<?xml version="1.0"?>
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	<id>https://wiki.rage.mp/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Attacking</id>
	<title>RAGE Multiplayer Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.rage.mp/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Attacking"/>
	<link rel="alternate" type="text/html" href="https://wiki.rage.mp/wiki/Special:Contributions/Attacking"/>
	<updated>2026-06-23T19:45:09Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.40.0</generator>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=Object::hasClosestObjectOfTypeBeenBroken&amp;diff=20135</id>
		<title>Object::hasClosestObjectOfTypeBeenBroken</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=Object::hasClosestObjectOfTypeBeenBroken&amp;diff=20135"/>
		<updated>2020-11-25T19:38:40Z</updated>

		<summary type="html">&lt;p&gt;Attacking: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot;&amp;gt;mp.game.object.hasClosestObjectOfTypeBeenBroken(p0, p1, p2, p3, modelHash, p5);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
=== Required Arguments ===&lt;br /&gt;
*&#039;&#039;&#039;p0:&#039;&#039;&#039; float&lt;br /&gt;
*&#039;&#039;&#039;p1:&#039;&#039;&#039; float&lt;br /&gt;
*&#039;&#039;&#039;p2:&#039;&#039;&#039; float&lt;br /&gt;
*&#039;&#039;&#039;p3:&#039;&#039;&#039; float&lt;br /&gt;
*&#039;&#039;&#039;modelHash:&#039;&#039;&#039; Model hash or name&lt;br /&gt;
*&#039;&#039;&#039;p5:&#039;&#039;&#039; unknown boolean&lt;br /&gt;
===Return value===&lt;br /&gt;
*&#039;&#039;&#039;Boolean&#039;&#039;&#039;&lt;br /&gt;
==Example==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot;&amp;gt;&lt;br /&gt;
// todo&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
==See also==&lt;br /&gt;
{{Object_s_function_c}}&lt;br /&gt;
[[Category:Clientside API]]&lt;br /&gt;
[[Category:TODO: Example]]&lt;/div&gt;</summary>
		<author><name>Attacking</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=User:Attacking&amp;diff=20108</id>
		<title>User:Attacking</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=User:Attacking&amp;diff=20108"/>
		<updated>2020-11-09T13:54:00Z</updated>

		<summary type="html">&lt;p&gt;Attacking: updated discord &amp;amp; steam ID&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==  Steam ==&lt;br /&gt;
     NIMAxATTACKING[https://steamcommunity.com/id/nimaxattacking]&lt;br /&gt;
&lt;br /&gt;
== Discord ==&lt;br /&gt;
     #NIMA#9225&lt;br /&gt;
&lt;br /&gt;
== About Me ==&lt;br /&gt;
   ERROR You do not have Premission to See this Information&lt;/div&gt;</summary>
		<author><name>Attacking</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=Vehicle_Mods&amp;diff=20092</id>
		<title>Vehicle Mods</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=Vehicle_Mods&amp;diff=20092"/>
		<updated>2020-11-01T16:08:01Z</updated>

