Vehicle::getRandomVehicleInSphere

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Gets a random vehicle in a sphere at the specified position, of the specified radius.

x: The X-component of the position of the sphere.
y: The Y-component of the position of the sphere.
z: The Z-component of the position of the sphere.
radius: The radius of the sphere. Max is 9999.9004.
modelHash: The vehicle model to limit the selection to. Pass 0 for any model.
flags: The bitwise flags that modifies the behaviour of this function.

Syntax

mp.game.vehicle.getRandomVehicleInSphere(x, y, z, radius, modelHash, flags);

Required Arguments

  • x: float
  • y: float
  • z: float
  • radius: float
  • modelHash: Model hash or name
  • flags: int

Return value

  • Vehicle handle or object

Example

// todo

See also