt;br /&gt;
{&lt;br /&gt;
    los: los,&lt;br /&gt;
    font: font,&lt;br /&gt;
    drawDistance: drawDistance,&lt;br /&gt;
    color: color,&lt;br /&gt;
    dimension: dimension&lt;br /&gt;
});&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;/div&gt;</summary>
		<author><name>Splak</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=Changelog&amp;diff=7971</id>
		<title>Changelog</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=Changelog&amp;diff=7971"/>
		<updated>2017-12-10T14:55:52Z</updated>

		<summary type="html">&lt;p&gt;Splak: /* RC-1 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Changelog of serverside JS API of RAGE Multiplayer 0.3.2 as of 10.12.2017 (RC-1). WIP.&lt;br /&gt;
&lt;br /&gt;
==RC-1==&lt;br /&gt;
*Added: Vehicle.movable (get)&lt;br /&gt;
*Updated: mp.environment is mp.world now&lt;br /&gt;
*Added: mp.world.requireIpl&lt;br /&gt;
*Added: mp.world.removeIpl&lt;br /&gt;
*Added: mp.world.trafficLights.locked (get / set)&lt;br /&gt;
*Added: mp.world.trafficLights.state (get / set)&lt;br /&gt;
*Added Player.removeObject&lt;br /&gt;
*Removed: mp.blips.newStreamed // use .new() with drawDistance ( see below )&lt;br /&gt;
&lt;br /&gt;
==Client-side updates==&lt;br /&gt;
*Added: mp.gui.cursor.show(visibility, freezeControls)&lt;br /&gt;
*Added: Entity.getVariable&lt;br /&gt;
*Added: Entity.setVariable&lt;br /&gt;
*Added: mp.vehicles.new&lt;br /&gt;
*Added: mp.objects.new&lt;br /&gt;
*Added: mp.pickups.new&lt;br /&gt;
*Added: mp.markers.new&lt;br /&gt;
*Added: mp.checkpoints.new&lt;br /&gt;
*Added: mp.blips.new&lt;br /&gt;
*Added: mp.vehicles.new&lt;br /&gt;
*Added: mp.vehicles.new&lt;br /&gt;
*Updated: mp.game.graphics.drawText(text, position[, additionalArgs])&lt;br /&gt;
*Added: Vehicle.setHandling(name, value)&lt;br /&gt;
*Added: mp.discord.update(detailedStatus, state)&lt;br /&gt;
*Added: mp.game.cam.getGameplayCamRelativeHeading&lt;br /&gt;
*Added: Entity.remoteId&lt;br /&gt;
*Added: pool.atRemoteId&lt;br /&gt;
&lt;br /&gt;
==Events updates==&lt;br /&gt;
*Added: Events.getAllOf(eventName)&lt;br /&gt;
*Added: Events.remove(eventName[, hander])&lt;br /&gt;
*Added: Events.reset()&lt;br /&gt;
&lt;br /&gt;
==Player updates==&lt;br /&gt;
*Added: Player.weapons (documented below)&lt;br /&gt;
*Added: Player.removeWeapon(weapon)&lt;br /&gt;
*Added: Player.removeAllWeapons()&lt;br /&gt;
*Added: Player.currentWeapon (get / set)&lt;br /&gt;
*Added: Player.currentWeaponAmmo (get / set)&lt;br /&gt;
*Added: Player.getWeaponAmmo(weapon)&lt;br /&gt;
*Added: Player.setWeaponAmmo(weapon, ammo)&lt;br /&gt;
*Added: Player.allWeapons (get)&lt;br /&gt;
*Added: Player.getHeadOverlay(id)&lt;br /&gt;
*Added: Player.setHeadOverlay(id, [overlayId, opacity)&lt;br /&gt;
*Added: Player.socialClubName (get)&lt;br /&gt;
*Added: Player.isStreamed(player)&lt;br /&gt;
*Added: Player.streamedPlayers (get)&lt;br /&gt;
*Added: Player.isReloading (get)&lt;br /&gt;
*Added: Player.isOnLadder (get)&lt;br /&gt;
*Added: Player.isInMelee (get)&lt;br /&gt;
*Added: Player.packetLoss (get)&lt;br /&gt;
&lt;br /&gt;
==Blip updates==&lt;br /&gt;
*Added: Blip.shortRange (get / set)&lt;br /&gt;
*Added: Blip.drawDistance (get / set)&lt;br /&gt;
*Added: Blip.rotation (get / set)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==TextLabel updates (includes entity methods)==&lt;br /&gt;
*Added: TextLabel.color (get / set)&lt;br /&gt;
*Added: TextLabel.drawDistance (get / set)&lt;br /&gt;
*Added: TextLabel.los (get / set)&lt;br /&gt;
*Added: TextLabel.text (get / set)&lt;br /&gt;
&lt;br /&gt;
==Vehicle updates==&lt;br /&gt;
*Added: Vehicle.mods[id] (get / set) // also available as Vehicle.get / setMod(id) since 0.3&lt;br /&gt;
*Added: Vehicle.extras[id] (get / set)&lt;br /&gt;
*Added: Vehicle.isStreamed(player)&lt;br /&gt;
*Added: Vehicle.streamedPlayers&lt;br /&gt;
*Added: Vehicle.dashboardColor (get / set)&lt;br /&gt;
*Added: Vehicle.pearlescentColor (get / set)&lt;br /&gt;
*Added: Vehicle.livery (get / set)&lt;br /&gt;
*Added: Vehicle.numberPlateType (get / set)&lt;br /&gt;
*Added: Vehicle.trimColor (get / set)&lt;br /&gt;
*Added: Vehicle.windowTint (get / set)&lt;br /&gt;
*Added: Vehicle.wheelColor (get / set)&lt;br /&gt;
*Added: Vehicle.wheelType (get / set)&lt;br /&gt;
*Added: Vehicle.getExtra(id)&lt;br /&gt;
*Added: Vehicle.setExtra(id, extra)&lt;br /&gt;
*Added: Vehicle.taxiLights (get / set)&lt;br /&gt;
*Added: Vehicle.dashboardColor (get / set)&lt;br /&gt;
*Added: Vehicle.trailer&lt;br /&gt;
*Added: Vehicle.traileredBy&lt;br /&gt;
&lt;br /&gt;
==New events==&lt;br /&gt;
*Added: entityCreated (entity)&lt;br /&gt;
*Added: playerReady (player)&lt;br /&gt;
*Added: entityModelChange (entity, oldModel)&lt;br /&gt;
*Updated: playerEnterVehicle =&amp;gt; playerStartEnterVehicle&lt;br /&gt;
*Updated: playerEnteredVehicle =&amp;gt; playerEnterVehicle&lt;br /&gt;
*Updated: playerExitVehicle =&amp;gt; playerStartExitVehicle&lt;br /&gt;
*Updated: playerLeftVehicle =&amp;gt; playerExitVehicle&lt;br /&gt;
*Added: playerDamage (player, healthLoss, armorLoss)&lt;br /&gt;
*Added: playerWeaponChange (player, oldWeapon, newWeapon)&lt;br /&gt;
*Added: vehicleDamage (vehicle, bodyHealthLoss, engineHealthLoss)&lt;br /&gt;
*Added: vehicleSirenToggle (vehicle, state)&lt;br /&gt;
*Added: vehicleHornToggle (vehicle)&lt;br /&gt;
*Added: vehicleTrailerAttach (vehicle, trailer)&lt;br /&gt;
*Added: playerMarkWaypoint (player, position)&lt;br /&gt;
*Added: playerReachWaypoint (player)&lt;br /&gt;
&lt;br /&gt;
==Entity updates (for all for entitiy types)==&lt;br /&gt;
*Added: Entity.data.name (gets / sets synced variable just like getVariable / setVariable)&lt;br /&gt;
*Added: Entity.getVariable(name)&lt;br /&gt;
*Added: Entity.setVariable(name, value)&lt;br /&gt;
&lt;br /&gt;
==Player.weapons==&lt;br /&gt;
*Added: Player.weapons.all (returns an object just like Player.allWeapons)&lt;br /&gt;
*Added: Player.weapons.name / Player.weapons.hash / Player.weapons.current (gets/sets ammo of specific weapon just like Player.get / setWeaponAmmo)&lt;br /&gt;
*Added: Player.weapons.clear()&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Events examples==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot;&amp;gt;&lt;br /&gt;
// Add events&lt;br /&gt;
mp.events.add(&lt;br /&gt;
{&lt;br /&gt;
    playerJoin: (player) =&amp;gt; {},&lt;br /&gt;
    playerChat: (player, msg) =&amp;gt; {}&lt;br /&gt;
});&lt;br /&gt;
&lt;br /&gt;
//&lt;br /&gt;
function playerJoinHandler(player)&lt;br /&gt;
{&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
// Add an event&lt;br /&gt;
mp.events.add(&amp;quot;playerJoin&amp;quot;, playerJoinHandler);&lt;br /&gt;
&lt;br /&gt;
// Remove specified handler of specified event&lt;br /&gt;
mp.events.remove(&amp;quot;playerJoin&amp;quot;, playerJoinHandler);&lt;br /&gt;
&lt;br /&gt;
// Remove handler(s) specified event(s)&lt;br /&gt;
mp.events.remove(&amp;quot;playerJoin&amp;quot;);&lt;br /&gt;
mp.events.remove([&amp;quot;playerJoin&amp;quot;, &amp;quot;playerQuit&amp;quot;]);&lt;br /&gt;
&lt;br /&gt;
// Reset whole event manager&lt;br /&gt;
mp.events.reset();&lt;br /&gt;
&lt;br /&gt;
// Get all handlers of specified event&lt;br /&gt;
mp.events.getAllOf(&amp;quot;playerJoin&amp;quot;).forEach(_ev =&amp;gt; _ev(null));&lt;br /&gt;
&lt;br /&gt;
// &lt;br /&gt;
const ev = new mp.Event(&amp;quot;playerDeath&amp;quot;, (player, reason, killer) =&amp;gt;&lt;br /&gt;
{&lt;br /&gt;
    mp.players.broadcast(&#039;First blood!&#039;);&lt;br /&gt;
    ev.destroy(); // this event handler will be not called anymore since it&#039;s destroyed&lt;br /&gt;
});&lt;br /&gt;
&lt;br /&gt;
ev.destroy(); // due to this line the event is never going to be executed if we call this before it&lt;br /&gt;
&lt;br /&gt;
// Per-entity (available for all of entities) event manager&lt;br /&gt;
mp.events.add(&amp;quot;playerJoin&amp;quot;, (player) =&amp;gt;&lt;br /&gt;
{&lt;br /&gt;
    player.events.push(&amp;quot;playerSpawn&amp;quot;, (player) =&amp;gt;&lt;br /&gt;
    {&lt;br /&gt;
        mp.players.broadcast(`hey ${player.name}, this is your first spawn!`);&lt;br /&gt;
        return true; // return true from the event to destroys it for the entity after execution&lt;br /&gt;
    });&lt;br /&gt;
});&lt;br /&gt;
&amp;lt;/syntaxhighlight &amp;gt;&lt;br /&gt;
==New entity constructors==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot;&amp;gt;&lt;br /&gt;
mp.vehicles.new(model, position,&lt;br /&gt;
{&lt;br /&gt;
    heading: heading,&lt;br /&gt;
    numberPlate: numberPlate,&lt;br /&gt;
    alpha: alpha,&lt;br /&gt;
    color: color,&lt;br /&gt;
    locked: locked,&lt;br /&gt;
    engine: engine,&lt;br /&gt;
    dimension: dimension&lt;br /&gt;
});&lt;br /&gt;
 &lt;br /&gt;
mp.objects.new(model, position,&lt;br /&gt;
{&lt;br /&gt;
    rotation: rotation,&lt;br /&gt;
    alpha: alpha,&lt;br /&gt;
    dimension: dimension&lt;br /&gt;
});&lt;br /&gt;
&lt;br /&gt;
mp.blips.new(sprite, position,&lt;br /&gt;
{&lt;br /&gt;
    name: name,&lt;br /&gt;
    scale: scale,&lt;br /&gt;
    color: color,&lt;br /&gt;
    alpha: alpha,&lt;br /&gt;
    drawDistance: drawDistance,&lt;br /&gt;
    shortRange: shortRange,&lt;br /&gt;
    rotation: rotation,&lt;br /&gt;
    dimension: dimension,&lt;br /&gt;
});&lt;br /&gt;
&lt;br /&gt;
mp.checkpoints.new(type, position, radius,&lt;br /&gt;
{&lt;br /&gt;
    direction: direction,&lt;br /&gt;
    color: color,&lt;br /&gt;
    visible: visible,&lt;br /&gt;
    dimension: dimension&lt;br /&gt;
});&lt;br /&gt;
&lt;br /&gt;
mp.markers.new(type, position, scale,&lt;br /&gt;
{&lt;br /&gt;
    direction: direction,&lt;br /&gt;
    rotation: rotation,&lt;br /&gt;
    color: color,&lt;br /&gt;
    visible: visible,&lt;br /&gt;
    dimension: dimension&lt;br /&gt;
});&lt;br /&gt;
&lt;br /&gt;
mp.labels.new(text, position,&lt;br /&gt;
{&lt;br /&gt;
    los: los,&lt;br /&gt;
    font: font,&lt;br /&gt;
    drawDistance: drawDistance,&lt;br /&gt;
    color: color,&lt;br /&gt;
    dimension: dimension&lt;br /&gt;
});&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;/div&gt;</summary>
		<author><name>Splak</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=Changelog&amp;diff=7970</id>
		<title>Changelog</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=Changelog&amp;diff=7970"/>
		<updated>2017-12-10T14:55:38Z</updated>

