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	<id>https://wiki.rage.mp/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Muphy</id>
	<title>RAGE Multiplayer Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.rage.mp/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Muphy"/>
	<link rel="alternate" type="text/html" href="https://wiki.rage.mp/wiki/Special:Contributions/Muphy"/>
	<updated>2026-06-23T21:31:10Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.40.0</generator>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=GetPlayerSocialClubId&amp;diff=18942</id>
		<title>GetPlayerSocialClubId</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=GetPlayerSocialClubId&amp;diff=18942"/>
		<updated>2019-12-12T15:10:54Z</updated>

		<summary type="html">&lt;p&gt;Muphy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Gets the social club id from a player&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{CSharpContainer|&lt;br /&gt;
{{#tag:syntaxhighlight|string {{Template:CSharp_Serverside_namespace}}Player.GetPlayerSocialClubId(Client player);|lang=csharp}}&lt;br /&gt;
&lt;br /&gt;
{{Parameters}}&lt;br /&gt;
*&#039;&#039;&#039;player:&#039;&#039;&#039; parameter input should be in &#039;&#039;&#039;Client&#039;&#039;&#039; type&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Example}}&lt;br /&gt;
{{#tag:syntaxhighlight|&lt;br /&gt;
[Command(&amp;quot;mysocialclub&amp;quot;)]&lt;br /&gt;
public void MySocialClubId(Client sender)&lt;br /&gt;
{&lt;br /&gt;
    string socialclubid = {{Template:CSharp_Serverside_namespace}}Player.GetPlayerSocialClubId(sender);&lt;br /&gt;
    sender.SendChatMessage(&amp;quot;~g~Your social club id is: &amp;quot; + socialclubid);&lt;br /&gt;
}&lt;br /&gt;
|lang=csharp}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Serverside API]]&lt;/div&gt;</summary>
		<author><name>Muphy</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=GetPlayerSocialClubId&amp;diff=18941</id>
		<title>GetPlayerSocialClubId</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=GetPlayerSocialClubId&amp;diff=18941"/>
		<updated>2019-12-12T15:10:32Z</updated>

		<summary type="html">&lt;p&gt;Muphy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Gets the social club id from a player&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{CSharpContainer|&lt;br /&gt;
{{#tag:syntaxhighlight|string {{Template:CSharp_Serverside_namespace}}Player.GetPlayerSocialClubId(Client player);|lang=csharp}}&lt;br /&gt;
&lt;br /&gt;
{{Parameters}}&lt;br /&gt;
*&#039;&#039;&#039;player:&#039;&#039;&#039; parameter input should be in &#039;&#039;&#039;Client&#039;&#039;&#039; type&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Example}}&lt;br /&gt;
{{#tag:syntaxhighlight|&lt;br /&gt;
[Command(&amp;quot;mysocialclub&amp;quot;]&lt;br /&gt;
public void MySocialClubId(Client sender)&lt;br /&gt;
{&lt;br /&gt;
    string socialclubid = {{Template:CSharp_Serverside_namespace}}Player.GetPlayerSocialClubId(sender);&lt;br /&gt;
    sender.SendChatMessage(&amp;quot;~g~Your social club id is: &amp;quot; + socialclubid);&lt;br /&gt;
}&lt;br /&gt;
|lang=csharp}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Serverside API]]&lt;/div&gt;</summary>
		<author><name>Muphy</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=GetPlayerSocialClubId&amp;diff=18940</id>
		<title>GetPlayerSocialClubId</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=GetPlayerSocialClubId&amp;diff=18940"/>
		<updated>2019-12-12T15:09:43Z</updated>

		<summary type="html">&lt;p&gt;Muphy: Created page with &amp;quot;Gets the social club id from a player   {{CSharpContainer| {{#tag:syntaxhighlight|bool {{Template:CSharp_Serverside_namespace}}Player.GetPlayerSocialClubId(Client player);|lan...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Gets the social club id from a player&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{CSharpContainer|&lt;br /&gt;
{{#tag:syntaxhighlight|bool {{Template:CSharp_Serverside_namespace}}Player.GetPlayerSocialClubId(Client player);|lang=csharp}}&lt;br /&gt;
&lt;br /&gt;
{{Parameters}}&lt;br /&gt;
*&#039;&#039;&#039;player:&#039;&#039;&#039; parameter input should be in &#039;&#039;&#039;Client&#039;&#039;&#039; type&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Example}}&lt;br /&gt;
{{#tag:syntaxhighlight|&lt;br /&gt;
[Command(&amp;quot;mysocialclub&amp;quot;]&lt;br /&gt;
public void MySocialClubId(Client sender)&lt;br /&gt;
{&lt;br /&gt;
    string socialclubid = {{Template:CSharp_Serverside_namespace}}Player.GetPlayerSocialClubId(sender);&lt;br /&gt;
    sender.SendChatMessage(&amp;quot;~g~Your social club id is: &amp;quot; + socialclubid);&lt;br /&gt;
}&lt;br /&gt;
|lang=csharp}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Serverside API]]&lt;/div&gt;</summary>
		<author><name>Muphy</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=Server-side_CSharp_events&amp;diff=18514</id>
		<title>Server-side CSharp events</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=Server-side_CSharp_events&amp;diff=18514"/>
		<updated>2019-11-27T13:43:42Z</updated>

		<summary type="html">&lt;p&gt;Muphy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Global==&lt;br /&gt;
* [[OnUpdate]]&lt;br /&gt;
* [[OnChatMessage]]&lt;br /&gt;
* [[FirstChanceException]]&lt;br /&gt;
* [[UnhandledException]]&lt;br /&gt;
==Resource==&lt;br /&gt;
* [[OnResourceStart]]&lt;br /&gt;
* [[OnResourceStop]]&lt;br /&gt;
* [[OnServerResourceStart]]&lt;br /&gt;
* [[OnServerResourceStop]]&lt;br /&gt;
&lt;br /&gt;
==Entity==&lt;br /&gt;
(Every server handled object is called an &#039;entity&#039;, which includes Players, Vehicles, Objects and etc..)&lt;br /&gt;
* [[OnEntityModelChange]]&lt;br /&gt;
&lt;br /&gt;
==Player==&lt;br /&gt;
* [[OnPlayerConnected]]&lt;br /&gt;
* [[OnPlayerDisconnected]]&lt;br /&gt;
* [[OnPlayerDeath]]&lt;br /&gt;
* [[OnPlayerSpawn]]&lt;br /&gt;
* [[OnPlayerPickup]]&lt;br /&gt;
==Health/Armor==&lt;br /&gt;
* [[OnPlayerDamage]]&lt;br /&gt;
&lt;br /&gt;
==Vehicle==&lt;br /&gt;
* [[OnPlayerEnterVehicle]]&lt;br /&gt;
* [[OnPlayerExitVehicle]]&lt;br /&gt;
==Weapon==&lt;br /&gt;
* [[OnPlayerWeaponSwitch]]&lt;br /&gt;
* [[OnPlayerDetonateStickies]]&lt;br /&gt;
&lt;br /&gt;
==ColShapes==&lt;br /&gt;
* [[OnPlayerEnterColShape]]&lt;br /&gt;
* [[OnPlayerExitColShape]]&lt;br /&gt;
==Checkpoints==&lt;br /&gt;
* [[OnPlayerEnterCheckpoint]]&lt;br /&gt;
* [[OnPlayerExitCheckpoint]]&lt;br /&gt;
&lt;br /&gt;
==Vehicle==&lt;br /&gt;
* [[OnVehicleDamage]]&lt;br /&gt;
* [[OnVehicleSirenToggle]]&lt;br /&gt;
* [[OnVehicleDoorBreak]]&lt;br /&gt;
* [[OnVehicleWindowSmash]]&lt;br /&gt;
* [[OnVehicleTyreBurst]]&lt;br /&gt;
* [[OnVehicleDeath]]&lt;br /&gt;
* [[OnVehicleTrailerChange]]&lt;/div&gt;</summary>
		<author><name>Muphy</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=Server-side_CSharp_events&amp;diff=18513</id>
		<title>Server-side CSharp events</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=Server-side_CSharp_events&amp;diff=18513"/>
		<updated>2019-11-27T13:41:49Z</updated>

