<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.rage.mp/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Simon</id>
	<title>RAGE Multiplayer Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.rage.mp/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Simon"/>
	<link rel="alternate" type="text/html" href="https://wiki.rage.mp/wiki/Special:Contributions/Simon"/>
	<updated>2026-06-04T05:29:15Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.40.0</generator>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=RAGE.Game.Cam.SetCamActiveWithInterp&amp;diff=19325</id>
		<title>RAGE.Game.Cam.SetCamActiveWithInterp</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=RAGE.Game.Cam.SetCamActiveWithInterp&amp;diff=19325"/>
		<updated>2020-01-29T07:48:31Z</updated>

		<summary type="html">&lt;p&gt;Simon: removed extra code&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Syntax==&lt;br /&gt;
&amp;lt;pre&amp;gt;RAGE.Game.Cam.SetCamActiveWithInterp(int cameraTo, int cameraFrom , int delayInMs, int easeLocation, int easeRotation)&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Required Arguments ===&lt;br /&gt;
*&#039;&#039;&#039;cameraTo:&#039;&#039;&#039; int cameraTo&lt;br /&gt;
*&#039;&#039;&#039;delayInMs:&#039;&#039;&#039; int delayInMs&lt;br /&gt;
*&#039;&#039;&#039;easeLocation:&#039;&#039;&#039; int easeLocation&lt;br /&gt;
*&#039;&#039;&#039;easeRotation:&#039;&#039;&#039; int easeRotation&lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
{{CSharpContainer|&lt;br /&gt;
{{Parameters}}&lt;br /&gt;
*&#039;&#039;&#039;toggle:&#039;&#039;&#039; Bool toggle&lt;br /&gt;
&lt;br /&gt;
{{Example}}&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot;&amp;gt;&lt;br /&gt;
public void activateChat(bool toggle)&lt;br /&gt;
{&lt;br /&gt;
    int cameraTo = RAGE.Game.Cam.CreateCamWithParams(&amp;quot;DEFAULT_SCRIPTED_CAMERA&amp;quot;, targetX, targetY, targetZ + 2350f, rotX, rotY, rotZ, 2, false, 0);&lt;br /&gt;
    RAGE.Game.Cam.SetCamActive(cameraTo, true);&lt;br /&gt;
    RAGE.Game.Cam.SetCamFov(cameraTo, 5.0f);&lt;br /&gt;
    RAGE.Game.Cam.PointCamAtEntity(cameraTo, player.Handle, 0f, 0f, 0f, true);&lt;br /&gt;
&lt;br /&gt;
    RAGE.Game.Cam.SetCamActiveWithInterp(cameraTo, camera, 1500, 4, 1);&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
{{Gui_definition_c}}&lt;br /&gt;
[[Category:Clientside API]]&lt;/div&gt;</summary>
		<author><name>Simon</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=RAGE.Game.Cam.SetCamActiveWithInterp&amp;diff=19324</id>
		<title>RAGE.Game.Cam.SetCamActiveWithInterp</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=RAGE.Game.Cam.SetCamActiveWithInterp&amp;diff=19324"/>
		<updated>2020-01-29T07:37:21Z</updated>

		<summary type="html">&lt;p&gt;Simon: Created page with &amp;quot;==Syntax== &amp;lt;pre&amp;gt;RAGE.Game.Cam.SetCamActiveWithInterp(int cameraTo, int cameraFrom , int delayInMs, int easeLocation, int easeRotation)&amp;lt;/pre&amp;gt;  ==Example==   === Required Argume...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Syntax==&lt;br /&gt;
&amp;lt;pre&amp;gt;RAGE.Game.Cam.SetCamActiveWithInterp(int cameraTo, int cameraFrom , int delayInMs, int easeLocation, int easeRotation)&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Required Arguments ===&lt;br /&gt;
*&#039;&#039;&#039;cameraTo:&#039;&#039;&#039; int cameraTo&lt;br /&gt;
*&#039;&#039;&#039;delayInMs:&#039;&#039;&#039; int delayInMs&lt;br /&gt;
*&#039;&#039;&#039;easeLocation:&#039;&#039;&#039; int easeLocation&lt;br /&gt;
*&#039;&#039;&#039;easeRotation:&#039;&#039;&#039; int easeRotation&lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
{{CSharpContainer|&lt;br /&gt;
{{Parameters}}&lt;br /&gt;
*&#039;&#039;&#039;toggle:&#039;&#039;&#039; Bool toggle&lt;br /&gt;
&lt;br /&gt;
{{Example}}&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot;&amp;gt;&lt;br /&gt;
public void activateChat(bool toggle)&lt;br /&gt;
{&lt;br /&gt;
    int cameraTo = RAGE.Game.Cam.CreateCamWithParams(&amp;quot;DEFAULT_SCRIPTED_CAMERA&amp;quot;, targetX, targetY, targetZ + 2350f, rotX, rotY, rotZ, 2, false, 0);&lt;br /&gt;
    RAGE.Game.Cam.SetCamFov(cameraTo, 5.0f);&lt;br /&gt;
    RAGE.Game.Cam.SetCamActive(cameraTo, true);&lt;br /&gt;
    RAGE.Game.Cam.SetCamFov(cameraTo, 5.0f);&lt;br /&gt;
    RAGE.Game.Cam.PointCamAtEntity(cameraTo, player.Handle, 0f, 0f, 0f, true);&lt;br /&gt;
&lt;br /&gt;
    RAGE.Game.Cam.SetCamActiveWithInterp(cameraTo, camera, 1500, 4, 1);&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
{{Gui_definition_c}}&lt;br /&gt;
[[Category:Clientside API]]&lt;/div&gt;</summary>
		<author><name>Simon</name></author>
	</entry>
</feed>