		<summary type="html">&lt;p&gt;Splak: /* RC-1 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Changelog of serverside JS API of RAGE Multiplayer 0.3.2 as of 10.12.2017 (RC-1). WIP.&lt;br /&gt;
&lt;br /&gt;
==RC-1==&lt;br /&gt;
*Added: Vehicle.movable (get)&lt;br /&gt;
*Updated: mp.environment is mp.world now&lt;br /&gt;
*Added: mp.world.requireIpl&lt;br /&gt;
*Added: mp.world.removeIpl&lt;br /&gt;
*Added: mp.world.trafficLights.locked (get / set)&lt;br /&gt;
*Added: mp.world.trafficLights.state (get / set)&lt;br /&gt;
*Added Player.removeObject&lt;br /&gt;
*Removed: mp.blips.newStreamed // use new with drawDistance&lt;br /&gt;
&lt;br /&gt;
==Client-side updates==&lt;br /&gt;
*Added: mp.gui.cursor.show(visibility, freezeControls)&lt;br /&gt;
*Added: Entity.getVariable&lt;br /&gt;
*Added: Entity.setVariable&lt;br /&gt;
*Added: mp.vehicles.new&lt;br /&gt;
*Added: mp.objects.new&lt;br /&gt;
*Added: mp.pickups.new&lt;br /&gt;
*Added: mp.markers.new&lt;br /&gt;
*Added: mp.checkpoints.new&lt;br /&gt;
*Added: mp.blips.new&lt;br /&gt;
*Added: mp.vehicles.new&lt;br /&gt;
*Added: mp.vehicles.new&lt;br /&gt;
*Updated: mp.game.graphics.drawText(text, position[, additionalArgs])&lt;br /&gt;
*Added: Vehicle.setHandling(name, value)&lt;br /&gt;
*Added: mp.discord.update(detailedStatus, state)&lt;br /&gt;
*Added: mp.game.cam.getGameplayCamRelativeHeading&lt;br /&gt;
*Added: Entity.remoteId&lt;br /&gt;
*Added: pool.atRemoteId&lt;br /&gt;
&lt;br /&gt;
==Events updates==&lt;br /&gt;
*Added: Events.getAllOf(eventName)&lt;br /&gt;
*Added: Events.remove(eventName[, hander])&lt;br /&gt;
*Added: Events.reset()&lt;br /&gt;
&lt;br /&gt;
==Player updates==&lt;br /&gt;
*Added: Player.weapons (documented below)&lt;br /&gt;
*Added: Player.removeWeapon(weapon)&lt;br /&gt;
*Added: Player.removeAllWeapons()&lt;br /&gt;
*Added: Player.currentWeapon (get / set)&lt;br /&gt;
*Added: Player.currentWeaponAmmo (get / set)&lt;br /&gt;
*Added: Player.getWeaponAmmo(weapon)&lt;br /&gt;
*Added: Player.setWeaponAmmo(weapon, ammo)&lt;br /&gt;
*Added: Player.allWeapons (get)&lt;br /&gt;
*Added: Player.getHeadOverlay(id)&lt;br /&gt;
*Added: Player.setHeadOverlay(id, [overlayId, opacity)&lt;br /&gt;
*Added: Player.socialClubName (get)&lt;br /&gt;
*Added: Player.isStreamed(player)&lt;br /&gt;
*Added: Player.streamedPlayers (get)&lt;br /&gt;
*Added: Player.isReloading (get)&lt;br /&gt;
*Added: Player.isOnLadder (get)&lt;br /&gt;
*Added: Player.isInMelee (get)&lt;br /&gt;
*Added: Player.packetLoss (get)&lt;br /&gt;
&lt;br /&gt;
==Blip updates==&lt;br /&gt;
*Added: Blip.shortRange (get / set)&lt;br /&gt;
*Added: Blip.drawDistance (get / set)&lt;br /&gt;
*Added: Blip.rotation (get / set)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==TextLabel updates (includes entity methods)==&lt;br /&gt;
*Added: TextLabel.color (get / set)&lt;br /&gt;
*Added: TextLabel.drawDistance (get / set)&lt;br /&gt;
*Added: TextLabel.los (get / set)&lt;br /&gt;
*Added: TextLabel.text (get / set)&lt;br /&gt;
&lt;br /&gt;
==Vehicle updates==&lt;br /&gt;
*Added: Vehicle.mods[id] (get / set) // also available as Vehicle.get / setMod(id) since 0.3&lt;br /&gt;
*Added: Vehicle.extras[id] (get / set)&lt;br /&gt;
*Added: Vehicle.isStreamed(player)&lt;br /&gt;
*Added: Vehicle.streamedPlayers&lt;br /&gt;
*Added: Vehicle.dashboardColor (get / set)&lt;br /&gt;
*Added: Vehicle.pearlescentColor (get / set)&lt;br /&gt;
*Added: Vehicle.livery (get / set)&lt;br /&gt;
*Added: Vehicle.numberPlateType (get / set)&lt;br /&gt;
*Added: Vehicle.trimColor (get / set)&lt;br /&gt;
*Added: Vehicle.windowTint (get / set)&lt;br /&gt;
*Added: Vehicle.wheelColor (get / set)&lt;br /&gt;
*Added: Vehicle.wheelType (get / set)&lt;br /&gt;
*Added: Vehicle.getExtra(id)&lt;br /&gt;
*Added: Vehicle.setExtra(id, extra)&lt;br /&gt;
*Added: Vehicle.taxiLights (get / set)&lt;br /&gt;
*Added: Vehicle.dashboardColor (get / set)&lt;br /&gt;
*Added: Vehicle.trailer&lt;br /&gt;
*Added: Vehicle.traileredBy&lt;br /&gt;
&lt;br /&gt;
==New events==&lt;br /&gt;
*Added: entityCreated (entity)&lt;br /&gt;
*Added: playerReady (player)&lt;br /&gt;
*Added: entityModelChange (entity, oldModel)&lt;br /&gt;
*Updated: playerEnterVehicle =&amp;gt; playerStartEnterVehicle&lt;br /&gt;
*Updated: playerEnteredVehicle =&amp;gt; playerEnterVehicle&lt;br /&gt;
*Updated: playerExitVehicle =&amp;gt; playerStartExitVehicle&lt;br /&gt;
*Updated: playerLeftVehicle =&amp;gt; playerExitVehicle&lt;br /&gt;
*Added: playerDamage (player, healthLoss, armorLoss)&lt;br /&gt;
*Added: playerWeaponChange (player, oldWeapon, newWeapon)&lt;br /&gt;
*Added: vehicleDamage (vehicle, bodyHealthLoss, engineHealthLoss)&lt;br /&gt;
*Added: vehicleSirenToggle (vehicle, state)&lt;br /&gt;
*Added: vehicleHornToggle (vehicle)&lt;br /&gt;
*Added: vehicleTrailerAttach (vehicle, trailer)&lt;br /&gt;
*Added: playerMarkWaypoint (player, position)&lt;br /&gt;
*Added: playerReachWaypoint (player)&lt;br /&gt;
&lt;br /&gt;
==Entity updates (for all for entitiy types)==&lt;br /&gt;
*Added: Entity.data.name (gets / sets synced variable just like getVariable / setVariable)&lt;br /&gt;
*Added: Entity.getVariable(name)&lt;br /&gt;
*Added: Entity.setVariable(name, value)&lt;br /&gt;
&lt;br /&gt;
==Player.weapons==&lt;br /&gt;
*Added: Player.weapons.all (returns an object just like Player.allWeapons)&lt;br /&gt;
*Added: Player.weapons.name / Player.weapons.hash / Player.weapons.current (gets/sets ammo of specific weapon just like Player.get / setWeaponAmmo)&lt;br /&gt;
*Added: Player.weapons.clear()&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Events examples==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot;&amp;gt;&lt;br /&gt;
// Add events&lt;br /&gt;
mp.events.add(&lt;br /&gt;
{&lt;br /&gt;
    playerJoin: (player) =&amp;gt; {},&lt;br /&gt;
    playerChat: (player, msg) =&amp;gt; {}&lt;br /&gt;
});&lt;br /&gt;
&lt;br /&gt;
//&lt;br /&gt;
function playerJoinHandler(player)&lt;br /&gt;
{&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
// Add an event&lt;br /&gt;
mp.events.add(&amp;quot;playerJoin&amp;quot;, playerJoinHandler);&lt;br /&gt;
&lt;br /&gt;
// Remove specified handler of specified event&lt;br /&gt;
mp.events.remove(&amp;quot;playerJoin&amp;quot;, playerJoinHandler);&lt;br /&gt;
&lt;br /&gt;
// Remove handler(s) specified event(s)&lt;br /&gt;
mp.events.remove(&amp;quot;playerJoin&amp;quot;);&lt;br /&gt;
mp.events.remove([&amp;quot;playerJoin&amp;quot;, &amp;quot;playerQuit&amp;quot;]);&lt;br /&gt;
&lt;br /&gt;
// Reset whole event manager&lt;br /&gt;
mp.events.reset();&lt;br /&gt;
&lt;br /&gt;
// Get all handlers of specified event&lt;br /&gt;
mp.events.getAllOf(&amp;quot;playerJoin&amp;quot;).forEach(_ev =&amp;gt; _ev(null));&lt;br /&gt;
&lt;br /&gt;
// &lt;br /&gt;
const ev = new mp.Event(&amp;quot;playerDeath&amp;quot;, (player, reason, killer) =&amp;gt;&lt;br /&gt;
{&lt;br /&gt;
    mp.players.broadcast(&#039;First blood!&#039;);&lt;br /&gt;
    ev.destroy(); // this event handler will be not called anymore since it&#039;s destroyed&lt;br /&gt;
});&lt;br /&gt;
&lt;br /&gt;
ev.destroy(); // due to this line the event is never going to be executed if we call this before it&lt;br /&gt;
&lt;br /&gt;
// Per-entity (available for all of entities) event manager&lt;br /&gt;
mp.events.add(&amp;quot;playerJoin&amp;quot;, (player) =&amp;gt;&lt;br /&gt;
{&lt;br /&gt;
    player.events.push(&amp;quot;playerSpawn&amp;quot;, (player) =&amp;gt;&lt;br /&gt;
    {&lt;br /&gt;
        mp.players.broadcast(`hey ${player.name}, this is your first spawn!`);&lt;br /&gt;
        return true; // return true from the event to destroys it for the entity after execution&lt;br /&gt;
    });&lt;br /&gt;
});&lt;br /&gt;
&amp;lt;/syntaxhighlight &amp;gt;&lt;br /&gt;
==New entity constructors==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot;&amp;gt;&lt;br /&gt;
mp.vehicles.new(model, position,&lt;br /&gt;
{&lt;br /&gt;
    heading: heading,&lt;br /&gt;
    numberPlate: numberPlate,&lt;br /&gt;
    alpha: alpha,&lt;br /&gt;
    color: color,&lt;br /&gt;
    locked: locked,&lt;br /&gt;
    engine: engine,&lt;br /&gt;
    dimension: dimension&lt;br /&gt;
});&lt;br /&gt;
 &lt;br /&gt;
mp.objects.new(model, position,&lt;br /&gt;
{&lt;br /&gt;
    rotation: rotation,&lt;br /&gt;
    alpha: alpha,&lt;br /&gt;
    dimension: dimension&lt;br /&gt;
});&lt;br /&gt;
&lt;br /&gt;
mp.blips.new(sprite, position,&lt;br /&gt;
{&lt;br /&gt;
    name: name,&lt;br /&gt;
    scale: scale,&lt;br /&gt;
    color: color,&lt;br /&gt;
    alpha: alpha,&lt;br /&gt;
    drawDistance: drawDistance,&lt;br /&gt;
    shortRange: shortRange,&lt;br /&gt;
    rotation: rotation,&lt;br /&gt;
    dimension: dimension,&lt;br /&gt;
});&lt;br /&gt;
&lt;br /&gt;
mp.checkpoints.new(type, position, radius,&lt;br /&gt;
{&lt;br /&gt;
    direction: direction,&lt;br /&gt;
    color: color,&lt;br /&gt;
    visible: visible,&lt;br /&gt;
    dimension: dimension&lt;br /&gt;
});&lt;br /&gt;
&lt;br /&gt;
mp.markers.new(type, position, scale,&lt;br /&gt;
{&lt;br /&gt;
    direction: direction,&lt;br /&gt;
    rotation: rotation,&lt;br /&gt;
    color: color,&lt;br /&gt;
    visible: visible,&lt;br /&gt;
    dimension: dimension&lt;br /&gt;
});&lt;br /&gt;
&lt;br /&gt;
mp.labels.new(text, position,&lt;br /&gt;
{&lt;br /&gt;
    los: los,&lt;br /&gt;
    font: font,&lt;br /&gt;
    drawDistance: drawDistance,&lt;br /&gt;
    color: color,&lt;br /&gt;
    dimension: dimension&lt;br /&gt;
});&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;/div&gt;</summary>
		<author><name>Splak</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=Changelog&amp;diff=7969</id>
		<title>Changelog</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=Changelog&amp;diff=7969"/>
		<updated>2017-12-10T14:54:27Z</updated>

		<summary type="html">&lt;p&gt;Splak: /* RC-1 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Changelog of serverside JS API of RAGE Multiplayer 0.3.2 as of 10.12.2017 (RC-1). WIP.&lt;br /&gt;
&lt;br /&gt;
==RC-1==&lt;br /&gt;
*Added: Vehicle.movable (get)&lt;br /&gt;
*Updated: mp.environment is mp.world now&lt;br /&gt;
*Added: mp.world.requireIpl&lt;br /&gt;
*Added: mp.world.removeIpl&lt;br /&gt;
*Added: mp.world.trafficLights.locked (get / set)&lt;br /&gt;
*Added: mp.world.trafficLights.state (get / set)&lt;br /&gt;
*Added Player.removeObject&lt;br /&gt;
