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	<id>https://wiki.rage.mp/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Alexis27</id>
	<title>RAGE Multiplayer Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.rage.mp/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Alexis27"/>
	<link rel="alternate" type="text/html" href="https://wiki.rage.mp/wiki/Special:Contributions/Alexis27"/>
	<updated>2026-06-04T16:23:33Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.40.0</generator>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=Server_settings&amp;diff=17143</id>
		<title>Server settings</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=Server_settings&amp;diff=17143"/>
		<updated>2019-04-22T20:37:01Z</updated>

		<summary type="html">&lt;p&gt;Alexis27: /* Settings */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* &#039;&#039;&#039;conf.json -&#039;&#039;&#039; is a configuration file which allows you manage your server easily.&lt;br /&gt;
&lt;br /&gt;
== Settings ==&lt;br /&gt;
The following table will explain the use of the following settings:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Setting !! Default value !! Description&lt;br /&gt;
|-&lt;br /&gt;
| announce || false || Announce to the master server so people can see you in their server browser.&lt;br /&gt;
|-&lt;br /&gt;
| bind|| 127.0.0.1 || The IP to listen to.&lt;br /&gt;
|-&lt;br /&gt;
| gamemode|| Freeroam || The server&#039;s gamemode. [[gamemodes|List of valid gamemodes]]&lt;br /&gt;
|-&lt;br /&gt;
| encryption|| false|| Whether the connection to the server will be encrypted or not.&lt;br /&gt;
|-&lt;br /&gt;
| maxplayers || 100 || Maximum number of players your server will hold.&lt;br /&gt;
|-&lt;br /&gt;
| name || RAGE:MP Unofficial server || Server name that will be displayed to the master server. Use [] for tags. Eg. &amp;quot;Beast [Serious Roleplay]&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| stream-distance || 500.0 || The distance on the X,Y plane which server entities will stream in for connected players.&lt;br /&gt;
|-&lt;br /&gt;
| port || 22005 || The port that the server will use. The server uses both UDP and TCP protocols.&amp;lt;br/&amp;gt;The port after that one (&#039;&#039;port + 1&#039;&#039;, so 22006 by default) will be used for the HTTP server that hosts the client packages for the clients to download from.&lt;br /&gt;
|-&lt;br /&gt;
| disallow-multiple-connections-per-ip|| false|| Allows (false) or disallows (true) multiple players to connect from the same IP address&lt;br /&gt;
|-&lt;br /&gt;
| limit-time-of-connections-per-ip|| 0|| Maximum time a player can try to reconnect before getting timeout&lt;br /&gt;
|-&lt;br /&gt;
| url|| || Website URL. Must be a valid URL&lt;br /&gt;
|-&lt;br /&gt;
| language|| en || Server&#039;s language (needs to be a string, example: &amp;quot;language&amp;quot;: &amp;quot;en&amp;quot;) &lt;br /&gt;
|-&lt;br /&gt;
| sync-rate|| 40|| This number indicates how many times per second the server has to synchronize its entities&lt;br /&gt;
|-&lt;br /&gt;
| resource-scan-thread-limit|| || Indicates the maximum number of threads used for resource scanning&lt;br /&gt;
|-&lt;br /&gt;
| max-ping|| || Maximum Ping accepted for the server&lt;br /&gt;
|-&lt;br /&gt;
| min-fps|| || Minimum FPS required for the server&lt;br /&gt;
|-&lt;br /&gt;
| max-packet-loss|| || Maximum Packet loss accepted in the server&lt;br /&gt;
|-&lt;br /&gt;
| allow-cef-debugging || || Whether the client can (true) or not (false) debug the server&#039;s CEF pages&lt;br /&gt;
|-&lt;br /&gt;
| enable-nodejs || true || Enables NodeJS serverside&lt;br /&gt;
|-&lt;br /&gt;
| csharp || disabled||  If your server will be using the C# bridge plugin set it to true, else don&#039;t add this line&lt;br /&gt;