		<summary type="html">&lt;p&gt;Muphy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Global==&lt;br /&gt;
* [[OnUpdate]]&lt;br /&gt;
* [[OnChatMessage]]&lt;br /&gt;
* [[FirstChanceException]]&lt;br /&gt;
* [[UnhandledException]]&lt;br /&gt;
===Resource===&lt;br /&gt;
* [[OnResourceStart]]&lt;br /&gt;
* [[OnResourceStop]]&lt;br /&gt;
* [[OnServerResourceStart]]&lt;br /&gt;
* [[OnServerResourceStop]]&lt;br /&gt;
&lt;br /&gt;
==Entity==&lt;br /&gt;
(Every server handled object is called an &#039;entity&#039;, which includes Players, Vehicles, Objects and etc..)&lt;br /&gt;
* [[OnEntityModelChange]]&lt;br /&gt;
&lt;br /&gt;
==Player==&lt;br /&gt;
* [[OnPlayerConnected]]&lt;br /&gt;
* [[OnPlayerDisconnected]]&lt;br /&gt;
* [[OnPlayerDeath]]&lt;br /&gt;
* [[OnPlayerSpawn]]&lt;br /&gt;
* [[OnPlayerPickup]]&lt;br /&gt;
===Health/Armor===&lt;br /&gt;
* [[OnPlayerDamage]]&lt;br /&gt;
&lt;br /&gt;
===Vehicle===&lt;br /&gt;
* [[OnPlayerEnterVehicle]]&lt;br /&gt;
* [[OnPlayerExitVehicle]]&lt;br /&gt;
===Weapon===&lt;br /&gt;
* [[OnPlayerWeaponSwitch]]&lt;br /&gt;
* [[OnPlayerDetonateStickies]]&lt;br /&gt;
&lt;br /&gt;
===ColShapes===&lt;br /&gt;
* [[OnPlayerEnterColShape]]&lt;br /&gt;
* [[OnPlayerExitColShape]]&lt;br /&gt;
===Checkpoints===&lt;br /&gt;
* [[OnPlayerEnterCheckpoint]]&lt;br /&gt;
* [[OnPlayerExitCheckpoint]]&lt;br /&gt;
&lt;br /&gt;
==Vehicle==&lt;br /&gt;
* [[OnVehicleDamage]]&lt;br /&gt;
* [[OnVehicleSirenToggle]]&lt;br /&gt;
* [[OnVehicleDoorBreak]]&lt;br /&gt;
* [[OnVehicleWindowSmash]]&lt;br /&gt;
* [[OnVehicleTyreBurst]]&lt;br /&gt;
* [[OnVehicleDeath]]&lt;br /&gt;
* [[OnVehicleTrailerChange]]&lt;/div&gt;</summary>
		<author><name>Muphy</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=Server-side_CSharp_events&amp;diff=18512</id>
		<title>Server-side CSharp events</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=Server-side_CSharp_events&amp;diff=18512"/>
		<updated>2019-11-27T13:41:22Z</updated>

		<summary type="html">&lt;p&gt;Muphy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Global==&lt;br /&gt;
* [[OnUpdate]]&lt;br /&gt;
* [[OnChatMessage]]&lt;br /&gt;
* [[FirstChanceException]]&lt;br /&gt;
* [[UnhandledException]]&lt;br /&gt;
===Resource===&lt;br /&gt;
* [[OnResourceStart]]&lt;br /&gt;
* [[OnResourceStop]]&lt;br /&gt;
* [[OnServerResourceStart]]&lt;br /&gt;
* [[OnServerResourceStop]]&lt;br /&gt;
&lt;br /&gt;
==Entity==&lt;br /&gt;
(Every server handled object is called an &#039;entity&#039;, which includes Players, Vehicles, Objects and etc..)&lt;br /&gt;
* [[OnEntityModelChange]]&lt;br /&gt;
&lt;br /&gt;
==Player==&lt;br /&gt;
* [[OnPlayerConnected]]&lt;br /&gt;
* [[OnPlayerDisconnected]]&lt;br /&gt;
* [[OnPlayerDeath]]&lt;br /&gt;
* [[OnPlayerSpawn]]&lt;br /&gt;
* [[OnPlayerPickup]]&lt;br /&gt;
===Health/Armor===&lt;br /&gt;
* [[OnPlayerDamage]]&lt;br /&gt;
&lt;br /&gt;
===Vehicle===&lt;br /&gt;
* [[OnPlayerEnterVehicle]]&lt;br /&gt;
* [[OnPlayerExitVehicle]]&lt;br /&gt;
===Weapon===&lt;br /&gt;
* [[OnPlayerWeaponSwitch]]&lt;br /&gt;
* [[OnPlayerDetonateStickies]]&lt;br /&gt;
&lt;br /&gt;
===ColShapes===&lt;br /&gt;
* [[OnPlayerEnterColShape]]&lt;br /&gt;
* [[OnPlayerExitColShape]]&lt;br /&gt;
===Checkpoints===&lt;br /&gt;
* [[OnPlayerEnterCheckpoint]]&lt;br /&gt;
* [[OnPlayerExitCheckpoint]]&lt;br /&gt;
&lt;br /&gt;
==Vehicle==&lt;br /&gt;
* [[OnVehicleDamage]]&lt;br /&gt;
* [[OnVehicleSirenToggle]]&lt;br /&gt;
* [[OnVehicleDoorBreak]]&lt;br /&gt;
* [[OnVehicleWindowSmash]]&lt;br /&gt;
* [[OnVehicleTyreBurst]]&lt;br /&gt;
* [[OnVehicleDeath]]&lt;br /&gt;
* [[OnVehicleTrailerChange]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Reference]]&lt;/div&gt;</summary>
		<author><name>Muphy</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=IsPlayerInAnyVehicle&amp;diff=18509</id>
		<title>IsPlayerInAnyVehicle</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=IsPlayerInAnyVehicle&amp;diff=18509"/>
		<updated>2019-11-27T13:32:45Z</updated>

		<summary type="html">&lt;p&gt;Muphy: Created page with &amp;quot;This function will tell you if the player is in an vehicle.  ==Syntax== &amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;bool NAPI.Player.IsPlayerInAnyVehicle(Client player);&amp;lt;/syntaxhighlight&amp;gt;  &amp;#039;&amp;#039;...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function will tell you if the player is in an vehicle.&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;bool NAPI.Player.IsPlayerInAnyVehicle(Client player);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Required Arguments&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;player:&#039;&#039;&#039; parameter input should be in &#039;&#039;&#039;Client&#039;&#039;&#039; type.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NOTE:&#039;&#039;&#039; This function returns data in &#039;&#039;&#039;bool&#039;&#039;&#039; type.&lt;br /&gt;
&lt;br /&gt;
==Usage example(s)==&lt;br /&gt;
Example Description&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;NAPI.Player.IsPlayerInAnyVehicle(player);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Serverside API]]&lt;/div&gt;</summary>
		<author><name>Muphy</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=IsPlayerDead&amp;diff=18508</id>
		<title>IsPlayerDead</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=IsPlayerDead&amp;diff=18508"/>
		<updated>2019-11-27T13:32:26Z</updated>

		<summary type="html">&lt;p&gt;Muphy: Created page with &amp;quot;This function will tell you if the player is dead or not.  ==Syntax== &amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;bool NAPI.Player.IsPlayerDead(Client player);&amp;lt;/syntaxhighlight&amp;gt;  &amp;#039;&amp;#039;&amp;#039;Required...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function will tell you if the player is dead or not.&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;bool NAPI.Player.IsPlayerDead(Client player);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Required Arguments&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;player:&#039;&#039;&#039; parameter input should be in &#039;&#039;&#039;Client&#039;&#039;&#039; type.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NOTE:&#039;&#039;&#039; This function returns data in &#039;&#039;&#039;bool&#039;&#039;&#039; type.&lt;br /&gt;
&lt;br /&gt;
==Usage example(s)==&lt;br /&gt;
Example Description&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;NAPI.Player.IsPlayerDead(player);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Serverside API]]&lt;/div&gt;</summary>
		<author><name>Muphy</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=IsPlayerAiming&amp;diff=18507</id>
		<title>IsPlayerAiming</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=IsPlayerAiming&amp;diff=18507"/>
		<updated>2019-11-27T13:32:11Z</updated>

		<summary type="html">&lt;p&gt;Muphy: Created page with &amp;quot;This function will tell you if the player is aiming.  ==Syntax== &amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;bool NAPI.Player.IsPlayerAiming(Client player);&amp;lt;/syntaxhighlight&amp;gt;  &amp;#039;&amp;#039;&amp;#039;Required Arg...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function will tell you if the player is aiming.&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;bool NAPI.Player.IsPlayerAiming(Client player);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Required Arguments&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;player:&#039;&#039;&#039; parameter input should be in &#039;&#039;&#039;Client&#039;&#039;&#039; type.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NOTE:&#039;&#039;&#039; This function returns data in &#039;&#039;&#039;bool&#039;&#039;&#039; type.&lt;br /&gt;
&lt;br /&gt;
==Usage example(s)==&lt;br /&gt;
Example Description&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;NAPI.Player.IsPlayerAiming(player);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Serverside API]]&lt;/div&gt;</summary>
		<author><name>Muphy</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=HasPlayerGotWeaponComponent&amp;diff=18506</id>
		<title>HasPlayerGotWeaponComponent</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=HasPlayerGotWeaponComponent&amp;diff=18506"/>
		<updated>2019-11-27T13:31:45Z</updated>

		<summary type="html">&lt;p&gt;Muphy: Created page with &amp;quot;==Syntax== &amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;bool NAPI.Player.HasPlayerWeaponComponent(Client player, WeaponHash weapon, WeaponComponent component);&amp;lt;/syntaxhighlight&amp;gt;  &amp;#039;&amp;#039;&amp;#039;Required A...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Syntax==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;bool NAPI.Player.HasPlayerWeaponComponent(Client player, WeaponHash weapon, WeaponComponent component);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Required Arguments&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;player:&#039;&#039;&#039; parameter input should be in &#039;&#039;&#039;Client&#039;&#039;&#039; type.&lt;br /&gt;
*&#039;&#039;&#039;weapon:&#039;&#039;&#039; parameter input should be in &#039;&#039;&#039;WeaponHash&#039;&#039;&#039; type.&lt;br /&gt;
*&#039;&#039;&#039;component:&#039;&#039;&#039; parameter input should be in &#039;&#039;&#039;WeaponComponent&#039;&#039;&#039; type.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NOTE:&#039;&#039;&#039; This function returns data in &#039;&#039;&#039;bool&#039;&#039;&#039; type.&lt;br /&gt;
&lt;br /&gt;
==Usage example(s)==&lt;br /&gt;
Example Description&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;NAPI.Player.HasPlayerWeaponComponent(player, weapon, component);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Serverside API]]&lt;/div&gt;</summary>
		<author><name>Muphy</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=GivePlayerWeaponComponent&amp;diff=18505</id>
		<title>GivePlayerWeaponComponent</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=GivePlayerWeaponComponent&amp;diff=18505"/>
		<updated>2019-11-27T13:31:09Z</updated>