*Removed: mp.blips.newStreamed&lt;br /&gt;
&lt;br /&gt;
==Client-side updates==&lt;br /&gt;
*Added: mp.gui.cursor.show(visibility, freezeControls)&lt;br /&gt;
*Added: Entity.getVariable&lt;br /&gt;
*Added: Entity.setVariable&lt;br /&gt;
*Added: mp.vehicles.new&lt;br /&gt;
*Added: mp.objects.new&lt;br /&gt;
*Added: mp.pickups.new&lt;br /&gt;
*Added: mp.markers.new&lt;br /&gt;
*Added: mp.checkpoints.new&lt;br /&gt;
*Added: mp.blips.new&lt;br /&gt;
*Added: mp.vehicles.new&lt;br /&gt;
*Added: mp.vehicles.new&lt;br /&gt;
*Updated: mp.game.graphics.drawText(text, position[, additionalArgs])&lt;br /&gt;
*Added: Vehicle.setHandling(name, value)&lt;br /&gt;
*Added: mp.discord.update(detailedStatus, state)&lt;br /&gt;
*Added: mp.game.cam.getGameplayCamRelativeHeading&lt;br /&gt;
*Added: Entity.remoteId&lt;br /&gt;
*Added: pool.atRemoteId&lt;br /&gt;
&lt;br /&gt;
==Events updates==&lt;br /&gt;
*Added: Events.getAllOf(eventName)&lt;br /&gt;
*Added: Events.remove(eventName[, hander])&lt;br /&gt;
*Added: Events.reset()&lt;br /&gt;
&lt;br /&gt;
==Player updates==&lt;br /&gt;
*Added: Player.weapons (documented below)&lt;br /&gt;
*Added: Player.removeWeapon(weapon)&lt;br /&gt;
*Added: Player.removeAllWeapons()&lt;br /&gt;
*Added: Player.currentWeapon (get / set)&lt;br /&gt;
*Added: Player.currentWeaponAmmo (get / set)&lt;br /&gt;
*Added: Player.getWeaponAmmo(weapon)&lt;br /&gt;
*Added: Player.setWeaponAmmo(weapon, ammo)&lt;br /&gt;
*Added: Player.allWeapons (get)&lt;br /&gt;
*Added: Player.getHeadOverlay(id)&lt;br /&gt;
*Added: Player.setHeadOverlay(id, [overlayId, opacity)&lt;br /&gt;
*Added: Player.socialClubName (get)&lt;br /&gt;
*Added: Player.isStreamed(player)&lt;br /&gt;
*Added: Player.streamedPlayers (get)&lt;br /&gt;
*Added: Player.isReloading (get)&lt;br /&gt;
*Added: Player.isOnLadder (get)&lt;br /&gt;
*Added: Player.isInMelee (get)&lt;br /&gt;
*Added: Player.packetLoss (get)&lt;br /&gt;
&lt;br /&gt;
==Blip updates==&lt;br /&gt;
*Added: Blip.shortRange (get / set)&lt;br /&gt;
*Added: Blip.drawDistance (get / set)&lt;br /&gt;
*Added: Blip.rotation (get / set)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==TextLabel updates (includes entity methods)==&lt;br /&gt;
*Added: TextLabel.color (get / set)&lt;br /&gt;
*Added: TextLabel.drawDistance (get / set)&lt;br /&gt;
*Added: TextLabel.los (get / set)&lt;br /&gt;
*Added: TextLabel.text (get / set)&lt;br /&gt;
&lt;br /&gt;
==Vehicle updates==&lt;br /&gt;
*Added: Vehicle.mods[id] (get / set) // also available as Vehicle.get / setMod(id) since 0.3&lt;br /&gt;
*Added: Vehicle.extras[id] (get / set)&lt;br /&gt;
*Added: Vehicle.isStreamed(player)&lt;br /&gt;
*Added: Vehicle.streamedPlayers&lt;br /&gt;
*Added: Vehicle.dashboardColor (get / set)&lt;br /&gt;
*Added: Vehicle.pearlescentColor (get / set)&lt;br /&gt;
*Added: Vehicle.livery (get / set)&lt;br /&gt;
*Added: Vehicle.numberPlateType (get / set)&lt;br /&gt;
*Added: Vehicle.trimColor (get / set)&lt;br /&gt;
*Added: Vehicle.windowTint (get / set)&lt;br /&gt;
*Added: Vehicle.wheelColor (get / set)&lt;br /&gt;
*Added: Vehicle.wheelType (get / set)&lt;br /&gt;
*Added: Vehicle.getExtra(id)&lt;br /&gt;
*Added: Vehicle.setExtra(id, extra)&lt;br /&gt;
*Added: Vehicle.taxiLights (get / set)&lt;br /&gt;
*Added: Vehicle.dashboardColor (get / set)&lt;br /&gt;
*Added: Vehicle.trailer&lt;br /&gt;
*Added: Vehicle.traileredBy&lt;br /&gt;
&lt;br /&gt;
==New events==&lt;br /&gt;
*Added: entityCreated (entity)&lt;br /&gt;
*Added: playerReady (player)&lt;br /&gt;
*Added: entityModelChange (entity, oldModel)&lt;br /&gt;
*Updated: playerEnterVehicle =&amp;gt; playerStartEnterVehicle&lt;br /&gt;
*Updated: playerEnteredVehicle =&amp;gt; playerEnterVehicle&lt;br /&gt;
*Updated: playerExitVehicle =&amp;gt; playerStartExitVehicle&lt;br /&gt;
*Updated: playerLeftVehicle =&amp;gt; playerExitVehicle&lt;br /&gt;
*Added: playerDamage (player, healthLoss, armorLoss)&lt;br /&gt;
*Added: playerWeaponChange (player, oldWeapon, newWeapon)&lt;br /&gt;
*Added: vehicleDamage (vehicle, bodyHealthLoss, engineHealthLoss)&lt;br /&gt;
*Added: vehicleSirenToggle (vehicle, state)&lt;br /&gt;
*Added: vehicleHornToggle (vehicle)&lt;br /&gt;
*Added: vehicleTrailerAttach (vehicle, trailer)&lt;br /&gt;
*Added: playerMarkWaypoint (player, position)&lt;br /&gt;
*Added: playerReachWaypoint (player)&lt;br /&gt;
&lt;br /&gt;
==Entity updates (for all for entitiy types)==&lt;br /&gt;
*Added: Entity.data.name (gets / sets synced variable just like getVariable / setVariable)&lt;br /&gt;
*Added: Entity.getVariable(name)&lt;br /&gt;
*Added: Entity.setVariable(name, value)&lt;br /&gt;
&lt;br /&gt;
==Player.weapons==&lt;br /&gt;
*Added: Player.weapons.all (returns an object just like Player.allWeapons)&lt;br /&gt;
*Added: Player.weapons.name / Player.weapons.hash / Player.weapons.current (gets/sets ammo of specific weapon just like Player.get / setWeaponAmmo)&lt;br /&gt;
*Added: Player.weapons.clear()&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Events examples==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot;&amp;gt;&lt;br /&gt;
// Add events&lt;br /&gt;
mp.events.add(&lt;br /&gt;
{&lt;br /&gt;
    playerJoin: (player) =&amp;gt; {},&lt;br /&gt;
    playerChat: (player, msg) =&amp;gt; {}&lt;br /&gt;
});&lt;br /&gt;
&lt;br /&gt;
//&lt;br /&gt;
function playerJoinHandler(player)&lt;br /&gt;
{&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
// Add an event&lt;br /&gt;
mp.events.add(&amp;quot;playerJoin&amp;quot;, playerJoinHandler);&lt;br /&gt;
&lt;br /&gt;
// Remove specified handler of specified event&lt;br /&gt;
mp.events.remove(&amp;quot;playerJoin&amp;quot;, playerJoinHandler);&lt;br /&gt;
&lt;br /&gt;
// Remove handler(s) specified event(s)&lt;br /&gt;
mp.events.remove(&amp;quot;playerJoin&amp;quot;);&lt;br /&gt;
mp.events.remove([&amp;quot;playerJoin&amp;quot;, &amp;quot;playerQuit&amp;quot;]);&lt;br /&gt;
&lt;br /&gt;
// Reset whole event manager&lt;br /&gt;
mp.events.reset();&lt;br /&gt;
&lt;br /&gt;
// Get all handlers of specified event&lt;br /&gt;
mp.events.getAllOf(&amp;quot;playerJoin&amp;quot;).forEach(_ev =&amp;gt; _ev(null));&lt;br /&gt;
&lt;br /&gt;
// &lt;br /&gt;
const ev = new mp.Event(&amp;quot;playerDeath&amp;quot;, (player, reason, killer) =&amp;gt;&lt;br /&gt;
{&lt;br /&gt;
    mp.players.broadcast(&#039;First blood!&#039;);&lt;br /&gt;
    ev.destroy(); // this event handler will be not called anymore since it&#039;s destroyed&lt;br /&gt;
});&lt;br /&gt;
&lt;br /&gt;
ev.destroy(); // due to this line the event is never going to be executed if we call this before it&lt;br /&gt;
&lt;br /&gt;
// Per-entity (available for all of entities) event manager&lt;br /&gt;
mp.events.add(&amp;quot;playerJoin&amp;quot;, (player) =&amp;gt;&lt;br /&gt;
{&lt;br /&gt;
    player.events.push(&amp;quot;playerSpawn&amp;quot;, (player) =&amp;gt;&lt;br /&gt;
    {&lt;br /&gt;
        mp.players.broadcast(`hey ${player.name}, this is your first spawn!`);&lt;br /&gt;
        return true; // return true from the event to destroys it for the entity after execution&lt;br /&gt;
    });&lt;br /&gt;
});&lt;br /&gt;
&amp;lt;/syntaxhighlight &amp;gt;&lt;br /&gt;
==New entity constructors==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot;&amp;gt;&lt;br /&gt;
mp.vehicles.new(model, position,&lt;br /&gt;
{&lt;br /&gt;
    heading: heading,&lt;br /&gt;
    numberPlate: numberPlate,&lt;br /&gt;
    alpha: alpha,&lt;br /&gt;
    color: color,&lt;br /&gt;
    locked: locked,&lt;br /&gt;
    engine: engine,&lt;br /&gt;
    dimension: dimension&lt;br /&gt;
});&lt;br /&gt;
 &lt;br /&gt;
mp.objects.new(model, position,&lt;br /&gt;
{&lt;br /&gt;
    rotation: rotation,&lt;br /&gt;
    alpha: alpha,&lt;br /&gt;
    dimension: dimension&lt;br /&gt;
});&lt;br /&gt;
&lt;br /&gt;
mp.blips.new(sprite, position,&lt;br /&gt;
{&lt;br /&gt;
    name: name,&lt;br /&gt;
    scale: scale,&lt;br /&gt;
    color: color,&lt;br /&gt;
    alpha: alpha,&lt;br /&gt;
    drawDistance: drawDistance,&lt;br /&gt;
    shortRange: shortRange,&lt;br /&gt;
    rotation: rotation,&lt;br /&gt;
    dimension: dimension,&lt;br /&gt;
});&lt;br /&gt;
&lt;br /&gt;
mp.checkpoints.new(type, position, radius,&lt;br /&gt;
{&lt;br /&gt;
    direction: direction,&lt;br /&gt;
    color: color,&lt;br /&gt;
    visible: visible,&lt;br /&gt;
    dimension: dimension&lt;br /&gt;
});&lt;br /&gt;
&lt;br /&gt;
mp.markers.new(type, position, scale,&lt;br /&gt;
{&lt;br /&gt;
    direction: direction,&lt;br /&gt;
    rotation: rotation,&lt;br /&gt;
    color: color,&lt;br /&gt;
    visible: visible,&lt;br /&gt;
    dimension: dimension&lt;br /&gt;
});&lt;br /&gt;
&lt;br /&gt;
mp.labels.new(text, position,&lt;br /&gt;
{&lt;br /&gt;
    los: los,&lt;br /&gt;
    font: font,&lt;br /&gt;
    drawDistance: drawDistance,&lt;br /&gt;
    color: color,&lt;br /&gt;
    dimension: dimension&lt;br /&gt;
});&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;/div&gt;</summary>
		<author><name>Splak</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=Entity::getSpeed&amp;diff=7849</id>
		<title>Entity::getSpeed</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=Entity::getSpeed&amp;diff=7849"/>
		<updated>2017-12-01T15:45:03Z</updated>

		<summary type="html">&lt;p&gt;Splak: /* Example */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Syntax==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot;&amp;gt;entity.getSpeed();&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Required Arguments ===&lt;br /&gt;
* &#039;&#039;&#039;Entity:&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;font color=&#039;red&#039;&amp;gt;vehicle&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Return value===&lt;br /&gt;
*&#039;&#039;&#039;MP/s (Meters per second)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Speed Calculations==&lt;br /&gt;
*&#039;&#039;&#039;KM/H (Kilometers per hour):&#039;&#039;&#039; &amp;lt;code&amp;gt;speed*3.6&amp;lt;/code&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;MP/H (Miles per hour):&#039;&#039;&#039; &amp;lt;code&amp;gt;speed*2.236936&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
function getspeed() {&lt;br /&gt;
&lt;br /&gt;
let vehicle = mp.players.local.vehicle&lt;br /&gt;
let speed = vehicle.getSpeed();&lt;br /&gt;
&lt;br /&gt;
speed = speed * 3.6; // Transform the speed in to KM/H&lt;br /&gt;