		<summary type="html">&lt;p&gt;Attacking: /* Vehicle Mod Types */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Used in [[Vehicle::setMod|setMod]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot;&amp;gt;vehicle.setMod(modType, modIndex);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Vehicle Mod Types=&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;padding:20px;&amp;quot; |&lt;br /&gt;
Mod Index&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;padding:20px;&amp;quot; |&lt;br /&gt;
Description&lt;br /&gt;
|-&lt;br /&gt;
|0||Spoilers&lt;br /&gt;
|-&lt;br /&gt;
|1||Front Bumper&lt;br /&gt;
|-&lt;br /&gt;
|2||Rear Bumper&lt;br /&gt;
|-&lt;br /&gt;
|3||Side Skirt&lt;br /&gt;
|-&lt;br /&gt;
|4||Exhaust&lt;br /&gt;
|-&lt;br /&gt;
|5||Frame&lt;br /&gt;
|-&lt;br /&gt;
|6||Grille&lt;br /&gt;
|-&lt;br /&gt;
|7||Hood&lt;br /&gt;
|-&lt;br /&gt;
|8||Fender&lt;br /&gt;
|-&lt;br /&gt;
|9||Right Fender&lt;br /&gt;
|-&lt;br /&gt;
|10||Roof&lt;br /&gt;
|-&lt;br /&gt;
|11||Engine&lt;br /&gt;
|-&lt;br /&gt;
|12||Brakes&lt;br /&gt;
|-&lt;br /&gt;
|13||Transmission&lt;br /&gt;
|-&lt;br /&gt;
|14 &#039;&#039;(0 to 51)&#039;&#039;||Horns&lt;br /&gt;
|-&lt;br /&gt;
|15||Suspension&lt;br /&gt;
|-&lt;br /&gt;
|16||Armor&lt;br /&gt;
|-&lt;br /&gt;
|18||Turbo&lt;br /&gt;
|-&lt;br /&gt;
|22||Xenon&lt;br /&gt;
|-&lt;br /&gt;
|23||Front Wheels&lt;br /&gt;
|-&lt;br /&gt;
|20||Util Shadow Silver&lt;br /&gt;
|-&lt;br /&gt;
|24 &#039;&#039;(Only for Motorcycles)&#039;&#039; ||Back Wheels&lt;br /&gt;
|-&lt;br /&gt;
|25||Plate holders&lt;br /&gt;
|-&lt;br /&gt;
|27||Trim Design&lt;br /&gt;
|-&lt;br /&gt;
|28||Ornaments&lt;br /&gt;
|-&lt;br /&gt;
|30||Dial Design&lt;br /&gt;
|-&lt;br /&gt;
|33||Steering Wheel&lt;br /&gt;
|-&lt;br /&gt;
|34||Shift Lever&lt;br /&gt;
|-&lt;br /&gt;
|35||Plaques &lt;br /&gt;
|-&lt;br /&gt;
|38||Hydraulics&lt;br /&gt;
|-&lt;br /&gt;
|40||Boost&lt;br /&gt;
|-&lt;br /&gt;
|55||Window Tint&lt;br /&gt;
|-&lt;br /&gt;
|48||Livery&lt;br /&gt;
|-&lt;br /&gt;
|53||Plate&lt;br /&gt;
|-&lt;br /&gt;
|66 &#039;&#039; (0 to 159) &#039;&#039;||Colour 1&lt;br /&gt;
|-&lt;br /&gt;
|67 &#039;&#039; (0 to 159) &#039;&#039;||Colour 2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Benny&#039;s ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Type Name !! ID&lt;br /&gt;
|-&lt;br /&gt;
| Plateholder || 25&lt;br /&gt;
|-&lt;br /&gt;
| Vanity Plates || 26&lt;br /&gt;
|-&lt;br /&gt;
| Trim || 27&lt;br /&gt;
|-&lt;br /&gt;
| Ornaments || 28&lt;br /&gt;
|-&lt;br /&gt;
| Dashboard || 29&lt;br /&gt;
|-&lt;br /&gt;
| Dial || 30&lt;br /&gt;
|-&lt;br /&gt;
| Door Speaker || 31&lt;br /&gt;
|-&lt;br /&gt;
| Seats || 32&lt;br /&gt;
|-&lt;br /&gt;
| Steering wheels || 33&lt;br /&gt;
|-&lt;br /&gt;
| Shifter Leavers || 34&lt;br /&gt;
|-&lt;br /&gt;
| Plaques || 35&lt;br /&gt;
|- &lt;br /&gt;
| Speakers || 36&lt;br /&gt;
|-&lt;br /&gt;
| Trunk || 37&lt;br /&gt;
|-&lt;br /&gt;
| Hydraulics || 38&lt;br /&gt;
|-&lt;br /&gt;
| Engine Block || 39&lt;br /&gt;
|-&lt;br /&gt;
| Air filter || 40&lt;br /&gt;
|-&lt;br /&gt;
| Struts || 41&lt;br /&gt;
|-&lt;br /&gt;
| Arch Cover || 42&lt;br /&gt;
|- &lt;br /&gt;
| Aerials || 43&lt;br /&gt;
|-&lt;br /&gt;
| Trim || 44&lt;br /&gt;
|-&lt;br /&gt;
| Tank|| 45&lt;br /&gt;
|-&lt;br /&gt;
| Windows || 46&lt;br /&gt;
|-&lt;br /&gt;
| Unknown || 47&lt;br /&gt;
|-&lt;br /&gt;
| Livery || 48&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Los Santos Customs ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Type Name !! Type ID !! Indexes&lt;br /&gt;
|-&lt;br /&gt;
| Engine || 11 || -1 to 3&lt;br /&gt;
|-&lt;br /&gt;
| Brakes || 12 || -1 to 2&lt;br /&gt;
|-&lt;br /&gt;
| Horns || 14 || -1 to 34&lt;br /&gt;
|- &lt;br /&gt;
| Armour || 16 || -1 to 4&lt;br /&gt;
|-&lt;br /&gt;
| Xenon Headlights || 22 || -1 to 0&lt;br /&gt;
|-&lt;br /&gt;
| Window Tint || 46 || -1 to 2&lt;br /&gt;
|-&lt;br /&gt;
| Plate || 53 || 0 to 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Horn Types ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Type Id !! ModName !! IndexID&lt;br /&gt;
|-&lt;br /&gt;
| 14 || HORN_STOCK || -1&lt;br /&gt;
|-&lt;br /&gt;
| 14 || HORN_TRUCK || 0&lt;br /&gt;
|-&lt;br /&gt;
| 14 || HORN_POLICE || 1&lt;br /&gt;
|-&lt;br /&gt;
| 14 || HORN_CLOWN || 2&lt;br /&gt;
|-&lt;br /&gt;
| 14 || HORN_MUSICAL1 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 14 || HORN_MUSICAL2 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 14 || HORN_MUSICAL3 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 14 || HORN_MUSICAL4 || 6&lt;br /&gt;
|-&lt;br /&gt;
| 14 || HORN_MUSICAL5 || 7&lt;br /&gt;
|-&lt;br /&gt;
| 14 || HORN_SADTROMBONE || 8&lt;br /&gt;
|-&lt;br /&gt;
| 14 || HORN_CALSSICAL1 || 9&lt;br /&gt;
|-&lt;br /&gt;
| 14 || HORN_CALSSICAL2 || 10&lt;br /&gt;
|-&lt;br /&gt;
| 14 || HORN_CALSSICAL3 || 11&lt;br /&gt;
|-&lt;br /&gt;
| 14 || HORN_CALSSICAL4 || 12&lt;br /&gt;
|-&lt;br /&gt;
| 14 || HORN_CALSSICAL5 || 13&lt;br /&gt;
|-&lt;br /&gt;
| 14 || HORN_CALSSICAL6 || 14&lt;br /&gt;
|-&lt;br /&gt;
| 14 || HORN_CALSSICAL7 || 15&lt;br /&gt;
|-&lt;br /&gt;
| 14 || HORN_SCALEDO || 16&lt;br /&gt;
|-&lt;br /&gt;
| 14 || HORN_SCALERE || 17&lt;br /&gt;
|-&lt;br /&gt;
| 14 || HORN_SCALEMI || 18&lt;br /&gt;
|-&lt;br /&gt;
| 14 || HORN_SCALEFA || 19&lt;br /&gt;
|-&lt;br /&gt;
| 14 || HORN_SCALESOL || 20&lt;br /&gt;
|-&lt;br /&gt;
| 14 || HORN_SCALELA || 21&lt;br /&gt;
|-&lt;br /&gt;
| 14 || HORN_SCALETI || 22&lt;br /&gt;
|-&lt;br /&gt;
| 14 || HORN_SCALEDO_HIGH || 23&lt;br /&gt;
|-&lt;br /&gt;
| 14 || HORN_JAZZ1 || 24&lt;br /&gt;
|-&lt;br /&gt;
| 14 || HORN_JAZZ2 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 14 || HORN_JAZZ3 || 26&lt;br /&gt;
|-&lt;br /&gt;
| 14 || HORN_JAZZLOOP || 27&lt;br /&gt;
|-&lt;br /&gt;
| 14 || HORN_STARSPANGBAN1 || 28&lt;br /&gt;
|-&lt;br /&gt;
| 14 || HORN_STARSPANGBAN2 || 29&lt;br /&gt;
|-&lt;br /&gt;
| 14 || HORN_STARSPANGBAN3 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 14 || HORN_STARSPANGBAN4 || 31&lt;br /&gt;
|-&lt;br /&gt;
| 14 || HORN_CLASSICALLOOP1 || 32&lt;br /&gt;
|-&lt;br /&gt;
| 14 || HORN_CLASSICAL8 || 33&lt;br /&gt;
|-&lt;br /&gt;
| 14 || HORN_CLASSICALLOOP2 || 34&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Engine Types===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Type Id !! Description !! IndexID&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Standard Engine || -1 &lt;br /&gt;
|-&lt;br /&gt;
| 11 || EMS-Improvement 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 11 || EMS-Improvement 2 || 1 &lt;br /&gt;
|-&lt;br /&gt;
| 11 || EMS-Improvement 3 || 2 &lt;br /&gt;
|-&lt;br /&gt;
| 11 || EMS-Improvement 4 || 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Break Types===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Type Id !! Description !! IndexID&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Standard Brakes || -1&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Street Brakes || 0 &lt;br /&gt;
|-&lt;br /&gt;
| 12 || Sport Brakes || 1 &lt;br /&gt;
|-&lt;br /&gt;
| 12 || Race Brakes || 2 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Transmission Types===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Type Id !! Description !! IndexID&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Standard Transmission || -1 &lt;br /&gt;
|-&lt;br /&gt;
| 13 || Street Transmission || 0 &lt;br /&gt;
|-&lt;br /&gt;
| 13 || Sport Transmission || 1&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Race Transmission || 2 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Suspensions Types===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Type Id !! Description !! IndexID &lt;br /&gt;
|-&lt;br /&gt;
| 15 || Standard Suspension|| -1 &lt;br /&gt;
|-&lt;br /&gt;
| 15 || Lower Suspension || 0 &lt;br /&gt;
|-&lt;br /&gt;
| 15 || Street Suspension || 1 &lt;br /&gt;
|-&lt;br /&gt;
| 15 || Sport Suspension || 2 &lt;br /&gt;
|-&lt;br /&gt;
| 15 || Race Suspension || 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Armour Types===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Type Id !! Description !! IndexID &lt;br /&gt;
|-&lt;br /&gt;
| 16 || No Armour || -1&lt;br /&gt;
|-&lt;br /&gt;
| 16 || 20% Armour || 0 &lt;br /&gt;
|-&lt;br /&gt;
| 16 || 40% Armour || 1&lt;br /&gt;
|-&lt;br /&gt;
| 16 || 60% Armour || 2 &lt;br /&gt;
|-&lt;br /&gt;
| 16 || 80% Armour || 3 &lt;br /&gt;
|- &lt;br /&gt;
| 16 || 100% Armour || 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Turbo===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Type Id !! Description !! IndexID&lt;br /&gt;
|-&lt;br /&gt;
| 18 || None || -1&lt;br /&gt;
|-&lt;br /&gt;
| 18 || Turbo Tuning  || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Xenon Headlights===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Type Id !! Description !! IndexID &lt;br /&gt;
|-&lt;br /&gt;
| 22 || Standard Lights || -1 &lt;br /&gt;
|-&lt;br /&gt;
| 22 || Xenon Headlights || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Window Types===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Type Id !! Description !! IndexID&lt;br /&gt;
|-&lt;br /&gt;
| 46 || None || -1&lt;br /&gt;
|-&lt;br /&gt;
| 46 || Light Smokeglas || 0&lt;br /&gt;
|-&lt;br /&gt;
| 46 || Dark Smokeglas || 1&lt;br /&gt;
|-&lt;br /&gt;
| 46 || Limousine || 2 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Plate Types===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Type Id !! Description !! IndexID &lt;br /&gt;
|-&lt;br /&gt;
| 53 || Blue on White2 || 0 &lt;br /&gt;
|-&lt;br /&gt;
| 53 || Blue on White3 || 1 &lt;br /&gt;
|-&lt;br /&gt;
| 53 || Yellow on Blue || 2 &lt;br /&gt;
|-&lt;br /&gt;
| 53 || Yellow on Black || 3&lt;br /&gt;
|-&lt;br /&gt;
| 53 || --- || 4&lt;br /&gt;
|-&lt;br /&gt;
| 53 || --- || 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Boost Types===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Type Id !! Description !! IndexID &lt;br /&gt;
|-&lt;br /&gt;
| 40 || None || -1 &lt;br /&gt;
|-&lt;br /&gt;
| 40 || 20% Nitrous || 0 &lt;br /&gt;
|-&lt;br /&gt;
| 40 || 60% Nitrous || 1 &lt;br /&gt;
|-&lt;br /&gt;
| 40 || 100% Nitrous || 2 &lt;br /&gt;
|-&lt;br /&gt;
| 40 || Ram Boost || 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Assets]]&lt;br /&gt;
[[Category:Vehicle]]&lt;/div&gt;</summary>
		<author><name>Attacking</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=Vehicle_Mods&amp;diff=20091</id>
		<title>Vehicle Mods</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=Vehicle_Mods&amp;diff=20091"/>
		<updated>2020-11-01T15:54:54Z</updated>

