<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.rage.mp/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=SaudBako</id>
	<title>RAGE Multiplayer Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.rage.mp/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=SaudBako"/>
	<link rel="alternate" type="text/html" href="https://wiki.rage.mp/wiki/Special:Contributions/SaudBako"/>
	<updated>2026-06-24T18:30:27Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.40.0</generator>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=RAGE_Multiplayer&amp;diff=7855</id>
		<title>RAGE Multiplayer</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=RAGE_Multiplayer&amp;diff=7855"/>
		<updated>2017-12-05T04:28:55Z</updated>

		<summary type="html">&lt;p&gt;SaudBako: /* Reworded without changing meaning. I ended up condensing it a lot since it was a bit wordy. I&amp;#039;ve been linking to other pages instead of rewriting the same information. */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div align=&#039;center&#039;&amp;gt;[[File:Rage.png|220px|link=https://wiki.rage.mp/]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=About RAGE:MP=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;RAGE Multiplayer&amp;lt;/b&amp;gt; is an initiative started by an experienced team to provide an alternative, enjoyable, and stable multiplayer experience for &amp;lt;b&amp;gt;Grand Theft Auto V&amp;lt;/b&amp;gt;. Started in May 2016, RAGE continues to be a very delicate project with great potential noticed by many. Our sole focus is to mold this project in a self-sustaining community that promotes creativity and originality. Thanks to the C++ foundation, Rage does not depend on any external files or programs; since it is built with C++.&lt;br /&gt;
&lt;br /&gt;
Rage is a complete, stand-alone client with great functionality. The team focuses on continuous performance and stability improvement while simultaneously adding new features and expanding the API.&lt;br /&gt;
&lt;br /&gt;
Rage evolves with time, which is also true if we are talking about the emotional state. We hope to keep delivering the best experience possible in the online GTA V community.&lt;br /&gt;
&lt;br /&gt;
 As of July 2017, we have announced our cooperation and merge with GTA Network. We are combining both projects and teams into one to strengthen the development of an alternative multiplayer experience for Grand Theft Auto V. It is unknown under what name will the new project will continue. However, we are in the process of preparing and finalizing.&lt;br /&gt;
&lt;br /&gt;
= Capabilities =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;RAGE Multiplayer&amp;lt;/b&amp;gt; provides an easy, responsive client launcher to play and manage multiplayer games. It also helps you get the most out of your GTA V gaming experience with smoother frame rate than in single-player mode and accurate synchronization during gameplay (To learn more about synchronization, check out our Youtube channel at [[Rage_Multiplayer#Social]]). A lot of time is being spent on making a good game like you&#039;ve never seen before.&lt;br /&gt;
&lt;br /&gt;
Installing Rage is very easy. Go to [[Getting_Started_with_Client]] and follow the instructions. For further development announcement see our [https://rage.mp/forums/forum/4-announcements/ forum].&lt;br /&gt;
&lt;br /&gt;
= Scripting =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;RAGE Multiplayer&amp;lt;/b&amp;gt; provides a powerful API for the developer to build his ultimate server without limitation, you only decide when the limit comes.&lt;br /&gt;
It also supports powerful language that can be used to do anything that is impossible. RAGE:MP uses &#039;&#039;&#039;NODEJS&#039;&#039;&#039; Server-side and &#039;&#039;&#039;Javascript&#039;&#039;&#039; Client-side. Also &#039;&#039;&#039;[https://rage.mp RAGE:MP]&#039;&#039;&#039; is powered by &#039;&#039;&#039;[https://bitbucket.org/chromiumembedded/cef CEF]&#039;&#039;&#039;(Chromium Embedded Framework) which you can use to create UI overlays with &#039;&#039;&#039;HTML, CSS, JS and WebGL&#039;&#039;&#039;! Isn&#039;t this awesome?&lt;br /&gt;