// If you want a realistic calculation for the vehicle speed use: speed = Math.ceil(speed * (speed / 20) * 2); &amp;lt;- this will raise up to 300 km/h for a T20, but you can still easily cruise around with 60 km/h&lt;br /&gt;
&lt;br /&gt;
return speed; // returns the speed in KM/H&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
{{Entity_function_c}}&lt;br /&gt;
[[Category:Clientside API]]&lt;/div&gt;</summary>
		<author><name>Splak</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=Entity::getSpeed&amp;diff=7848</id>
		<title>Entity::getSpeed</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=Entity::getSpeed&amp;diff=7848"/>
		<updated>2017-12-01T15:42:54Z</updated>

		<summary type="html">&lt;p&gt;Splak: /* Example */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Syntax==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot;&amp;gt;entity.getSpeed();&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Required Arguments ===&lt;br /&gt;
* &#039;&#039;&#039;Entity:&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;font color=&#039;red&#039;&amp;gt;vehicle&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Return value===&lt;br /&gt;
*&#039;&#039;&#039;MP/s (Meters per second)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Speed Calculations==&lt;br /&gt;
*&#039;&#039;&#039;KM/H (Kilometers per hour):&#039;&#039;&#039; &amp;lt;code&amp;gt;speed*3.6&amp;lt;/code&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;MP/H (Miles per hour):&#039;&#039;&#039; &amp;lt;code&amp;gt;speed*2.236936&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
function getspeed() {&lt;br /&gt;
&lt;br /&gt;
let vehicle = mp.players.local.vehicle&lt;br /&gt;
let speed = vehicle.getSpeed();&lt;br /&gt;
&lt;br /&gt;
speed = speed * 3.6; // Transform the speed in to KM/H&lt;br /&gt;
// If you want a realistic calculation for the vehicle speed use: speed = Math.ceil(speed * (speed / 20) * 2); &amp;lt;- this will raise up to 380 km/h for a T20, but you can still easily cruise around with 60 km/h&lt;br /&gt;
&lt;br /&gt;
return speed; // returns the speed in KM/H&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
{{Entity_function_c}}&lt;br /&gt;
[[Category:Clientside API]]&lt;/div&gt;</summary>
		<author><name>Splak</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=Graphics::drawSpotLightWithShadow&amp;diff=7845</id>
		<title>Graphics::drawSpotLightWithShadow</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=Graphics::drawSpotLightWithShadow&amp;diff=7845"/>
		<updated>2017-11-30T17:55:46Z</updated>

		<summary type="html">&lt;p&gt;Splak: /* Example */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot;&amp;gt;mp.game.graphics.drawSpotLightWithShadow(posX, posY, posZ, dirX, dirY, dirZ, colorR, colorG, colorB, distance, brightness, roundness, radius, falloff, shadow);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
=== Required Arguments ===&lt;br /&gt;
*&#039;&#039;&#039;posX:&#039;&#039;&#039; float&lt;br /&gt;
*&#039;&#039;&#039;posY:&#039;&#039;&#039; float&lt;br /&gt;
*&#039;&#039;&#039;posZ:&#039;&#039;&#039; float&lt;br /&gt;
*&#039;&#039;&#039;dirX:&#039;&#039;&#039; float&lt;br /&gt;
*&#039;&#039;&#039;dirY:&#039;&#039;&#039; float&lt;br /&gt;
*&#039;&#039;&#039;dirZ:&#039;&#039;&#039; float&lt;br /&gt;
*&#039;&#039;&#039;colorR:&#039;&#039;&#039; int&lt;br /&gt;
*&#039;&#039;&#039;colorG:&#039;&#039;&#039; int&lt;br /&gt;
*&#039;&#039;&#039;colorB:&#039;&#039;&#039; int&lt;br /&gt;
*&#039;&#039;&#039;distance:&#039;&#039;&#039; float&lt;br /&gt;
*&#039;&#039;&#039;brightness:&#039;&#039;&#039; float&lt;br /&gt;
*&#039;&#039;&#039;roundness:&#039;&#039;&#039; float&lt;br /&gt;
*&#039;&#039;&#039;radius:&#039;&#039;&#039; float&lt;br /&gt;
*&#039;&#039;&#039;falloff:&#039;&#039;&#039; float&lt;br /&gt;
*&#039;&#039;&#039;shadow:&#039;&#039;&#039; float&lt;br /&gt;
===Return value===&lt;br /&gt;
*&#039;&#039;&#039;Undefined&#039;&#039;&#039;&lt;br /&gt;
==Example==&lt;br /&gt;
&lt;br /&gt;
This draws a spotlight with shadow from the source to the target, like a helicopter spotlight.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot;&amp;gt;&lt;br /&gt;
// Clientside&lt;br /&gt;
let veh = mp.vehicles.at(0); &lt;br /&gt;
let target = mp.players.at(0);&lt;br /&gt;
// Examples, use any entity or even just a position as target&lt;br /&gt;
&lt;br /&gt;
mp.events.add(&#039;render&#039;, () =&amp;gt; {&lt;br /&gt;
    let forward = veh.getForwardVector();&lt;br /&gt;
    // returns the entity forward vector; Example: {&amp;quot;x&amp;quot;: 0.5455624, &amp;quot;y&amp;quot;: 0.00233556, &amp;quot;z&amp;quot;: 0.00021313}&lt;br /&gt;
    &lt;br /&gt;
    let dist = Math.round(mp.game.system.vdist2(veh.position.x, veh.position.y, veh.position.z, target.position.x, target.position.y, target.position.z) / 3);&lt;br /&gt;
    // Calculates the distance between the given coords; you can also use mp.game.gameplay.getDistanceBetweenCoords(), but it&#039;s slower&lt;br /&gt;
&lt;br /&gt;
    let dest = new mp.Vector3((target.position.x - veh.position.x - forward.x * 3.4), (target.position.y - veh.position.y - forward.y * 3.4), (target.position.z - veh.position.z - forward.z * 3.4));&lt;br /&gt;
    // This is the destinated direction of the spotlight relative to the starting point (start.pos - target.pos - forward.pos * 3.4); &amp;quot;3.4&amp;quot; is just a multiplier to get the correct starting point of the spotlight&lt;br /&gt;
    // These are NOT the destinated coordinates, it&#039;s the direction where the spotlight have to aim at, relative to the global coordinate system&lt;br /&gt;
&lt;br /&gt;
    let origin = new mp.Vector3(veh.position.x + forward.x * 3.4, veh.position.y + forward.y * 3.4, (veh.position.z + forward.z * 3.4) - 1);&lt;br /&gt;
    // Starting point&lt;br /&gt;
                                         &lt;br /&gt;
    mp.game.graphics.drawSpotLightWithShadow(origin.x, origin.y, origin.z, dest.x, dest.y, dest.z, 255, 255, 255, dist + 10, 10, 1, 5, 1, 0);&lt;br /&gt;
    // Draws the spotlight every frame.&lt;br /&gt;
});  &lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Credits to Splak&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
{{Graphics_s_function_c}}&lt;br /&gt;
[[Category:Clientside API]]&lt;br /&gt;
[[Category:TODO: Example]]&lt;/div&gt;</summary>
		<author><name>Splak</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=Graphics::drawSpotLightWithShadow&amp;diff=7844</id>
		<title>Graphics::drawSpotLightWithShadow</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=Graphics::drawSpotLightWithShadow&amp;diff=7844"/>
		<updated>2017-11-30T17:53:39Z</updated>

		<summary type="html">&lt;p&gt;Splak: /* Example */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot;&amp;gt;mp.game.graphics.drawSpotLightWithShadow(posX, posY, posZ, dirX, dirY, dirZ, colorR, colorG, colorB, distance, brightness, roundness, radius, falloff, shadow);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
=== Required Arguments ===&lt;br /&gt;
*&#039;&#039;&#039;posX:&#039;&#039;&#039; float&lt;br /&gt;
*&#039;&#039;&#039;posY:&#039;&#039;&#039; float&lt;br /&gt;
*&#039;&#039;&#039;posZ:&#039;&#039;&#039; float&lt;br /&gt;
*&#039;&#039;&#039;dirX:&#039;&#039;&#039; float&lt;br /&gt;
*&#039;&#039;&#039;dirY:&#039;&#039;&#039; float&lt;br /&gt;
*&#039;&#039;&#039;dirZ:&#039;&#039;&#039; float&lt;br /&gt;
*&#039;&#039;&#039;colorR:&#039;&#039;&#039; int&lt;br /&gt;
*&#039;&#039;&#039;colorG:&#039;&#039;&#039; int&lt;br /&gt;
*&#039;&#039;&#039;colorB:&#039;&#039;&#039; int&lt;br /&gt;
*&#039;&#039;&#039;distance:&#039;&#039;&#039; float&lt;br /&gt;
*&#039;&#039;&#039;brightness:&#039;&#039;&#039; float&lt;br /&gt;
*&#039;&#039;&#039;roundness:&#039;&#039;&#039; float&lt;br /&gt;
*&#039;&#039;&#039;radius:&#039;&#039;&#039; float&lt;br /&gt;
*&#039;&#039;&#039;falloff:&#039;&#039;&#039; float&lt;br /&gt;
*&#039;&#039;&#039;shadow:&#039;&#039;&#039; float&lt;br /&gt;
===Return value===&lt;br /&gt;
*&#039;&#039;&#039;Undefined&#039;&#039;&#039;&lt;br /&gt;
==Example==&lt;br /&gt;
&lt;br /&gt;
This draws a spotlight with shadow from the source to the target, like a helicopter spotlight.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot;&amp;gt;&lt;br /&gt;
// Clientside&lt;br /&gt;
let veh = mp.vehicles.at(0); &lt;br /&gt;
let target = mp.players.at(0);&lt;br /&gt;
// Examples, use any entity or even just a position as target&lt;br /&gt;
&lt;br /&gt;
mp.events.add(&#039;render&#039;, () =&amp;gt; {&lt;br /&gt;
    let forward = veh.getForwardVector();&lt;br /&gt;
    // returns the entity forward vector; Example: {&amp;quot;x&amp;quot;: 0.5455624, &amp;quot;y&amp;quot;: 0.00233556, &amp;quot;z&amp;quot;: 0.00021313}&lt;br /&gt;
    &lt;br /&gt;
    let dist = Math.round(mp.game.system.vdist2(veh.position.x, veh.position.y, veh.position.z, target.position.x, target.position.y, target.position.z) / 3);&lt;br /&gt;
    // Calculates the distance between the given coords; you can also use mp.game.gameplay.getDistanceBetweenCoords(), but it&#039;s slower&lt;br /&gt;
&lt;br /&gt;
    let dest = new mp.Vector3((target.position.x - veh.position.x - forward.x * 3.4), (target.position.y - veh.position.y - forward.y * 3.4), (target.position.z - veh.position.z - forward.z * 3.4));&lt;br /&gt;
    // This is the destinated direction of the spotlight relative to the starting point (start.pos - target.pos - forward.pos * 3.4); &amp;quot;3.4&amp;quot; is just a multiplier to get the correct starting point of the spotlight&lt;br /&gt;
    // These are NOT the destinated coordinations, it&#039;s the direction where the spotlight have to aim at, relative to the global coordinate system&lt;br /&gt;
&lt;br /&gt;
    let origin = new mp.Vector3(veh.position.x + forward.x * 3.4, veh.position.y + forward.y * 3.4, (veh.position.z + forward.z * 3.4) - 1);&lt;br /&gt;
    // Starting point&lt;br /&gt;
                                         &lt;br /&gt;
    mp.game.graphics.drawSpotLightWithShadow(origin.x, origin.y, origin.z, dest.x, dest.y, dest.z, 255, 255, 255, dist + 10, 10, 1, 5, 1, 0);&lt;br /&gt;
    // Draws the spotlight every frame.&lt;br /&gt;
});  &lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Credits to Splak&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
{{Graphics_s_function_c}}&lt;br /&gt;
