<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.rage.mp/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Nameless</id>
	<title>RAGE Multiplayer Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.rage.mp/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Nameless"/>
	<link rel="alternate" type="text/html" href="https://wiki.rage.mp/wiki/Special:Contributions/Nameless"/>
	<updated>2026-06-04T03:51:47Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.40.0</generator>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=Server_settings&amp;diff=21303</id>
		<title>Server settings</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=Server_settings&amp;diff=21303"/>
		<updated>2022-02-22T20:05:13Z</updated>

		<summary type="html">&lt;p&gt;Nameless: Update sync rate description to be accurate&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* &#039;&#039;&#039;conf.json -&#039;&#039;&#039; is a configuration file which allows you manage your server easily.&lt;br /&gt;
&lt;br /&gt;
== Settings ==&lt;br /&gt;
The following table will explain the use of the following settings:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Setting !! Default value !! Description&lt;br /&gt;
|-&lt;br /&gt;
| announce || false || Announce to the master server so people can see you in their server browser.&lt;br /&gt;
|-&lt;br /&gt;
| bind|| 127.0.0.1 || The IP to listen to.&lt;br /&gt;
|-&lt;br /&gt;
| gamemode|| Freeroam || The server&#039;s gamemode. [[gamemodes|List of valid gamemodes]]&lt;br /&gt;
|-&lt;br /&gt;
| encryption|| false|| Whether the connection to the server will be encrypted or not.&lt;br /&gt;
|-&lt;br /&gt;
| maxplayers || 100 || Maximum number of players your server will hold.&lt;br /&gt;
|-&lt;br /&gt;
| name || RAGE:MP Unofficial server || Server name that will be displayed to the master server. Use [] for tags. Eg. &amp;quot;Beast [Serious Roleplay]&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| stream-distance || 500.0 || The distance on the X,Y plane which server entities will stream in for connected players.&lt;br /&gt;
|-&lt;br /&gt;
| port || 22005 || The port that the server will use. The server uses both UDP and TCP protocols.&amp;lt;br/&amp;gt;The port after that one (&#039;&#039;port + 1&#039;&#039;, so 22006 by default) will be used for the HTTP server that hosts the client packages for the clients to download from.&lt;br /&gt;
|-&lt;br /&gt;
| disallow-multiple-connections-per-ip|| false|| Allows (false) or disallows (true) multiple players to connect from the same IP address&lt;br /&gt;
|-&lt;br /&gt;
| limit-time-of-connections-per-ip|| 0|| Maximum time a player can try to reconnect before getting timeout&lt;br /&gt;
|-&lt;br /&gt;
| url|| || Website URL. Must be a valid URL. Truncated to 20 characters in [https://rage.mp/masterlist RAGE:MP Master List Web] (shows fine in RAGE:MP client).&lt;br /&gt;
|-&lt;br /&gt;
| language|| us || Server&#039;s language (needs to be a string, example: &amp;quot;language&amp;quot;: &amp;quot;us&amp;quot; will display the United States flag on your server&#039;s name) &lt;br /&gt;
|-&lt;br /&gt;
| sync-rate|| 40|| This number indicates the interval, in milliseconds, that the server has to synchronize its entities. 40 = 40ms&lt;br /&gt;
|-&lt;br /&gt;
| resource-scan-thread-limit|| || Indicates the maximum number of threads used for resource scanning&lt;br /&gt;
|-&lt;br /&gt;
| max-ping|| || Maximum Ping accepted for the server&lt;br /&gt;
|-&lt;br /&gt;
| min-fps|| || Minimum FPS required for the server&lt;br /&gt;
|-&lt;br /&gt;
| max-packet-loss|| || Maximum Packet loss accepted in the server&lt;br /&gt;
|-&lt;br /&gt;
| allow-cef-debugging || || Whether the client can (true) or not (false) debug the server&#039;s CEF pages&lt;br /&gt;
|-&lt;br /&gt;
| nodejs || true || Enables NodeJS serverside&lt;br /&gt;
|-&lt;br /&gt;
| csharp || disabled||  If your server will be using the C# bridge plugin set it to true, else don&#039;t add this line&lt;br /&gt;
|-&lt;br /&gt;
| enable-http-security|| false||  When set to true, enables an extra security layer to avoid the server being flooded by fake HTTP requests&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| voice-chat || || boolean true / false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| allow-voice-chat-input || || (only available via registry at the moment); default value: 1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| voice-chat-sample-rate || || allowed values are 8000, 16000, 24000, 48000&lt;br /&gt;