		<summary type="html">&lt;p&gt;Muphy: Created page with &amp;quot;==Syntax== &amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;void NAPI.Player.SetPlayerWeaponComponent(Client player, WeaponHash weapon, WeaponComponent component);&amp;lt;/syntaxhighlight&amp;gt;  &amp;#039;&amp;#039;&amp;#039;Required A...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Syntax==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;void NAPI.Player.SetPlayerWeaponComponent(Client player, WeaponHash weapon, WeaponComponent component);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Required Arguments&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;player:&#039;&#039;&#039; parameter input should be in &#039;&#039;&#039;Client&#039;&#039;&#039; type.&lt;br /&gt;
*&#039;&#039;&#039;weapon:&#039;&#039;&#039; parameter input should be in &#039;&#039;&#039;WeaponHash&#039;&#039;&#039; type.&lt;br /&gt;
*&#039;&#039;&#039;component:&#039;&#039;&#039; parameter input should be in &#039;&#039;&#039;WeaponComponent&#039;&#039;&#039; type.&lt;br /&gt;
&lt;br /&gt;
==Usage example(s)==&lt;br /&gt;
Example Description&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;NAPI.Player.SetPlayerWeaponComponent(player, weapon, component);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Serverside API]]&lt;/div&gt;</summary>
		<author><name>Muphy</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=GivePlayerWeapon&amp;diff=18504</id>
		<title>GivePlayerWeapon</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=GivePlayerWeapon&amp;diff=18504"/>
		<updated>2019-11-27T13:30:33Z</updated>

		<summary type="html">&lt;p&gt;Muphy: Created page with &amp;quot;Gives the given player a weapon of the given type. See also Weapons Models.  ==Syntax== &amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot;&amp;gt;void NAPI.Player.GivePlayerWeapon(Client player, WeaponH...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Gives the given player a weapon of the given type. See also [[Weapons Models]].&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot;&amp;gt;void NAPI.Player.GivePlayerWeapon(Client player, WeaponHash weaponHash, int ammo);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;player:&#039;&#039;&#039; parameter input should be in &#039;&#039;&#039;Client&#039;&#039;&#039; type.&lt;br /&gt;
*&#039;&#039;&#039;weaponHash:&#039;&#039;&#039; parameter input should be in &#039;&#039;&#039;WeaponHash&#039;&#039;&#039; type.&lt;br /&gt;
*&#039;&#039;&#039;ammo:&#039;&#039;&#039; parameter input should be in &#039;&#039;&#039;int&#039;&#039;&#039; type.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note&#039;&#039;&#039;: All the weapons in a slot share the same ammo.&lt;br /&gt;
&lt;br /&gt;
==Usage example(s)==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot;&amp;gt;&lt;br /&gt;
// Use as: /weapon smg&lt;br /&gt;
[Command(&amp;quot;weapon&amp;quot;)]&lt;br /&gt;
public void WeaponCommand(Client sender, WeaponHash hash)&lt;br /&gt;
{&lt;br /&gt;
  NAPI.Player.GivePlayerWeapon(sender, hash, 500);&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Serverside API]]&lt;/div&gt;</summary>
		<author><name>Muphy</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=GetPlayerWeaponTint&amp;diff=18503</id>
		<title>GetPlayerWeaponTint</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=GetPlayerWeaponTint&amp;diff=18503"/>
		<updated>2019-11-27T13:29:36Z</updated>

		<summary type="html">&lt;p&gt;Muphy: Created page with &amp;quot;==Syntax== &amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;WeaponTint NAPI.Player.GetPlayerWeaponTint(Client player, WeaponHash weapon);&amp;lt;/syntaxhighlight&amp;gt;  &amp;#039;&amp;#039;&amp;#039;Required Arguments&amp;#039;&amp;#039;&amp;#039; *&amp;#039;&amp;#039;&amp;#039;player:&amp;#039;&amp;#039;&amp;#039;...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Syntax==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;WeaponTint NAPI.Player.GetPlayerWeaponTint(Client player, WeaponHash weapon);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Required Arguments&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;player:&#039;&#039;&#039; parameter input should be in &#039;&#039;&#039;Client&#039;&#039;&#039; type.&lt;br /&gt;
*&#039;&#039;&#039;weapon:&#039;&#039;&#039; parameter input should be in &#039;&#039;&#039;WeaponHash&#039;&#039;&#039; type.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NOTE:&#039;&#039;&#039; This function returns data in &#039;&#039;&#039;WeaponTint&#039;&#039;&#039; type.&lt;br /&gt;
&lt;br /&gt;
==Usage example(s)==&lt;br /&gt;
Example Description&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;NAPI.Player.GetPlayerWeaponTint(player, weapon);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Serverside API]]&lt;/div&gt;</summary>
		<author><name>Muphy</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=GetPlayerWeapons&amp;diff=18501</id>
		<title>GetPlayerWeapons</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=GetPlayerWeapons&amp;diff=18501"/>
		<updated>2019-11-27T13:29:11Z</updated>

		<summary type="html">&lt;p&gt;Muphy: Created page with &amp;quot;Returns an array of weapon hashes that contains all the weapons the player is currently holding.  ==Syntax== &amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;WeaponHash[] NAPI.Player.GetPlayerWeap...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Returns an array of weapon hashes that contains all the weapons the player is currently holding.&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;WeaponHash[] NAPI.Player.GetPlayerWeapons(Client player);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Required Arguments&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;player:&#039;&#039;&#039; parameter input should be in &#039;&#039;&#039;Client&#039;&#039;&#039; type.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NOTE:&#039;&#039;&#039; This function returns data in &#039;&#039;&#039;WeaponHash[]&#039;&#039;&#039; type.&lt;br /&gt;
&lt;br /&gt;
==Usage example(s)==&lt;br /&gt;
Example Description&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;&lt;br /&gt;
WeaponHash[] playerWeapons = NAPI.Player.GetPlayerWeapons(player);&lt;br /&gt;
&lt;br /&gt;
foreach(WeaponHash weapon in playerWeapons) {&lt;br /&gt;
   // will loop through all player&#039;s weapons.&lt;br /&gt;
} &lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Serverside API]]&lt;/div&gt;</summary>
		<author><name>Muphy</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=GetPlayerWeaponComponents&amp;diff=18500</id>
		<title>GetPlayerWeaponComponents</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=GetPlayerWeaponComponents&amp;diff=18500"/>
		<updated>2019-11-27T13:28:39Z</updated>

		<summary type="html">&lt;p&gt;Muphy: Created page with &amp;quot;Get all components from a weapon.  ==Syntax== &amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;WeaponComponent[] NAPI.Player.GetPlayerWeaponComponents(Client player, WeaponHash weapon);&amp;lt;/syntaxhig...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Get all components from a weapon.&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;WeaponComponent[] NAPI.Player.GetPlayerWeaponComponents(Client player, WeaponHash weapon);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Required Arguments&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;player:&#039;&#039;&#039; parameter input should be in &#039;&#039;&#039;Client&#039;&#039;&#039; type.&lt;br /&gt;
*&#039;&#039;&#039;weapon:&#039;&#039;&#039; parameter input should be in &#039;&#039;&#039;WeaponHash&#039;&#039;&#039; type.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NOTE:&#039;&#039;&#039; This function returns data in &#039;&#039;&#039;WeaponComponent[]&#039;&#039;&#039; type.&lt;br /&gt;
&lt;br /&gt;
==Usage example(s)==&lt;br /&gt;
Example Description&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;NAPI.Player.GetPlayerWeaponComponents(player, weapon);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Serverside API]]&lt;/div&gt;</summary>
		<author><name>Muphy</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=GetPlayerWeaponAmmo&amp;diff=18499</id>
		<title>GetPlayerWeaponAmmo</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=GetPlayerWeaponAmmo&amp;diff=18499"/>
		<updated>2019-11-27T13:28:16Z</updated>

		<summary type="html">&lt;p&gt;Muphy: Created page with &amp;quot;Returns the amount of ammo in the weapon of the player.  ==Syntax== &amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot;&amp;gt;int NAPI.Player.GetPlayerWeaponAmmo(Client player, WeaponHash weapon);&amp;lt;/syntaxhi...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Returns the amount of ammo in the weapon of the player.&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot;&amp;gt;int NAPI.Player.GetPlayerWeaponAmmo(Client player, WeaponHash weapon);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Required Arguments&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;player:&#039;&#039;&#039; parameter input should be in &#039;&#039;&#039;Client&#039;&#039;&#039; type.&lt;br /&gt;
*&#039;&#039;&#039;weapon:&#039;&#039;&#039; parameter input should be in &#039;&#039;&#039;WeaponHash&#039;&#039;&#039; type.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NOTE:&#039;&#039;&#039; This function returns data in &#039;&#039;&#039;int&#039;&#039;&#039; type.&lt;br /&gt;
&lt;br /&gt;
==Usage example(s)==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;&lt;br /&gt;
int ammoAmount = NAPI.Player.GetPlayerWeaponAmmo(player, WeaponHash.SMG);&lt;br /&gt;
player.sendChatMessage(&amp;quot;You have &amp;quot; + ammoAmount + &amp;quot; bullets in your SMG.&amp;quot;);&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Serverside API]]&lt;/div&gt;</summary>
		<author><name>Muphy</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=GetPlayerWantedLevel&amp;diff=18498</id>
		<title>GetPlayerWantedLevel</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=GetPlayerWantedLevel&amp;diff=18498"/>
		<updated>2019-11-27T13:27:52Z</updated>