[[Category:Clientside API]]&lt;br /&gt;
[[Category:TODO: Example]]&lt;/div&gt;</summary>
		<author><name>Splak</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=Graphics::drawSpotLightWithShadow&amp;diff=7843</id>
		<title>Graphics::drawSpotLightWithShadow</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=Graphics::drawSpotLightWithShadow&amp;diff=7843"/>
		<updated>2017-11-30T17:52:39Z</updated>

		<summary type="html">&lt;p&gt;Splak: /* Example */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot;&amp;gt;mp.game.graphics.drawSpotLightWithShadow(posX, posY, posZ, dirX, dirY, dirZ, colorR, colorG, colorB, distance, brightness, roundness, radius, falloff, shadow);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
=== Required Arguments ===&lt;br /&gt;
*&#039;&#039;&#039;posX:&#039;&#039;&#039; float&lt;br /&gt;
*&#039;&#039;&#039;posY:&#039;&#039;&#039; float&lt;br /&gt;
*&#039;&#039;&#039;posZ:&#039;&#039;&#039; float&lt;br /&gt;
*&#039;&#039;&#039;dirX:&#039;&#039;&#039; float&lt;br /&gt;
*&#039;&#039;&#039;dirY:&#039;&#039;&#039; float&lt;br /&gt;
*&#039;&#039;&#039;dirZ:&#039;&#039;&#039; float&lt;br /&gt;
*&#039;&#039;&#039;colorR:&#039;&#039;&#039; int&lt;br /&gt;
*&#039;&#039;&#039;colorG:&#039;&#039;&#039; int&lt;br /&gt;
*&#039;&#039;&#039;colorB:&#039;&#039;&#039; int&lt;br /&gt;
*&#039;&#039;&#039;distance:&#039;&#039;&#039; float&lt;br /&gt;
*&#039;&#039;&#039;brightness:&#039;&#039;&#039; float&lt;br /&gt;
*&#039;&#039;&#039;roundness:&#039;&#039;&#039; float&lt;br /&gt;
*&#039;&#039;&#039;radius:&#039;&#039;&#039; float&lt;br /&gt;
*&#039;&#039;&#039;falloff:&#039;&#039;&#039; float&lt;br /&gt;
*&#039;&#039;&#039;shadow:&#039;&#039;&#039; float&lt;br /&gt;
===Return value===&lt;br /&gt;
*&#039;&#039;&#039;Undefined&#039;&#039;&#039;&lt;br /&gt;
==Example==&lt;br /&gt;
&lt;br /&gt;
This draws a spotlight with shadow from the source to the target, like a helicopter spotlight.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot;&amp;gt;&lt;br /&gt;
// Clientside&lt;br /&gt;
let veh = mp.vehicles.at(0); &lt;br /&gt;
let target = mp.players.at(0);&lt;br /&gt;
// Examples, use any entity or even just a position as target&lt;br /&gt;
&lt;br /&gt;
mp.events.add(&#039;render&#039;, () =&amp;gt; {&lt;br /&gt;
    let forward = veh.getForwardVector();&lt;br /&gt;
    // returns the entity forward vector; Example: {&amp;quot;x&amp;quot;: 0.5455624, &amp;quot;y&amp;quot;: 0.00233556, &amp;quot;z&amp;quot;: 0.00021313}&lt;br /&gt;
    &lt;br /&gt;
    let dist = Math.round(mp.game.system.vdist2(veh.position.x, veh.position.y, veh.position.z, target.position.x, target.position.y, target.position.z) / 3);&lt;br /&gt;
    // Calculates the distance between the given coords; you can also use mp.game.gameplay.getDistanceBetweenCoords(), but it&#039;s slower&lt;br /&gt;
&lt;br /&gt;
    let dest = new mp.Vector3((target.position.x - veh.position.x - forward.x * 3.4), (target.position.y - veh.position.y - forward.y * 3.4), (target.position.z - veh.position.z - forward.z * 3.4));&lt;br /&gt;
    // This is the destinated direction of the spotlight relative to the starting point (start.pos - target.pos - forward.pos * 3.4); &amp;quot;3.4&amp;quot; is just a multiplier to get the correct starting point of the spotlight&lt;br /&gt;
    // These are NOT the destinated coordinations, it&#039;s the direction where the spotlight have to aim at, relative to the global coordinate system&lt;br /&gt;
&lt;br /&gt;
    let origin = new mp.Vector3(veh.position.x + forward.x * 3.4, veh.position.y + forward.y * 3.4, (veh.position.z + forward.z * 3.4) - 1);&lt;br /&gt;
    // Starting point&lt;br /&gt;
                                         &lt;br /&gt;
    mp.game.graphics.drawSpotLightWithShadow(origin.x, origin.y, origin.z, dest.x, dest.y, dest.z, 255, 255, 255, dist + 10, 10, 1, 5, 1, 0);&lt;br /&gt;
    // Draws the spotlight every frame.&lt;br /&gt;
});  &lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
{{Graphics_s_function_c}}&lt;br /&gt;
[[Category:Clientside API]]&lt;br /&gt;
[[Category:TODO: Example]]&lt;/div&gt;</summary>
		<author><name>Splak</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=Graphics::drawSpotLightWithShadow&amp;diff=7842</id>
		<title>Graphics::drawSpotLightWithShadow</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=Graphics::drawSpotLightWithShadow&amp;diff=7842"/>
		<updated>2017-11-30T17:52:28Z</updated>

		<summary type="html">&lt;p&gt;Splak: /* Example */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot;&amp;gt;mp.game.graphics.drawSpotLightWithShadow(posX, posY, posZ, dirX, dirY, dirZ, colorR, colorG, colorB, distance, brightness, roundness, radius, falloff, shadow);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
=== Required Arguments ===&lt;br /&gt;
*&#039;&#039;&#039;posX:&#039;&#039;&#039; float&lt;br /&gt;
*&#039;&#039;&#039;posY:&#039;&#039;&#039; float&lt;br /&gt;
*&#039;&#039;&#039;posZ:&#039;&#039;&#039; float&lt;br /&gt;
*&#039;&#039;&#039;dirX:&#039;&#039;&#039; float&lt;br /&gt;
*&#039;&#039;&#039;dirY:&#039;&#039;&#039; float&lt;br /&gt;
*&#039;&#039;&#039;dirZ:&#039;&#039;&#039; float&lt;br /&gt;
*&#039;&#039;&#039;colorR:&#039;&#039;&#039; int&lt;br /&gt;
*&#039;&#039;&#039;colorG:&#039;&#039;&#039; int&lt;br /&gt;
*&#039;&#039;&#039;colorB:&#039;&#039;&#039; int&lt;br /&gt;
*&#039;&#039;&#039;distance:&#039;&#039;&#039; float&lt;br /&gt;
*&#039;&#039;&#039;brightness:&#039;&#039;&#039; float&lt;br /&gt;
*&#039;&#039;&#039;roundness:&#039;&#039;&#039; float&lt;br /&gt;
*&#039;&#039;&#039;radius:&#039;&#039;&#039; float&lt;br /&gt;
*&#039;&#039;&#039;falloff:&#039;&#039;&#039; float&lt;br /&gt;
*&#039;&#039;&#039;shadow:&#039;&#039;&#039; float&lt;br /&gt;
===Return value===&lt;br /&gt;
*&#039;&#039;&#039;Undefined&#039;&#039;&#039;&lt;br /&gt;
==Example==&lt;br /&gt;
&lt;br /&gt;
This draws a spotlight with shadow from the source to the target, like a helicopter spotlight.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot;&amp;gt;&lt;br /&gt;
// Clientside&lt;br /&gt;
let veh = mp.vehicles.at(0); &lt;br /&gt;
let target = mp.players.at(0);&lt;br /&gt;
// Examples, use any entity or even just a position for the target&lt;br /&gt;
&lt;br /&gt;
mp.events.add(&#039;render&#039;, () =&amp;gt; {&lt;br /&gt;
    let forward = veh.getForwardVector();&lt;br /&gt;
    // returns the entity forward vector; Example: {&amp;quot;x&amp;quot;: 0.5455624, &amp;quot;y&amp;quot;: 0.00233556, &amp;quot;z&amp;quot;: 0.00021313}&lt;br /&gt;
    &lt;br /&gt;
    let dist = Math.round(mp.game.system.vdist2(veh.position.x, veh.position.y, veh.position.z, target.position.x, target.position.y, target.position.z) / 3);&lt;br /&gt;
    // Calculates the distance between the given coords; you can also use mp.game.gameplay.getDistanceBetweenCoords(), but it&#039;s slower&lt;br /&gt;
&lt;br /&gt;
    let dest = new mp.Vector3((target.position.x - veh.position.x - forward.x * 3.4), (target.position.y - veh.position.y - forward.y * 3.4), (target.position.z - veh.position.z - forward.z * 3.4));&lt;br /&gt;
    // This is the destinated direction of the spotlight relative to the starting point (start.pos - target.pos - forward.pos * 3.4); &amp;quot;3.4&amp;quot; is just a multiplier to get the correct starting point of the spotlight&lt;br /&gt;
    // These are NOT the destinated coordinations, it&#039;s the direction where the spotlight have to aim at, relative to the global coordinate system&lt;br /&gt;
&lt;br /&gt;
    let origin = new mp.Vector3(veh.position.x + forward.x * 3.4, veh.position.y + forward.y * 3.4, (veh.position.z + forward.z * 3.4) - 1);&lt;br /&gt;
    // Starting point&lt;br /&gt;
                                         &lt;br /&gt;
    mp.game.graphics.drawSpotLightWithShadow(origin.x, origin.y, origin.z, dest.x, dest.y, dest.z, 255, 255, 255, dist + 10, 10, 1, 5, 1, 0);&lt;br /&gt;
    // Draws the spotlight every frame.&lt;br /&gt;
});  &lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
{{Graphics_s_function_c}}&lt;br /&gt;
[[Category:Clientside API]]&lt;br /&gt;
[[Category:TODO: Example]]&lt;/div&gt;</summary>
		<author><name>Splak</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=Graphics::drawSpotLightWithShadow&amp;diff=7841</id>
		<title>Graphics::drawSpotLightWithShadow</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=Graphics::drawSpotLightWithShadow&amp;diff=7841"/>
		<updated>2017-11-30T17:52:03Z</updated>

		<summary type="html">&lt;p&gt;Splak: /* Example */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot;&amp;gt;mp.game.graphics.drawSpotLightWithShadow(posX, posY, posZ, dirX, dirY, dirZ, colorR, colorG, colorB, distance, brightness, roundness, radius, falloff, shadow);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
=== Required Arguments ===&lt;br /&gt;
*&#039;&#039;&#039;posX:&#039;&#039;&#039; float&lt;br /&gt;
*&#039;&#039;&#039;posY:&#039;&#039;&#039; float&lt;br /&gt;
*&#039;&#039;&#039;posZ:&#039;&#039;&#039; float&lt;br /&gt;
*&#039;&#039;&#039;dirX:&#039;&#039;&#039; float&lt;br /&gt;
*&#039;&#039;&#039;dirY:&#039;&#039;&#039; float&lt;br /&gt;
*&#039;&#039;&#039;dirZ:&#039;&#039;&#039; float&lt;br /&gt;
*&#039;&#039;&#039;colorR:&#039;&#039;&#039; int&lt;br /&gt;
*&#039;&#039;&#039;colorG:&#039;&#039;&#039; int&lt;br /&gt;
*&#039;&#039;&#039;colorB:&#039;&#039;&#039; int&lt;br /&gt;
*&#039;&#039;&#039;distance:&#039;&#039;&#039; float&lt;br /&gt;
*&#039;&#039;&#039;brightness:&#039;&#039;&#039; float&lt;br /&gt;
*&#039;&#039;&#039;roundness:&#039;&#039;&#039; float&lt;br /&gt;
*&#039;&#039;&#039;radius:&#039;&#039;&#039; float&lt;br /&gt;
*&#039;&#039;&#039;falloff:&#039;&#039;&#039; float&lt;br /&gt;
*&#039;&#039;&#039;shadow:&#039;&#039;&#039; float&lt;br /&gt;
===Return value===&lt;br /&gt;
*&#039;&#039;&#039;Undefined&#039;&#039;&#039;&lt;br /&gt;
==Example==&lt;br /&gt;
&lt;br /&gt;
This draws a spotlight with shadow from the source to the target, like a helicopter spotlight.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot;&amp;gt;&lt;br /&gt;
// Clientside&lt;br /&gt;
let veh = mp.vehicles.at(0); &lt;br /&gt;
let target = mp.players.at(0);&lt;br /&gt;
// Examples, use any entity or even just a position&lt;br /&gt;
&lt;br /&gt;
mp.events.add(&#039;render&#039;, () =&amp;gt; {&lt;br /&gt;