|-&lt;br /&gt;
| fastdl-host || || String URL, this parameter specifies the external URL from which clients will be able to download needed clientside packages.&amp;lt;br /&amp;gt;Otherwise they will download them directly from the server.&lt;br /&gt;
|-&lt;br /&gt;
| server-side-weapons-only-mode ||  true || boolean true / false, if it&#039;s set to true, clientside created wont be synced only if they got created serverside (available with RAGE 1.1+)&lt;br /&gt;
|-&lt;br /&gt;
| api-threading-debugging ||  false || If set to true, it&#039;ll report every single usage of the API out of proper thread. Use it only for debugging since it adds some CPU overhead. (available with RAGE 1.1+)&lt;br /&gt;
|-&lt;br /&gt;
| fqdn ||  || string, e.g. &amp;quot;fqdn&amp;quot;: &amp;quot;game-srv.rage.mp&amp;quot;. Thanks to this option your players won&#039;t notice any server IP change, including the re-utilisation of downloaded packages.&lt;br /&gt;
|-&lt;br /&gt;
| resources-compression-level || 1 || Use 0 for local server, or a higher value for bandwidth optimisation. -9 for fast compression (available with RAGE 1.1+)&lt;br /&gt;
|-&lt;br /&gt;
| node-commandline-flags ||  || e.g. &amp;quot;node-commandline-flags&amp;quot;: &amp;quot;--inspect&amp;quot; (available with RAGE 1.1+)&lt;br /&gt;
|-&lt;br /&gt;
| synchronization-extrapolation-multiplier || 0.0 || enables vehicle synchronization prediction disabling possible latency offset (available with RAGE 1.1+, enabled by default with 1.0 value in 0.3.7)&lt;br /&gt;
|-&lt;br /&gt;
| http-threads || 50 || Specifies how many concurrent connections will be handled at the same time, the rest will be queued (Increasing this number will increase bandwidth usage)&lt;br /&gt;
|-&lt;br /&gt;
| trigger-compression-logging || false || Log compression rates of all outgoing client event triggers with the dictionary the server has been initialized with (available with RAGE 1.1+)&lt;br /&gt;
|-&lt;br /&gt;
| trigger-compression-training || false || Dictionary training, takes data from all of your triggers and flushes it to the file specified at &amp;quot;trigger-compression-dictionary&amp;quot; at every 20th trigger. TIP: You can train it without joining using &amp;quot;mp.players.call&amp;quot; (available with RAGE 1.1+)&lt;br /&gt;
|-&lt;br /&gt;
| trigger-compression-dictionary ||  || File to load/save compression dictionary (available with RAGE 1.1+)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| create-fastdl-snapshot || false || Generates client packages files to a folder to be downloadable and used with FastDL&lt;br /&gt;
|-&lt;br /&gt;
| disable-client-packages-ram-cache || false || Doesn&#039;t cache resources in memory (for only un-encrypted files with DISABLE_ENCRYPTION_LIST file) and instead streams it from storage &lt;br /&gt;
|-&lt;br /&gt;
| client-packages-shared-folder || || Enables you to use the same client resources across different servers (i guess) (FQDN must be a subdomain of shared folder name, e.g. foo.domain.com, bar.domain.com =&amp;gt; domain.com)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Sample file ==&lt;br /&gt;
&lt;br /&gt;
This is an example of &#039;&#039;&#039;conf.json&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot;&amp;gt;&lt;br /&gt;
{&lt;br /&gt;
    &amp;quot;announce&amp;quot;: false,&lt;br /&gt;
    &amp;quot;bind&amp;quot;: &amp;quot;127.0.0.1&amp;quot;,&lt;br /&gt;
    &amp;quot;gamemode&amp;quot;: &amp;quot;freeroam&amp;quot;, &lt;br /&gt;
    &amp;quot;name&amp;quot;: &amp;quot;RAGE:MP Unofficial server [Tag]&amp;quot;, &lt;br /&gt;
    &amp;quot;maxplayers&amp;quot;: 100,&lt;br /&gt;
    &amp;quot;port&amp;quot;: 22005,&lt;br /&gt;
    &amp;quot;stream-distance&amp;quot;: 500.0&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
[[Category:Reference]]&lt;/div&gt;</summary>
		<author><name>Nameless</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=Vehicle::setHandling&amp;diff=19980</id>
		<title>Vehicle::setHandling</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=Vehicle::setHandling&amp;diff=19980"/>
		<updated>2020-08-29T16:14:52Z</updated>