|-&lt;br /&gt;
| enable-http-security|| false||  When set to true, enables an extra security layer to avoid the server being flooded by fake HTTP requests&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| voice-chat || || boolean true / false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| allow-voice-chat-input || || (only available via registry at the moment); default value: 1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| voice-chat-sample-rate || || allowed values are 8000, 16000, 24000, 48000&lt;br /&gt;
|-&lt;br /&gt;
| fastdl-host || || String URL, this parameter specifies the external URL from which clients will be able to download needed clientside packages.&amp;lt;br /&amp;gt;Otherwise they will download them directly from the server.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Sample file ==&lt;br /&gt;
&lt;br /&gt;
This is an example of &#039;&#039;&#039;conf.json&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot;&amp;gt;&lt;br /&gt;
{&lt;br /&gt;
    {&lt;br /&gt;
        &amp;quot;announce&amp;quot;: false,&lt;br /&gt;
        &amp;quot;bind&amp;quot;: &amp;quot;127.0.0.1&amp;quot;,&lt;br /&gt;
        &amp;quot;gamemode&amp;quot;: &amp;quot;freeroam&amp;quot;, &lt;br /&gt;
        &amp;quot;name&amp;quot;: &amp;quot;RAGE:MP Unofficial server [Tag]&amp;quot;, &lt;br /&gt;
        &amp;quot;maxplayers&amp;quot;: 100,&lt;br /&gt;
        &amp;quot;port&amp;quot;: 22005,&lt;br /&gt;
        &amp;quot;stream-distance&amp;quot;: 500.0&lt;br /&gt;
    }&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
[[Category:Reference]]&lt;/div&gt;</summary>
		<author><name>Alexis27</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=Server_settings&amp;diff=17142</id>
		<title>Server settings</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=Server_settings&amp;diff=17142"/>
		<updated>2019-04-22T20:36:34Z</updated>

		<summary type="html">&lt;p&gt;Alexis27: /* Settings */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* &#039;&#039;&#039;conf.json -&#039;&#039;&#039; is a configuration file which allows you manage your server easily.&lt;br /&gt;
&lt;br /&gt;
== Settings ==&lt;br /&gt;
The following table will explain the use of the following settings:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Setting !! Default value !! Description&lt;br /&gt;
|-&lt;br /&gt;
| announce || false || Announce to the master server so people can see you in their server browser.&lt;br /&gt;
|-&lt;br /&gt;
| bind|| 127.0.0.1 || The IP to listen to.&lt;br /&gt;
|-&lt;br /&gt;
| gamemode|| Freeroam || The server&#039;s gamemode. [[gamemodes|List of valid gamemodes]]&lt;br /&gt;
|-&lt;br /&gt;
| encryption|| false|| Whether the connection to the server will be encrypted or not.&lt;br /&gt;
|-&lt;br /&gt;
| maxplayers || 100 || Maximum number of players your server will hold.&lt;br /&gt;
|-&lt;br /&gt;
| name || RAGE:MP Unofficial server || Server name that will be displayed to the master server. Use [] for tags. Eg. &amp;quot;Beast [Serious Roleplay]&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| stream-distance || 500.0 || The distance on the X,Y plane which server entities will stream in for connected players.&lt;br /&gt;
|-&lt;br /&gt;
| port || 22005 || The port that the server will use. The server uses both UDP and TCP protocols.&amp;lt;br/&amp;gt;The port after that one (&#039;&#039;port + 1&#039;&#039;, so 22006 by default) will be used for the HTTP server that hosts the client packages for the clients to download from.&lt;br /&gt;
|-&lt;br /&gt;
| disallow-multiple-connections-per-ip|| false|| Allows (false) or disallows (true) multiple players to connect from the same IP address&lt;br /&gt;
|-&lt;br /&gt;