    let forward = veh.getForwardVector();&lt;br /&gt;
    // returns the entity forward vector; Example: {&amp;quot;x&amp;quot;: 0.5455624, &amp;quot;y&amp;quot;: 0.00233556, &amp;quot;z&amp;quot;: 0.00021313}&lt;br /&gt;
    &lt;br /&gt;
    let dist = Math.round(mp.game.system.vdist2(veh.position.x, veh.position.y, veh.position.z, target.position.x, target.position.y, target.position.z) / 3);&lt;br /&gt;
    // Calculates the distance between the given coords; you can also use mp.game.gameplay.getDistanceBetweenCoords(), but it&#039;s slower&lt;br /&gt;
&lt;br /&gt;
    let dest = new mp.Vector3((target.position.x - veh.position.x - forward.x * 3.4), (target.position.y - veh.position.y - forward.y * 3.4), (target.position.z - veh.position.z - forward.z * 3.4));&lt;br /&gt;
    // This is the destinated direction of the spotlight relative to the starting point (start.pos - target.pos - forward.pos * 3.4); &amp;quot;3.4&amp;quot; is just a multiplier to get the correct starting point of the spotlight&lt;br /&gt;
    // These are NOT the destinated coordinations, it&#039;s the direction where the spotlight have to aim at, relative to the global coordinate system&lt;br /&gt;
&lt;br /&gt;
    let origin = new mp.Vector3(veh.position.x + forward.x * 3.4, veh.position.y + forward.y * 3.4, (veh.position.z + forward.z * 3.4) - 1);&lt;br /&gt;
    // Starting point&lt;br /&gt;
                                         &lt;br /&gt;
    mp.game.graphics.drawSpotLightWithShadow(origin.x, origin.y, origin.z, dest.x, dest.y, dest.z, 255, 255, 255, dist + 10, 10, 1, 5, 1, 0);&lt;br /&gt;
    // Draws the spotlight every frame.&lt;br /&gt;
});  &lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
{{Graphics_s_function_c}}&lt;br /&gt;
[[Category:Clientside API]]&lt;br /&gt;
[[Category:TODO: Example]]&lt;/div&gt;</summary>
		<author><name>Splak</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=Graphics::drawSpotLightWithShadow&amp;diff=7840</id>
		<title>Graphics::drawSpotLightWithShadow</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=Graphics::drawSpotLightWithShadow&amp;diff=7840"/>
		<updated>2017-11-30T17:51:33Z</updated>

		<summary type="html">&lt;p&gt;Splak: /* Example */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot;&amp;gt;mp.game.graphics.drawSpotLightWithShadow(posX, posY, posZ, dirX, dirY, dirZ, colorR, colorG, colorB, distance, brightness, roundness, radius, falloff, shadow);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
=== Required Arguments ===&lt;br /&gt;
*&#039;&#039;&#039;posX:&#039;&#039;&#039; float&lt;br /&gt;
*&#039;&#039;&#039;posY:&#039;&#039;&#039; float&lt;br /&gt;
*&#039;&#039;&#039;posZ:&#039;&#039;&#039; float&lt;br /&gt;
*&#039;&#039;&#039;dirX:&#039;&#039;&#039; float&lt;br /&gt;
*&#039;&#039;&#039;dirY:&#039;&#039;&#039; float&lt;br /&gt;
*&#039;&#039;&#039;dirZ:&#039;&#039;&#039; float&lt;br /&gt;
*&#039;&#039;&#039;colorR:&#039;&#039;&#039; int&lt;br /&gt;
*&#039;&#039;&#039;colorG:&#039;&#039;&#039; int&lt;br /&gt;
*&#039;&#039;&#039;colorB:&#039;&#039;&#039; int&lt;br /&gt;
*&#039;&#039;&#039;distance:&#039;&#039;&#039; float&lt;br /&gt;
*&#039;&#039;&#039;brightness:&#039;&#039;&#039; float&lt;br /&gt;
*&#039;&#039;&#039;roundness:&#039;&#039;&#039; float&lt;br /&gt;
*&#039;&#039;&#039;radius:&#039;&#039;&#039; float&lt;br /&gt;
*&#039;&#039;&#039;falloff:&#039;&#039;&#039; float&lt;br /&gt;
*&#039;&#039;&#039;shadow:&#039;&#039;&#039; float&lt;br /&gt;
===Return value===&lt;br /&gt;
*&#039;&#039;&#039;Undefined&#039;&#039;&#039;&lt;br /&gt;
==Example==&lt;br /&gt;
&lt;br /&gt;
This draws a spotlight with shadow from the source to the target, like a helicopter spotlight.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot;&amp;gt;&lt;br /&gt;
// Clientside&lt;br /&gt;
let veh = mp.vehicles.at(0); &lt;br /&gt;
let target = mp.players.at(0);&lt;br /&gt;
// Examples, use any entity or even just a position&lt;br /&gt;
&lt;br /&gt;
mp.events.add(&#039;render&#039;, () =&amp;gt; {&lt;br /&gt;
    let forward = veh.getForwardVector(); // returns the entity forward vector; Example: {&amp;quot;x&amp;quot;: 0.5455624, &amp;quot;y&amp;quot;: 0.00233556, &amp;quot;z&amp;quot;: 0.00021313}&lt;br /&gt;
    &lt;br /&gt;
    let dist = Math.round(mp.game.system.vdist2(veh.position.x, veh.position.y, veh.position.z, target.position.x, target.position.y, target.position.z) / 3);&lt;br /&gt;
    // Calculates the distance between the given coords; you can also use mp.game.gameplay.getDistanceBetweenCoords(), but it&#039;s slower&lt;br /&gt;
&lt;br /&gt;
    let dest = new mp.Vector3((target.position.x - veh.position.x - forward.x * 3.4), (target.position.y - veh.position.y - forward.y * 3.4), (target.position.z - veh.position.z - forward.z * 3.4));&lt;br /&gt;
    // This is the destinated direction of the spotlight relative to the starting point (start.pos - target.pos - forward.pos * 3.4); &amp;quot;3.4&amp;quot; is just a multiplier to get the correct starting point of the spotlight&lt;br /&gt;
    // These are NOT the destinated coordinations, it&#039;s the direction where the spotlight have to aim at, relative to the global coordinate system&lt;br /&gt;
&lt;br /&gt;
    let origin = new mp.Vector3(veh.position.x + forward.x * 3.4, veh.position.y + forward.y * 3.4, (veh.position.z + forward.z * 3.4) - 1);&lt;br /&gt;
    // Starting point&lt;br /&gt;
                                         &lt;br /&gt;
    mp.game.graphics.drawSpotLightWithShadow(origin.x, origin.y, origin.z, dest.x, dest.y, dest.z, 255, 255, 255, dist + 10, 10, 1, 5, 1, 0);&lt;br /&gt;
    // Draws the spotlight every frame.&lt;br /&gt;
});  &lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
{{Graphics_s_function_c}}&lt;br /&gt;
[[Category:Clientside API]]&lt;br /&gt;
[[Category:TODO: Example]]&lt;/div&gt;</summary>
		<author><name>Splak</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=Graphics::drawSpotLightWithShadow&amp;diff=7839</id>
		<title>Graphics::drawSpotLightWithShadow</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=Graphics::drawSpotLightWithShadow&amp;diff=7839"/>
		<updated>2017-11-30T17:50:52Z</updated>

		<summary type="html">&lt;p&gt;Splak: /* Example */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot;&amp;gt;mp.game.graphics.drawSpotLightWithShadow(posX, posY, posZ, dirX, dirY, dirZ, colorR, colorG, colorB, distance, brightness, roundness, radius, falloff, shadow);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
=== Required Arguments ===&lt;br /&gt;
*&#039;&#039;&#039;posX:&#039;&#039;&#039; float&lt;br /&gt;
*&#039;&#039;&#039;posY:&#039;&#039;&#039; float&lt;br /&gt;
*&#039;&#039;&#039;posZ:&#039;&#039;&#039; float&lt;br /&gt;
*&#039;&#039;&#039;dirX:&#039;&#039;&#039; float&lt;br /&gt;
*&#039;&#039;&#039;dirY:&#039;&#039;&#039; float&lt;br /&gt;
*&#039;&#039;&#039;dirZ:&#039;&#039;&#039; float&lt;br /&gt;
*&#039;&#039;&#039;colorR:&#039;&#039;&#039; int&lt;br /&gt;
*&#039;&#039;&#039;colorG:&#039;&#039;&#039; int&lt;br /&gt;
*&#039;&#039;&#039;colorB:&#039;&#039;&#039; int&lt;br /&gt;
*&#039;&#039;&#039;distance:&#039;&#039;&#039; float&lt;br /&gt;
*&#039;&#039;&#039;brightness:&#039;&#039;&#039; float&lt;br /&gt;
*&#039;&#039;&#039;roundness:&#039;&#039;&#039; float&lt;br /&gt;
*&#039;&#039;&#039;radius:&#039;&#039;&#039; float&lt;br /&gt;
*&#039;&#039;&#039;falloff:&#039;&#039;&#039; float&lt;br /&gt;
*&#039;&#039;&#039;shadow:&#039;&#039;&#039; float&lt;br /&gt;
===Return value===&lt;br /&gt;
*&#039;&#039;&#039;Undefined&#039;&#039;&#039;&lt;br /&gt;
==Example==&lt;br /&gt;
&lt;br /&gt;
This draws a spotlight with shadow from the source to the target, like a helicopter spotlight.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot;&amp;gt;&lt;br /&gt;
// Clientside&lt;br /&gt;
let veh = mp.vehicles.at(0); // Example, use any vehicle&lt;br /&gt;
let target = mp.players.at(0);  // Example, use any player&lt;br /&gt;
&lt;br /&gt;
mp.events.add(&#039;render&#039;, () =&amp;gt; {&lt;br /&gt;
    let forward = veh.getForwardVector(); // returns the entity forward vector; Example: {&amp;quot;x&amp;quot;: 0.5455624, &amp;quot;y&amp;quot;: 0.00233556, &amp;quot;z&amp;quot;: 0.00021313}&lt;br /&gt;
    &lt;br /&gt;
    let dist = Math.round(mp.game.system.vdist2(veh.position.x, veh.position.y, veh.position.z, target.position.x, target.position.y, target.position.z) / 3);&lt;br /&gt;
    // Calculates the distance between the given coords; you can also use mp.game.gameplay.getDistanceBetweenCoords(), but it&#039;s slower&lt;br /&gt;
&lt;br /&gt;
    let dest = new mp.Vector3((target.position.x - veh.position.x - forward.x * 3.4), (target.position.y - veh.position.y - forward.y * 3.4), (target.position.z - veh.position.z - forward.z * 3.4));&lt;br /&gt;
    // This is the destinated direction of the spotlight relative to the starting point (start.pos - target.pos - forward.pos * 3.4); &amp;quot;3.4&amp;quot; is just a multiplier to get the correct starting point of the spotlight&lt;br /&gt;
    // These are NOT the destinated coordinations, it&#039;s the direction where the spotlight have to aim at, relative to the global coordinate system&lt;br /&gt;
&lt;br /&gt;
    let origin = new mp.Vector3(veh.position.x + forward.x * 3.4, veh.position.y + forward.y * 3.4, (veh.position.z + forward.z * 3.4) - 1);&lt;br /&gt;
    // Starting point&lt;br /&gt;
                                         &lt;br /&gt;
    mp.game.graphics.drawSpotLightWithShadow(origin.x, origin.y, origin.z, dest.x, dest.y, dest.z, 255, 255, 255, dist + 10, 10, 1, 5, 1, 0);&lt;br /&gt;
    // Draws the spotlight every frame.&lt;br /&gt;
});  &lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
{{Graphics_s_function_c}}&lt;br /&gt;
[[Category:Clientside API]]&lt;br /&gt;
[[Category:TODO: Example]]&lt;/div&gt;</summary>
		<author><name>Splak</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=Zone::getNameOfZone&amp;diff=7788</id>
		<title>Zone::getNameOfZone</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=Zone::getNameOfZone&amp;diff=7788"/>
		<updated>2017-11-28T20:54:09Z</updated>

