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	<id>https://wiki.rage.mp/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=C0kkie</id>
	<title>RAGE Multiplayer Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.rage.mp/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=C0kkie"/>
	<link rel="alternate" type="text/html" href="https://wiki.rage.mp/wiki/Special:Contributions/C0kkie"/>
	<updated>2026-08-08T02:45:40Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.40.0</generator>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=Streaming::requestIpl&amp;diff=19504</id>
		<title>Streaming::requestIpl</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=Streaming::requestIpl&amp;diff=19504"/>
		<updated>2020-04-01T17:40:02Z</updated>

		<summary type="html">&lt;p&gt;C0kkie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Requests for the IPL to be loaded into the map&lt;br /&gt;
&lt;br /&gt;
List of IPLs: http://pastebin.com/FyV5mMma or https://wiki.rage.mp/index.php?title=Interiors_and_Locations&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
mp.game.streaming.requestIpl(iplName);&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Required Arguments ===&lt;br /&gt;
*&#039;&#039;&#039;iplName:&#039;&#039;&#039; String&lt;br /&gt;
&lt;br /&gt;
===Return value===&lt;br /&gt;
*&#039;&#039;&#039;Undefined&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
Loads the FIB interior so it can be accessed.&lt;br /&gt;
&lt;br /&gt;
{{ClientsideCode|&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
mp.game.streaming.requestIpl(&amp;quot;FIBlobbyfake&amp;quot;);&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
{{Streaming_s_function_c}}&lt;br /&gt;
[[Category:Clientside API]]&lt;/div&gt;</summary>
		<author><name>C0kkie</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=Streaming::requestIpl&amp;diff=19503</id>
		<title>Streaming::requestIpl</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=Streaming::requestIpl&amp;diff=19503"/>
		<updated>2020-04-01T17:38:17Z</updated>

		<summary type="html">&lt;p&gt;C0kkie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Requests for the IPL to be loaded into the map&lt;br /&gt;
&lt;br /&gt;
List of IPLs: &lt;br /&gt;
http://pastebin.com/FyV5mMma&lt;br /&gt;
https://wiki.rage.mp/index.php?title=Interiors_and_Locations&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
mp.game.streaming.requestIpl(iplName);&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Required Arguments ===&lt;br /&gt;
*&#039;&#039;&#039;iplName:&#039;&#039;&#039; String&lt;br /&gt;
&lt;br /&gt;
===Return value===&lt;br /&gt;
*&#039;&#039;&#039;Undefined&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
Loads the FIB interior so it can be accessed.&lt;br /&gt;
&lt;br /&gt;
{{ClientsideCode|&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
mp.game.streaming.requestIpl(&amp;quot;FIBlobbyfake&amp;quot;);&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
{{Streaming_s_function_c}}&lt;br /&gt;
[[Category:Clientside API]]&lt;/div&gt;</summary>
		<author><name>C0kkie</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=Server_settings&amp;diff=19502</id>
		<title>Server settings</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=Server_settings&amp;diff=19502"/>
		<updated>2020-03-31T15:32:52Z</updated>

		<summary type="html">&lt;p&gt;C0kkie: /* Settings */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* &#039;&#039;&#039;conf.json -&#039;&#039;&#039; is a configuration file which allows you manage your server easily.&lt;br /&gt;
&lt;br /&gt;
== Settings ==&lt;br /&gt;
The following table will explain the use of the following settings:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Setting !! Default value !! Description&lt;br /&gt;
|-&lt;br /&gt;
| announce || false || Announce to the master server so people can see you in their server browser.&lt;br /&gt;
|-&lt;br /&gt;
| bind|| 127.0.0.1 || The IP to listen to.&lt;br /&gt;
|-&lt;br /&gt;
| gamemode|| Freeroam || The server&#039;s gamemode. [[gamemodes|List of valid gamemodes]]&lt;br /&gt;