| limit-time-of-connections-per-ip|| 0|| Maximum time a player can try to reconnect before getting timeout&lt;br /&gt;
|-&lt;br /&gt;
| url|| || Website URL. Must be a valid URL&lt;br /&gt;
|-&lt;br /&gt;
| language|| || Server&#039;s language (needs to be a string, example: &amp;quot;language&amp;quot;: &amp;quot;en&amp;quot;) &lt;br /&gt;
|-&lt;br /&gt;
| sync-rate|| 40|| This number indicates how many times per second the server has to synchronize its entities&lt;br /&gt;
|-&lt;br /&gt;
| resource-scan-thread-limit|| || Indicates the maximum number of threads used for resource scanning&lt;br /&gt;
|-&lt;br /&gt;
| max-ping|| || Maximum Ping accepted for the server&lt;br /&gt;
|-&lt;br /&gt;
| min-fps|| || Minimum FPS required for the server&lt;br /&gt;
|-&lt;br /&gt;
| max-packet-loss|| || Maximum Packet loss accepted in the server&lt;br /&gt;
|-&lt;br /&gt;
| allow-cef-debugging || || Whether the client can (true) or not (false) debug the server&#039;s CEF pages&lt;br /&gt;
|-&lt;br /&gt;
| enable-nodejs || true || Enables NodeJS serverside&lt;br /&gt;
|-&lt;br /&gt;
| csharp || disabled||  If your server will be using the C# bridge plugin set it to true, else don&#039;t add this line&lt;br /&gt;
|-&lt;br /&gt;
| enable-http-security|| false||  When set to true, enables an extra security layer to avoid the server being flooded by fake HTTP requests&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| voice-chat || || boolean true / false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| allow-voice-chat-input || || (only available via registry at the moment); default value: 1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| voice-chat-sample-rate || || allowed values are 8000, 16000, 24000, 48000&lt;br /&gt;
|-&lt;br /&gt;
| fastdl-host || || String URL, this parameter specifies the external URL from which clients will be able to download needed clientside packages.&amp;lt;br /&amp;gt;Otherwise they will download them directly from the server.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Sample file ==&lt;br /&gt;
&lt;br /&gt;
This is an example of &#039;&#039;&#039;conf.json&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot;&amp;gt;&lt;br /&gt;
{&lt;br /&gt;
    {&lt;br /&gt;
        &amp;quot;announce&amp;quot;: false,&lt;br /&gt;
        &amp;quot;bind&amp;quot;: &amp;quot;127.0.0.1&amp;quot;,&lt;br /&gt;
        &amp;quot;gamemode&amp;quot;: &amp;quot;freeroam&amp;quot;, &lt;br /&gt;
        &amp;quot;name&amp;quot;: &amp;quot;RAGE:MP Unofficial server [Tag]&amp;quot;, &lt;br /&gt;
        &amp;quot;maxplayers&amp;quot;: 100,&lt;br /&gt;
        &amp;quot;port&amp;quot;: 22005,&lt;br /&gt;
        &amp;quot;stream-distance&amp;quot;: 500.0&lt;br /&gt;
    }&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
[[Category:Reference]]&lt;/div&gt;</summary>
		<author><name>Alexis27</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=Server_settings&amp;diff=17141</id>
		<title>Server settings</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=Server_settings&amp;diff=17141"/>
		<updated>2019-04-22T19:53:27Z</updated>

		<summary type="html">&lt;p&gt;Alexis27: add a clarification to the language parameter&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* &#039;&#039;&#039;conf.json -&#039;&#039;&#039; is a configuration file which allows you manage your server easily.&lt;br /&gt;
&lt;br /&gt;
== Settings ==&lt;br /&gt;
The following table will explain the use of the following settings:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Setting !! Default value !! Description&lt;br /&gt;
|-&lt;br /&gt;
| announce || false || Announce to the master server so people can see you in their server browser.&lt;br /&gt;
|-&lt;br /&gt;
| bind|| 127.0.0.1 || The IP to listen to.&lt;br /&gt;
|-&lt;br /&gt;