Also after the merge between &#039;&#039;&#039;[https://gtanet.work GTA:Network]&#039;&#039;&#039; and &#039;&#039;&#039;[https://rage.mp RAGE:MP]&#039;&#039;&#039;, Both have worked together to create the bridge which will allow you the import your &#039;&#039;&#039;[https://gtanet.work GTA:Network]&#039;&#039;&#039; scripts to &#039;&#039;&#039;[https://rage.mp RAGE:MP]&#039;&#039;&#039; easily, and also script with &#039;&#039;&#039;C#&#039;&#039;&#039;.&lt;br /&gt;
&#039;&#039;&#039;[https://rage.mp RAGE:MP]&#039;&#039;&#039; have also released a [https://github.com/ragemultiplayer/ragemp-cppsdk Public C++ SDK] which allows you to create wrappers/plugins for the other languages!.&lt;br /&gt;
&lt;br /&gt;
= Social =&lt;br /&gt;
&lt;br /&gt;
You can always follow us on our social platforms to get more news and meet the community!.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Social Platforms&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
* [[File:Forums.png|30px]] [https://rage.mp/forums/ Forums]&lt;br /&gt;
* [[File:Twitter.png|30px]] [https://twitter.com/ragemultiplayer Twitter]&lt;br /&gt;
* [[File:Vk.png|30px]] [https://vk.com/ragemp Vk]&lt;br /&gt;
* [[File:Discord.jpg|30px]] [https://discord.gg/A5exBRX Discord]&lt;br /&gt;
* [[File:Reddit.png|30px]] [https://www.reddit.com/r/ragemp/ Reddit]&lt;br /&gt;
* [[File:Youtube.png|30px]] [https://www.youtube.com/c/ragemp Youtube]&lt;br /&gt;
* [[File:Facebook.png|30px]] [https://www.facebook.com/ragemultiplayer/ Facebook]&lt;br /&gt;
&lt;br /&gt;
Thanks for reading this article and we wish to see you in-game soon!&lt;/div&gt;</summary>
		<author><name>SaudBako</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=RAGE_Multiplayer&amp;diff=7854</id>
		<title>RAGE Multiplayer</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=RAGE_Multiplayer&amp;diff=7854"/>
		<updated>2017-12-05T03:59:05Z</updated>

		<summary type="html">&lt;p&gt;SaudBako: /* Just fixed grammar and writing issues. Though some parts weren&amp;#039;t clear so I left them as they were. */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div align=&#039;center&#039;&amp;gt;[[File:Rage.png|220px|link=https://wiki.rage.mp/]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=About RAGE:MP=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;RAGE Multiplayer&amp;lt;/b&amp;gt; is an initiative started by an experienced team to provide an alternative, enjoyable, and stable multiplayer experience for &amp;lt;b&amp;gt;Grand Theft Auto V&amp;lt;/b&amp;gt;. Started in May 2016, RAGE continues to be a very delicate project with great potential noticed by many. Our sole focus is to mold this project in a self-sustaining community that promotes creativity and originality. Thanks to the C++ foundation, Rage does not depend on any external files or programs; since it is built with C++.&lt;br /&gt;
&lt;br /&gt;
Rage is a complete, stand-alone client with great functionality. The team focuses on continuous performance and stability improvement while simultaneously adding new features and expanding the API.&lt;br /&gt;
&lt;br /&gt;
Rage evolves with time, which is also true if we are talking about the emotional state. We hope to keep delivering the best experience possible in the online GTA V community.&lt;br /&gt;
&lt;br /&gt;
 As of July 2017, we have announced our cooperation and merge with GTA Network. We are combining both projects and teams into one to strengthen the development of an alternative multiplayer experience for Grand Theft Auto V. It is unknown under what name will the new project will continue. However, we are in the process of preparing and finalizing.&lt;br /&gt;
&lt;br /&gt;
= Capabilities =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;RAGE Multiplayer&amp;lt;/b&amp;gt; provides with a easy responsive client/launcher to easily manage your game. RAGE:MP also cares about your game play experience, so it provides you with smooth FPS that is smoother than Single-player to enjoy your game-play. Also We&#039;ve spent a lot of our time to make your multiplayer gaming experience as good as you have never saw before. Accurate synchronization while playing RAGE Multiplayer.&lt;br /&gt;