|-&lt;br /&gt;
| encryption|| false|| Whether the connection to the server will be encrypted or not.&lt;br /&gt;
|-&lt;br /&gt;
| maxplayers || 100 || Maximum number of players your server will hold.&lt;br /&gt;
|-&lt;br /&gt;
| name || RAGE:MP Unofficial server || Server name that will be displayed to the master server. Use [] for tags. Eg. &amp;quot;Beast [Serious Roleplay]&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| stream-distance || 500.0 || The distance on the X,Y plane which server entities will stream in for connected players.&lt;br /&gt;
|-&lt;br /&gt;
| port || 22005 || The port that the server will use. The server uses both UDP and TCP protocols.&amp;lt;br/&amp;gt;The port after that one (&#039;&#039;port + 1&#039;&#039;, so 22006 by default) will be used for the HTTP server that hosts the client packages for the clients to download from.&lt;br /&gt;
|-&lt;br /&gt;
| disallow-multiple-connections-per-ip|| false|| Allows (false) or disallows (true) multiple players to connect from the same IP address&lt;br /&gt;
|-&lt;br /&gt;
| limit-time-of-connections-per-ip|| 0|| Maximum time a player can try to reconnect before getting timeout&lt;br /&gt;
|-&lt;br /&gt;
| url|| || Website URL. Must be a valid URL. Truncated to 20 characters in [https://rage.mp/masterlist RAGE-MP Master List Web] (shows fine in RAGE-MP client).&lt;br /&gt;
|-&lt;br /&gt;
| language|| en || Server&#039;s language (needs to be a string, example: &amp;quot;language&amp;quot;: &amp;quot;en&amp;quot;) &lt;br /&gt;
|-&lt;br /&gt;
| sync-rate|| 40|| This number indicates how many times per second the server has to synchronize its entities&lt;br /&gt;
|-&lt;br /&gt;
| resource-scan-thread-limit|| || Indicates the maximum number of threads used for resource scanning&lt;br /&gt;
|-&lt;br /&gt;
| max-ping|| || Maximum Ping accepted for the server&lt;br /&gt;
|-&lt;br /&gt;
| min-fps|| || Minimum FPS required for the server&lt;br /&gt;
|-&lt;br /&gt;
| max-packet-loss|| || Maximum Packet loss accepted in the server&lt;br /&gt;
|-&lt;br /&gt;
| allow-cef-debugging || || Whether the client can (true) or not (false) debug the server&#039;s CEF pages&lt;br /&gt;
|-&lt;br /&gt;
| enable-nodejs || true || Enables NodeJS serverside&lt;br /&gt;
|-&lt;br /&gt;
| csharp || disabled||  If your server will be using the C# bridge plugin set it to true, else don&#039;t add this line&lt;br /&gt;
|-&lt;br /&gt;
| enable-http-security|| false||  When set to true, enables an extra security layer to avoid the server being flooded by fake HTTP requests&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| voice-chat || || boolean true / false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| allow-voice-chat-input || || (only available via registry at the moment); default value: 1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| voice-chat-sample-rate || || allowed values are 8000, 16000, 24000, 48000&lt;br /&gt;
|-&lt;br /&gt;
| fastdl-host || || String URL, this parameter specifies the external URL from which clients will be able to download needed clientside packages.&amp;lt;br /&amp;gt;Otherwise they will download them directly from the server.&lt;br /&gt;
|-&lt;br /&gt;
| server-side-weapons-only-mode ||  false || boolean true / false, if it&#039;s set to true, clientside created wont be synced only if they got created serverside (available with RAGE 1.1+)&lt;br /&gt;
|-&lt;br /&gt;
| api-threading-debugging ||  false || If set to true, it&#039;ll report every single usage of the API out of proper thread. Use it only for debugging since it adds some CPU overhead. (available with RAGE 1.1+)&lt;br /&gt;
|-&lt;br /&gt;
| fqdn ||  || string, e.g. &amp;quot;fqdn&amp;quot;: &amp;quot;game-srv.rage.mp&amp;quot;. Thanks to this option your players won&#039;t notice any server IP change, including the re-utilisation of downloaded packages.&lt;br /&gt;
|-&lt;br /&gt;
| resources-compression-level || 1 || Use 0 for local server, or a higher value for bandwidth optimisation. (available with RAGE 1.1+)&lt;br /&gt;
|-&lt;br /&gt;