		<summary type="html">&lt;p&gt;Attacking: /* Vehicle Mod Types */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Used in [[Vehicle::setMod|setMod]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot;&amp;gt;vehicle.setMod(modType, modIndex);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Vehicle Mod Types=&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;padding:20px;&amp;quot; |&lt;br /&gt;
Mod Index&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;padding:20px;&amp;quot; |&lt;br /&gt;
Description&lt;br /&gt;
|-&lt;br /&gt;
|0||Spoilers&lt;br /&gt;
|-&lt;br /&gt;
|1||Front Bumper&lt;br /&gt;
|-&lt;br /&gt;
|2||Rear Bumper&lt;br /&gt;
|-&lt;br /&gt;
|3||Side Skirt&lt;br /&gt;
|-&lt;br /&gt;
|4||Exhaust&lt;br /&gt;
|-&lt;br /&gt;
|5||Frame&lt;br /&gt;
|-&lt;br /&gt;
|6||Grille&lt;br /&gt;
|-&lt;br /&gt;
|7||Hood&lt;br /&gt;
|-&lt;br /&gt;
|8||Fender&lt;br /&gt;
|-&lt;br /&gt;
|9||Right Fender&lt;br /&gt;
|-&lt;br /&gt;
|10||Roof&lt;br /&gt;
|-&lt;br /&gt;
|11||Engine&lt;br /&gt;
|-&lt;br /&gt;
|12||Brakes&lt;br /&gt;
|-&lt;br /&gt;
|13||Transmission&lt;br /&gt;
|-&lt;br /&gt;
|14 &#039;&#039;(0 to 51)&#039;&#039;||Horns&lt;br /&gt;
|-&lt;br /&gt;
|15||Suspension&lt;br /&gt;
|-&lt;br /&gt;
|16||Armor&lt;br /&gt;
|-&lt;br /&gt;
|18||Turbo&lt;br /&gt;
|-&lt;br /&gt;
|22||Xenon&lt;br /&gt;
|-&lt;br /&gt;
|23||Front Wheels&lt;br /&gt;
|-&lt;br /&gt;
|20||Util Shadow Silver&lt;br /&gt;
|-&lt;br /&gt;
|24 &#039;&#039;(Only for Motorcycles)&#039;&#039; ||Back Wheels&lt;br /&gt;
|-&lt;br /&gt;
|25||Plate holders&lt;br /&gt;
|-&lt;br /&gt;
|27||Trim Design&lt;br /&gt;
|-&lt;br /&gt;
|28||Ornaments&lt;br /&gt;
|-&lt;br /&gt;
|30||Dial Design&lt;br /&gt;
|-&lt;br /&gt;
|33||Steering Wheel&lt;br /&gt;
|-&lt;br /&gt;
|34||Shift Lever&lt;br /&gt;
|-&lt;br /&gt;
|35||Plaques &lt;br /&gt;
|-&lt;br /&gt;
|38||Hydraulics&lt;br /&gt;
|-&lt;br /&gt;
|40||Boost&lt;br /&gt;
|-&lt;br /&gt;
|55||Window Tint&lt;br /&gt;
|-&lt;br /&gt;
|48||Livery&lt;br /&gt;
|-&lt;br /&gt;
|53||Plate&lt;br /&gt;
|-&lt;br /&gt;
|66 &#039;&#039; (0 to 149) &#039;&#039;||Colour 1&lt;br /&gt;
|-&lt;br /&gt;
|67 &#039;&#039; (0 to 149) &#039;&#039;||Colour 2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Benny&#039;s ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Type Name !! ID&lt;br /&gt;
|-&lt;br /&gt;
| Plateholder || 25&lt;br /&gt;
|-&lt;br /&gt;
| Vanity Plates || 26&lt;br /&gt;
|-&lt;br /&gt;
| Trim || 27&lt;br /&gt;
|-&lt;br /&gt;
| Ornaments || 28&lt;br /&gt;
|-&lt;br /&gt;
| Dashboard || 29&lt;br /&gt;
|-&lt;br /&gt;
| Dial || 30&lt;br /&gt;
|-&lt;br /&gt;
| Door Speaker || 31&lt;br /&gt;
|-&lt;br /&gt;
| Seats || 32&lt;br /&gt;
|-&lt;br /&gt;
| Steering wheels || 33&lt;br /&gt;
|-&lt;br /&gt;
| Shifter Leavers || 34&lt;br /&gt;
|-&lt;br /&gt;
| Plaques || 35&lt;br /&gt;
|- &lt;br /&gt;
| Speakers || 36&lt;br /&gt;
|-&lt;br /&gt;
| Trunk || 37&lt;br /&gt;
|-&lt;br /&gt;
| Hydraulics || 38&lt;br /&gt;
|-&lt;br /&gt;
| Engine Block || 39&lt;br /&gt;
|-&lt;br /&gt;
| Air filter || 40&lt;br /&gt;
|-&lt;br /&gt;
| Struts || 41&lt;br /&gt;
|-&lt;br /&gt;
| Arch Cover || 42&lt;br /&gt;
|- &lt;br /&gt;
| Aerials || 43&lt;br /&gt;
|-&lt;br /&gt;
| Trim || 44&lt;br /&gt;
|-&lt;br /&gt;
| Tank|| 45&lt;br /&gt;
|-&lt;br /&gt;
| Windows || 46&lt;br /&gt;
|-&lt;br /&gt;
| Unknown || 47&lt;br /&gt;
|-&lt;br /&gt;
| Livery || 48&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Los Santos Customs ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Type Name !! Type ID !! Indexes&lt;br /&gt;
|-&lt;br /&gt;
| Engine || 11 || -1 to 3&lt;br /&gt;
|-&lt;br /&gt;
| Brakes || 12 || -1 to 2&lt;br /&gt;
|-&lt;br /&gt;
| Horns || 14 || -1 to 34&lt;br /&gt;
|- &lt;br /&gt;
| Armour || 16 || -1 to 4&lt;br /&gt;
|-&lt;br /&gt;
| Xenon Headlights || 22 || -1 to 0&lt;br /&gt;
|-&lt;br /&gt;
| Window Tint || 46 || -1 to 2&lt;br /&gt;
|-&lt;br /&gt;
| Plate || 53 || 0 to 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Horn Types ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Type Id !! ModName !! IndexID&lt;br /&gt;
|-&lt;br /&gt;
| 14 || HORN_STOCK || -1&lt;br /&gt;
|-&lt;br /&gt;
| 14 || HORN_TRUCK || 0&lt;br /&gt;
|-&lt;br /&gt;
| 14 || HORN_POLICE || 1&lt;br /&gt;
|-&lt;br /&gt;
| 14 || HORN_CLOWN || 2&lt;br /&gt;
|-&lt;br /&gt;
| 14 || HORN_MUSICAL1 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 14 || HORN_MUSICAL2 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 14 || HORN_MUSICAL3 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 14 || HORN_MUSICAL4 || 6&lt;br /&gt;
|-&lt;br /&gt;
| 14 || HORN_MUSICAL5 || 7&lt;br /&gt;
|-&lt;br /&gt;
| 14 || HORN_SADTROMBONE || 8&lt;br /&gt;
|-&lt;br /&gt;
| 14 || HORN_CALSSICAL1 || 9&lt;br /&gt;
|-&lt;br /&gt;
| 14 || HORN_CALSSICAL2 || 10&lt;br /&gt;
|-&lt;br /&gt;
| 14 || HORN_CALSSICAL3 || 11&lt;br /&gt;
|-&lt;br /&gt;
| 14 || HORN_CALSSICAL4 || 12&lt;br /&gt;
|-&lt;br /&gt;
| 14 || HORN_CALSSICAL5 || 13&lt;br /&gt;
|-&lt;br /&gt;
| 14 || HORN_CALSSICAL6 || 14&lt;br /&gt;
|-&lt;br /&gt;
| 14 || HORN_CALSSICAL7 || 15&lt;br /&gt;
|-&lt;br /&gt;
| 14 || HORN_SCALEDO || 16&lt;br /&gt;
|-&lt;br /&gt;
| 14 || HORN_SCALERE || 17&lt;br /&gt;
|-&lt;br /&gt;
| 14 || HORN_SCALEMI || 18&lt;br /&gt;
|-&lt;br /&gt;
| 14 || HORN_SCALEFA || 19&lt;br /&gt;
|-&lt;br /&gt;
| 14 || HORN_SCALESOL || 20&lt;br /&gt;
|-&lt;br /&gt;
| 14 || HORN_SCALELA || 21&lt;br /&gt;
|-&lt;br /&gt;
| 14 || HORN_SCALETI || 22&lt;br /&gt;
|-&lt;br /&gt;
| 14 || HORN_SCALEDO_HIGH || 23&lt;br /&gt;
|-&lt;br /&gt;
| 14 || HORN_JAZZ1 || 24&lt;br /&gt;
|-&lt;br /&gt;
| 14 || HORN_JAZZ2 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 14 || HORN_JAZZ3 || 26&lt;br /&gt;
|-&lt;br /&gt;
| 14 || HORN_JAZZLOOP || 27&lt;br /&gt;
|-&lt;br /&gt;
| 14 || HORN_STARSPANGBAN1 || 28&lt;br /&gt;
|-&lt;br /&gt;
| 14 || HORN_STARSPANGBAN2 || 29&lt;br /&gt;
|-&lt;br /&gt;
| 14 || HORN_STARSPANGBAN3 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 14 || HORN_STARSPANGBAN4 || 31&lt;br /&gt;
|-&lt;br /&gt;
| 14 || HORN_CLASSICALLOOP1 || 32&lt;br /&gt;
|-&lt;br /&gt;
| 14 || HORN_CLASSICAL8 || 33&lt;br /&gt;
|-&lt;br /&gt;
| 14 || HORN_CLASSICALLOOP2 || 34&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Engine Types===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Type Id !! Description !! IndexID&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Standard Engine || -1 &lt;br /&gt;
|-&lt;br /&gt;
| 11 || EMS-Improvement 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 11 || EMS-Improvement 2 || 1 &lt;br /&gt;
|-&lt;br /&gt;
| 11 || EMS-Improvement 3 || 2 &lt;br /&gt;
|-&lt;br /&gt;
| 11 || EMS-Improvement 4 || 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Break Types===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Type Id !! Description !! IndexID&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Standard Brakes || -1&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Street Brakes || 0 &lt;br /&gt;
|-&lt;br /&gt;
| 12 || Sport Brakes || 1 &lt;br /&gt;
|-&lt;br /&gt;
| 12 || Race Brakes || 2 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Transmission Types===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Type Id !! Description !! IndexID&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Standard Transmission || -1 &lt;br /&gt;
|-&lt;br /&gt;
| 13 || Street Transmission || 0 &lt;br /&gt;
|-&lt;br /&gt;
| 13 || Sport Transmission || 1&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Race Transmission || 2 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Suspensions Types===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Type Id !! Description !! IndexID &lt;br /&gt;
|-&lt;br /&gt;
| 15 || Standard Suspension|| -1 &lt;br /&gt;
|-&lt;br /&gt;
| 15 || Lower Suspension || 0 &lt;br /&gt;
|-&lt;br /&gt;
| 15 || Street Suspension || 1 &lt;br /&gt;
|-&lt;br /&gt;
| 15 || Sport Suspension || 2 &lt;br /&gt;
|-&lt;br /&gt;
| 15 || Race Suspension || 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Armour Types===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Type Id !! Description !! IndexID &lt;br /&gt;
|-&lt;br /&gt;
| 16 || No Armour || -1&lt;br /&gt;
|-&lt;br /&gt;
| 16 || 20% Armour || 0 &lt;br /&gt;
|-&lt;br /&gt;
| 16 || 40% Armour || 1&lt;br /&gt;
|-&lt;br /&gt;
| 16 || 60% Armour || 2 &lt;br /&gt;
|-&lt;br /&gt;
| 16 || 80% Armour || 3 &lt;br /&gt;
|- &lt;br /&gt;
| 16 || 100% Armour || 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Turbo===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Type Id !! Description !! IndexID&lt;br /&gt;
|-&lt;br /&gt;
| 18 || None || -1&lt;br /&gt;
|-&lt;br /&gt;
| 18 || Turbo Tuning  || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Xenon Headlights===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Type Id !! Description !! IndexID &lt;br /&gt;
|-&lt;br /&gt;
| 22 || Standard Lights || -1 &lt;br /&gt;
|-&lt;br /&gt;
| 22 || Xenon Headlights || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Window Types===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Type Id !! Description !! IndexID&lt;br /&gt;
|-&lt;br /&gt;
| 46 || None || -1&lt;br /&gt;
|-&lt;br /&gt;
| 46 || Light Smokeglas || 0&lt;br /&gt;
|-&lt;br /&gt;
| 46 || Dark Smokeglas || 1&lt;br /&gt;
|-&lt;br /&gt;
| 46 || Limousine || 2 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Plate Types===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Type Id !! Description !! IndexID &lt;br /&gt;
|-&lt;br /&gt;
| 53 || Blue on White2 || 0 &lt;br /&gt;
|-&lt;br /&gt;
| 53 || Blue on White3 || 1 &lt;br /&gt;
|-&lt;br /&gt;
| 53 || Yellow on Blue || 2 &lt;br /&gt;
|-&lt;br /&gt;
| 53 || Yellow on Black || 3&lt;br /&gt;
|-&lt;br /&gt;
| 53 || --- || 4&lt;br /&gt;
|-&lt;br /&gt;
| 53 || --- || 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Boost Types===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Type Id !! Description !! IndexID &lt;br /&gt;
|-&lt;br /&gt;
| 40 || None || -1 &lt;br /&gt;
|-&lt;br /&gt;
| 40 || 20% Nitrous || 0 &lt;br /&gt;
|-&lt;br /&gt;
| 40 || 60% Nitrous || 1 &lt;br /&gt;
|-&lt;br /&gt;
| 40 || 100% Nitrous || 2 &lt;br /&gt;
|-&lt;br /&gt;
| 40 || Ram Boost || 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Assets]]&lt;br /&gt;
[[Category:Vehicle]]&lt;/div&gt;</summary>
		<author><name>Attacking</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=Object::doorControl&amp;diff=19575</id>
		<title>Object::doorControl</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=Object::doorControl&amp;diff=19575"/>
		<updated>2020-05-04T09:03:20Z</updated>