		<summary type="html">&lt;p&gt;Splak: /* Example */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;AIRP = Los Santos International Airport&amp;lt;br&amp;gt;ALAMO = Alamo Sea&amp;lt;br&amp;gt;ALTA = Alta&amp;lt;br&amp;gt;ARMYB = Fort Zancudo&amp;lt;br&amp;gt;BANHAMC = Banham Canyon Dr&amp;lt;br&amp;gt;BANNING = Banning&amp;lt;br&amp;gt;BEACH = Vespucci Beach&amp;lt;br&amp;gt;BHAMCA = Banham Canyon&amp;lt;br&amp;gt;BRADP = Braddock Pass&amp;lt;br&amp;gt;BRADT = Braddock Tunnel&amp;lt;br&amp;gt;BURTON = Burton&amp;lt;br&amp;gt;CALAFB = Calafia Bridge&amp;lt;br&amp;gt;CANNY = Raton Canyon&amp;lt;br&amp;gt;CCREAK = Cassidy Creek&amp;lt;br&amp;gt;CHAMH = Chamberlain Hills&amp;lt;br&amp;gt;CHIL = Vinewood Hills&amp;lt;br&amp;gt;CHU = Chumash&amp;lt;br&amp;gt;CMSW = Chiliad Mountain State Wilderness&amp;lt;br&amp;gt;CYPRE = Cypress Flats&amp;lt;br&amp;gt;DAVIS = Davis&amp;lt;br&amp;gt;DELBE = Del Perro Beach&amp;lt;br&amp;gt;DELPE = Del Perro&amp;lt;br&amp;gt;DELSOL = La Puerta&amp;lt;br&amp;gt;DESRT = Grand Senora Desert&amp;lt;br&amp;gt;DOWNT = Downtown&amp;lt;br&amp;gt;DTVINE = Downtown Vinewood&amp;lt;br&amp;gt;EAST_V = East Vinewood&amp;lt;br&amp;gt;EBURO = El Burro Heights&amp;lt;br&amp;gt;ELGORL = El Gordo Lighthouse&amp;lt;br&amp;gt;ELYSIAN = Elysian Island&amp;lt;br&amp;gt;GALFISH = Galilee&amp;lt;br&amp;gt;GOLF = GWC and Golfing Society&amp;lt;br&amp;gt;GRAPES = Grapeseed&amp;lt;br&amp;gt;GREATC = Great Chaparral&amp;lt;br&amp;gt;HARMO = Harmony&amp;lt;br&amp;gt;HAWICK = Hawick&amp;lt;br&amp;gt;HORS = Vinewood Racetrack&amp;lt;br&amp;gt;HUMLAB = Humane Labs and Research&amp;lt;br&amp;gt;JAIL = Bolingbroke Penitentiary&amp;lt;br&amp;gt;KOREAT = Little Seoul&amp;lt;br&amp;gt;LACT = Land Act Reservoir&amp;lt;br&amp;gt;LAGO = Lago Zancudo&amp;lt;br&amp;gt;LDAM = Land Act Dam&amp;lt;br&amp;gt;LEGSQU = Legion Square&amp;lt;br&amp;gt;LMESA = La Mesa&amp;lt;br&amp;gt;LOSPUER = La Puerta&amp;lt;br&amp;gt;MIRR = Mirror Park&amp;lt;br&amp;gt;MORN = Morningwood&amp;lt;br&amp;gt;MOVIE = Richards Majestic&amp;lt;br&amp;gt;MTCHIL = Mount Chiliad&amp;lt;br&amp;gt;MTGORDO = Mount Gordo&amp;lt;br&amp;gt;MTJOSE = Mount Josiah&amp;lt;br&amp;gt;MURRI = Murrieta Heights&amp;lt;br&amp;gt;NCHU = North Chumash&amp;lt;br&amp;gt;NOOSE = N.O.O.S.E&amp;lt;br&amp;gt;OCEANA = Pacific Ocean&amp;lt;br&amp;gt;PALCOV = Paleto Cove&amp;lt;br&amp;gt;PALETO = Paleto Bay&amp;lt;br&amp;gt;PALFOR = Paleto Forest&amp;lt;br&amp;gt;PALHIGH = Palomino Highlands&amp;lt;br&amp;gt;PALMPOW = Palmer-Taylor Power Station&amp;lt;br&amp;gt;PBLUFF = Pacific Bluffs&amp;lt;br&amp;gt;PBOX = Pillbox Hill&amp;lt;br&amp;gt;PROCOB = Procopio Beach&amp;lt;br&amp;gt;RANCHO = Rancho&amp;lt;br&amp;gt;RGLEN = Richman Glen&amp;lt;br&amp;gt;RICHM = Richman&amp;lt;br&amp;gt;ROCKF = Rockford Hills&amp;lt;br&amp;gt;RTRAK = Redwood Lights Track&amp;lt;br&amp;gt;SANAND = San Andreas&amp;lt;br&amp;gt;SANCHIA = San Chianski Mountain Range&amp;lt;br&amp;gt;SANDY = Sandy Shores&amp;lt;br&amp;gt;SKID = Mission Row&amp;lt;br&amp;gt;SLAB = Stab City&amp;lt;br&amp;gt;STAD = Maze Bank Arena&amp;lt;br&amp;gt;STRAW = Strawberry&amp;lt;br&amp;gt;TATAMO = Tataviam Mountains&amp;lt;br&amp;gt;TERMINA = Terminal&amp;lt;br&amp;gt;TEXTI = Textile City&amp;lt;br&amp;gt;TONGVAH = Tongva Hills&amp;lt;br&amp;gt;TONGVAV = Tongva Valley&amp;lt;br&amp;gt;VCANA = Vespucci Canals&amp;lt;br&amp;gt;VESP = Vespucci&amp;lt;br&amp;gt;VINE = Vinewood&amp;lt;br&amp;gt;WINDF = Ron Alternates Wind Farm&amp;lt;br&amp;gt;WVINE = West Vinewood&amp;lt;br&amp;gt;ZANCUDO = Zancudo River&amp;lt;br&amp;gt;ZP_ORT = Port of South Los Santos&amp;lt;br&amp;gt;ZQ_UAR = Davis Quartz&amp;lt;br&amp;gt;&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot;&amp;gt;mp.game.zone.getNameOfZone(x, y, z);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
=== Required Arguments ===&lt;br /&gt;
*&#039;&#039;&#039;x:&#039;&#039;&#039; float&lt;br /&gt;
*&#039;&#039;&#039;y:&#039;&#039;&#039; float&lt;br /&gt;
*&#039;&#039;&#039;z:&#039;&#039;&#039; float&lt;br /&gt;
===Return value===&lt;br /&gt;
*&#039;&#039;&#039;String&#039;&#039;&#039;&lt;br /&gt;
==Example==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
let zoneNamesShort = [&amp;quot;AIRP&amp;quot;,&amp;quot;ALAMO&amp;quot;,&amp;quot;ALTA&amp;quot;,&amp;quot;ARMYB&amp;quot;,&amp;quot;BANHAMC&amp;quot;,&amp;quot;BANNING&amp;quot;,&amp;quot;BEACH&amp;quot;,&amp;quot;BHAMCA&amp;quot;,&amp;quot;BRADP&amp;quot;,&amp;quot;BRADT&amp;quot;,&amp;quot;BURTON&amp;quot;,&amp;quot;CALAFB&amp;quot;,&amp;quot;CANNY&amp;quot;,&amp;quot;CCREAK&amp;quot;,&amp;quot;CHAMH&amp;quot;,&amp;quot;CHIL&amp;quot;,&amp;quot;CHU&amp;quot;,&amp;quot;CMSW&amp;quot;,&amp;quot;CYPRE&amp;quot;,&amp;quot;DAVIS&amp;quot;,&amp;quot;DELBE&amp;quot;,&amp;quot;DELPE&amp;quot;,&amp;quot;DELSOL&amp;quot;,&amp;quot;DESRT&amp;quot;,&amp;quot;DOWNT&amp;quot;,&amp;quot;DTVINE&amp;quot;, &amp;quot;EAST_V&amp;quot;,&amp;quot;EBURO&amp;quot;,&amp;quot;ELGORL&amp;quot;,&amp;quot;ELYSIAN&amp;quot;,&amp;quot;GALFISH&amp;quot;,&amp;quot;GOLF&amp;quot;,&amp;quot;GRAPES&amp;quot;,&amp;quot;GREATC&amp;quot;,&amp;quot;HARMO&amp;quot;,&amp;quot;HAWICK&amp;quot;,&amp;quot;HORS&amp;quot;,&amp;quot;HUMLAB&amp;quot;,&amp;quot;JAIL&amp;quot;,&amp;quot;KOREAT&amp;quot;,&amp;quot;LACT&amp;quot;,&amp;quot;LAGO&amp;quot;,&amp;quot;LDAM&amp;quot;,&amp;quot;LEGSQU&amp;quot;,&amp;quot;LMESA&amp;quot;,&amp;quot;LOSPUER&amp;quot;,&amp;quot;MIRR&amp;quot;,&amp;quot;MORN&amp;quot;,&amp;quot;MOVIE&amp;quot;,&amp;quot;MTCHIL&amp;quot;,&amp;quot;MTGORDO&amp;quot;, &amp;quot;MTJOSE&amp;quot;,&amp;quot;MURRI&amp;quot;,&amp;quot;NCHU&amp;quot;,&amp;quot;NOOSE&amp;quot;,&amp;quot;OCEANA&amp;quot;,&amp;quot;PALCOV&amp;quot;,&amp;quot;PALETO&amp;quot;,&amp;quot;PALFOR&amp;quot;,&amp;quot;PALHIGH&amp;quot;,&amp;quot;PALMPOW&amp;quot;,&amp;quot;PBLUFF&amp;quot;,&amp;quot;PBOX&amp;quot;,&amp;quot;PROCOB&amp;quot;,&amp;quot;RANCHO&amp;quot;,&amp;quot;RGLEN&amp;quot;,&amp;quot;RICHM&amp;quot;,&amp;quot;ROCKF&amp;quot;,&amp;quot;RTRAK&amp;quot;,&amp;quot;SANAND&amp;quot;,&amp;quot;SANCHIA&amp;quot;,&amp;quot;SANDY&amp;quot;,&amp;quot;SKID&amp;quot;,&amp;quot;SLAB&amp;quot;,&amp;quot;STAD&amp;quot;,&amp;quot;STRAW&amp;quot;, &amp;quot;TATAMO&amp;quot;,&amp;quot;TERMINA&amp;quot;,&amp;quot;TEXTI&amp;quot;,&amp;quot;TONGVAH&amp;quot;,&amp;quot;TONGVAV&amp;quot;,&amp;quot;VCANA&amp;quot;,&amp;quot;VESP&amp;quot;,&amp;quot;VINE&amp;quot;,&amp;quot;WINDF&amp;quot;,&amp;quot;WVINE&amp;quot;,&amp;quot;ZANCUDO&amp;quot;,&amp;quot;ZP_ORT&amp;quot;,&amp;quot;ZQ_UAR&amp;quot;];&lt;br /&gt;
&lt;br /&gt;
let zoneNames = [&amp;quot;Los Santos International Airport&amp;quot;,&amp;quot;Alamo Sea&amp;quot;,&amp;quot;Alta&amp;quot;,&amp;quot;Fort Zancudo&amp;quot;,&amp;quot;Banham Canyon Dr&amp;quot;,&amp;quot;Banning&amp;quot;,&amp;quot;Vespucci Beach&amp;quot;,&amp;quot;Banham Canyon&amp;quot;,&amp;quot;Braddock Pass&amp;quot;,&amp;quot;Braddock Tunnel&amp;quot;,&amp;quot;Burton&amp;quot;,&amp;quot;Calafia Bridge&amp;quot;,&amp;quot;Raton Canyon&amp;quot;,&amp;quot;Cassidy Creek&amp;quot;,&amp;quot;Chamberlain Hills&amp;quot;,&amp;quot;Vinewood Hills&amp;quot;,&amp;quot;Chumash&amp;quot;,&amp;quot;Chiliad Mountain State Wilderness&amp;quot;,&amp;quot;Cypress Flats&amp;quot;,&amp;quot;Davis&amp;quot;,&amp;quot;Del Perro Beach&amp;quot;,&amp;quot;Del Perro&amp;quot;,&amp;quot;La Puerta&amp;quot;,&amp;quot;Grand Senora Desert&amp;quot;,&amp;quot;Downtown&amp;quot;,&amp;quot;Downtown Vinewood&amp;quot;,&amp;quot;East Vinewood&amp;quot;,&amp;quot;El Burro Heights&amp;quot;,&amp;quot;El Gordo Lighthouse&amp;quot;,&amp;quot;Elysian Island&amp;quot;,&amp;quot;Galilee&amp;quot;,&amp;quot;GWC and Golfing Society&amp;quot;,&amp;quot;Grapeseed&amp;quot;,&amp;quot;Great Chaparral&amp;quot;,&amp;quot;Harmony&amp;quot;,&amp;quot;Hawick&amp;quot;,&amp;quot;Vinewood Racetrack&amp;quot;,&amp;quot;Humane Labs and Research&amp;quot;,&amp;quot;Bolingbroke Penitentiary&amp;quot;,&amp;quot;Little Seoul&amp;quot;,&amp;quot;Land Act Reservoir&amp;quot;,&amp;quot;Lago Zancudo&amp;quot;,&amp;quot;Land Act Dam&amp;quot;,&amp;quot;Legion Square&amp;quot;,&amp;quot;La Mesa&amp;quot;,&amp;quot;La Puerta&amp;quot;,&amp;quot;Mirror Park&amp;quot;,&amp;quot;Morningwood&amp;quot;,&amp;quot;Richards Majestic&amp;quot;,&amp;quot;Mount Chiliad&amp;quot;,&amp;quot;Mount Gordo&amp;quot;,&amp;quot;Mount Josiah&amp;quot;,&amp;quot;Murrieta Heights&amp;quot;,&amp;quot;North Chumash&amp;quot;,&amp;quot;N.O.O.S.E&amp;quot;,&amp;quot;Pacific Ocean&amp;quot;,&amp;quot;Paleto Cove&amp;quot;,&amp;quot;Paleto Bay&amp;quot;,&amp;quot;Paleto Forest&amp;quot;,&amp;quot;Palomino Highlands&amp;quot;,&amp;quot;Palmer-Taylor Power Station&amp;quot;,&amp;quot;Pacific Bluffs&amp;quot;,&amp;quot;Pillbox Hill&amp;quot;,&amp;quot;Procopio Beach&amp;quot;,&amp;quot;Rancho&amp;quot;,&amp;quot;Richman Glen&amp;quot;,&amp;quot;Richman&amp;quot;,&amp;quot;Rockford Hills&amp;quot;,&amp;quot;Redwood Lights Track&amp;quot;,&amp;quot;San Andreas&amp;quot;,&amp;quot;San Chianski Mountain Range&amp;quot;,&amp;quot;Sandy Shores&amp;quot;,&amp;quot;Mission Row&amp;quot;,&amp;quot;Stab City&amp;quot;,&amp;quot;Maze Bank Arena&amp;quot;,&amp;quot;Strawberry&amp;quot;,&amp;quot;Tataviam Mountains&amp;quot;,&amp;quot;Terminal&amp;quot;,&amp;quot;Textile City&amp;quot;,&amp;quot;Tongva Hills&amp;quot;,&amp;quot;Tongva Valley&amp;quot;,&amp;quot;Vespucci Canals&amp;quot;,&amp;quot;Vespucci&amp;quot;,&amp;quot;Vinewood&amp;quot;,&amp;quot;Ron Alternates Wind Farm&amp;quot;,&amp;quot;West Vinewood&amp;quot;,&amp;quot;Zancudo River&amp;quot;,&amp;quot;Port of South Los Santos&amp;quot;,&amp;quot;Davis Quartz&amp;quot;];&lt;br /&gt;
&lt;br /&gt;
let position = new mp.Vector3(100,100,10);&lt;br /&gt;
let zoneName = mp.game.zone.getNameOfZone(position.x, position.y, position.z);&lt;br /&gt;
&lt;br /&gt;
if(zoneNamesShort.includes(zoneName)) {&lt;br /&gt;
  	let zoneID = zoneNamesShort.indexOf(zoneName);&lt;br /&gt;
  	let realZoneName = zoneNames[zoneID];&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Credits to Splak&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
{{Zone_s_function_c}}&lt;br /&gt;
[[Category:Clientside API]]&lt;br /&gt;
[[Category:Zone API]]&lt;br /&gt;
[[Category:TODO: Example]]&lt;/div&gt;</summary>
		<author><name>Splak</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=Zone::getNameOfZone&amp;diff=7787</id>
		<title>Zone::getNameOfZone</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=Zone::getNameOfZone&amp;diff=7787"/>
		<updated>2017-11-28T20:53:57Z</updated>