| node-commandline-flags ||  || e.g. &amp;quot;node-commandline-flags&amp;quot;: &amp;quot;--inspect&amp;quot; (available with RAGE 1.1+)&lt;br /&gt;
|-&lt;br /&gt;
| synchronization-extrapolation-multiplier || 0.0 || disables ping &amp;quot;immunity&amp;quot; but makes it a bit smoother (available with RAGE 1.1+)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Sample file ==&lt;br /&gt;
&lt;br /&gt;
This is an example of &#039;&#039;&#039;conf.json&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot;&amp;gt;&lt;br /&gt;
{&lt;br /&gt;
    {&lt;br /&gt;
        &amp;quot;announce&amp;quot;: false,&lt;br /&gt;
        &amp;quot;bind&amp;quot;: &amp;quot;127.0.0.1&amp;quot;,&lt;br /&gt;
        &amp;quot;gamemode&amp;quot;: &amp;quot;freeroam&amp;quot;, &lt;br /&gt;
        &amp;quot;name&amp;quot;: &amp;quot;RAGE:MP Unofficial server [Tag]&amp;quot;, &lt;br /&gt;
        &amp;quot;maxplayers&amp;quot;: 100,&lt;br /&gt;
        &amp;quot;port&amp;quot;: 22005,&lt;br /&gt;
        &amp;quot;stream-distance&amp;quot;: 500.0&lt;br /&gt;
    }&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
[[Category:Reference]]&lt;/div&gt;</summary>
		<author><name>C0kkie</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=Server_settings&amp;diff=19330</id>
		<title>Server settings</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=Server_settings&amp;diff=19330"/>
		<updated>2020-02-04T18:03:53Z</updated>

		<summary type="html">&lt;p&gt;C0kkie: /* Settings */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* &#039;&#039;&#039;conf.json -&#039;&#039;&#039; is a configuration file which allows you manage your server easily.&lt;br /&gt;
&lt;br /&gt;
== Settings ==&lt;br /&gt;
The following table will explain the use of the following settings:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Setting !! Default value !! Description&lt;br /&gt;
|-&lt;br /&gt;
| announce || false || Announce to the master server so people can see you in their server browser.&lt;br /&gt;
|-&lt;br /&gt;
| bind|| 127.0.0.1 || The IP to listen to.&lt;br /&gt;
|-&lt;br /&gt;
| gamemode|| Freeroam || The server&#039;s gamemode. [[gamemodes|List of valid gamemodes]]&lt;br /&gt;
|-&lt;br /&gt;
| encryption|| false|| Whether the connection to the server will be encrypted or not.&lt;br /&gt;
|-&lt;br /&gt;
| maxplayers || 100 || Maximum number of players your server will hold.&lt;br /&gt;
|-&lt;br /&gt;
| name || RAGE:MP Unofficial server || Server name that will be displayed to the master server. Use [] for tags. Eg. &amp;quot;Beast [Serious Roleplay]&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| stream-distance || 500.0 || The distance on the X,Y plane which server entities will stream in for connected players.&lt;br /&gt;
|-&lt;br /&gt;
| port || 22005 || The port that the server will use. The server uses both UDP and TCP protocols.&amp;lt;br/&amp;gt;The port after that one (&#039;&#039;port + 1&#039;&#039;, so 22006 by default) will be used for the HTTP server that hosts the client packages for the clients to download from.&lt;br /&gt;
|-&lt;br /&gt;
| disallow-multiple-connections-per-ip|| false|| Allows (false) or disallows (true) multiple players to connect from the same IP address&lt;br /&gt;
|-&lt;br /&gt;
| limit-time-of-connections-per-ip|| 0|| Maximum time a player can try to reconnect before getting timeout&lt;br /&gt;
|-&lt;br /&gt;
| url|| || Website URL. Must be a valid URL. Truncated to 20 characters in [https://rage.mp/masterlist RAGE-MP Master List Web] (shows fine in RAGE-MP client).&lt;br /&gt;
|-&lt;br /&gt;
| language|| en || Server&#039;s language (needs to be a string, example: &amp;quot;language&amp;quot;: &amp;quot;en&amp;quot;) &lt;br /&gt;
|-&lt;br /&gt;
| sync-rate|| 40|| This number indicates how many times per second the server has to synchronize its entities&lt;br /&gt;
|-&lt;br /&gt;
| resource-scan-thread-limit|| || Indicates the maximum number of threads used for resource scanning&lt;br /&gt;
|-&lt;br /&gt;
| max-ping|| || Maximum Ping accepted for the server&lt;br /&gt;
|-&lt;br /&gt;
