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	<id>https://wiki.rage.mp/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Faczz</id>
	<title>RAGE Multiplayer Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.rage.mp/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Faczz"/>
	<link rel="alternate" type="text/html" href="https://wiki.rage.mp/wiki/Special:Contributions/Faczz"/>
	<updated>2026-06-04T20:57:53Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.40.0</generator>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=Player::disableFiring&amp;diff=20081</id>
		<title>Player::disableFiring</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=Player::disableFiring&amp;diff=20081"/>
		<updated>2020-10-26T23:18:25Z</updated>

		<summary type="html">&lt;p&gt;Faczz: /* Example */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Inhibits the player from using any method of combat including melee and firearms.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;NOTE: Only disables the firing for one frame&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot;&amp;gt;player.disableFiring(toggle);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
=== Required Arguments ===&lt;br /&gt;
*&#039;&#039;&#039;toggle:&#039;&#039;&#039; Boolean&lt;br /&gt;
===Return value===&lt;br /&gt;
*&#039;&#039;&#039;Undefined&#039;&#039;&#039;&lt;br /&gt;
==Example==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot;&amp;gt;&lt;br /&gt;
mp.game.player.disableFiring(true);&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
{{Player_function_c}}&lt;br /&gt;
[[Category:Clientside API]]&lt;br /&gt;
[[Category:TODO: Example]]&lt;/div&gt;</summary>
		<author><name>Faczz</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=Player::restoreStamina&amp;diff=20080</id>
		<title>Player::restoreStamina</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=Player::restoreStamina&amp;diff=20080"/>
		<updated>2020-10-26T23:15:47Z</updated>

		<summary type="html">&lt;p&gt;Faczz: /* Example */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot;&amp;gt;player.restoreStamina(p1);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
=== Required Arguments ===&lt;br /&gt;
*&#039;&#039;&#039;p1:&#039;&#039;&#039; float&lt;br /&gt;
===Return value===&lt;br /&gt;
*&#039;&#039;&#039;Undefined&#039;&#039;&#039;&lt;br /&gt;
==Example==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot;&amp;gt;&lt;br /&gt;
mp.events.add(&#039;render&#039;, () =&amp;gt; {&lt;br /&gt;
    mp.game.player.restoreStamina(100);&lt;br /&gt;
});&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
{{Player_function_c}}&lt;br /&gt;
[[Category:Clientside API]]&lt;br /&gt;
[[Category:TODO: Example]]&lt;/div&gt;</summary>
		<author><name>Faczz</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=Graphics::drawLine&amp;diff=20079</id>
		<title>Graphics::drawLine</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=Graphics::drawLine&amp;diff=20079"/>
		<updated>2020-10-26T23:13:54Z</updated>

		<summary type="html">&lt;p&gt;Faczz: /* Example */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Draws a depth-tested line from one point to another.&amp;lt;br&amp;gt;----------------&amp;lt;br&amp;gt;x1, y1, z1 : Coordinates for the first point&amp;lt;br&amp;gt;x2, y2, z2 : Coordinates for the second point&amp;lt;br&amp;gt;r, g, b, alpha : Color with RGBA-Values&amp;lt;br&amp;gt;I recommend using a predefined function to call this.&amp;lt;br&amp;gt;[VB.NET]&amp;lt;br&amp;gt;Public Sub DrawLine(from As Vector3, [to] As Vector3, col As Color)&amp;lt;br&amp;gt;    [Function].Call(Hash.DRAW_LINE, from.X, from.Y, from.Z, [to].X, [to].Y, [to].Z, col.R, col.G, col.B, col.A)&amp;lt;br&amp;gt;End Sub&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[C#]&amp;lt;br&amp;gt;public void DrawLine(Vector3 from, Vector3 to, Color col)&amp;lt;br&amp;gt;{&amp;lt;br&amp;gt;    Function.Call(Hash.DRAW_LINE, from.X, from.Y, from.Z, to.X, to.Y, to.Z, col.R, col.G, col.B, col.A);&amp;lt;br&amp;gt;}&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot;&amp;gt;mp.game.graphics.drawLine(x1, y1, z1, x2, y2, z2, r, g, b, alpha);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
=== Required Arguments ===&lt;br /&gt;
*&#039;&#039;&#039;x1:&#039;&#039;&#039; float&lt;br /&gt;
*&#039;&#039;&#039;y1:&#039;&#039;&#039; float&lt;br /&gt;
*&#039;&#039;&#039;z1:&#039;&#039;&#039; float&lt;br /&gt;
*&#039;&#039;&#039;x2:&#039;&#039;&#039; float&lt;br /&gt;
*&#039;&#039;&#039;y2:&#039;&#039;&#039; float&lt;br /&gt;
*&#039;&#039;&#039;z2:&#039;&#039;&#039; float&lt;br /&gt;
*&#039;&#039;&#039;r:&#039;&#039;&#039; int&lt;br /&gt;
*&#039;&#039;&#039;g:&#039;&#039;&#039; int&lt;br /&gt;
*&#039;&#039;&#039;b:&#039;&#039;&#039; int&lt;br /&gt;
*&#039;&#039;&#039;alpha:&#039;&#039;&#039; int&lt;br /&gt;
===Return value===&lt;br /&gt;
*&#039;&#039;&#039;Undefined&#039;&#039;&#039;&lt;br /&gt;
==Example==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot;&amp;gt;&lt;br /&gt;
pos = mp.players.local.getCoords(true);        &lt;br /&gt;
&lt;br /&gt;
mp.game.graphics.drawLine(pos.x-1, pos.y, pos.z, pos.x+1, pos.y, pos.z, 255, 0, 0, 255);     &lt;br /&gt;
mp.game.graphics.drawLine(pos.x, pos.y-1, pos.z, pos.x, pos.y+1, pos.z, 0, 255, 0, 255);       &lt;br /&gt;
mp.game.graphics.drawLine(pos.x, pos.y, pos.z-0.5, pos.x, pos.y, pos.z+1.5, 0, 0, 255, 255);  &lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
{{Graphics_s_function_c}}&lt;br /&gt;
[[Category:Clientside API]]&lt;br /&gt;
[[Category:TODO: Example]]&lt;/div&gt;</summary>
		<author><name>Faczz</name></author>
	</entry>
</feed>