		<summary type="html">&lt;p&gt;Attacking: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;when you set locked to false the door open and to true the door close&amp;lt;br&amp;gt;mp.game.object.doorControl(mp.game.joaat(&#039;v_ilev_cs_door&#039;), 482.911, -1312.584, 29.20103, false, 0.0, 50.0, 0);  //door open&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;mp.game.object.doorControl(mp.game.joaat(&#039;v_ilev_cs_door&#039;), 482.911, -1312.584, 29.20103, true, 0.0, 50.0, 0);  //door close&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;p5-7 - Rot?&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;doorHash = https://wiki.gtanet.work/index.php?title=Doors&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot;&amp;gt;mp.game.object.doorControl(doorHash, x, y, z, locked, p5, p6, p7);&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
=== Required Arguments ===&lt;br /&gt;
*&#039;&#039;&#039;doorHash:&#039;&#039;&#039; Model hash or name&lt;br /&gt;
*&#039;&#039;&#039;x:&#039;&#039;&#039; float&lt;br /&gt;
*&#039;&#039;&#039;y:&#039;&#039;&#039; float&lt;br /&gt;
*&#039;&#039;&#039;z:&#039;&#039;&#039; float&lt;br /&gt;
*&#039;&#039;&#039;locked:&#039;&#039;&#039; Boolean&lt;br /&gt;
*&#039;&#039;&#039;p5:&#039;&#039;&#039; float&lt;br /&gt;
*&#039;&#039;&#039;p6:&#039;&#039;&#039; float&lt;br /&gt;
*&#039;&#039;&#039;p7:&#039;&#039;&#039; float&lt;br /&gt;
===Return value===&lt;br /&gt;
*&#039;&#039;&#039;Undefined&#039;&#039;&#039;&lt;br /&gt;
==Example==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot;&amp;gt;&lt;br /&gt;
// todo&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
==See also==&lt;br /&gt;
{{Object_s_function_c}}&lt;br /&gt;
[[Category:Clientside API]]&lt;br /&gt;
[[Category:TODO: Example]]&lt;/div&gt;</summary>
		<author><name>Attacking</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=User:Attacking&amp;diff=19335</id>
		<title>User:Attacking</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=User:Attacking&amp;diff=19335"/>
		<updated>2020-02-09T19:34:36Z</updated>

		<summary type="html">&lt;p&gt;Attacking: /* About Me */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==  Steam ==&lt;br /&gt;
     NIMAxATTACKING[https://steamcommunity.com/id/nimaattacking]&lt;br /&gt;
&lt;br /&gt;
== Discord ==&lt;br /&gt;
     #NIMA#9818&lt;br /&gt;
&lt;br /&gt;
== About Me ==&lt;br /&gt;
   ERROR You do not have Premission to See this Information&lt;/div&gt;</summary>
		<author><name>Attacking</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=User:Attacking&amp;diff=17124</id>
		<title>User:Attacking</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=User:Attacking&amp;diff=17124"/>
		<updated>2019-04-07T19:09:20Z</updated>

		<summary type="html">&lt;p&gt;Attacking: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==  Steam ==&lt;br /&gt;
     NIMAxATTACKING[https://steamcommunity.com/id/nimaattacking]&lt;br /&gt;
&lt;br /&gt;
== Discord ==&lt;br /&gt;
     #NIMA#9818&lt;br /&gt;
&lt;br /&gt;
== About Me ==&lt;br /&gt;
   ERROR&lt;/div&gt;</summary>
		<author><name>Attacking</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=User_talk:Attacking&amp;diff=17123</id>
		<title>User talk:Attacking</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=User_talk:Attacking&amp;diff=17123"/>
		<updated>2019-04-07T19:09:10Z</updated>

		<summary type="html">&lt;p&gt;Attacking: Blanked the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Attacking</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=User_talk:Attacking&amp;diff=17122</id>
		<title>User talk:Attacking</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=User_talk:Attacking&amp;diff=17122"/>
		<updated>2019-04-07T19:08:42Z</updated>

		<summary type="html">&lt;p&gt;Attacking: /* About Me */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==  Steam ==&lt;br /&gt;
     NIMAxATTACKING[https://steamcommunity.com/id/nimaattacking]&lt;br /&gt;
&lt;br /&gt;
== Discord ==&lt;br /&gt;
     #NIMA#9818&lt;br /&gt;
&lt;br /&gt;
== About Me ==&lt;br /&gt;
   ERROR&lt;/div&gt;</summary>
		<author><name>Attacking</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=User_talk:Attacking&amp;diff=17121</id>
		<title>User talk:Attacking</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=User_talk:Attacking&amp;diff=17121"/>
		<updated>2019-04-07T19:08:08Z</updated>

		<summary type="html">&lt;p&gt;Attacking: Created page with &amp;quot; ==  Steam ==      NIMAxATTACKING[https://steamcommunity.com/id/nimaattacking]  == Discord ==      #NIMA#9818  == About Me ==    ERROR&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==  Steam ==&lt;br /&gt;
     NIMAxATTACKING[https://steamcommunity.com/id/nimaattacking]&lt;br /&gt;
&lt;br /&gt;
== Discord ==&lt;br /&gt;
     #NIMA#9818&lt;br /&gt;
&lt;br /&gt;
== About Me ==&lt;br /&gt;
   [[ERROR]]&lt;/div&gt;</summary>
		<author><name>Attacking</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=User:Attacking&amp;diff=17120</id>
		<title>User:Attacking</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=User:Attacking&amp;diff=17120"/>
		<updated>2019-04-07T18:52:59Z</updated>

		<summary type="html">&lt;p&gt;Attacking: Blanked the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Attacking</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=User:Attacking&amp;diff=17119</id>
		<title>User:Attacking</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=User:Attacking&amp;diff=17119"/>
		<updated>2019-04-07T18:52:42Z</updated>