| min-fps|| || Minimum FPS required for the server&lt;br /&gt;
|-&lt;br /&gt;
| max-packet-loss|| || Maximum Packet loss accepted in the server&lt;br /&gt;
|-&lt;br /&gt;
| allow-cef-debugging || || Whether the client can (true) or not (false) debug the server&#039;s CEF pages&lt;br /&gt;
|-&lt;br /&gt;
| enable-nodejs || true || Enables NodeJS serverside&lt;br /&gt;
|-&lt;br /&gt;
| csharp || disabled||  If your server will be using the C# bridge plugin set it to true, else don&#039;t add this line&lt;br /&gt;
|-&lt;br /&gt;
| enable-http-security|| false||  When set to true, enables an extra security layer to avoid the server being flooded by fake HTTP requests&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| voice-chat || || boolean true / false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| allow-voice-chat-input || || (only available via registry at the moment); default value: 1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| voice-chat-sample-rate || || allowed values are 8000, 16000, 24000, 48000&lt;br /&gt;
|-&lt;br /&gt;
| fastdl-host || || String URL, this parameter specifies the external URL from which clients will be able to download needed clientside packages.&amp;lt;br /&amp;gt;Otherwise they will download them directly from the server.&lt;br /&gt;
|-&lt;br /&gt;
| server-side-weapons-only-mode ||  false || boolean true / false, if it&#039;s set to true, clientside created wont be synced only if they got created serverside (available with RAGE 1.1+)&lt;br /&gt;
|-&lt;br /&gt;
| api-threading-debugging ||  false || If set to true, it&#039;ll report every single usage of the API out of proper thread. Use it only for debugging since it adds some CPU overhead. (available with RAGE 1.1+)&lt;br /&gt;
|-&lt;br /&gt;
| fqdn ||  || string, e.g. &amp;quot;fqdn&amp;quot;: &amp;quot;game-srv.rage.mp&amp;quot;. Thanks to this option your players won&#039;t notice any server IP change, including the re-utilisation of downloaded packages. (available with RAGE 1.1+)&lt;br /&gt;
|-&lt;br /&gt;
| resources-compression-level || 1 || Use 0 for local server, or a higher value for bandwidth optimisation. (available with RAGE 1.1+)&lt;br /&gt;
|-&lt;br /&gt;
| node-commandline-flags ||  || e.g. &amp;quot;node-commandline-flags&amp;quot;: &amp;quot;--inspect&amp;quot; (available with RAGE 1.1+)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Sample file ==&lt;br /&gt;
&lt;br /&gt;
This is an example of &#039;&#039;&#039;conf.json&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot;&amp;gt;&lt;br /&gt;
{&lt;br /&gt;
    {&lt;br /&gt;
        &amp;quot;announce&amp;quot;: false,&lt;br /&gt;
        &amp;quot;bind&amp;quot;: &amp;quot;127.0.0.1&amp;quot;,&lt;br /&gt;
        &amp;quot;gamemode&amp;quot;: &amp;quot;freeroam&amp;quot;, &lt;br /&gt;
        &amp;quot;name&amp;quot;: &amp;quot;RAGE:MP Unofficial server [Tag]&amp;quot;, &lt;br /&gt;
        &amp;quot;maxplayers&amp;quot;: 100,&lt;br /&gt;
        &amp;quot;port&amp;quot;: 22005,&lt;br /&gt;
        &amp;quot;stream-distance&amp;quot;: 500.0&lt;br /&gt;
    }&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
[[Category:Reference]]&lt;/div&gt;</summary>
		<author><name>C0kkie</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=Server_settings&amp;diff=19329</id>
		<title>Server settings</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=Server_settings&amp;diff=19329"/>
		<updated>2020-02-04T18:01:24Z</updated>

		<summary type="html">&lt;p&gt;C0kkie: /* Settings */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* &#039;&#039;&#039;conf.json -&#039;&#039;&#039; is a configuration file which allows you manage your server easily.&lt;br /&gt;
&lt;br /&gt;
== Settings ==&lt;br /&gt;
The following table will explain the use of the following settings:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Setting !! Default value !! Description&lt;br /&gt;
|-&lt;br /&gt;
| announce || false || Announce to the master server so people can see you in their server browser.&lt;br /&gt;
|-&lt;br /&gt;
| bind|| 127.0.0.1 || The IP to listen to.&lt;br /&gt;