		<summary type="html">&lt;p&gt;Muphy: Created page with &amp;quot;Returns the player wanted level.  ==Syntax== &amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;int NAPI.Player.GetPlayerWantedLevel(Client player);&amp;lt;/syntaxhighlight&amp;gt;  &amp;#039;&amp;#039;&amp;#039;Required Arguments&amp;#039;&amp;#039;&amp;#039; *&amp;#039;&amp;#039;&amp;#039;p...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Returns the player wanted level.&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;int NAPI.Player.GetPlayerWantedLevel(Client player);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Required Arguments&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;player:&#039;&#039;&#039; parameter input should be in &#039;&#039;&#039;Client&#039;&#039;&#039; type.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NOTE:&#039;&#039;&#039; This function returns data in &#039;&#039;&#039;int&#039;&#039;&#039; type.&lt;br /&gt;
&lt;br /&gt;
==Usage example(s)==&lt;br /&gt;
Example Description&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;NAPI.Player.GetPlayerWantedLevel(player);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Serverside API]]&lt;/div&gt;</summary>
		<author><name>Muphy</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=GetPlayerVelocity&amp;diff=18497</id>
		<title>GetPlayerVelocity</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=GetPlayerVelocity&amp;diff=18497"/>
		<updated>2019-11-27T13:27:18Z</updated>

		<summary type="html">&lt;p&gt;Muphy: Created page with &amp;quot;==Syntax== &amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;Vector3 NAPI.Player.GetPlayerVelocity(Client player);&amp;lt;/syntaxhighlight&amp;gt;  &amp;#039;&amp;#039;&amp;#039;Required Arguments&amp;#039;&amp;#039;&amp;#039; *&amp;#039;&amp;#039;&amp;#039;player:&amp;#039;&amp;#039;&amp;#039; parameter input should...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Syntax==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;Vector3 NAPI.Player.GetPlayerVelocity(Client player);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Required Arguments&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;player:&#039;&#039;&#039; parameter input should be in &#039;&#039;&#039;Client&#039;&#039;&#039; type.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NOTE:&#039;&#039;&#039; This function returns data in &#039;&#039;&#039;Vector3&#039;&#039;&#039; type.&lt;br /&gt;
&lt;br /&gt;
==Usage example(s)==&lt;br /&gt;
Example Description&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;NAPI.Player.GetPlayerVelocity(player);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Serverside API]]&lt;/div&gt;</summary>
		<author><name>Muphy</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=GetPlayerVehicleSeat&amp;diff=18496</id>
		<title>GetPlayerVehicleSeat</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=GetPlayerVehicleSeat&amp;diff=18496"/>
		<updated>2019-11-27T13:26:32Z</updated>

		<summary type="html">&lt;p&gt;Muphy: Created page with &amp;quot;Returns the seat ID that the player is currently occupying.  ==Syntax== &amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;int NAPI.Player.GetPlayerVehicleSeat(Client player);&amp;lt;/syntax...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Returns the [[Seat_Types|seat ID]] that the player is currently occupying.&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;int NAPI.Player.GetPlayerVehicleSeat(Client player);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Required Arguments&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;player:&#039;&#039;&#039; parameter input should be in &#039;&#039;&#039;Client&#039;&#039;&#039; type.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NOTE:&#039;&#039;&#039; This function returns data in &#039;&#039;&#039;int&#039;&#039;&#039; type. -1 for driver&#039;s seat, 0 upwards for passengers.&lt;br /&gt;
&lt;br /&gt;
==Usage example(s)==&lt;br /&gt;
Example Description&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;NAPI.Player.GetPlayerVehicleSeat(player);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Serverside API]]&lt;/div&gt;</summary>
		<author><name>Muphy</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=GetPlayerVehicle&amp;diff=18495</id>
		<title>GetPlayerVehicle</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=GetPlayerVehicle&amp;diff=18495"/>
		<updated>2019-11-27T13:26:06Z</updated>

		<summary type="html">&lt;p&gt;Muphy: Created page with &amp;quot;Returns the vehicle of the given player.  ==Syntax== &amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;Vehicle NAPI.Player.GetPlayerVehicle(Client player);&amp;lt;/syntaxhighlight&amp;gt;  &amp;#039;&amp;#039;&amp;#039;Required Arguments&amp;#039;...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Returns the vehicle of the given player.&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;Vehicle NAPI.Player.GetPlayerVehicle(Client player);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Required Arguments&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;player:&#039;&#039;&#039; parameter input should be in &#039;&#039;&#039;Client&#039;&#039;&#039; type.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NOTE:&#039;&#039;&#039; This function returns data in &#039;&#039;&#039;Vehicle&#039;&#039;&#039; type.&lt;br /&gt;
&lt;br /&gt;
==Usage example(s)==&lt;br /&gt;
Example Description&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;NAPI.Player.GetPlayerVehicle(player);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Serverside API]]&lt;/div&gt;</summary>
		<author><name>Muphy</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=GetPlayersInRadiusOfPosition&amp;diff=18494</id>
		<title>GetPlayersInRadiusOfPosition</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=GetPlayersInRadiusOfPosition&amp;diff=18494"/>
		<updated>2019-11-27T13:25:38Z</updated>

		<summary type="html">&lt;p&gt;Muphy: Created page with &amp;quot;==Syntax== &amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;List&amp;lt;Client&amp;gt; NAPI.Player.GetPlayersInRadiusOfPosition(float radius, Vector3 position);&amp;lt;/syntaxhighlight&amp;gt;  &amp;#039;&amp;#039;&amp;#039;Required Arguments&amp;#039;&amp;#039;&amp;#039; *&amp;#039;&amp;#039;&amp;#039;r...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Syntax==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;List&amp;lt;Client&amp;gt; NAPI.Player.GetPlayersInRadiusOfPosition(float radius, Vector3 position);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Required Arguments&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;radius:&#039;&#039;&#039; parameter input should be in &#039;&#039;&#039;float&#039;&#039;&#039; type.&lt;br /&gt;
*&#039;&#039;&#039;position:&#039;&#039;&#039; parameter input should be in &#039;&#039;&#039;Vector3&#039;&#039;&#039; type.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NOTE:&#039;&#039;&#039; This function returns data in &#039;&#039;&#039;List&amp;lt;Client&amp;gt;&#039;&#039;&#039; type.&lt;br /&gt;
&lt;br /&gt;
==Usage example(s)==&lt;br /&gt;
Example Description&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;NAPI.Player.GetPlayersInRadiusOfPosition(radius, position);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Serverside API]]&lt;/div&gt;</summary>
		<author><name>Muphy</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=GetPlayersInRadiusOfPlayer&amp;diff=18493</id>
		<title>GetPlayersInRadiusOfPlayer</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=GetPlayersInRadiusOfPlayer&amp;diff=18493"/>
		<updated>2019-11-27T13:25:22Z</updated>

		<summary type="html">&lt;p&gt;Muphy: Created page with &amp;quot;==Syntax== &amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;List&amp;lt;Client&amp;gt; NAPI.Player.GetPlayersInRadiusOfPlayer(double radius, Client player);&amp;lt;/syntaxhighlight&amp;gt;  &amp;#039;&amp;#039;&amp;#039;Required Arguments&amp;#039;&amp;#039;&amp;#039; *&amp;#039;&amp;#039;&amp;#039;radiu...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Syntax==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;List&amp;lt;Client&amp;gt; NAPI.Player.GetPlayersInRadiusOfPlayer(double radius, Client player);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Required Arguments&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;radius:&#039;&#039;&#039; parameter input should be in &#039;&#039;&#039;double&#039;&#039;&#039; type.&lt;br /&gt;
*&#039;&#039;&#039;player:&#039;&#039;&#039; parameter input should be in &#039;&#039;&#039;[[Client]]&#039;&#039;&#039; type.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NOTE:&#039;&#039;&#039; This function returns data in &#039;&#039;&#039;List&amp;lt;[[Client]]&amp;gt;&#039;&#039;&#039; type.&lt;br /&gt;
&lt;br /&gt;
==Usage example(s)==&lt;br /&gt;
Example Description&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;NAPI.Player.GetPlayersInRadiusOfPlayer(radius, player);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Serverside API]]&lt;/div&gt;</summary>
		<author><name>Muphy</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=GetPlayerSeatbelt&amp;diff=18492</id>
		<title>GetPlayerSeatbelt</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=GetPlayerSeatbelt&amp;diff=18492"/>
		<updated>2019-11-27T13:25:00Z</updated>