		<summary type="html">&lt;p&gt;Attacking: Created page with &amp;quot;&amp;lt;a href=&amp;quot;http://steamsignature.com&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;https://steamsignature.com/status/english/76561198162716779.png&amp;quot; alt=&amp;quot;&amp;quot;/&amp;gt;&amp;lt;/a&amp;gt;&amp;lt;a href=&amp;quot;steam://friends/add/76561198162716779&amp;quot;&amp;gt;&amp;lt;img...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;a href=&amp;quot;http://steamsignature.com&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;https://steamsignature.com/status/english/76561198162716779.png&amp;quot; alt=&amp;quot;&amp;quot;/&amp;gt;&amp;lt;/a&amp;gt;&amp;lt;a href=&amp;quot;steam://friends/add/76561198162716779&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;http://steamsignature.com/AddFriend.png&amp;quot; alt=&amp;quot;Add Friend&amp;quot;/&amp;gt;&amp;lt;/a&amp;gt;&lt;/div&gt;</summary>
		<author><name>Attacking</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=Controls&amp;diff=17118</id>
		<title>Controls</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=Controls&amp;diff=17118"/>
		<updated>2019-04-07T17:20:57Z</updated>

		<summary type="html">&lt;p&gt;Attacking: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;padding:20px;&amp;quot; |&lt;br /&gt;
Game Control&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;padding:20px;&amp;quot; |&lt;br /&gt;
Control Id&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;padding:20px;&amp;quot; |&lt;br /&gt;
Equivalent Keyboard / Mouse Button&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_NEXT_CAMERA||0|| V (Back on Xbox)&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_LOOK_LR||1|| Left Mouse Button&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_LOOK_UD||2|| Right Mouse Button&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_LOOK_UP_ONLY||3||Control-Break Processing&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_LOOK_DOWN_ONLY||4||Middle Mouse Button&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_LOOK_LEFT_ONLY||5&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_LOOK_RIGHT_ONLY||6||Right Mouse Button&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_CINEMATIC_SLOWMO||7&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SCRIPTED_FLY_UD||8||S&lt;br /&gt;
|- &lt;br /&gt;
|INPUT_SCRIPTED_FLY_LR||9||D&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SCRIPTED_FLY_ZUP||10||PAGE UP&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SCRIPTED_FLY_ZDOWN||11||PAGE DOWN&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_WEAPON_WHEEL_UD||12||MOUSE DOWN&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_WEAPON_WHEEL_LR||13||MOUSE RIGHT&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_WEAPON_WHEEL_NEXT||14||MOUSE SCROLL WHEEL DOWN&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_WEAPON_WHEEL_PREV||15||MOUSE SCROLL WHEEL UP&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SELECT_NEXT_WEAPON||16||MOUSE SCROLL WHEEL DOWN&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SELECT_PREV_WEAPON||17||MOUSE SCROLL WHEEL UP&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SKIP_CUTSCENE||18||ENTER / LEFT MOUSE BUTTON / SPACEBAR&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_CHARACTER_WHEEL||19||LEFT ALT&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_MULTIPLAYER_INFO||20||Z&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SPRINT||21||Shift Key&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_JUMP||22||Space Key&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_ENTER||23||Enter Key&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_ATTACK||24||Left Mouse Button&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_AIM||25||Right Mouse Button&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_LOOK_BEHIND||26&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_PHONE||27&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SPECIAL_ABILITY||28&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SPECIAL_ABILITY_SECONDARY||29&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_MOVE_LR||30&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_MOVE_UD||31&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_MOVE_UP_ONLY||32&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_MOVE_DOWN_ONLY||33&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_MOVE_LEFT_ONLY||34&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_MOVE_RIGHT_ONLY||35||D&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_DUCK||36&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SELECT_WEAPON||37&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_PICKUP||38&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SNIPER_ZOOM||39&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SNIPER_ZOOM_IN_ONLY||40&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SNIPER_ZOOM_OUT_ONLY||41&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SNIPER_ZOOM_IN_SECONDARY||42&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SNIPER_ZOOM_OUT_SECONDARY||43&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_COVER||44||Q&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_RELOAD||45||R&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_TALK||46&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_DETONATE||47&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_HUD_SPECIAL||48&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_ARREST||49&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_ACCURATE_AIM||50&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_CONTEXT||51&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_CONTEXT_SECONDARY||52&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_WEAPON_SPECIAL||53&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_WEAPON_SPECIAL_TWO||54&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_DIVE||55&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_DROP_WEAPON||56&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_DROP_AMMO||57&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_THROW_GRENADE||58||G&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_MOVE_LR||59&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_MOVE_UD||60&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_MOVE_UP_ONLY||61&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_MOVE_DOWN_ONLY||62&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_MOVE_LEFT_ONLY||63&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_MOVE_RIGHT_ONLY||64&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_SPECIAL||65&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_GUN_LR||66&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_GUN_UD||67&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_AIM||68||RIGHT MOUSE BUTTON&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_ATTACK||69&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_ATTACK2||70&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_ACCELERATE||71&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_BRAKE||72||S&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_DUCK||73&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_HEADLIGHT||74||H&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_EXIT||75||F&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_HANDBRAKE||76&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_HOTWIRE_LEFT||77&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_HOTWIRE_RIGHT||78&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_LOOK_BEHIND||79||F&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_CIN_CAM||80&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_NEXT_RADIO||81&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_PREV_RADIO||82&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_NEXT_RADIO_TRACK||83&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_PREV_RADIO_TRACK||84&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_RADIO_WHEEL||85&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_HORN||86&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_FLY_THROTTLE_UP||87&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_FLY_THROTTLE_DOWN||88&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_FLY_YAW_LEFT||89&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_FLY_YAW_RIGHT||90&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_PASSENGER_AIM||91&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_PASSENGER_ATTACK||92&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_SPECIAL_ABILITY_FRANKLIN||93&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_STUNT_UD||94&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_CINEMATIC_UD||95&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_CINEMATIC_UP_ONLY||96&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_CINEMATIC_DOWN_ONLY||97&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_CINEMATIC_LR||98&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_SELECT_NEXT_WEAPON||99&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_SELECT_PREV_WEAPON||100&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_ROOF||101&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_JUMP||102&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_GRAPPLING_HOOK||103&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_SHUFFLE||104&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_DROP_PROJECTILE||105&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_MOUSE_CONTROL_OVERRIDE||106&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_FLY_ROLL_LR||107&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_FLY_ROLL_LEFT_ONLY||108&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_FLY_ROLL_RIGHT_ONLY||109&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_FLY_PITCH_UD||110&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_FLY_PITCH_UP_ONLY||111&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_FLY_PITCH_DOWN_ONLY||112&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_FLY_UNDERCARRIAGE||113&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_FLY_ATTACK||114&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_FLY_SELECT_NEXT_WEAPON||115&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_FLY_SELECT_PREV_WEAPON||116&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_FLY_SELECT_TARGET_LEFT||117&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_FLY_SELECT_TARGET_RIGHT||118&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_FLY_VERTICAL_FLIGHT_MODE||119&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_FLY_DUCK||120&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_FLY_ATTACK_CAMERA||121&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_FLY_MOUSE_CONTROL_OVERRIDE||122&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_SUB_TURN_LR||123&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_SUB_TURN_LEFT_ONLY||124&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_SUB_TURN_RIGHT_ONLY||125&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_SUB_PITCH_UD||126&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_SUB_PITCH_UP_ONLY||127&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_SUB_PITCH_DOWN_ONLY||128&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_SUB_THROTTLE_UP||129&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_SUB_THROTTLE_DOWN||130&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_SUB_ASCEND||131&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_SUB_DESCEND||132&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_SUB_TURN_HARD_LEFT||133&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_SUB_TURN_HARD_RIGHT||134&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_SUB_MOUSE_CONTROL_OVERRIDE||135&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_PUSHBIKE_PEDAL||136&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_PUSHBIKE_SPRINT||137&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_PUSHBIKE_FRONT_BRAKE||138&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_PUSHBIKE_REAR_BRAKE||139&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_MELEE_ATTACK_LIGHT||140&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_MELEE_ATTACK_HEAVY||141&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_MELEE_ATTACK_ALTERNATE||142&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_MELEE_BLOCK||143&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_PARACHUTE_DEPLOY||144&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_PARACHUTE_DETACH||145&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_PARACHUTE_TURN_LR||146&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_PARACHUTE_TURN_LEFT_ONLY||147&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_PARACHUTE_TURN_RIGHT_ONLY||148&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_PARACHUTE_PITCH_UD||149&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_PARACHUTE_PITCH_UP_ONLY||150&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_PARACHUTE_PITCH_DOWN_ONLY||151&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_PARACHUTE_BRAKE_LEFT||152&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_PARACHUTE_BRAKE_RIGHT||153&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_PARACHUTE_SMOKE||154&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_PARACHUTE_PRECISION_LANDING||155&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_MAP||156&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SELECT_WEAPON_UNARMED||157&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SELECT_WEAPON_MELEE||158&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SELECT_WEAPON_HANDGUN||159&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SELECT_WEAPON_SHOTGUN||160&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SELECT_WEAPON_SMG||161&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SELECT_WEAPON_AUTO_RIFLE||162&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SELECT_WEAPON_SNIPER||163&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SELECT_WEAPON_HEAVY||164&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SELECT_WEAPON_SPECIAL||165&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SELECT_CHARACTER_MICHAEL||166&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SELECT_CHARACTER_FRANKLIN||167&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SELECT_CHARACTER_TREVOR||168&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SELECT_CHARACTER_MULTIPLAYER||169&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