|-&lt;br /&gt;
| gamemode|| Freeroam || The server&#039;s gamemode. [[gamemodes|List of valid gamemodes]]&lt;br /&gt;
|-&lt;br /&gt;
| encryption|| false|| Whether the connection to the server will be encrypted or not.&lt;br /&gt;
|-&lt;br /&gt;
| maxplayers || 100 || Maximum number of players your server will hold.&lt;br /&gt;
|-&lt;br /&gt;
| name || RAGE:MP Unofficial server || Server name that will be displayed to the master server. Use [] for tags. Eg. &amp;quot;Beast [Serious Roleplay]&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| stream-distance || 500.0 || The distance on the X,Y plane which server entities will stream in for connected players.&lt;br /&gt;
|-&lt;br /&gt;
| port || 22005 || The port that the server will use. The server uses both UDP and TCP protocols.&amp;lt;br/&amp;gt;The port after that one (&#039;&#039;port + 1&#039;&#039;, so 22006 by default) will be used for the HTTP server that hosts the client packages for the clients to download from.&lt;br /&gt;
|-&lt;br /&gt;
| disallow-multiple-connections-per-ip|| false|| Allows (false) or disallows (true) multiple players to connect from the same IP address&lt;br /&gt;
|-&lt;br /&gt;
| limit-time-of-connections-per-ip|| 0|| Maximum time a player can try to reconnect before getting timeout&lt;br /&gt;
|-&lt;br /&gt;
| url|| || Website URL. Must be a valid URL. Truncated to 20 characters in [https://rage.mp/masterlist RAGE-MP Master List Web] (shows fine in RAGE-MP client).&lt;br /&gt;
|-&lt;br /&gt;
| language|| en || Server&#039;s language (needs to be a string, example: &amp;quot;language&amp;quot;: &amp;quot;en&amp;quot;) &lt;br /&gt;
|-&lt;br /&gt;
| sync-rate|| 40|| This number indicates how many times per second the server has to synchronize its entities&lt;br /&gt;
|-&lt;br /&gt;
| resource-scan-thread-limit|| || Indicates the maximum number of threads used for resource scanning&lt;br /&gt;
|-&lt;br /&gt;
| max-ping|| || Maximum Ping accepted for the server&lt;br /&gt;
|-&lt;br /&gt;
| min-fps|| || Minimum FPS required for the server&lt;br /&gt;
|-&lt;br /&gt;
| max-packet-loss|| || Maximum Packet loss accepted in the server&lt;br /&gt;
|-&lt;br /&gt;
| allow-cef-debugging || || Whether the client can (true) or not (false) debug the server&#039;s CEF pages&lt;br /&gt;
|-&lt;br /&gt;
| enable-nodejs || true || Enables NodeJS serverside&lt;br /&gt;
|-&lt;br /&gt;
| csharp || disabled||  If your server will be using the C# bridge plugin set it to true, else don&#039;t add this line&lt;br /&gt;
|-&lt;br /&gt;
| enable-http-security|| false||  When set to true, enables an extra security layer to avoid the server being flooded by fake HTTP requests&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| voice-chat || || boolean true / false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| allow-voice-chat-input || || (only available via registry at the moment); default value: 1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| voice-chat-sample-rate || || allowed values are 8000, 16000, 24000, 48000&lt;br /&gt;
|-&lt;br /&gt;
| fastdl-host || || String URL, this parameter specifies the external URL from which clients will be able to download needed clientside packages.&amp;lt;br /&amp;gt;Otherwise they will download them directly from the server.&lt;br /&gt;
|-&lt;br /&gt;
| server-side-weapons-only-mode ||  false || boolean true / false, if it&#039;s set to true, clientside created wont be synced only if they got created serverside (available with RAGE 1.1+)&lt;br /&gt;
|-&lt;br /&gt;
| api-threading-debugging ||  false || If set to true, it&#039;ll report every single usage of the API out of proper thread. Use it only for debugging since it adds some CPU overhead. (available with RAGE 1.1+)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Sample file ==&lt;br /&gt;
&lt;br /&gt;
This is an example of &#039;&#039;&#039;conf.json&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot;&amp;gt;&lt;br /&gt;
{&lt;br /&gt;
    {&lt;br /&gt;
        &amp;quot;announce&amp;quot;: false,&lt;br /&gt;