| gamemode|| Freeroam || The server&#039;s gamemode. [[gamemodes|List of valid gamemodes]]&lt;br /&gt;
|-&lt;br /&gt;
| encryption|| false|| Whether the connection to the server will be encrypted or not.&lt;br /&gt;
|-&lt;br /&gt;
| maxplayers || 100 || Maximum number of players your server will hold.&lt;br /&gt;
|-&lt;br /&gt;
| name || RAGE:MP Unofficial server || Server name that will be displayed to the master server. Use [] for tags. Eg. &amp;quot;Beast [Serious Roleplay]&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| stream-distance || 500.0 || The distance on the X,Y plane which server entities will stream in for connected players.&lt;br /&gt;
|-&lt;br /&gt;
| port || 22005 || The port that the server will use. The server uses both UDP and TCP protocols.&amp;lt;br/&amp;gt;The port after that one (&#039;&#039;port + 1&#039;&#039;, so 22006 by default) will be used for the HTTP server that hosts the client packages for the clients to download from.&lt;br /&gt;
|-&lt;br /&gt;
| disallow-multiple-connections-per-ip|| false|| Allows (false) or disallows (true) multiple players to connect from the same IP address&lt;br /&gt;
|-&lt;br /&gt;
| limit-time-of-connections-per-ip|| 0|| Maximum time a player can try to reconnect before getting timeout&lt;br /&gt;
|-&lt;br /&gt;
| url|| || Website URL. Must be a valid URL&lt;br /&gt;
|-&lt;br /&gt;
| language|| gb|| Server&#039;s language (needs to be a string, example: &amp;quot;language&amp;quot;: &amp;quot;en&amp;quot;) &lt;br /&gt;
|-&lt;br /&gt;
| sync-rate|| 40|| This number indicates how many times per second the server has to synchronize its entities&lt;br /&gt;
|-&lt;br /&gt;
| resource-scan-thread-limit|| || Indicates the maximum number of threads used for resource scanning&lt;br /&gt;
|-&lt;br /&gt;
| max-ping|| || Maximum Ping accepted for the server&lt;br /&gt;
|-&lt;br /&gt;
| min-fps|| || Minimum FPS required for the server&lt;br /&gt;
|-&lt;br /&gt;
| max-packet-loss|| || Maximum Packet loss accepted in the server&lt;br /&gt;
|-&lt;br /&gt;
| allow-cef-debugging || || Whether the client can (true) or not (false) debug the server&#039;s CEF pages&lt;br /&gt;
|-&lt;br /&gt;
| enable-nodejs || true || Enables NodeJS serverside&lt;br /&gt;
|-&lt;br /&gt;
| csharp || disabled||  If your server will be using the C# bridge plugin set it to true, else don&#039;t add this line&lt;br /&gt;
|-&lt;br /&gt;
| enable-http-security|| false||  When set to true, enables an extra security layer to avoid the server being flooded by fake HTTP requests&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| voice-chat || || boolean true / false&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| allow-voice-chat-input || || (only available via registry at the moment); default value: 1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| voice-chat-sample-rate || || allowed values are 8000, 16000, 24000, 48000&lt;br /&gt;
|-&lt;br /&gt;
| fastdl-host || || String URL, this parameter specifies the external URL from which clients will be able to download needed clientside packages.&amp;lt;br /&amp;gt;Otherwise they will download them directly from the server.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Sample file ==&lt;br /&gt;
&lt;br /&gt;
This is an example of &#039;&#039;&#039;conf.json&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot;&amp;gt;&lt;br /&gt;
{&lt;br /&gt;
    {&lt;br /&gt;
        &amp;quot;announce&amp;quot;: false,&lt;br /&gt;
        &amp;quot;bind&amp;quot;: &amp;quot;127.0.0.1&amp;quot;,&lt;br /&gt;
        &amp;quot;gamemode&amp;quot;: &amp;quot;freeroam&amp;quot;, &lt;br /&gt;
        &amp;quot;name&amp;quot;: &amp;quot;RAGE:MP Unofficial server [Tag]&amp;quot;, &lt;br /&gt;
        &amp;quot;maxplayers&amp;quot;: 100,&lt;br /&gt;