		<summary type="html">&lt;p&gt;Nameless: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;You can find all list of the types here: https://forums.gta5-mods.com/topic/3842/tutorial-handling-meta&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&#039;&#039;&#039;setHandling&#039;&#039;&#039; does not use the exact values from &#039;&#039;&#039;handling.meta&#039;&#039;&#039; for certain fields, these are as follows:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;fInitialDriveMaxFlatVel&#039;&#039;&#039; - handling.meta value / 3.6&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;fBrakeBiasFront&#039;&#039;&#039; - handling.meta value * 2&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;fSteeringLock&#039;&#039;&#039; - handling.meta value * 0.017453292&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;fTractionCurveLateral&#039;&#039;&#039; - handling.meta  value * 0.017453292&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;fTractionBiasFront&#039;&#039;&#039; - handling.meta value * 2&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;fSuspensionCompDamp&#039;&#039;&#039; - handling.meta value / 10&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;fSuspensionReboundDamp&#039;&#039;&#039; - handling.meta value / 10&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;fSuspensionBiasFront&#039;&#039;&#039; - handling.meta value * 2&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;fAntiRollBarBiasFront&#039;&#039;&#039; - handling.meta value * 2&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot;&amp;gt;vehicle.setHandling(type, value);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
=== Required Arguments ===&lt;br /&gt;
*&#039;&#039;&#039;type:&#039;&#039;&#039; string&lt;br /&gt;
*&#039;&#039;&#039;value:&#039;&#039;&#039; number/string&lt;br /&gt;
===Return value===&lt;br /&gt;
*&#039;&#039;&#039;Undefined&#039;&#039;&#039;&lt;br /&gt;
==Example==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot;&amp;gt;&lt;br /&gt;
if (mp.players.local.vehicle) {&lt;br /&gt;
  mp.players.local.vehicle.setHandling(&amp;quot;fMass&amp;quot;, 3500);&lt;br /&gt;
  mp.players.local.vehicle.setHandling(&amp;quot;fInitialDragCoeff&amp;quot;, 4.77);&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
==See also==&lt;br /&gt;
{{Vehicle_function_c}}&lt;br /&gt;
[[Category:Clientside API]]&lt;br /&gt;
[[Category:TODO: Example]]&lt;/div&gt;</summary>
		<author><name>Nameless</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=Vehicle::setHandling&amp;diff=19979</id>
		<title>Vehicle::setHandling</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=Vehicle::setHandling&amp;diff=19979"/>
		<updated>2020-08-29T16:14:39Z</updated>

		<summary type="html">&lt;p&gt;Nameless: Add missing property&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;You can find all list of the types here: https://forums.gta5-mods.com/topic/3842/tutorial-handling-meta&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&#039;&#039;&#039;setHandling&#039;&#039;&#039; does not use the exact values from &#039;&#039;&#039;handling.meta&#039;&#039;&#039; for certain fields, these are as follows:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;fInitialDriveMaxFlatVel&#039;&#039;&#039; - handling.meta value / 3.6&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;fBrakeBiasFront&#039;&#039;&#039; - handling.meta value * 2&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;fSteeringLock&#039;&#039;&#039; - handling.meta value * 0.017453292&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;fTractionCurveLateral&#039;&#039;&#039; - handling.meta  value * fTractionCurveLateral&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;fTractionBiasFront&#039;&#039;&#039; - handling.meta value * 2&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;fSuspensionCompDamp&#039;&#039;&#039; - handling.meta value / 10&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;fSuspensionReboundDamp&#039;&#039;&#039; - handling.meta value / 10&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;fSuspensionBiasFront&#039;&#039;&#039; - handling.meta value * 2&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;fAntiRollBarBiasFront&#039;&#039;&#039; - handling.meta value * 2&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot;&amp;gt;vehicle.setHandling(type, value);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
=== Required Arguments ===&lt;br /&gt;
*&#039;&#039;&#039;type:&#039;&#039;&#039; string&lt;br /&gt;
*&#039;&#039;&#039;value:&#039;&#039;&#039; number/string&lt;br /&gt;
===Return value===&lt;br /&gt;
*&#039;&#039;&#039;Undefined&#039;&#039;&#039;&lt;br /&gt;
==Example==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot;&amp;gt;&lt;br /&gt;
if (mp.players.local.vehicle) {&lt;br /&gt;
  mp.players.local.vehicle.setHandling(&amp;quot;fMass&amp;quot;, 3500);&lt;br /&gt;
  mp.players.local.vehicle.setHandling(&amp;quot;fInitialDragCoeff&amp;quot;, 4.77);&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
==See also==&lt;br /&gt;
{{Vehicle_function_c}}&lt;br /&gt;
[[Category:Clientside API]]&lt;br /&gt;
[[Category:TODO: Example]]&lt;/div&gt;</summary>
		<author><name>Nameless</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=Vehicle::setHandling&amp;diff=19978</id>
		<title>Vehicle::setHandling</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=Vehicle::setHandling&amp;diff=19978"/>
		<updated>2020-08-29T16:13:13Z</updated>