        &amp;quot;bind&amp;quot;: &amp;quot;127.0.0.1&amp;quot;,&lt;br /&gt;
        &amp;quot;gamemode&amp;quot;: &amp;quot;freeroam&amp;quot;, &lt;br /&gt;
        &amp;quot;name&amp;quot;: &amp;quot;RAGE:MP Unofficial server [Tag]&amp;quot;, &lt;br /&gt;
        &amp;quot;maxplayers&amp;quot;: 100,&lt;br /&gt;
        &amp;quot;port&amp;quot;: 22005,&lt;br /&gt;
        &amp;quot;stream-distance&amp;quot;: 500.0&lt;br /&gt;
    }&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
[[Category:Reference]]&lt;/div&gt;</summary>
		<author><name>C0kkie</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=Server_settings&amp;diff=19328</id>
		<title>Server settings</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=Server_settings&amp;diff=19328"/>
		<updated>2020-02-04T18:00:54Z</updated>

		<summary type="html">&lt;p&gt;C0kkie: /* Settings */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* &#039;&#039;&#039;conf.json -&#039;&#039;&#039; is a configuration file which allows you manage your server easily.&lt;br /&gt;
&lt;br /&gt;
== Settings ==&lt;br /&gt;
The following table will explain the use of the following settings:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Setting !! Default value !! Description&lt;br /&gt;
|-&lt;br /&gt;
| announce || false || Announce to the master server so people can see you in their server browser.&lt;br /&gt;
|-&lt;br /&gt;
| bind|| 127.0.0.1 || The IP to listen to.&lt;br /&gt;
|-&lt;br /&gt;
| gamemode|| Freeroam || The server&#039;s gamemode. [[gamemodes|List of valid gamemodes]]&lt;br /&gt;
|-&lt;br /&gt;
| encryption|| false|| Whether the connection to the server will be encrypted or not.&lt;br /&gt;
|-&lt;br /&gt;
| maxplayers || 100 || Maximum number of players your server will hold.&lt;br /&gt;
|-&lt;br /&gt;
| name || RAGE:MP Unofficial server || Server name that will be displayed to the master server. Use [] for tags. Eg. &amp;quot;Beast [Serious Roleplay]&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| stream-distance || 500.0 || The distance on the X,Y plane which server entities will stream in for connected players.&lt;br /&gt;
|-&lt;br /&gt;
| port || 22005 || The port that the server will use. The server uses both UDP and TCP protocols.&amp;lt;br/&amp;gt;The port after that one (&#039;&#039;port + 1&#039;&#039;, so 22006 by default) will be used for the HTTP server that hosts the client packages for the clients to download from.&lt;br /&gt;
|-&lt;br /&gt;
| disallow-multiple-connections-per-ip|| false|| Allows (false) or disallows (true) multiple players to connect from the same IP address&lt;br /&gt;
|-&lt;br /&gt;
| limit-time-of-connections-per-ip|| 0|| Maximum time a player can try to reconnect before getting timeout&lt;br /&gt;
|-&lt;br /&gt;
| url|| || Website URL. Must be a valid URL. Truncated to 20 characters in [https://rage.mp/masterlist RAGE-MP Master List Web] (shows fine in RAGE-MP client).&lt;br /&gt;
|-&lt;br /&gt;
| language|| en || Server&#039;s language (needs to be a string, example: &amp;quot;language&amp;quot;: &amp;quot;en&amp;quot;) &lt;br /&gt;
|-&lt;br /&gt;
| sync-rate|| 40|| This number indicates how many times per second the server has to synchronize its entities&lt;br /&gt;
|-&lt;br /&gt;
| resource-scan-thread-limit|| || Indicates the maximum number of threads used for resource scanning&lt;br /&gt;
|-&lt;br /&gt;
| max-ping|| || Maximum Ping accepted for the server&lt;br /&gt;
|-&lt;br /&gt;
| min-fps|| || Minimum FPS required for the server&lt;br /&gt;
|-&lt;br /&gt;
| max-packet-loss|| || Maximum Packet loss accepted in the server&lt;br /&gt;
|-&lt;br /&gt;
| allow-cef-debugging || || Whether the client can (true) or not (false) debug the server&#039;s CEF pages&lt;br /&gt;
|-&lt;br /&gt;
| enable-nodejs || true || Enables NodeJS serverside&lt;br /&gt;
|-&lt;br /&gt;
| csharp || disabled||  If your server will be using the C# bridge plugin set it to true, else don&#039;t add this line&lt;br /&gt;
|-&lt;br /&gt;
