Ui::setWarningMessage

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You can only use text entries. No custom text.

Example: SET_WARNING_MESSAGE('t20', 3, 'adder', false, -1, 0, 0, true);

Syntax

mp.game.ui.setWarningMessage(entryLine1, instructionalKey, entryLine2, p3, p4, p5, p6, background);

Required Arguments

  • entryLine1: String
  • instructionalKey: int
  • entryLine2: String
  • p3: Boolean
  • p4: unknown (to be checked)
  • p5: unknown (to be checked)
  • p6: unknown (to be checked)
  • background: Boolean

Return value

  • Undefined

Example

// todo

See also