		<summary type="html">&lt;p&gt;Muphy: Created page with &amp;quot;This function will tell you if the player has the seatbelt on or not.  ==Syntax== &amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;bool NAPI.Player.GetPlayerSeatbelt(Client player);&amp;lt;/syntaxhighlig...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function will tell you if the player has the seatbelt on or not.&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;bool NAPI.Player.GetPlayerSeatbelt(Client player);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Required Arguments&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;player:&#039;&#039;&#039; parameter input should be in &#039;&#039;&#039;Client&#039;&#039;&#039; type.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NOTE:&#039;&#039;&#039; This function returns data in &#039;&#039;&#039;bool&#039;&#039;&#039; type.&lt;br /&gt;
&lt;br /&gt;
==Usage example(s)==&lt;br /&gt;
Example Description&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;NAPI.Player.GetPlayerSeatbelt(player);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Serverside API]]&lt;/div&gt;</summary>
		<author><name>Muphy</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=GetPlayerPing&amp;diff=18491</id>
		<title>GetPlayerPing</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=GetPlayerPing&amp;diff=18491"/>
		<updated>2019-11-27T13:24:34Z</updated>

		<summary type="html">&lt;p&gt;Muphy: Created page with &amp;quot;Gets the current player ping  ==Syntax== &amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;int NAPI.Player.GetPlayerPing(Client player);&amp;lt;/syntaxhighlight&amp;gt;  &amp;#039;&amp;#039;&amp;#039;Required Arguments&amp;#039;&amp;#039;&amp;#039; *&amp;#039;&amp;#039;&amp;#039;player:&amp;#039;&amp;#039;&amp;#039; p...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Gets the current player ping&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;int NAPI.Player.GetPlayerPing(Client player);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Required Arguments&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;player:&#039;&#039;&#039; parameter input should be in &#039;&#039;&#039;Client&#039;&#039;&#039; type.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NOTE:&#039;&#039;&#039; This function returns data in &#039;&#039;&#039;int&#039;&#039;&#039; type.&lt;br /&gt;
&lt;br /&gt;
==Usage example(s)==&lt;br /&gt;
Example Description&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;NAPI.Player.GetPlayerPing(player);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Serverside API]]&lt;/div&gt;</summary>
		<author><name>Muphy</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=GetPlayerNametagVisible&amp;diff=18490</id>
		<title>GetPlayerNametagVisible</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=GetPlayerNametagVisible&amp;diff=18490"/>
		<updated>2019-11-27T13:24:12Z</updated>

		<summary type="html">&lt;p&gt;Muphy: Created page with &amp;quot;==Syntax== &amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;bool NAPI.Player.GetPlayerNametagVisible(Client player);&amp;lt;/syntaxhighlight&amp;gt;  &amp;#039;&amp;#039;&amp;#039;Required Arguments&amp;#039;&amp;#039;&amp;#039; *&amp;#039;&amp;#039;&amp;#039;player:&amp;#039;&amp;#039;&amp;#039; parameter input shou...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Syntax==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;bool NAPI.Player.GetPlayerNametagVisible(Client player);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Required Arguments&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;player:&#039;&#039;&#039; parameter input should be in &#039;&#039;&#039;Client&#039;&#039;&#039; type.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NOTE:&#039;&#039;&#039; This function returns data in &#039;&#039;&#039;bool&#039;&#039;&#039; type.&lt;br /&gt;
&lt;br /&gt;
==Usage example(s)==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;NAPI.Player.GetPlayerNametagVisible(player);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Serverside API]]&lt;/div&gt;</summary>
		<author><name>Muphy</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=GetPlayerName&amp;diff=18489</id>
		<title>GetPlayerName</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=GetPlayerName&amp;diff=18489"/>
		<updated>2019-11-27T13:23:51Z</updated>

		<summary type="html">&lt;p&gt;Muphy: Created page with &amp;quot;Gets the current player&amp;#039;s name  ==Syntax== &amp;lt;!--T:2--&amp;gt; &amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;string NAPI.Player.GetPlayerName(Client player);&amp;lt;/syntaxhighlight&amp;gt;  &amp;lt;!--T:3--&amp;gt; &amp;#039;&amp;#039;&amp;#039;Required Ar...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Gets the current player&#039;s name&lt;br /&gt;
&lt;br /&gt;
==Syntax== &amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;string NAPI.Player.GetPlayerName(Client player);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Required Arguments&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;player:&#039;&#039;&#039; parameter input should be in &#039;&#039;&#039;Client&#039;&#039;&#039; type.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;NOTE:&#039;&#039;&#039; This function returns data in &#039;&#039;&#039;string&#039;&#039;&#039; type.&lt;br /&gt;
&lt;br /&gt;
==Usage example(s)== &amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;NAPI.Player.GetPlayerName(player);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Serverside API]]&lt;/div&gt;</summary>
		<author><name>Muphy</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=GetPlayerHealth&amp;diff=18488</id>
		<title>GetPlayerHealth</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=GetPlayerHealth&amp;diff=18488"/>
		<updated>2019-11-27T13:23:21Z</updated>

		<summary type="html">&lt;p&gt;Muphy: Created page with &amp;quot;This function will tell you, how much health has the player.  ==Syntax== &amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;int NAPI.Player.GetPlayerHealth(Client player);&amp;lt;/syntaxhighlight&amp;gt;  &amp;#039;&amp;#039;&amp;#039;Requ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function will tell you, how much health has the player.&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;int NAPI.Player.GetPlayerHealth(Client player);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Required Arguments&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;player:&#039;&#039;&#039; parameter input should be in &#039;&#039;&#039;Client&#039;&#039;&#039; type.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NOTE:&#039;&#039;&#039; This function returns data in &#039;&#039;&#039;int&#039;&#039;&#039; type.&lt;br /&gt;
&lt;br /&gt;
==Usage example(s)==&lt;br /&gt;
Example Description&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;NAPI.Player.GetPlayerHealth(player);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Serverside API]]&lt;/div&gt;</summary>
		<author><name>Muphy</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=GetPlayerFromName&amp;diff=18487</id>
		<title>GetPlayerFromName</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=GetPlayerFromName&amp;diff=18487"/>
		<updated>2019-11-27T13:22:52Z</updated>

		<summary type="html">&lt;p&gt;Muphy: Created page with &amp;quot;This method returns a Player param from a given player name, returns &amp;#039;&amp;#039;&amp;#039;null&amp;#039;&amp;#039;&amp;#039; if the player name does not exist.  ==Syntax== &amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;Client NAPI.Player.G...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This method returns a Player param from a given player name, returns &#039;&#039;&#039;null&#039;&#039;&#039; if the player name does not exist.&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;Client NAPI.Player.GetPlayerFromName(string name);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Required Arguments&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;name:&#039;&#039;&#039; parameter input should be in &#039;&#039;&#039;string&#039;&#039;&#039; type.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NOTE:&#039;&#039;&#039; This function returns data in &#039;&#039;&#039;Client&#039;&#039;&#039; type.&lt;br /&gt;
&lt;br /&gt;
==Usage example==&lt;br /&gt;
Check if the name Bob exists.&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;&lt;br /&gt;
    bool exists = NAPI.Player.GetPlayerFromName(&amp;quot;Bob&amp;quot;) != null;&lt;br /&gt;
    if(exists) NAPI.Chat.SendChatMessageToAll(&amp;quot;BOB EXISTS!!!&amp;quot;);&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Kick the Player if their name exists.&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;&lt;br /&gt;
    string name = &amp;quot;Bob&amp;quot;;&lt;br /&gt;
    Client target = NAPI.Player.GetPlayerFromName(name);&lt;br /&gt;
    bool exists = target != null;&lt;br /&gt;
    if (exists) NAPI.Player.KickPlayer(target, &amp;quot;Flock you Bob!&amp;quot;);&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Serverside API]]&lt;/div&gt;</summary>
		<author><name>Muphy</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=GetPlayerFromHandle&amp;diff=18486</id>
		<title>GetPlayerFromHandle</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=GetPlayerFromHandle&amp;diff=18486"/>
		<updated>2019-11-27T13:22:27Z</updated>

		<summary type="html">&lt;p&gt;Muphy: Created page with &amp;quot;==Syntax== &amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;Client NAPI.Player.GetPlayerFromHandle(NetHandle handle);&amp;lt;/syntaxhighlight&amp;gt;  &amp;#039;&amp;#039;&amp;#039;Required Arguments&amp;#039;&amp;#039;&amp;#039; *&amp;#039;&amp;#039;&amp;#039;handle:&amp;#039;&amp;#039;&amp;#039; parameter input sho...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Syntax==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;Client NAPI.Player.GetPlayerFromHandle(NetHandle handle);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Required Arguments&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;handle:&#039;&#039;&#039; parameter input should be in &#039;&#039;&#039;NetHandle&#039;&#039;&#039; type.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NOTE:&#039;&#039;&#039; This function returns data in &#039;&#039;&#039;Client&#039;&#039;&#039; type.&lt;br /&gt;
&lt;br /&gt;
==Usage example(s)==&lt;br /&gt;
Example Description&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;NAPI.Player.GetPlayerFromHandle(handle);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Serverside API]]&lt;/div&gt;</summary>
		<author><name>Muphy</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=GetPlayerCurrentWeapon&amp;diff=18485</id>
		<title>GetPlayerCurrentWeapon</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=GetPlayerCurrentWeapon&amp;diff=18485"/>
		<updated>2019-11-27T13:22:07Z</updated>