SAVE_REPLAY_CLIP||170&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SPECIAL_ABILITY_PC||171&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_CELLPHONE_UP||172&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_CELLPHONE_DOWN||173&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_CELLPHONE_LEFT||174&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_CELLPHONE_RIGHT||175&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_CELLPHONE_SELECT||176&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_CELLPHONE_CANCEL||177&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_CELLPHONE_OPTION||178&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_CELLPHONE_EXTRA_OPTION||179&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_CELLPHONE_SCROLL_FORWARD||180&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_CELLPHONE_SCROLL_BACKWARD||181&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_CELLPHONE_CAMERA_FOCUS_LOCK||182&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_CELLPHONE_CAMERA_GRID||183&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_CELLPHONE_CAMERA_SELFIE||184&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_CELLPHONE_CAMERA_DOF||185&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_CELLPHONE_CAMERA_EXPRESSION||186&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_FRONTEND_DOWN||187&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_FRONTEND_UP||188&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_FRONTEND_LEFT||189&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_FRONTEND_RIGHT||190&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_FRONTEND_RDOWN||191&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_FRONTEND_RUP||192&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_FRONTEND_RLEFT||193&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_FRONTEND_RRIGHT||194&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_FRONTEND_AXIS_X||195&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_FRONTEND_AXIS_Y||196&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_FRONTEND_RIGHT_AXIS_X||197&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_FRONTEND_RIGHT_AXIS_Y||198&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_FRONTEND_PAUSE||199&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_FRONTEND_PAUSE_ALTERNATE||200&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_FRONTEND_ACCEPT||201&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_FRONTEND_CANCEL||202&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_FRONTEND_X||203&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_FRONTEND_Y||204&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_FRONTEND_LB||205&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_FRONTEND_RB||206&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_FRONTEND_LT||207&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_FRONTEND_RT||208&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_FRONTEND_LS||209&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_FRONTEND_RS||210&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_FRONTEND_LEADERBOARD||211&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_FRONTEND_SOCIAL_CLUB||212&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_FRONTEND_SOCIAL_CLUB_SECONDARY||213&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_FRONTEND_DELETE||214&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_FRONTEND_ENDSCREEN_ACCEPT||215&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_FRONTEND_ENDSCREEN_EXPAND||216&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_FRONTEND_SELECT||217&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SCRIPT_LEFT_AXIS_X||218&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SCRIPT_LEFT_AXIS_Y||219&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SCRIPT_RIGHT_AXIS_X||220&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SCRIPT_RIGHT_AXIS_Y||221&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SCRIPT_RUP||222&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SCRIPT_RDOWN||223&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SCRIPT_RLEFT||224&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SCRIPT_RRIGHT||225&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SCRIPT_LB||226&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SCRIPT_RB||227&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SCRIPT_LT||228&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SCRIPT_RT||229&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SCRIPT_LS||230&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SCRIPT_RS||231&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SCRIPT_PAD_UP||232&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SCRIPT_PAD_DOWN||233&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SCRIPT_PAD_LEFT||234&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SCRIPT_PAD_RIGHT||235&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SCRIPT_SELECT||236&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_CURSOR_ACCEPT||237&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_CURSOR_CANCEL||238&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_CURSOR_X||239&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_CURSOR_Y||240&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_CURSOR_SCROLL_UP||241&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_CURSOR_SCROLL_DOWN||242&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_ENTER_CHEAT_CODE||243&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_INTERACTION_MENU||244&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_MP_TEXT_CHAT_ALL||245&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_MP_TEXT_CHAT_TEAM||246&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_MP_TEXT_CHAT_FRIENDS||247&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_MP_TEXT_CHAT_CREW||248&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_PUSH_TO_TALK||249&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_CREATOR_LS||250&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_CREATOR_RS||251&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_CREATOR_LT||252&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_CREATOR_RT||253&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_CREATOR_MENU_TOGGLE||254&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_CREATOR_ACCEPT||255&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_CREATOR_DELETE||256&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_ATTACK2||257&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_RAPPEL_JUMP||258&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_RAPPEL_LONG_JUMP||259&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_RAPPEL_SMASH_WINDOW||260&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_PREV_WEAPON||261&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_NEXT_WEAPON||262&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_MELEE_ATTACK1||263&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_MELEE_ATTACK2||264&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_WHISTLE||265&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_MOVE_LEFT||266&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_MOVE_RIGHT||267&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_MOVE_UP||268&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_MOVE_DOWN||269&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_LOOK_LEFT||270&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_LOOK_RIGHT||271&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_LOOK_UP||272&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_LOOK_DOWN||273&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SNIPER_ZOOM_IN||274&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SNIPER_ZOOM_OUT||275&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SNIPER_ZOOM_IN_ALTERNATE||276&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SNIPER_ZOOM_OUT_ALTERNATE||277&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_MOVE_LEFT||278&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_MOVE_RIGHT||279&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_MOVE_UP||280&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_MOVE_DOWN||281&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_GUN_LEFT||282&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_GUN_RIGHT||283&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_GUN_UP||284&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_GUN_DOWN||285&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_LOOK_LEFT||286&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_LOOK_RIGHT||287&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_REPLAY_START_STOP_RECORDING||288&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_REPLAY_START_STOP_RECORDING_SECONDARY||289&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SCALED_LOOK_LR||290&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SCALED_LOOK_UD||291&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SCALED_LOOK_UP_ONLY||292&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SCALED_LOOK_DOWN_ONLY||293&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SCALED_LOOK_LEFT_ONLY||294&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SCALED_LOOK_RIGHT_ONLY||295&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_REPLAY_MARKER_DELETE||296&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_REPLAY_CLIP_DELETE||297&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_REPLAY_PAUSE||298&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_REPLAY_REWIND||299&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_REPLAY_FFWD||300&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_REPLAY_NEWMARKER||301&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_REPLAY_RECORD||302&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_REPLAY_SCREENSHOT||303&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_REPLAY_HIDEHUD||304&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_REPLAY_STARTPOINT||305&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_REPLAY_ENDPOINT||306&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_REPLAY_ADVANCE||307&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_REPLAY_BACK||308&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_REPLAY_TOOLS||309&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_REPLAY_RESTART||310&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_REPLAY_SHOWHOTKEY||311&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_REPLAY_CYCLEMARKERLEFT||312&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_REPLAY_CYCLEMARKERRIGHT||313&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_REPLAY_FOVINCREASE||314&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_REPLAY_FOVDECREASE||315&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_REPLAY_CAMERAUP||316&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_REPLAY_CAMERADOWN||317&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_REPLAY_SAVE||318&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_REPLAY_TOGGLETIME||319&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_REPLAY_TOGGLETIPS||320&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_REPLAY_PREVIEW||321&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_REPLAY_TOGGLE_TIMELINE||322&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_REPLAY_TIMELINE_PICKUP_CLIP||323&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_REPLAY_TIMELINE_DUPLICATE_CLIP||324&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_REPLAY_TIMELINE_PLACE_CLIP||325&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_REPLAY_CTRL||326&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_REPLAY_TIMELINE_SAVE||327&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_REPLAY_PREVIEW_AUDIO||328&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_DRIVE_LOOK||329&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_DRIVE_LOOK2||330&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_FLY_ATTACK2||331&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_RADIO_WHEEL_UD||332&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_RADIO_WHEEL_LR||333&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_SLOWMO_UD||334&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_SLOWMO_UP_ONLY||335&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_SLOWMO_DOWN_ONLY||336&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_HYDRAULICS_CONTROL_TOGGLE||337&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_HYDRAULICS_CONTROL_LEFT||338&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_HYDRAULICS_CONTROL_RIGHT||339&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_HYDRAULICS_CONTROL_UP||340&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_HYDRAULICS_CONTROL_DOWN||341&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_HYDRAULICS_CONTROL_LR||342&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_HYDRAULICS_CONTROL_UD||343&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SWITCH_VISOR||344&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_MELEE_HOLD||345&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_MELEE_LEFT||346&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_MELEE_RIGHT||347&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_MAP_POI||348&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_REPLAY_SNAPMATIC_PHOTO||349&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_CAR_JUMP||350&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_ROCKET_BOOST||351&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_PARACHUTE||352&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_BIKE_WINGS||353&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_FLY_BOMB_BAY||354&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_FLY_COUNTER||355&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_TRANSFORM||356&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[https://pastebin.com/HwYykxZE Taken from here.]&lt;br /&gt;
&lt;br /&gt;
=Functions=&lt;br /&gt;
*[[Controls::disableControlAction]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Assets]]&lt;/div&gt;</summary>
		<author><name>Attacking</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=Controls&amp;diff=17117</id>
		<title>Controls</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=Controls&amp;diff=17117"/>
		<updated>2019-04-07T16:23:56Z</updated>