        &amp;quot;port&amp;quot;: 22005,&lt;br /&gt;
        &amp;quot;stream-distance&amp;quot;: 500.0&lt;br /&gt;
    }&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
[[Category:Reference]]&lt;/div&gt;</summary>
		<author><name>Alexis27</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=User_talk:Alexis27&amp;diff=17139</id>
		<title>User talk:Alexis27</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=User_talk:Alexis27&amp;diff=17139"/>
		<updated>2019-04-21T14:53:43Z</updated>

		<summary type="html">&lt;p&gt;Alexis27: Created blank page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Alexis27</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=Gameplay::setGravityLevel&amp;diff=17138</id>
		<title>Gameplay::setGravityLevel</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=Gameplay::setGravityLevel&amp;diff=17138"/>
		<updated>2019-04-21T14:50:23Z</updated>

		<summary type="html">&lt;p&gt;Alexis27: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Usage and example==&lt;br /&gt;
{{JSContainer|&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot;&amp;gt;&lt;br /&gt;
mp.game.gameplay.setGravityLevel(level);&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Parameters}}&lt;br /&gt;
* &#039;&#039;&#039;level&#039;&#039;&#039; can be a &#039;&#039;&#039;int&#039;&#039;&#039; from 0 to 3&amp;lt;br&amp;gt;&#039;&#039;&#039;0&#039;&#039;&#039;: 9.8 - normal gravity&amp;lt;br&amp;gt;&#039;&#039;&#039;1&#039;&#039;&#039;: 2.4 - low gravity&amp;lt;br&amp;gt;&#039;&#039;&#039;2&#039;&#039;&#039;: 0.1 - very low gravity&amp;lt;br&amp;gt;&#039;&#039;&#039;3&#039;&#039;&#039;: 0.0 - no gravity&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Example}}&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot;&amp;gt;&lt;br /&gt;
mp.game.gameplay.setGravityLevel(0)&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
[[Category:Clientside API]]&lt;/div&gt;</summary>
		<author><name>Alexis27</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=Gameplay::setGravityLevel&amp;diff=17137</id>
		<title>Gameplay::setGravityLevel</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=Gameplay::setGravityLevel&amp;diff=17137"/>
		<updated>2019-04-21T14:49:08Z</updated>

		<summary type="html">&lt;p&gt;Alexis27: i should&amp;#039;ve probably said that was a int&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Usage and example==&lt;br /&gt;
{{JSContainer|&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot;&amp;gt;&lt;br /&gt;
mp.game.gameplay.setGravityLevel(level);&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Parameters}}&lt;br /&gt;
* &#039;&#039;&#039;level&#039;&#039;&#039; can be a &#039;&#039;&#039;int&#039;&#039;&#039; from 0 to 3&amp;lt;br&amp;gt;&#039;&#039;&#039;0&#039;&#039;&#039;: 9.8 - normal gravity&amp;lt;br&amp;gt;&#039;&#039;&#039;1&#039;&#039;&#039;: 2.4 - low gravity&amp;lt;br&amp;gt;&#039;&#039;&#039;2&#039;&#039;&#039;: 0.1 - very low gravity&amp;lt;br&amp;gt;&#039;&#039;&#039;3&#039;&#039;&#039;: 0.0 - no gravity&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Example}}&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot;&amp;gt;&lt;br /&gt;
mp.game.gameplay.setGravityLevel(0)&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
[[Category:Clientside API]]&lt;br /&gt;
[[Category:TODO: Example]]&lt;/div&gt;</summary>
		<author><name>Alexis27</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=Gameplay::setGravityLevel&amp;diff=17136</id>
		<title>Gameplay::setGravityLevel</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=Gameplay::setGravityLevel&amp;diff=17136"/>
		<updated>2019-04-21T14:46:10Z</updated>

		<summary type="html">&lt;p&gt;Alexis27: Minor shit i forgot to do (again)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Usage and example==&lt;br /&gt;