		<summary type="html">&lt;p&gt;Nameless: Add information on certain handling.meta properties requiring some modification to work correctly as they do not directly map&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;You can find all list of the types here: https://forums.gta5-mods.com/topic/3842/tutorial-handling-meta&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&#039;&#039;&#039;setHandling&#039;&#039;&#039; does not use the exact values from &#039;&#039;&#039;handling.meta&#039;&#039;&#039; for certain fields, these are as follows:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;fInitialDriveMaxFlatVel&#039;&#039;&#039; - handling.meta value / 3.6&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;fBrakeBiasFront&#039;&#039;&#039; - handling.meta value * 2&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;fSteeringLock&#039;&#039;&#039; - handling.meta value * 0.017453292&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;fTractionBiasFront&#039;&#039;&#039; - handling.meta value * 2&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;fSuspensionCompDamp&#039;&#039;&#039; - handling.meta value / 10&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;fSuspensionReboundDamp&#039;&#039;&#039; - handling.meta value / 10&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;fSuspensionBiasFront&#039;&#039;&#039; - handling.meta value * 2&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;fAntiRollBarBiasFront&#039;&#039;&#039; - handling.meta value * 2&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot;&amp;gt;vehicle.setHandling(type, value);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
=== Required Arguments ===&lt;br /&gt;
*&#039;&#039;&#039;type:&#039;&#039;&#039; string&lt;br /&gt;
*&#039;&#039;&#039;value:&#039;&#039;&#039; number/string&lt;br /&gt;
===Return value===&lt;br /&gt;
*&#039;&#039;&#039;Undefined&#039;&#039;&#039;&lt;br /&gt;
==Example==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot;&amp;gt;&lt;br /&gt;
if (mp.players.local.vehicle) {&lt;br /&gt;
  mp.players.local.vehicle.setHandling(&amp;quot;fMass&amp;quot;, 3500);&lt;br /&gt;
  mp.players.local.vehicle.setHandling(&amp;quot;fInitialDragCoeff&amp;quot;, 4.77);&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
==See also==&lt;br /&gt;
{{Vehicle_function_c}}&lt;br /&gt;
[[Category:Clientside API]]&lt;br /&gt;
[[Category:TODO: Example]]&lt;/div&gt;</summary>
		<author><name>Nameless</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=Object::notifyStreaming&amp;diff=19700</id>
		<title>Object::notifyStreaming</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=Object::notifyStreaming&amp;diff=19700"/>
		<updated>2020-06-21T15:59:48Z</updated>

		<summary type="html">&lt;p&gt;Nameless: server side property&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This property, if true, will call [[EntityStreamIn|EntityStreamIn]] for the Object. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Default:&#039;&#039;&#039; false&lt;br /&gt;
&lt;br /&gt;
==Setter==&lt;br /&gt;
* {{RageType|Boolean}}&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
&lt;br /&gt;
{{ServersideCode|&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
const object = mp.objects.new(&#039;prop_cs_box_clothes&#039;, new mp.Vector3(500, 500, 500)); // Untested inside Options&lt;br /&gt;
object.notifyStreaming = true;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
{{Object_definition_c}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Object API]]&lt;br /&gt;
[[Category:Server-side Property]]&lt;/div&gt;</summary>
		<author><name>Nameless</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=Object::notifyStreaming&amp;diff=19699</id>
		<title>Object::notifyStreaming</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=Object::notifyStreaming&amp;diff=19699"/>
		<updated>2020-06-21T15:58:30Z</updated>