		<summary type="html">&lt;p&gt;Attacking: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;padding:20px;&amp;quot; |&lt;br /&gt;
Game Control&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;padding:20px;&amp;quot; |&lt;br /&gt;
Control Id&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;padding:20px;&amp;quot; |&lt;br /&gt;
Equivalent Keyboard / Mouse Button&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_NEXT_CAMERA||0|| V (Back on Xbox)&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_LOOK_LR||1|| Left Mouse Button&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_LOOK_UD||2|| Right Mouse Button&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_LOOK_UP_ONLY||3||Control-Break Processing&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_LOOK_DOWN_ONLY||4||Middle Mouse Button&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_LOOK_LEFT_ONLY||5&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_LOOK_RIGHT_ONLY||6||Right Mouse Button&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_CINEMATIC_SLOWMO||7&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SCRIPTED_FLY_UD||8||S&lt;br /&gt;
|- &lt;br /&gt;
|INPUT_SCRIPTED_FLY_LR||9||D&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SCRIPTED_FLY_ZUP||10||PAGE UP&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SCRIPTED_FLY_ZDOWN||11||PAGE DOWN&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_WEAPON_WHEEL_UD||12||MOUSE DOWN&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_WEAPON_WHEEL_LR||13||MOUSE RIGHT&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_WEAPON_WHEEL_NEXT||14||MOUSE SCROLL WHEEL DOWN&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_WEAPON_WHEEL_PREV||15||MOUSE SCROLL WHEEL UP&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SELECT_NEXT_WEAPON||16||MOUSE SCROLL WHEEL DOWN&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SELECT_PREV_WEAPON||17||MOUSE SCROLL WHEEL UP&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SKIP_CUTSCENE||18||ENTER / LEFT MOUSE BUTTON / SPACEBAR&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_CHARACTER_WHEEL||19||LEFT ALT&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_MULTIPLAYER_INFO||20||Z&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SPRINT||21||Shift Key&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_JUMP||22||Space Key&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_ENTER||23||Enter Key&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_ATTACK||24||Left Mouse Button&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_AIM||25||Right Mouse Button&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_LOOK_BEHIND||26&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_PHONE||27&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SPECIAL_ABILITY||28&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SPECIAL_ABILITY_SECONDARY||29&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_MOVE_LR||30&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_MOVE_UD||31&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_MOVE_UP_ONLY||32&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_MOVE_DOWN_ONLY||33&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_MOVE_LEFT_ONLY||34&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_MOVE_RIGHT_ONLY||35&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_DUCK||36&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SELECT_WEAPON||37&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_PICKUP||38&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SNIPER_ZOOM||39&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SNIPER_ZOOM_IN_ONLY||40&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SNIPER_ZOOM_OUT_ONLY||41&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SNIPER_ZOOM_IN_SECONDARY||42&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SNIPER_ZOOM_OUT_SECONDARY||43&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_COVER||44&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_RELOAD||45&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_TALK||46&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_DETONATE||47&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_HUD_SPECIAL||48&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_ARREST||49&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_ACCURATE_AIM||50&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_CONTEXT||51&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_CONTEXT_SECONDARY||52&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_WEAPON_SPECIAL||53&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_WEAPON_SPECIAL_TWO||54&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_DIVE||55&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_DROP_WEAPON||56&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_DROP_AMMO||57&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_THROW_GRENADE||58||G&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_MOVE_LR||59&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_MOVE_UD||60&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_MOVE_UP_ONLY||61&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_MOVE_DOWN_ONLY||62&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_MOVE_LEFT_ONLY||63&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_MOVE_RIGHT_ONLY||64&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_SPECIAL||65&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_GUN_LR||66&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_GUN_UD||67&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_AIM||68&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_ATTACK||69&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_ATTACK2||70&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_ACCELERATE||71&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_BRAKE||72&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_DUCK||73&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_HEADLIGHT||74&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_EXIT||75||F&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_HANDBRAKE||76&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_HOTWIRE_LEFT||77&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_HOTWIRE_RIGHT||78&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_LOOK_BEHIND||79&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_CIN_CAM||80&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_NEXT_RADIO||81&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_PREV_RADIO||82&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_NEXT_RADIO_TRACK||83&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_PREV_RADIO_TRACK||84&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_RADIO_WHEEL||85&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_HORN||86&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_FLY_THROTTLE_UP||87&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_FLY_THROTTLE_DOWN||88&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_FLY_YAW_LEFT||89&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_FLY_YAW_RIGHT||90&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_PASSENGER_AIM||91&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_PASSENGER_ATTACK||92&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_SPECIAL_ABILITY_FRANKLIN||93&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_STUNT_UD||94&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_CINEMATIC_UD||95&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_CINEMATIC_UP_ONLY||96&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_CINEMATIC_DOWN_ONLY||97&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_CINEMATIC_LR||98&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_SELECT_NEXT_WEAPON||99&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_SELECT_PREV_WEAPON||100&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_ROOF||101&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_JUMP||102&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_GRAPPLING_HOOK||103&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_SHUFFLE||104&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_DROP_PROJECTILE||105&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_MOUSE_CONTROL_OVERRIDE||106&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_FLY_ROLL_LR||107&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_FLY_ROLL_LEFT_ONLY||108&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_FLY_ROLL_RIGHT_ONLY||109&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_FLY_PITCH_UD||110&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_FLY_PITCH_UP_ONLY||111&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_FLY_PITCH_DOWN_ONLY||112&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_FLY_UNDERCARRIAGE||113&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_FLY_ATTACK||114&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_FLY_SELECT_NEXT_WEAPON||115&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_FLY_SELECT_PREV_WEAPON||116&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_FLY_SELECT_TARGET_LEFT||117&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_FLY_SELECT_TARGET_RIGHT||118&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_FLY_VERTICAL_FLIGHT_MODE||119&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_FLY_DUCK||120&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_FLY_ATTACK_CAMERA||121&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_FLY_MOUSE_CONTROL_OVERRIDE||122&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_SUB_TURN_LR||123&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_SUB_TURN_LEFT_ONLY||124&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_SUB_TURN_RIGHT_ONLY||125&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_SUB_PITCH_UD||126&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_SUB_PITCH_UP_ONLY||127&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_SUB_PITCH_DOWN_ONLY||128&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_SUB_THROTTLE_UP||129&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_SUB_THROTTLE_DOWN||130&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_SUB_ASCEND||131&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_SUB_DESCEND||132&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_SUB_TURN_HARD_LEFT||133&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_SUB_TURN_HARD_RIGHT||134&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_SUB_MOUSE_CONTROL_OVERRIDE||135&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_PUSHBIKE_PEDAL||136&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_PUSHBIKE_SPRINT||137&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_PUSHBIKE_FRONT_BRAKE||138&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_PUSHBIKE_REAR_BRAKE||139&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_MELEE_ATTACK_LIGHT||140&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_MELEE_ATTACK_HEAVY||141&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_MELEE_ATTACK_ALTERNATE||142&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_MELEE_BLOCK||143&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_PARACHUTE_DEPLOY||144&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_PARACHUTE_DETACH||145&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_PARACHUTE_TURN_LR||146&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_PARACHUTE_TURN_LEFT_ONLY||147&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_PARACHUTE_TURN_RIGHT_ONLY||148&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_PARACHUTE_PITCH_UD||149&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_PARACHUTE_PITCH_UP_ONLY||150&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_PARACHUTE_PITCH_DOWN_ONLY||151&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_PARACHUTE_BRAKE_LEFT||152&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_PARACHUTE_BRAKE_RIGHT||153&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_PARACHUTE_SMOKE||154&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_PARACHUTE_PRECISION_LANDING||155&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_MAP||156&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SELECT_WEAPON_UNARMED||157&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SELECT_WEAPON_MELEE||158&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SELECT_WEAPON_HANDGUN||159&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SELECT_WEAPON_SHOTGUN||160&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SELECT_WEAPON_SMG||161&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SELECT_WEAPON_AUTO_RIFLE||162&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SELECT_WEAPON_SNIPER||163&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SELECT_WEAPON_HEAVY||164&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SELECT_WEAPON_SPECIAL||165&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SELECT_CHARACTER_MICHAEL||166&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SELECT_CHARACTER_FRANKLIN||167&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SELECT_CHARACTER_TREVOR||168&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SELECT_CHARACTER_MULTIPLAYER||169&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SAVE_REPLAY_CLIP||170&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SPECIAL_ABILITY_PC||171&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_CELLPHONE_UP||172&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_CELLPHONE_DOWN||173&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_CELLPHONE_LEFT||174&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_CELLPHONE_RIGHT||175&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_CELLPHONE_SELECT||176&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_CELLPHONE_CANCEL||177&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_CELLPHONE_OPTION||178&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_CELLPHONE_EXTRA_OPTION||179&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_CELLPHONE_SCROLL_FORWARD||180&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_CELLPHONE_SCROLL_BACKWARD||181&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_CELLPHONE_CAMERA_FOCUS_LOCK||182&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_CELLPHONE_CAMERA_GRID||183&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_CELLPHONE_CAMERA_SELFIE||184&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_CELLPHONE_CAMERA_DOF||185&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_CELLPHONE_CAMERA_EXPRESSION||186&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_FRONTEND_DOWN||187&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_FRONTEND_UP||188&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_FRONTEND_LEFT||189&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_FRONTEND_RIGHT||190&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_FRONTEND_RDOWN||191&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_FRONTEND_RUP||192&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_FRONTEND_RLEFT||193&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_FRONTEND_RRIGHT||194&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_FRONTEND_AXIS_X||195&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_FRONTEND_AXIS_Y||196&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_FRONTEND_RIGHT_AXIS_X||197&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_FRONTEND_RIGHT_AXIS_Y||198&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_FRONTEND_PAUSE||199&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_FRONTEND_PAUSE_ALTERNATE||200&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_FRONTEND_ACCEPT||201&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_FRONTEND_CANCEL||202&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_FRONTEND_X||203&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_FRONTEND_Y||204&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_FRONTEND_LB||205&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_FRONTEND_RB||206&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_FRONTEND_LT||207&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_FRONTEND_RT||208&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_FRONTEND_LS||209&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_FRONTEND_RS||210&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_FRONTEND_LEADERBOARD||211&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_FRONTEND_SOCIAL_CLUB||212&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_FRONTEND_SOCIAL_CLUB_SECONDARY||213&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_FRONTEND_DELETE||214&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_FRONTEND_ENDSCREEN_ACCEPT||215&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_FRONTEND_ENDSCREEN_EXPAND||216&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_FRONTEND_SELECT||217&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SCRIPT_LEFT_AXIS_X||218&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SCRIPT_LEFT_AXIS_Y||219&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SCRIPT_RIGHT_AXIS_X||220&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SCRIPT_RIGHT_AXIS_Y||221&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SCRIPT_RUP||222&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SCRIPT_RDOWN||223&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SCRIPT_RLEFT||224&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SCRIPT_RRIGHT||225&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SCRIPT_LB||226&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SCRIPT_RB||227&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SCRIPT_LT||228&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SCRIPT_RT||229&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SCRIPT_LS||230&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SCRIPT_RS||231&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SCRIPT_PAD_UP||232&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SCRIPT_PAD_DOWN||233&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SCRIPT_PAD_LEFT||234&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SCRIPT_PAD_RIGHT||235&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SCRIPT_SELECT||236&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_CURSOR_ACCEPT||237&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_CURSOR_CANCEL||238&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_CURSOR_X||239&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_CURSOR_Y||240&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_CURSOR_SCROLL_UP||241&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_CURSOR_SCROLL_DOWN||242&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_ENTER_CHEAT_CODE||243&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_INTERACTION_MENU||244&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_MP_TEXT_CHAT_ALL||245&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_MP_TEXT_CHAT_TEAM||246&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_MP_TEXT_CHAT_FRIENDS||247&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_MP_TEXT_CHAT_CREW||248&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_PUSH_TO_TALK||249&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_CREATOR_LS||250&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_CREATOR_RS||251&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_CREATOR_LT||252&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_CREATOR_RT||253&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_CREATOR_MENU_TOGGLE||254&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_CREATOR_ACCEPT||255&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_CREATOR_DELETE||256&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_ATTACK2||257&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_RAPPEL_JUMP||258&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_RAPPEL_LONG_JUMP||259&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_RAPPEL_SMASH_WINDOW||260&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_PREV_WEAPON||261&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_NEXT_WEAPON||262&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_MELEE_ATTACK1||263&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_MELEE_ATTACK2||264&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_WHISTLE||265&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_MOVE_LEFT||266&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_MOVE_RIGHT||267&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_MOVE_UP||268&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_MOVE_DOWN||269&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_LOOK_LEFT||270&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_LOOK_RIGHT||271&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_LOOK_UP||272&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_LOOK_DOWN||273&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SNIPER_ZOOM_IN||274&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SNIPER_ZOOM_OUT||275&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SNIPER_ZOOM_IN_ALTERNATE||276&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SNIPER_ZOOM_OUT_ALTERNATE||277&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_MOVE_LEFT||278&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_MOVE_RIGHT||279&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_MOVE_UP||280&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_MOVE_DOWN||281&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_GUN_LEFT||282&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_GUN_RIGHT||283&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_GUN_UP||284&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_GUN_DOWN||285&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_LOOK_LEFT||286&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_LOOK_RIGHT||287&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_REPLAY_START_STOP_RECORDING||288&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_REPLAY_START_STOP_RECORDING_SECONDARY||289&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SCALED_LOOK_LR||290&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SCALED_LOOK_UD||291&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SCALED_LOOK_UP_ONLY||292&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SCALED_LOOK_DOWN_ONLY||293&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SCALED_LOOK_LEFT_ONLY||294&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SCALED_LOOK_RIGHT_ONLY||295&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_REPLAY_MARKER_DELETE||296&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_REPLAY_CLIP_DELETE||297&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_REPLAY_PAUSE||298&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_REPLAY_REWIND||299&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_REPLAY_FFWD||300&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_REPLAY_NEWMARKER||301&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_REPLAY_RECORD||302&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_REPLAY_SCREENSHOT||303&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_REPLAY_HIDEHUD||304&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_REPLAY_STARTPOINT||305&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_REPLAY_ENDPOINT||306&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_REPLAY_ADVANCE||307&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_REPLAY_BACK||308&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_REPLAY_TOOLS||309&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_REPLAY_RESTART||310&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_REPLAY_SHOWHOTKEY||311&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_REPLAY_CYCLEMARKERLEFT||312&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_REPLAY_CYCLEMARKERRIGHT||313&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_REPLAY_FOVINCREASE||314&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_REPLAY_FOVDECREASE||315&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_REPLAY_CAMERAUP||316&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_REPLAY_CAMERADOWN||317&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_REPLAY_SAVE||318&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_REPLAY_TOGGLETIME||319&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_REPLAY_TOGGLETIPS||320&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_REPLAY_PREVIEW||321&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_REPLAY_TOGGLE_TIMELINE||322&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_REPLAY_TIMELINE_PICKUP_CLIP||323&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_REPLAY_TIMELINE_DUPLICATE_CLIP||324&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_REPLAY_TIMELINE_PLACE_CLIP||325&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_REPLAY_CTRL||326&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_REPLAY_TIMELINE_SAVE||327&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_REPLAY_PREVIEW_AUDIO||328&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_DRIVE_LOOK||329&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_DRIVE_LOOK2||330&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_FLY_ATTACK2||331&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_RADIO_WHEEL_UD||332&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_RADIO_WHEEL_LR||333&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_SLOWMO_UD||334&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_SLOWMO_UP_ONLY||335&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_SLOWMO_DOWN_ONLY||336&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_HYDRAULICS_CONTROL_TOGGLE||337&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_HYDRAULICS_CONTROL_LEFT||338&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_HYDRAULICS_CONTROL_RIGHT||339&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_HYDRAULICS_CONTROL_UP||340&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_HYDRAULICS_CONTROL_DOWN||341&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_HYDRAULICS_CONTROL_LR||342&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_HYDRAULICS_CONTROL_UD||343&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_SWITCH_VISOR||344&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_MELEE_HOLD||345&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_MELEE_LEFT||346&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_MELEE_RIGHT||347&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_MAP_POI||348&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_REPLAY_SNAPMATIC_PHOTO||349&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_CAR_JUMP||350&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_ROCKET_BOOST||351&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_PARACHUTE||352&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_BIKE_WINGS||353&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_FLY_BOMB_BAY||354&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_FLY_COUNTER||355&lt;br /&gt;
|-&lt;br /&gt;
|INPUT_VEH_TRANSFORM||356&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[https://pastebin.com/HwYykxZE Taken from here.]&lt;br /&gt;
&lt;br /&gt;
=Functions=&lt;br /&gt;
*[[Controls::disableControlAction]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Assets]]&lt;/div&gt;</summary>
		<author><name>Attacking</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=RAGE.Events.CallRemote&amp;diff=17111</id>
		<title>RAGE.Events.CallRemote</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=RAGE.Events.CallRemote&amp;diff=17111"/>
		<updated>2019-04-01T20:41:18Z</updated>

