Vehicle::setVehicleDensityMultiplierThisFrame

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� Usage

> Use this native inside a looped function.
> Values:
> 0.0 = no vehicles on streets
> 1.0 = normal vehicles on streets



Syntax

mp.game.vehicle.setVehicleDensityMultiplierThisFrame(multiplier);

Required Arguments

  • multiplier: float

Return value

  • Undefined

Example

// todo

See also