		<summary type="html">&lt;p&gt;Muphy: Created page with &amp;quot;This function will tell you which weapon has the player in the hand. See also Weapons Models.  ==Syntax== &amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;WeaponHash NAPI.Player.GetPlayerCurre...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function will tell you which weapon has the player in the hand. See also [[Weapons Models]].&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;WeaponHash NAPI.Player.GetPlayerCurrentWeapon(Client player);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Required Arguments&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;player:&#039;&#039;&#039; parameter input should be in &#039;&#039;&#039;Client&#039;&#039;&#039; type.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NOTE:&#039;&#039;&#039; This function returns data in &#039;&#039;&#039;WeaponHash&#039;&#039;&#039; type.&lt;br /&gt;
&lt;br /&gt;
==Usage example(s)==&lt;br /&gt;
The example shows an in-game command which will first print out the actual hash code number and on the next line it will display the name of the weapon in use.&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;&lt;br /&gt;
[Command(&amp;quot;checkweapon&amp;quot;)]&lt;br /&gt;
public void CheckGun(Client player)&lt;br /&gt;
{&lt;br /&gt;
     WeaponHash hashcode = NAPI.Player.GetPlayerCurrentWeapon(player);&lt;br /&gt;
     NAPI.Chat.SendChatMessageToPlayer(player, &amp;quot;You have a weapon with hash code &amp;quot; + (int)hashcode + &amp;quot;!&amp;quot;);&lt;br /&gt;
     NAPI.Chat.SendChatMessageToPlayer(player, &amp;quot;The weapon name is &amp;quot; + hashcode + &amp;quot;!&amp;quot;);&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Serverside API]]&lt;/div&gt;</summary>
		<author><name>Muphy</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=GetPlayerArmor&amp;diff=18484</id>
		<title>GetPlayerArmor</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=GetPlayerArmor&amp;diff=18484"/>
		<updated>2019-11-27T13:21:29Z</updated>

		<summary type="html">&lt;p&gt;Muphy: Created page with &amp;quot;This function will tell you how much armor has the player.  ==Syntax== &amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;int NAPI.Player.GetPlayerArmor(Client player);&amp;lt;/syntaxhighlight&amp;gt;  &amp;#039;&amp;#039;&amp;#039;Require...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function will tell you how much armor has the player.&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;int NAPI.Player.GetPlayerArmor(Client player);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Required Arguments&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;player:&#039;&#039;&#039; parameter input should be in &#039;&#039;&#039;Client&#039;&#039;&#039; type.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NOTE:&#039;&#039;&#039; This function returns data in &#039;&#039;&#039;int&#039;&#039;&#039; type.&lt;br /&gt;
&lt;br /&gt;
==Usage example(s)==&lt;br /&gt;
Example Description&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;NAPI.Player.GetPlayerArmor(player);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Serverside API]]&lt;/div&gt;</summary>
		<author><name>Muphy</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=GetPlayerAimingPoint&amp;diff=18483</id>
		<title>GetPlayerAimingPoint</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=GetPlayerAimingPoint&amp;diff=18483"/>
		<updated>2019-11-27T13:21:05Z</updated>

		<summary type="html">&lt;p&gt;Muphy: Created page with &amp;quot;Gets the aiming point of a player  ==Syntax== &amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;Vector3 NAPI.Player.GetPlayerAimingPoint(Client player);&amp;lt;/syntaxhighlight&amp;gt;  &amp;#039;&amp;#039;&amp;#039;Required Arguments&amp;#039;&amp;#039;&amp;#039;...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Gets the aiming point of a player&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;Vector3 NAPI.Player.GetPlayerAimingPoint(Client player);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Required Arguments&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;player:&#039;&#039;&#039; parameter input should be in &#039;&#039;&#039;Client&#039;&#039;&#039; type.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NOTE:&#039;&#039;&#039; This function returns data in &#039;&#039;&#039;Vector3&#039;&#039;&#039; type.&lt;br /&gt;
&lt;br /&gt;
==Usage example(s)==&lt;br /&gt;
Example Description&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;NAPI.Player.GetPlayerAimingPoint(player);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Serverside API]]&lt;/div&gt;</summary>
		<author><name>Muphy</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=GetPlayerAddress&amp;diff=18482</id>
		<title>GetPlayerAddress</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=GetPlayerAddress&amp;diff=18482"/>
		<updated>2019-11-27T13:20:02Z</updated>

		<summary type="html">&lt;p&gt;Muphy: Created page with &amp;quot;Get the address of the player  ==Syntax== &amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;string NAPI.Player.GetPlayerAddress(Client player);&amp;lt;/syntaxhighlight&amp;gt;  &amp;#039;&amp;#039;&amp;#039;Required Arguments&amp;#039;&amp;#039;&amp;#039; *&amp;#039;&amp;#039;&amp;#039;playe...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Get the address of the player&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;string NAPI.Player.GetPlayerAddress(Client player);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Required Arguments&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;player:&#039;&#039;&#039; parameter input should be in &#039;&#039;&#039;Client&#039;&#039;&#039; type.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NOTE:&#039;&#039;&#039; This function returns data in &#039;&#039;&#039;string&#039;&#039;&#039; type.&lt;br /&gt;
&lt;br /&gt;
==Usage example(s)==&lt;br /&gt;
Example Description&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;NAPI.Player.GetPlayerAddress(player);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Serverside API]]&lt;/div&gt;</summary>
		<author><name>Muphy</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=FreezePlayerTime&amp;diff=18481</id>
		<title>FreezePlayerTime</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=FreezePlayerTime&amp;diff=18481"/>
		<updated>2019-11-27T13:19:13Z</updated>

		<summary type="html">&lt;p&gt;Muphy: Created page with &amp;quot;Freezes or unfreezes the world time for the given player.  ==Syntax== &amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;void NAPI.Player.FreezePlayerTime(Client client, bool freeze);&amp;lt;/syntaxhighlig...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Freezes or unfreezes the world time for the given player.&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;void NAPI.Player.FreezePlayerTime(Client client, bool freeze);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Required Arguments&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;client:&#039;&#039;&#039; parameter input should be in &#039;&#039;&#039;Client&#039;&#039;&#039; type.&lt;br /&gt;
*&#039;&#039;&#039;freeze:&#039;&#039;&#039; parameter input should be in &#039;&#039;&#039;bool&#039;&#039;&#039; type.&lt;br /&gt;
&lt;br /&gt;
==Usage example(s)==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;&lt;br /&gt;
[Command(&amp;quot;freezetime&amp;quot;)]&lt;br /&gt;
public void FreezeTimeCommand(Client sender, bool frozen)&lt;br /&gt;
{&lt;br /&gt;
  NAPI.Player.FreezePlayerTime(sender, frozen);&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Serverside API]]&lt;/div&gt;</summary>
		<author><name>Muphy</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=FreezePlayer&amp;diff=18480</id>
		<title>FreezePlayer</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=FreezePlayer&amp;diff=18480"/>
		<updated>2019-11-27T13:18:24Z</updated>

		<summary type="html">&lt;p&gt;Muphy: Created page with &amp;quot;Freezes or unfreezes a player into their current position. While frozen, they won&amp;#039;t be able to move, but their walking and running animations will still play. The player will...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Freezes or unfreezes a player into their current position. While frozen, they won&#039;t be able to move, but their walking and running animations will still play. The player will still be able to do other things, like shooting a weapon.&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;void NAPI.Player.FreezePlayer(Client player, bool freeze);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Required Arguments&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;player:&#039;&#039;&#039; parameter input should be in &#039;&#039;&#039;Client&#039;&#039;&#039; type.&lt;br /&gt;
*&#039;&#039;&#039;freeze:&#039;&#039;&#039; parameter input should be in &#039;&#039;&#039;bool&#039;&#039;&#039; type.&lt;br /&gt;
&lt;br /&gt;
==Usage example(s)==&lt;br /&gt;
Example Description&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;&lt;br /&gt;
[Command(&amp;quot;freeze&amp;quot;)]&lt;br /&gt;
public void FreezeCommand(Client sender, bool frozen)&lt;br /&gt;
{&lt;br /&gt;
  NAPI.Player.FreezePlayer(sender, frozen);&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Serverside API]]&lt;/div&gt;</summary>
		<author><name>Muphy</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=DoesEntityExistForPlayer&amp;diff=18479</id>
		<title>DoesEntityExistForPlayer</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=DoesEntityExistForPlayer&amp;diff=18479"/>
		<updated>2019-11-27T13:17:57Z</updated>

		<summary type="html">&lt;p&gt;Muphy: Created page with &amp;quot;Checks if an entity exists for the given player.  ==Syntax== &amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;bool NAPI.Entity.DoesEntityExistForPlayer(Client player, NetHandle entity);&amp;lt;/syntaxhig...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Checks if an entity exists for the given player.&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;bool NAPI.Entity.DoesEntityExistForPlayer(Client player, NetHandle entity);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Required Arguments&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;player:&#039;&#039;&#039; parameter input should be in &#039;&#039;&#039;Client&#039;&#039;&#039; type.&lt;br /&gt;
*&#039;&#039;&#039;entity:&#039;&#039;&#039; parameter input should be in &#039;&#039;&#039;NetHandle&#039;&#039;&#039; type.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NOTE:&#039;&#039;&#039; This function returns data in &#039;&#039;&#039;bool&#039;&#039;&#039; type.&lt;br /&gt;
&lt;br /&gt;
==Usage example(s)==&lt;br /&gt;
Example Description&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;NAPI.Entity.DoesEntityExistForPlayer(Client player, NetHandle entity);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Serverside API]]&lt;/div&gt;</summary>
		<author><name>Muphy</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=DetonatePlayerStickies&amp;diff=18478</id>
		<title>DetonatePlayerStickies</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=DetonatePlayerStickies&amp;diff=18478"/>
		<updated>2019-11-27T13:17:17Z</updated>