		<summary type="html">&lt;p&gt;Attacking: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Triggers a server-side script event call from client-side.&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h5 style=&amp;quot;font-weight:normal;&amp;quot;&amp;gt;&amp;lt;pre style=&amp;quot;margin:0px;&amp;quot;&amp;gt;Events.CallRemote(String eventName,params Object[] args)&amp;lt;/pre&amp;gt;&amp;lt;/h5&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
{{CSharpContainer|&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot;&amp;gt;&lt;br /&gt;
private void login(object[] args)&lt;br /&gt;
{&lt;br /&gt;
   Events.CallRemote(&amp;quot;check_login&amp;quot;,args[0],args[1]);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
// We have received the username and password from the player and now we are sending it to the server-side.&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Clientside API]]&lt;/div&gt;</summary>
		<author><name>Attacking</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=RAGE.Events.CallRemote&amp;diff=17110</id>
		<title>RAGE.Events.CallRemote</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=RAGE.Events.CallRemote&amp;diff=17110"/>
		<updated>2019-04-01T20:39:45Z</updated>

		<summary type="html">&lt;p&gt;Attacking: Created page with &amp;quot;Triggers a server-side script event call from client-side to a Player.  == Syntax ==  &amp;lt;h5 style=&amp;quot;font-weight:normal;&amp;quot;&amp;gt;&amp;lt;pre style=&amp;quot;margin:0px;&amp;quot;&amp;gt;Events.CallRemote(String eventNa...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Triggers a server-side script event call from client-side to a Player.&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h5 style=&amp;quot;font-weight:normal;&amp;quot;&amp;gt;&amp;lt;pre style=&amp;quot;margin:0px;&amp;quot;&amp;gt;Events.CallRemote(String eventName,params Object[] args)&amp;lt;/pre&amp;gt;&amp;lt;/h5&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
{{CSharpContainer|&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;C#&amp;quot;&amp;gt;&lt;br /&gt;
private void login(object[] args)&lt;br /&gt;
{&lt;br /&gt;
   Events.CallRemote(&amp;quot;check_login&amp;quot;,args[0],args[1]);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
// We have received the username and password from the player and now we are sending it to the server-side.&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Clientside API]]&lt;/div&gt;</summary>
		<author><name>Attacking</name></author>
	</entry>
</feed>