| enable-http-security|| false||  When set to true, enables an extra security layer to avoid the server being flooded by fake HTTP requests&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| voice-chat || || boolean true / false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| allow-voice-chat-input || || (only available via registry at the moment); default value: 1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| voice-chat-sample-rate || || allowed values are 8000, 16000, 24000, 48000&lt;br /&gt;
|-&lt;br /&gt;
| fastdl-host || || String URL, this parameter specifies the external URL from which clients will be able to download needed clientside packages.&amp;lt;br /&amp;gt;Otherwise they will download them directly from the server.&lt;br /&gt;
|-&lt;br /&gt;
| server-side-weapons-only-mode ||  false || boolean true / false, if it&#039;s set to true, clientside created wont be synced only if they got created serverside (available with 1.1+)&lt;br /&gt;
|-&lt;br /&gt;
| api-threading-debugging ||  false || If set to true, it&#039;ll report every single usage of the API out of proper thread. Use it only for debugging since it adds some CPU overhead. (available with 1.1+)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Sample file ==&lt;br /&gt;
&lt;br /&gt;
This is an example of &#039;&#039;&#039;conf.json&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot;&amp;gt;&lt;br /&gt;
{&lt;br /&gt;
    {&lt;br /&gt;
        &amp;quot;announce&amp;quot;: false,&lt;br /&gt;
        &amp;quot;bind&amp;quot;: &amp;quot;127.0.0.1&amp;quot;,&lt;br /&gt;
        &amp;quot;gamemode&amp;quot;: &amp;quot;freeroam&amp;quot;, &lt;br /&gt;
        &amp;quot;name&amp;quot;: &amp;quot;RAGE:MP Unofficial server [Tag]&amp;quot;, &lt;br /&gt;
        &amp;quot;maxplayers&amp;quot;: 100,&lt;br /&gt;
        &amp;quot;port&amp;quot;: 22005,&lt;br /&gt;
        &amp;quot;stream-distance&amp;quot;: 500.0&lt;br /&gt;
    }&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
[[Category:Reference]]&lt;/div&gt;</summary>
		<author><name>C0kkie</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=Player::playFacialAnim&amp;diff=16647</id>
		<title>Player::playFacialAnim</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=Player::playFacialAnim&amp;diff=16647"/>
		<updated>2018-12-14T19:21:02Z</updated>

		<summary type="html">&lt;p&gt;C0kkie: /* Syntax */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot;&amp;gt;player.PlayFacialAnim(animName, animDict);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
=== Required Arguments ===&lt;br /&gt;
*&#039;&#039;&#039;animName:&#039;&#039;&#039; String&lt;br /&gt;
*&#039;&#039;&#039;animDict:&#039;&#039;&#039; String&lt;br /&gt;
===Return value===&lt;br /&gt;
*&#039;&#039;&#039;Undefined&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot;&amp;gt;&lt;br /&gt;
// todo&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
==See also==&lt;br /&gt;
{{Player_function_c}}&lt;br /&gt;
[[Category:Clientside API]]&lt;br /&gt;
[[Category:TODO: Example]]&lt;/div&gt;</summary>
		<author><name>C0kkie</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=Player::playFacialAnim&amp;diff=16645</id>
		<title>Player::playFacialAnim</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=Player::playFacialAnim&amp;diff=16645"/>
		<updated>2018-12-14T18:06:44Z</updated>

		<summary type="html">&lt;p&gt;C0kkie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot;&amp;gt;player.PlayFacialAnim(animName, animDict);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
=== Required Arguments ===&lt;br /&gt;
*&#039;&#039;&#039;animName:&#039;&#039;&#039; String&lt;br /&gt;
*&#039;&#039;&#039;animDict:&#039;&#039;&#039; String&lt;br /&gt;
===Return value===&lt;br /&gt;
*&#039;&#039;&#039;Undefined&#039;&#039;&#039;&lt;br /&gt;
==Example==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot;&amp;gt;&lt;br /&gt;
// todo&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
==See also==&lt;br /&gt;
{{Player_function_c}}&lt;br /&gt;
[[Category:Clientside API]]&lt;br /&gt;
[[Category:TODO: Example]]&lt;/div&gt;</summary>
		<author><name>C0kkie</name></author>
	</entry>
</feed>