		<summary type="html">&lt;p&gt;Muphy: Created page with &amp;quot;Detonates the stickies of a player.  ==Syntax== &amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;void NAPI.Player.DetonatePlayerStickies(Client player);&amp;lt;/syntaxhighlight&amp;gt;  &amp;#039;&amp;#039;&amp;#039;Required Arguments&amp;#039;&amp;#039;&amp;#039;...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Detonates the stickies of a player.&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;void NAPI.Player.DetonatePlayerStickies(Client player);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Required Arguments&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;player:&#039;&#039;&#039; parameter input should be in &#039;&#039;&#039;Client&#039;&#039;&#039; type.&lt;br /&gt;
&lt;br /&gt;
==Usage example(s)==&lt;br /&gt;
Example Description&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;NAPI.Player.DetonatePlayerStickies(Client player);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Serverside API]]&lt;/div&gt;</summary>
		<author><name>Muphy</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=ClearPlayerTasks&amp;diff=18477</id>
		<title>ClearPlayerTasks</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=ClearPlayerTasks&amp;diff=18477"/>
		<updated>2019-11-27T13:16:59Z</updated>

		<summary type="html">&lt;p&gt;Muphy: Created page with &amp;quot;Clears all the tasks of the player.  ==Syntax== &amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;void NAPI.Player.ClearPlayerTasks(Client player);&amp;lt;/syntaxhighlight&amp;gt;  &amp;#039;&amp;#039;&amp;#039;Required Arguments&amp;#039;&amp;#039;&amp;#039; *&amp;#039;&amp;#039;&amp;#039;p...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Clears all the tasks of the player.&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;void NAPI.Player.ClearPlayerTasks(Client player);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Required Arguments&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;player:&#039;&#039;&#039; parameter input should be in &#039;&#039;&#039;Client&#039;&#039;&#039; type.&lt;br /&gt;
&lt;br /&gt;
==Usage example(s)==&lt;br /&gt;
Example Description&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;NAPI.Player.ClearPlayerTasks(Client player);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Serverside API]]&lt;/div&gt;</summary>
		<author><name>Muphy</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=ClearPlayerAccessory&amp;diff=18476</id>
		<title>ClearPlayerAccessory</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=ClearPlayerAccessory&amp;diff=18476"/>
		<updated>2019-11-27T13:16:39Z</updated>

		<summary type="html">&lt;p&gt;Muphy: Created page with &amp;quot;This function let&amp;#039;s you clear the player accessories.  ==Syntax== &amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;void NAPI.Player.ClearPlayerAccessory(Client player, int slot);&amp;lt;/syntaxhighlight&amp;gt;...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function let&#039;s you clear the player accessories.&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;void NAPI.Player.ClearPlayerAccessory(Client player, int slot);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Required Arguments&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;player:&#039;&#039;&#039; parameter input should be in &#039;&#039;&#039;Client&#039;&#039;&#039; type.&lt;br /&gt;
*&#039;&#039;&#039;slot:&#039;&#039;&#039; parameter input should be in &#039;&#039;&#039;int&#039;&#039;&#039; type.&lt;br /&gt;
&lt;br /&gt;
==Usage example(s)==&lt;br /&gt;
Example Description&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;NAPI.Player.ClearPlayerAccessory(Client player, int slot);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Serverside API]]&lt;/div&gt;</summary>
		<author><name>Muphy</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=GetAllEntityData&amp;diff=18339</id>
		<title>GetAllEntityData</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=GetAllEntityData&amp;diff=18339"/>
		<updated>2019-11-27T01:40:29Z</updated>

		<summary type="html">&lt;p&gt;Muphy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Gets all keys set in the server&#039;s entity data, set with SetEntityData.&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;string[] NAPI.Data.GetAllEntityData(NetHandle entity);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Required Arguments&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;entity:&#039;&#039;&#039; parameter input should be in &#039;&#039;&#039;NetHandle&#039;&#039;&#039; type.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NOTE:&#039;&#039;&#039; This function returns an array of &#039;&#039;&#039;string[]&#039;&#039;&#039; type.&lt;br /&gt;
&lt;br /&gt;
==Usage example(s)==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot;&amp;gt;&lt;br /&gt;
string[] keys = NAPI.Data.GetAllEntityData(entity);&lt;br /&gt;
foreach (string key in keys) {&lt;br /&gt;
  NAPI.Util.ConsoleOutput(&amp;quot;\&amp;quot;{0}\&amp;quot;: \&amp;quot;{1}\&amp;quot;&amp;quot;, key, NAPI.Data.GetEntityData(entity, key));&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Serverside API]]&lt;/div&gt;</summary>
		<author><name>Muphy</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=GetAllEntityData&amp;diff=18338</id>
		<title>GetAllEntityData</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=GetAllEntityData&amp;diff=18338"/>
		<updated>2019-11-27T01:40:07Z</updated>

		<summary type="html">&lt;p&gt;Muphy: Created page with &amp;quot;Gets all keys set in the server&amp;#039;s entity data, set with SetEntityData.  ==Syntax== &amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;string[] NAPI.Data.GetAllEntityData(NetHandle entity);&amp;lt;/synt...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Gets all keys set in the server&#039;s entity data, set with [[SetEntityData]].&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;string[] NAPI.Data.GetAllEntityData(NetHandle entity);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Required Arguments&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;entity:&#039;&#039;&#039; parameter input should be in &#039;&#039;&#039;NetHandle&#039;&#039;&#039; type.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NOTE:&#039;&#039;&#039; This function returns an array of &#039;&#039;&#039;string[]&#039;&#039;&#039; type.&lt;br /&gt;
&lt;br /&gt;
==Usage example(s)==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot;&amp;gt;&lt;br /&gt;
string[] keys = NAPI.Data.GetAllEntityData(entity);&lt;br /&gt;
foreach (string key in keys) {&lt;br /&gt;
  NAPI.Util.ConsoleOutput(&amp;quot;\&amp;quot;{0}\&amp;quot;: \&amp;quot;{1}\&amp;quot;&amp;quot;, key, NAPI.Data.GetEntityData(entity, key));&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Serverside API]]&lt;/div&gt;</summary>
		<author><name>Muphy</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=SetWorldData&amp;diff=18337</id>
		<title>SetWorldData</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=SetWorldData&amp;diff=18337"/>
		<updated>2019-11-27T01:39:41Z</updated>

		<summary type="html">&lt;p&gt;Muphy: Created page with &amp;quot;This function sets world data but the data is only accessible by the server. It is not synced to any client.  ==Syntax== &amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;void NAPI.Data.SetWorldDat...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This function sets world data but the data is only accessible by the server. It is not synced to any client.&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;void NAPI.Data.SetWorldData(string key, object value);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Required Arguments&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;key:&#039;&#039;&#039; parameter input should be in &#039;&#039;&#039;string&#039;&#039;&#039; type.&lt;br /&gt;
*&#039;&#039;&#039;value:&#039;&#039;&#039; parameter input should be in &#039;&#039;&#039;object&#039;&#039;&#039; type.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Usage example(s)==&lt;br /&gt;
Example Description&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;NAPI.Data.SetWorldData(&amp;quot;mykey&amp;quot;, 1);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Serverside API]]&lt;/div&gt;</summary>
		<author><name>Muphy</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=SetEntityData&amp;diff=18336</id>
		<title>SetEntityData</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=SetEntityData&amp;diff=18336"/>
		<updated>2019-11-27T01:39:20Z</updated>

		<summary type="html">&lt;p&gt;Muphy: Created page with &amp;quot;Sets the given data value on the entity. This does not synchronize the data to clients. Use SetEntitySharedData if you want this value to synchronize to clients.  ==Syntax== &amp;lt;...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Sets the given data value on the entity. This does not synchronize the data to clients. Use SetEntitySharedData if you want this value to synchronize to clients.&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;void NAPI.Data.SetEntityData(NetHandle entity, string key, object value);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Required Arguments&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;entity:&#039;&#039;&#039; parameter input should be in &#039;&#039;&#039;NetHandle&#039;&#039;&#039; type.&lt;br /&gt;
*&#039;&#039;&#039;key:&#039;&#039;&#039; parameter input should be in &#039;&#039;&#039;string&#039;&#039;&#039; type.&lt;br /&gt;
*&#039;&#039;&#039;value:&#039;&#039;&#039; parameter input can be of any type.&lt;br /&gt;
&lt;br /&gt;
==Usage example(s)==&lt;br /&gt;
Example Description&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot;&amp;gt;&lt;br /&gt;
NAPI.Data.SetEntityData(player, &amp;quot;Jailtime&amp;quot;, 50);&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Serverside API]]&lt;/div&gt;</summary>
		<author><name>Muphy</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=ResetWorldData&amp;diff=18335</id>
		<title>ResetWorldData</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=ResetWorldData&amp;diff=18335"/>
		<updated>2019-11-27T01:38:54Z</updated>