{{JSContainer|&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot;&amp;gt;&lt;br /&gt;
mp.game.gameplay.setGravityLevel(level);&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Parameters}}&lt;br /&gt;
* &#039;&#039;&#039;level&#039;&#039;&#039; can be from 0 to 3&amp;lt;br&amp;gt;&#039;&#039;&#039;0&#039;&#039;&#039;: 9.8 - normal gravity&amp;lt;br&amp;gt;&#039;&#039;&#039;1&#039;&#039;&#039;: 2.4 - low gravity&amp;lt;br&amp;gt;&#039;&#039;&#039;2&#039;&#039;&#039;: 0.1 - very low gravity&amp;lt;br&amp;gt;&#039;&#039;&#039;3&#039;&#039;&#039;: 0.0 - no gravity&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Example}}&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot;&amp;gt;&lt;br /&gt;
mp.game.gameplay.setGravityLevel(0)&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
[[Category:Clientside API]]&lt;br /&gt;
[[Category:TODO: Example]]&lt;/div&gt;</summary>
		<author><name>Alexis27</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=Gameplay::setGravityLevel&amp;diff=17135</id>
		<title>Gameplay::setGravityLevel</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=Gameplay::setGravityLevel&amp;diff=17135"/>
		<updated>2019-04-21T14:45:22Z</updated>

		<summary type="html">&lt;p&gt;Alexis27: Minor shit i forgot to do&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Usage and example==&lt;br /&gt;
{{JSContainer|&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot;&amp;gt;&lt;br /&gt;
mp.game.gameplay.setGravityLevel(level);&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Parameters}}&lt;br /&gt;
* &#039;&#039;&#039;level&#039;&#039;&#039; can be from 0 to 3&amp;lt;br&amp;gt;&#039;&#039;&#039;0&#039;&#039;&#039;: 9.8 - normal gravity&amp;lt;br&amp;gt;&#039;&#039;&#039;1&#039;&#039;&#039;: 2.4 - low gravity&amp;lt;br&amp;gt;&#039;&#039;&#039;2&#039;&#039;&#039;: 0.1 - very low gravity&amp;lt;br&amp;gt;&#039;&#039;&#039;3&#039;&#039;&#039;: 0.0 - no gravity&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Example}}&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot;&amp;gt;&lt;br /&gt;
mp.game.gameplay.setGravityLevel(0)&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
{{Gameplay_s_function_c}}&lt;br /&gt;
[[Category:Clientside API]]&lt;br /&gt;
[[Category:TODO: Example]]&lt;/div&gt;</summary>
		<author><name>Alexis27</name></author>
	</entry>
	<entry>
		<id>https://wiki.rage.mp/w/index.php?title=Gameplay::setGravityLevel&amp;diff=17134</id>
		<title>Gameplay::setGravityLevel</title>
		<link rel="alternate" type="text/html" href="https://wiki.rage.mp/w/index.php?title=Gameplay::setGravityLevel&amp;diff=17134"/>
		<updated>2019-04-21T14:41:53Z</updated>

		<summary type="html">&lt;p&gt;Alexis27: Made an example and added the JavaScript Container&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;level can be from 0 to 3&amp;lt;br&amp;gt;0: 9.8 - normal&amp;lt;br&amp;gt;1: 2.4 - low&amp;lt;br&amp;gt;2: 0.1 - very low&amp;lt;br&amp;gt;3: 0.0 - off&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
==Example==&lt;br /&gt;
{{JSContainer|&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot;&amp;gt;&lt;br /&gt;
mp.game.gameplay.setGravityLevel(level);&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Parameters}}&lt;br /&gt;
* &#039;&#039;&#039;level&#039;&#039;&#039; expects an &#039;&#039;&#039;int&#039;&#039;&#039; between 0 and 3.&lt;br /&gt;
&lt;br /&gt;
{{Example}}&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot;&amp;gt;&lt;br /&gt;
mp.game.gameplay.setGravityLevel(0)&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
{{Gameplay_s_function_c}}&lt;br /&gt;
[[Category:Clientside API]]&lt;br /&gt;
[[Category:TODO: Example]]&lt;/div&gt;</summary>
		<author><name>Alexis27</name></author>
	</entry>
</feed>