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	<id>https://wiki.rage.mp/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Nenoxc</id>
	<title>RAGE Multiplayer Wiki - User contributions [en]</title>
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	<updated>2026-06-04T10:28:24Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=Vehicle::setEngineTorqueMultiplier&amp;diff=19690</id>
		<title>Vehicle::setEngineTorqueMultiplier</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=Vehicle::setEngineTorqueMultiplier&amp;diff=19690"/>
		<updated>2020-06-17T07:03:00Z</updated>

		<summary type="html">&lt;p&gt;Nenoxc: /* Example */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;amp;lt;1.0 - Decreased torque&amp;lt;br&amp;gt;=1.0 - Default torque&amp;lt;br&amp;gt;&amp;amp;gt;1.0 - Increased torque&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Negative values will cause the vehicle to go backwards instead of forwards while accelerating.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;value - is between 0.2 and 1.8 in the decompiled scripts. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This needs to be called every frame to take effect.&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;pre&amp;gt;vehicle.setEngineTorqueMultiplier(value);&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Required Arguments ===&lt;br /&gt;
*&#039;&#039;&#039;value:&#039;&#039;&#039; float&lt;br /&gt;
&lt;br /&gt;
===Return value===&lt;br /&gt;
*&#039;&#039;&#039;Undefined&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
{{ClientsideCode|&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
mp.events.add(&#039;render&#039;, () =&amp;gt; {&lt;br /&gt;
    if (mp.players.local.vehicle) {&lt;br /&gt;
        mp.players.local.vehicle.setEngineTorqueMultiplier(7)&lt;br /&gt;
    }&lt;br /&gt;
})&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
{{Vehicle_function_c}}&lt;br /&gt;
[[Category:Clientside API]]&lt;br /&gt;
[[Category:TODO: Example]]&lt;/div&gt;</summary>
		<author><name>Nenoxc</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=Player::putIntoVehicle&amp;diff=19685</id>
		<title>Player::putIntoVehicle</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=Player::putIntoVehicle&amp;diff=19685"/>
		<updated>2020-06-12T00:46:55Z</updated>

		<summary type="html">&lt;p&gt;Nenoxc: /* Examples */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function puts player into vehicle.&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
player.putIntoVehicle(Vehicle vehicle, Number seat)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
Seats:&lt;br /&gt;
* -1 - driver seat&lt;br /&gt;
* 0 - passenger seat 1&lt;br /&gt;
* 1 - passenger seat 2&lt;br /&gt;
* 2 - passenger seat 3&lt;br /&gt;
&lt;br /&gt;
In &amp;gt;1.0 Seats:&lt;br /&gt;
* 0 - driver seat&lt;br /&gt;
* 1 - passenger seat 1&lt;br /&gt;
* 2 - passenger seat 2&lt;br /&gt;
* 3 - passenger seat 3&lt;br /&gt;
&lt;br /&gt;
==Examples==&lt;br /&gt;
{{ServersideCode|&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
// 0.3.7&lt;br /&gt;
mp.events.addCommand(&#039;veh&#039;, (player, vehicle = &amp;quot;T20&amp;quot;) =&amp;gt; {&lt;br /&gt;
  const veh = mp.vehicles.new(mp.joaat(vehicle), player.position, {&lt;br /&gt;
    dimension: player.dimension&lt;br /&gt;
  });&lt;br /&gt;
  player.putIntoVehicle(veh, -1);&lt;br /&gt;
});&lt;br /&gt;
&lt;br /&gt;
// 1.0 +&lt;br /&gt;
mp.events.addCommand(&#039;veh&#039;, (player, vehicle = &amp;quot;T20&amp;quot;) =&amp;gt; {&lt;br /&gt;
  const veh = mp.vehicles.new(mp.joaat(vehicle), player.position, {&lt;br /&gt;
    dimension: player.dimension&lt;br /&gt;
  });&lt;br /&gt;
  player.putIntoVehicle(veh, 0);&lt;br /&gt;
});&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
{{Player_block}}&lt;/div&gt;</summary>
		<author><name>Nenoxc</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=Pool::atRemoteId&amp;diff=19667</id>
		<title>Pool::atRemoteId</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=Pool::atRemoteId&amp;diff=19667"/>
		<updated>2020-06-05T19:04:38Z</updated>

		<summary type="html">&lt;p&gt;Nenoxc: /* Example */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function returns the entity object, if valid from the server-side generated entity.id.&lt;br /&gt;
This is important to know, because the client-side entity.id may be different to the entity.id server-side.&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Entity pool.atRemoteId(Number ID)&lt;br /&gt;
&amp;lt;/pre&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===Returns===&lt;br /&gt;
An entity with the selected remote ID from a pool, or undefined if entity with this remote ID does not exists. &lt;br /&gt;
&lt;br /&gt;
===Required Arguments===&lt;br /&gt;
*&#039;&#039;&#039;ID:&#039;&#039;&#039; Entity remote ID ( entity.remoteId )&lt;br /&gt;
&lt;br /&gt;
==Example== &lt;br /&gt;
This example will check player with ID in pool, and write player name into chat if he exists.&lt;br /&gt;
{{ClientsideCode|&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
// client-side entity.remoteId would return the server-side entity.id&lt;br /&gt;
let localPlayer = mp.players.local;&lt;br /&gt;
let player = mp.players.atRemoteId(localPlayer.remoteId);&lt;br /&gt;
&lt;br /&gt;
// usually it&#039;s used as you have sent the server-side entity.id to clientside and want to grab the correct entity&lt;br /&gt;
// in this example, we got the ID &amp;quot;1&amp;quot; from the server-side and there are more vehicles on the server, where the client-side vehicle ID is &amp;quot;0&amp;quot;&lt;br /&gt;
let vehicleID = 1;&lt;br /&gt;
&lt;br /&gt;
let vehicle = mp.vehicles.atRemoteId(vehicleID);&lt;br /&gt;
&lt;br /&gt;
if(vehicle) {&lt;br /&gt;
	// now we have the vehicle entity, which is the same like server-side&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
{{EntityPool_function}}&lt;/div&gt;</summary>
		<author><name>Nenoxc</name></author>
	</entry>
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