		<summary type="html">&lt;p&gt;Nameless: /* Example */ server side&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This property, if true, will call [[EntityStreamIn|EntityStreamIn]] for the Object. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Default:&#039;&#039;&#039; false&lt;br /&gt;
&lt;br /&gt;
==Setter==&lt;br /&gt;
* {{RageType|Boolean}}&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
&lt;br /&gt;
{{ServersideCode|&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
const object = mp.objects.new(&#039;prop_cs_box_clothes&#039;, new mp.Vector3(500, 500, 500)); // Untested inside Options&lt;br /&gt;
object.notifyStreaming = true;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
{{Object_definition_c}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Object API]]&lt;br /&gt;
[[Category:Client-side Property]]&lt;/div&gt;</summary>
		<author><name>Nameless</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=Object::notifyStreaming&amp;diff=19698</id>
		<title>Object::notifyStreaming</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=Object::notifyStreaming&amp;diff=19698"/>
		<updated>2020-06-21T15:56:20Z</updated>

		<summary type="html">&lt;p&gt;Nameless: Update link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This property, if true, will call [[EntityStreamIn|EntityStreamIn]] for the Object. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Default:&#039;&#039;&#039; false&lt;br /&gt;
&lt;br /&gt;
==Setter==&lt;br /&gt;
* {{RageType|Boolean}}&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
&lt;br /&gt;
{{ClientsideCode|&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
const object = mp.objects.new(&#039;prop_cs_box_clothes&#039;, new mp.Vector3(500, 500, 500)); // Untested inside Options&lt;br /&gt;
object.notifyStreaming = true;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
{{Object_definition_c}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Object API]]&lt;br /&gt;
[[Category:Client-side Property]]&lt;/div&gt;</summary>
		<author><name>Nameless</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=Object::notifyStreaming&amp;diff=19697</id>
		<title>Object::notifyStreaming</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=Object::notifyStreaming&amp;diff=19697"/>
		<updated>2020-06-21T15:55:12Z</updated>

		<summary type="html">&lt;p&gt;Nameless: Added property default&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This property, if true, will call https://wiki.rage.mp/index.php?title=EntityStreamIn for the Object.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Default:&#039;&#039;&#039; false&lt;br /&gt;
&lt;br /&gt;
==Setter==&lt;br /&gt;
* {{RageType|Boolean}}&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
&lt;br /&gt;
{{ClientsideCode|&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
const object = mp.objects.new(&#039;prop_cs_box_clothes&#039;, new mp.Vector3(500, 500, 500)); // Untested inside Options&lt;br /&gt;
object.notifyStreaming = true;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
{{Object_definition_c}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Object API]]&lt;br /&gt;
[[Category:Client-side Property]]&lt;/div&gt;</summary>
		<author><name>Nameless</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=Object::notifyStreaming&amp;diff=19696</id>
		<title>Object::notifyStreaming</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=Object::notifyStreaming&amp;diff=19696"/>
		<updated>2020-06-21T15:52:38Z</updated>

		<summary type="html">&lt;p&gt;Nameless: Added this properties page after notification of it existing and what it does in the Discord&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This property, if true, will call https://wiki.rage.mp/index.php?title=EntityStreamIn for the Object.&lt;br /&gt;
&lt;br /&gt;
==Setter==&lt;br /&gt;
* {{RageType|Boolean}}&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
&lt;br /&gt;
{{ClientsideCode|&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
const object = mp.objects.new(&#039;prop_cs_box_clothes&#039;, new mp.Vector3(500, 500, 500)); // Untested inside Options&lt;br /&gt;
object.notifyStreaming = true;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
{{Object_definition_c}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Object API]]&lt;br /&gt;
[[Category:Client-side Property]]&lt;/div&gt;</summary>
		<author><name>Nameless</name></author>
	</entry>
</feed>