You can see our [https://www.youtube.com/c/ragemp Youtube] Channel to know more about the synchronization. RAGE:MP is very easy to install, one click and you&#039;ll be ingame with our latest [https://cdn.rage.mp/client/updater.exe Updater]. You can follow our [https://rage.mp/forums/forum/4-announcements/ Announcements] section for further Development blogs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Scripting =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;RAGE Multiplayer&amp;lt;/b&amp;gt; provides a powerful API for the developer to build his ultimate server without limitation, you only decide when the limit comes.&lt;br /&gt;
It also supports powerful language that can be used to do anything that is impossible. RAGE:MP uses &#039;&#039;&#039;NODEJS&#039;&#039;&#039; Server-side and &#039;&#039;&#039;Javascript&#039;&#039;&#039; Client-side. Also &#039;&#039;&#039;[https://rage.mp RAGE:MP]&#039;&#039;&#039; is powered by &#039;&#039;&#039;[https://bitbucket.org/chromiumembedded/cef CEF]&#039;&#039;&#039;(Chromium Embedded Framework) which you can use to create UI overlays with &#039;&#039;&#039;HTML, CSS, JS and WebGL&#039;&#039;&#039;! Isn&#039;t this awesome?&lt;br /&gt;
Also after the merge between &#039;&#039;&#039;[https://gtanet.work GTA:Network]&#039;&#039;&#039; and &#039;&#039;&#039;[https://rage.mp RAGE:MP]&#039;&#039;&#039;, Both have worked together to create the bridge which will allow you the import your &#039;&#039;&#039;[https://gtanet.work GTA:Network]&#039;&#039;&#039; scripts to &#039;&#039;&#039;[https://rage.mp RAGE:MP]&#039;&#039;&#039; easily, and also script with &#039;&#039;&#039;C#&#039;&#039;&#039;.&lt;br /&gt;
&#039;&#039;&#039;[https://rage.mp RAGE:MP]&#039;&#039;&#039; have also released a [https://github.com/ragemultiplayer/ragemp-cppsdk Public C++ SDK] which allows you to create wrappers/plugins for the other languages!.&lt;br /&gt;
&lt;br /&gt;
= Social =&lt;br /&gt;
&lt;br /&gt;
You can always follow us on our social platforms to get more news and meet the community!.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Social Platforms&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
* [[File:Forums.png|30px]] [https://rage.mp/forums/ Forums]&lt;br /&gt;
* [[File:Twitter.png|30px]] [https://twitter.com/ragemultiplayer Twitter]&lt;br /&gt;
* [[File:Vk.png|30px]] [https://vk.com/ragemp Vk]&lt;br /&gt;
* [[File:Discord.jpg|30px]] [https://discord.gg/A5exBRX Discord]&lt;br /&gt;
* [[File:Reddit.png|30px]] [https://www.reddit.com/r/ragemp/ Reddit]&lt;br /&gt;
* [[File:Youtube.png|30px]] [https://www.youtube.com/c/ragemp Youtube]&lt;br /&gt;
* [[File:Facebook.png|30px]] [https://www.facebook.com/ragemultiplayer/ Facebook]&lt;br /&gt;
&lt;br /&gt;
Thanks for reading this article and we wish to see you in-game soon!&lt;/div&gt;</summary>
		<author><name>SaudBako</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=Pool::at&amp;diff=7853</id>
		<title>Pool::at</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=Pool::at&amp;diff=7853"/>
		<updated>2017-12-05T03:32:17Z</updated>

		<summary type="html">&lt;p&gt;SaudBako: /* Fixed writing while keeping the same meaning */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function is used to return an element from a pool at an ID.&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot;&amp;gt;&lt;br /&gt;
Entity pool.at(Number ID)&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt; &lt;br /&gt;
===Returns===&lt;br /&gt;
An entity with the selected ID from a pool, or false if entity with this ID does not exists.&lt;br /&gt;
&lt;br /&gt;
===Required Arguments===&lt;br /&gt;
*&#039;&#039;&#039;ID:&#039;&#039;&#039; Element ID, what you need get from the pool.&lt;br /&gt;
==Example== &lt;br /&gt;
This example will return a player by ID and output his name in the console.&lt;br /&gt;
&amp;lt;div class=&amp;quot;header&amp;quot; style=&amp;quot;background-color: #408DAE; color: #FFFFFF; border: 2px solid #408DAE;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 10px 10px 10px 10px;&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Server-Side&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot; highlight=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
let player = mp.players.at(1488);&lt;br /&gt;
if (player) {&lt;br /&gt;
	console.log(`Player with id 1488 have nickname ${player.name}`);&lt;br /&gt;
} else {&lt;br /&gt;
	console.log(`Player by id 1488 does not exists...`);&lt;br /&gt;
};&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
{{EntityPool_function}}&lt;/div&gt;</summary>
		<author><name>SaudBako</name></author>
	</entry>
</feed>