		<summary type="html">&lt;p&gt;Splak: /* Example */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;AIRP = Los Santos International Airport&amp;lt;br&amp;gt;ALAMO = Alamo Sea&amp;lt;br&amp;gt;ALTA = Alta&amp;lt;br&amp;gt;ARMYB = Fort Zancudo&amp;lt;br&amp;gt;BANHAMC = Banham Canyon Dr&amp;lt;br&amp;gt;BANNING = Banning&amp;lt;br&amp;gt;BEACH = Vespucci Beach&amp;lt;br&amp;gt;BHAMCA = Banham Canyon&amp;lt;br&amp;gt;BRADP = Braddock Pass&amp;lt;br&amp;gt;BRADT = Braddock Tunnel&amp;lt;br&amp;gt;BURTON = Burton&amp;lt;br&amp;gt;CALAFB = Calafia Bridge&amp;lt;br&amp;gt;CANNY = Raton Canyon&amp;lt;br&amp;gt;CCREAK = Cassidy Creek&amp;lt;br&amp;gt;CHAMH = Chamberlain Hills&amp;lt;br&amp;gt;CHIL = Vinewood Hills&amp;lt;br&amp;gt;CHU = Chumash&amp;lt;br&amp;gt;CMSW = Chiliad Mountain State Wilderness&amp;lt;br&amp;gt;CYPRE = Cypress Flats&amp;lt;br&amp;gt;DAVIS = Davis&amp;lt;br&amp;gt;DELBE = Del Perro Beach&amp;lt;br&amp;gt;DELPE = Del Perro&amp;lt;br&amp;gt;DELSOL = La Puerta&amp;lt;br&amp;gt;DESRT = Grand Senora Desert&amp;lt;br&amp;gt;DOWNT = Downtown&amp;lt;br&amp;gt;DTVINE = Downtown Vinewood&amp;lt;br&amp;gt;EAST_V = East Vinewood&amp;lt;br&amp;gt;EBURO = El Burro Heights&amp;lt;br&amp;gt;ELGORL = El Gordo Lighthouse&amp;lt;br&amp;gt;ELYSIAN = Elysian Island&amp;lt;br&amp;gt;GALFISH = Galilee&amp;lt;br&amp;gt;GOLF = GWC and Golfing Society&amp;lt;br&amp;gt;GRAPES = Grapeseed&amp;lt;br&amp;gt;GREATC = Great Chaparral&amp;lt;br&amp;gt;HARMO = Harmony&amp;lt;br&amp;gt;HAWICK = Hawick&amp;lt;br&amp;gt;HORS = Vinewood Racetrack&amp;lt;br&amp;gt;HUMLAB = Humane Labs and Research&amp;lt;br&amp;gt;JAIL = Bolingbroke Penitentiary&amp;lt;br&amp;gt;KOREAT = Little Seoul&amp;lt;br&amp;gt;LACT = Land Act Reservoir&amp;lt;br&amp;gt;LAGO = Lago Zancudo&amp;lt;br&amp;gt;LDAM = Land Act Dam&amp;lt;br&amp;gt;LEGSQU = Legion Square&amp;lt;br&amp;gt;LMESA = La Mesa&amp;lt;br&amp;gt;LOSPUER = La Puerta&amp;lt;br&amp;gt;MIRR = Mirror Park&amp;lt;br&amp;gt;MORN = Morningwood&amp;lt;br&amp;gt;MOVIE = Richards Majestic&amp;lt;br&amp;gt;MTCHIL = Mount Chiliad&amp;lt;br&amp;gt;MTGORDO = Mount Gordo&amp;lt;br&amp;gt;MTJOSE = Mount Josiah&amp;lt;br&amp;gt;MURRI = Murrieta Heights&amp;lt;br&amp;gt;NCHU = North Chumash&amp;lt;br&amp;gt;NOOSE = N.O.O.S.E&amp;lt;br&amp;gt;OCEANA = Pacific Ocean&amp;lt;br&amp;gt;PALCOV = Paleto Cove&amp;lt;br&amp;gt;PALETO = Paleto Bay&amp;lt;br&amp;gt;PALFOR = Paleto Forest&amp;lt;br&amp;gt;PALHIGH = Palomino Highlands&amp;lt;br&amp;gt;PALMPOW = Palmer-Taylor Power Station&amp;lt;br&amp;gt;PBLUFF = Pacific Bluffs&amp;lt;br&amp;gt;PBOX = Pillbox Hill&amp;lt;br&amp;gt;PROCOB = Procopio Beach&amp;lt;br&amp;gt;RANCHO = Rancho&amp;lt;br&amp;gt;RGLEN = Richman Glen&amp;lt;br&amp;gt;RICHM = Richman&amp;lt;br&amp;gt;ROCKF = Rockford Hills&amp;lt;br&amp;gt;RTRAK = Redwood Lights Track&amp;lt;br&amp;gt;SANAND = San Andreas&amp;lt;br&amp;gt;SANCHIA = San Chianski Mountain Range&amp;lt;br&amp;gt;SANDY = Sandy Shores&amp;lt;br&amp;gt;SKID = Mission Row&amp;lt;br&amp;gt;SLAB = Stab City&amp;lt;br&amp;gt;STAD = Maze Bank Arena&amp;lt;br&amp;gt;STRAW = Strawberry&amp;lt;br&amp;gt;TATAMO = Tataviam Mountains&amp;lt;br&amp;gt;TERMINA = Terminal&amp;lt;br&amp;gt;TEXTI = Textile City&amp;lt;br&amp;gt;TONGVAH = Tongva Hills&amp;lt;br&amp;gt;TONGVAV = Tongva Valley&amp;lt;br&amp;gt;VCANA = Vespucci Canals&amp;lt;br&amp;gt;VESP = Vespucci&amp;lt;br&amp;gt;VINE = Vinewood&amp;lt;br&amp;gt;WINDF = Ron Alternates Wind Farm&amp;lt;br&amp;gt;WVINE = West Vinewood&amp;lt;br&amp;gt;ZANCUDO = Zancudo River&amp;lt;br&amp;gt;ZP_ORT = Port of South Los Santos&amp;lt;br&amp;gt;ZQ_UAR = Davis Quartz&amp;lt;br&amp;gt;&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot;&amp;gt;mp.game.zone.getNameOfZone(x, y, z);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
=== Required Arguments ===&lt;br /&gt;
*&#039;&#039;&#039;x:&#039;&#039;&#039; float&lt;br /&gt;
*&#039;&#039;&#039;y:&#039;&#039;&#039; float&lt;br /&gt;
*&#039;&#039;&#039;z:&#039;&#039;&#039; float&lt;br /&gt;
===Return value===&lt;br /&gt;
*&#039;&#039;&#039;String&#039;&#039;&#039;&lt;br /&gt;
==Example==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
let zoneNamesShort = [&amp;quot;AIRP&amp;quot;,&amp;quot;ALAMO&amp;quot;,&amp;quot;ALTA&amp;quot;,&amp;quot;ARMYB&amp;quot;,&amp;quot;BANHAMC&amp;quot;,&amp;quot;BANNING&amp;quot;,&amp;quot;BEACH&amp;quot;,&amp;quot;BHAMCA&amp;quot;,&amp;quot;BRADP&amp;quot;,&amp;quot;BRADT&amp;quot;,&amp;quot;BURTON&amp;quot;,&amp;quot;CALAFB&amp;quot;,&amp;quot;CANNY&amp;quot;,&amp;quot;CCREAK&amp;quot;,&amp;quot;CHAMH&amp;quot;,&amp;quot;CHIL&amp;quot;,&amp;quot;CHU&amp;quot;,&amp;quot;CMSW&amp;quot;,&amp;quot;CYPRE&amp;quot;,&amp;quot;DAVIS&amp;quot;,&amp;quot;DELBE&amp;quot;,&amp;quot;DELPE&amp;quot;,&amp;quot;DELSOL&amp;quot;,&amp;quot;DESRT&amp;quot;,&amp;quot;DOWNT&amp;quot;,&amp;quot;DTVINE&amp;quot;, &amp;quot;EAST_V&amp;quot;,&amp;quot;EBURO&amp;quot;,&amp;quot;ELGORL&amp;quot;,&amp;quot;ELYSIAN&amp;quot;,&amp;quot;GALFISH&amp;quot;,&amp;quot;GOLF&amp;quot;,&amp;quot;GRAPES&amp;quot;,&amp;quot;GREATC&amp;quot;,&amp;quot;HARMO&amp;quot;,&amp;quot;HAWICK&amp;quot;,&amp;quot;HORS&amp;quot;,&amp;quot;HUMLAB&amp;quot;,&amp;quot;JAIL&amp;quot;,&amp;quot;KOREAT&amp;quot;,&amp;quot;LACT&amp;quot;,&amp;quot;LAGO&amp;quot;,&amp;quot;LDAM&amp;quot;,&amp;quot;LEGSQU&amp;quot;,&amp;quot;LMESA&amp;quot;,&amp;quot;LOSPUER&amp;quot;,&amp;quot;MIRR&amp;quot;,&amp;quot;MORN&amp;quot;,&amp;quot;MOVIE&amp;quot;,&amp;quot;MTCHIL&amp;quot;,&amp;quot;MTGORDO&amp;quot;,&amp;quot;MTJOSE&amp;quot;,&amp;quot;MURRI&amp;quot;,&amp;quot;NCHU&amp;quot;,&amp;quot;NOOSE&amp;quot;,&amp;quot;OCEANA&amp;quot;,&amp;quot;PALCOV&amp;quot;,&amp;quot;PALETO&amp;quot;,&amp;quot;PALFOR&amp;quot;,&amp;quot;PALHIGH&amp;quot;,&amp;quot;PALMPOW&amp;quot;,&amp;quot;PBLUFF&amp;quot;,&amp;quot;PBOX&amp;quot;,&amp;quot;PROCOB&amp;quot;,&amp;quot;RANCHO&amp;quot;,&amp;quot;RGLEN&amp;quot;,&amp;quot;RICHM&amp;quot;,&amp;quot;ROCKF&amp;quot;,&amp;quot;RTRAK&amp;quot;,&amp;quot;SANAND&amp;quot;,&amp;quot;SANCHIA&amp;quot;,&amp;quot;SANDY&amp;quot;,&amp;quot;SKID&amp;quot;,&amp;quot;SLAB&amp;quot;,&amp;quot;STAD&amp;quot;,&amp;quot;STRAW&amp;quot;,&amp;quot;TATAMO&amp;quot;,&amp;quot;TERMINA&amp;quot;,&amp;quot;TEXTI&amp;quot;,&amp;quot;TONGVAH&amp;quot;,&amp;quot;TONGVAV&amp;quot;,&amp;quot;VCANA&amp;quot;,&amp;quot;VESP&amp;quot;,&amp;quot;VINE&amp;quot;,&amp;quot;WINDF&amp;quot;,&amp;quot;WVINE&amp;quot;,&amp;quot;ZANCUDO&amp;quot;,&amp;quot;ZP_ORT&amp;quot;,&amp;quot;ZQ_UAR&amp;quot;];&lt;br /&gt;
let zoneNames = [&amp;quot;Los Santos International Airport&amp;quot;,&amp;quot;Alamo Sea&amp;quot;,&amp;quot;Alta&amp;quot;,&amp;quot;Fort Zancudo&amp;quot;,&amp;quot;Banham Canyon Dr&amp;quot;,&amp;quot;Banning&amp;quot;,&amp;quot;Vespucci Beach&amp;quot;,&amp;quot;Banham Canyon&amp;quot;,&amp;quot;Braddock Pass&amp;quot;,&amp;quot;Braddock Tunnel&amp;quot;,&amp;quot;Burton&amp;quot;,&amp;quot;Calafia Bridge&amp;quot;,&amp;quot;Raton Canyon&amp;quot;,&amp;quot;Cassidy Creek&amp;quot;,&amp;quot;Chamberlain Hills&amp;quot;,&amp;quot;Vinewood Hills&amp;quot;,&amp;quot;Chumash&amp;quot;,&amp;quot;Chiliad Mountain State Wilderness&amp;quot;,&amp;quot;Cypress Flats&amp;quot;,&amp;quot;Davis&amp;quot;,&amp;quot;Del Perro Beach&amp;quot;,&amp;quot;Del Perro&amp;quot;,&amp;quot;La Puerta&amp;quot;,&amp;quot;Grand Senora Desert&amp;quot;,&amp;quot;Downtown&amp;quot;,&amp;quot;Downtown Vinewood&amp;quot;,&amp;quot;East Vinewood&amp;quot;,&amp;quot;El Burro Heights&amp;quot;,&amp;quot;El Gordo Lighthouse&amp;quot;,&amp;quot;Elysian Island&amp;quot;,&amp;quot;Galilee&amp;quot;,&amp;quot;GWC and Golfing Society&amp;quot;,&amp;quot;Grapeseed&amp;quot;,&amp;quot;Great Chaparral&amp;quot;,&amp;quot;Harmony&amp;quot;,&amp;quot;Hawick&amp;quot;,&amp;quot;Vinewood Racetrack&amp;quot;,&amp;quot;Humane Labs and Research&amp;quot;,&amp;quot;Bolingbroke Penitentiary&amp;quot;,&amp;quot;Little Seoul&amp;quot;,&amp;quot;Land Act Reservoir&amp;quot;,&amp;quot;Lago Zancudo&amp;quot;,&amp;quot;Land Act Dam&amp;quot;,&amp;quot;Legion Square&amp;quot;,&amp;quot;La Mesa&amp;quot;,&amp;quot;La Puerta&amp;quot;,&amp;quot;Mirror Park&amp;quot;,&amp;quot;Morningwood&amp;quot;,&amp;quot;Richards Majestic&amp;quot;,&amp;quot;Mount Chiliad&amp;quot;,&amp;quot;Mount Gordo&amp;quot;,&amp;quot;Mount Josiah&amp;quot;,&amp;quot;Murrieta Heights&amp;quot;,&amp;quot;North Chumash&amp;quot;,&amp;quot;N.O.O.S.E&amp;quot;,&amp;quot;Pacific Ocean&amp;quot;,&amp;quot;Paleto Cove&amp;quot;,&amp;quot;Paleto Bay&amp;quot;,&amp;quot;Paleto Forest&amp;quot;,&amp;quot;Palomino Highlands&amp;quot;,&amp;quot;Palmer-Taylor Power Station&amp;quot;,&amp;quot;Pacific Bluffs&amp;quot;,&amp;quot;Pillbox Hill&amp;quot;,&amp;quot;Procopio Beach&amp;quot;,&amp;quot;Rancho&amp;quot;,&amp;quot;Richman Glen&amp;quot;,&amp;quot;Richman&amp;quot;,&amp;quot;Rockford Hills&amp;quot;,&amp;quot;Redwood Lights Track&amp;quot;,&amp;quot;San Andreas&amp;quot;,&amp;quot;San Chianski Mountain Range&amp;quot;,&amp;quot;Sandy Shores&amp;quot;,&amp;quot;Mission Row&amp;quot;,&amp;quot;Stab City&amp;quot;,&amp;quot;Maze Bank Arena&amp;quot;,&amp;quot;Strawberry&amp;quot;,&amp;quot;Tataviam Mountains&amp;quot;,&amp;quot;Terminal&amp;quot;,&amp;quot;Textile City&amp;quot;,&amp;quot;Tongva Hills&amp;quot;,&amp;quot;Tongva Valley&amp;quot;,&amp;quot;Vespucci Canals&amp;quot;,&amp;quot;Vespucci&amp;quot;,&amp;quot;Vinewood&amp;quot;,&amp;quot;Ron Alternates Wind Farm&amp;quot;,&amp;quot;West Vinewood&amp;quot;,&amp;quot;Zancudo River&amp;quot;,&amp;quot;Port of South Los Santos&amp;quot;,&amp;quot;Davis Quartz&amp;quot;];&lt;br /&gt;
&lt;br /&gt;
let position = new mp.Vector3(100,100,10);&lt;br /&gt;
let zoneName = mp.game.zone.getNameOfZone(position.x, position.y, position.z);&lt;br /&gt;
&lt;br /&gt;
if(zoneNamesShort.includes(zoneName)) {&lt;br /&gt;
  	let zoneID = zoneNamesShort.indexOf(zoneName);&lt;br /&gt;
  	let realZoneName = zoneNames[zoneID];&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Credits to Splak&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
{{Zone_s_function_c}}&lt;br /&gt;
[[Category:Clientside API]]&lt;br /&gt;
[[Category:Zone API]]&lt;br /&gt;
[[Category:TODO: Example]]&lt;/div&gt;</summary>
		<author><name>Splak</name></author>
	</entry>
</feed>