		<summary type="html">&lt;p&gt;Muphy: Created page with &amp;quot;==Syntax== &amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;void NAPI.Data.ResetWorldData(string key);&amp;lt;/syntaxhighlight&amp;gt;  &amp;#039;&amp;#039;&amp;#039;Required Arguments&amp;#039;&amp;#039;&amp;#039; *&amp;#039;&amp;#039;&amp;#039;key:&amp;#039;&amp;#039;&amp;#039; parameter input should be in &amp;#039;&amp;#039;&amp;#039;strin...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Syntax==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;void NAPI.Data.ResetWorldData(string key);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Required Arguments&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;key:&#039;&#039;&#039; parameter input should be in &#039;&#039;&#039;string&#039;&#039;&#039; type.&lt;br /&gt;
&lt;br /&gt;
==Usage example(s)==&lt;br /&gt;
Example Description&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;NAPI.Data.ResetWorldData(key);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Serverside API]]&lt;/div&gt;</summary>
		<author><name>Muphy</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=ResetEntityData&amp;diff=18334</id>
		<title>ResetEntityData</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=ResetEntityData&amp;diff=18334"/>
		<updated>2019-11-27T01:38:36Z</updated>

		<summary type="html">&lt;p&gt;Muphy: Created page with &amp;quot;==Syntax== &amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;void NAPI.Data.ResetEntityData(NetHandle entity, string key);&amp;lt;/syntaxhighlight&amp;gt;  &amp;#039;&amp;#039;&amp;#039;Required Arguments&amp;#039;&amp;#039;&amp;#039; *&amp;#039;&amp;#039;&amp;#039;entity:&amp;#039;&amp;#039;&amp;#039; parameter input...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Syntax==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;void NAPI.Data.ResetEntityData(NetHandle entity, string key);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Required Arguments&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;entity:&#039;&#039;&#039; parameter input should be in &#039;&#039;&#039;NetHandle&#039;&#039;&#039; type.&lt;br /&gt;
*&#039;&#039;&#039;key:&#039;&#039;&#039; parameter input should be in &#039;&#039;&#039;string&#039;&#039;&#039; type.&lt;br /&gt;
&lt;br /&gt;
==Usage example(s)==&lt;br /&gt;
Example Description&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;NAPI.Data.ResetEntityData(entity, key);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Serverside API]]&lt;/div&gt;</summary>
		<author><name>Muphy</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=HasWorldData&amp;diff=18333</id>
		<title>HasWorldData</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=HasWorldData&amp;diff=18333"/>
		<updated>2019-11-27T01:38:10Z</updated>

		<summary type="html">&lt;p&gt;Muphy: Created page with &amp;quot;==Syntax== &amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;bool NAPI.Data.HasWorldData(string key);&amp;lt;/syntaxhighlight&amp;gt;  &amp;#039;&amp;#039;&amp;#039;Required Arguments&amp;#039;&amp;#039;&amp;#039; *&amp;#039;&amp;#039;&amp;#039;key:&amp;#039;&amp;#039;&amp;#039; parameter input should be in &amp;#039;&amp;#039;&amp;#039;string&amp;#039;...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Syntax==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;bool NAPI.Data.HasWorldData(string key);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Required Arguments&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;key:&#039;&#039;&#039; parameter input should be in &#039;&#039;&#039;string&#039;&#039;&#039; type.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NOTE:&#039;&#039;&#039; This function returns data in &#039;&#039;&#039;bool&#039;&#039;&#039; type.&lt;br /&gt;
&lt;br /&gt;
==Usage example(s)==&lt;br /&gt;
Example Description&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;NAPI.Data.HasWorldData(key);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Serverside API]]&lt;/div&gt;</summary>
		<author><name>Muphy</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=HasEntityData&amp;diff=18332</id>
		<title>HasEntityData</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=HasEntityData&amp;diff=18332"/>
		<updated>2019-11-27T01:37:49Z</updated>

		<summary type="html">&lt;p&gt;Muphy: Created page with &amp;quot;==Syntax== &amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;bool NAPI.Data.HasEntityData(NetHandle entity, string key);&amp;lt;/syntaxhighlight&amp;gt;  &amp;#039;&amp;#039;&amp;#039;Required Arguments&amp;#039;&amp;#039;&amp;#039; *&amp;#039;&amp;#039;&amp;#039;entity:&amp;#039;&amp;#039;&amp;#039; parameter input s...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Syntax==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;bool NAPI.Data.HasEntityData(NetHandle entity, string key);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Required Arguments&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;entity:&#039;&#039;&#039; parameter input should be in &#039;&#039;&#039;NetHandle&#039;&#039;&#039; type.&lt;br /&gt;
*&#039;&#039;&#039;key:&#039;&#039;&#039; parameter input should be in &#039;&#039;&#039;string&#039;&#039;&#039; type.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NOTE:&#039;&#039;&#039; This function returns data in &#039;&#039;&#039;bool&#039;&#039;&#039; type.&lt;br /&gt;
&lt;br /&gt;
==Usage example(s)==&lt;br /&gt;
Example Description&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;NAPI.Data.HasEntityData(entity, key);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Serverside API]]&lt;/div&gt;</summary>
		<author><name>Muphy</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=GetWorldData&amp;diff=18331</id>
		<title>GetWorldData</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=GetWorldData&amp;diff=18331"/>
		<updated>2019-11-27T01:37:24Z</updated>

		<summary type="html">&lt;p&gt;Muphy: Created page with &amp;quot;==Syntax== &amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;dynamic NAPI.Data.GetWorldData(string key);&amp;lt;/syntaxhighlight&amp;gt;  &amp;#039;&amp;#039;&amp;#039;Required Arguments&amp;#039;&amp;#039;&amp;#039; *&amp;#039;&amp;#039;&amp;#039;key:&amp;#039;&amp;#039;&amp;#039; parameter input should be in &amp;#039;&amp;#039;&amp;#039;stri...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Syntax==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;dynamic NAPI.Data.GetWorldData(string key);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Required Arguments&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;key:&#039;&#039;&#039; parameter input should be in &#039;&#039;&#039;string&#039;&#039;&#039; type.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NOTE:&#039;&#039;&#039; This function returns data in &#039;&#039;&#039;dynamic&#039;&#039;&#039; type.&lt;br /&gt;
&lt;br /&gt;
==Usage example(s)==&lt;br /&gt;
Example Description&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;NAPI.Data.GetWorldData(key);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Serverside API]]&lt;/div&gt;</summary>
		<author><name>Muphy</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=SetEntitySyncedData&amp;diff=18330</id>
		<title>SetEntitySyncedData</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=SetEntitySyncedData&amp;diff=18330"/>
		<updated>2019-11-27T01:37:00Z</updated>

		<summary type="html">&lt;p&gt;Muphy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Sets the given data value for the given entity and synchronizes this value to clients. Use SetEntityData if the data should only exist on the server and shouldn&#039;t be synchronized. Check the Synchronized Types for which types you can synchronize with this..&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;void NAPI.Data.SetEntitySharedData(NetHandle entity, string key, object value);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;void NAPI.Data.SetEntitySharedData(NetHandle entity, Dictionary&amp;lt;string, object&amp;gt; valueforstring );&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Required Arguments&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;entity:&#039;&#039;&#039; parameter input should be in &#039;&#039;&#039;NetHandle&#039;&#039;&#039; type.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1. overload:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;key:&#039;&#039;&#039; parameter input should be in &#039;&#039;&#039;string&#039;&#039;&#039; type.&lt;br /&gt;
*&#039;&#039;&#039;value:&#039;&#039;&#039; parameter input should be in any type.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2. overload:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;valueforstring:&#039;&#039;&#039; like 1. overload, but for multiple keys at one time. Parameter input should be in &#039;&#039;&#039;Dictionary&amp;lt;string, object&amp;gt;&#039;&#039;&#039; type. &lt;br /&gt;
&lt;br /&gt;
==Usage example(s)==&lt;br /&gt;
Example Description&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;NAPI.Data.SetEntitySharedData(entity, key, value);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Serverside API]]&lt;/div&gt;</summary>
		<author><name>Muphy</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=GetEntityData&amp;diff=18329</id>
		<title>GetEntityData</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=GetEntityData&amp;diff=18329"/>
		<updated>2019-11-27T01:36:31Z</updated>

		<summary type="html">&lt;p&gt;Muphy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Gets entity data that was set with SetEntityData.&lt;br /&gt;
&lt;br /&gt;
Note that this data is in a different state than synced data that you set with SetEntitySharedData. To get synced data, use GetEntitySharedData instead.&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot; &amp;gt;dynamic NAPI.Data.GetEntityData(NetHandle entity, string key);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Required Arguments&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;entity:&#039;&#039;&#039; parameter input should be in &#039;&#039;&#039;NetHandle&#039;&#039;&#039; type.&lt;br /&gt;
*&#039;&#039;&#039;key:&#039;&#039;&#039; parameter input should be in &#039;&#039;&#039;string&#039;&#039;&#039; type.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NOTE:&#039;&#039;&#039; This function returns data in &#039;&#039;&#039;dynamic&#039;&#039;&#039; type.&lt;br /&gt;
&lt;br /&gt;
==Usage example(s)==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot;&amp;gt;&lt;br /&gt;
// Note: Since the return type is dynamic, this will throw an exception if the data is not of type int!&lt;br /&gt;
int jailtime = NAPI.Data.GetEntityData(player, &amp;quot;Jailtime&amp;quot;);&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Serverside API]]&lt;/div&gt;</summary>
		<author><name>Muphy</name></author>
	</entry>
</feed>