Difference between revisions of "Ui::setTextLeading"

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(yay)
 
(yay)
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from script am_mp_yacht.c int?<br>ui::set_text_leading(2);
 
from script am_mp_yacht.c int?<br>ui::set_text_leading(2);
 
==Syntax==
 
==Syntax==
<syntaxhighlight lang="javascript">ui.setTextLeading(p0);</syntaxhighlight>
+
<syntaxhighlight lang="javascript">mp.game.ui.setTextLeading(p0);</syntaxhighlight>
 
=== Required Arguments ===
 
=== Required Arguments ===
 
*'''p0:''' Boolean
 
*'''p0:''' Boolean
Line 8: Line 8:
 
==Example==
 
==Example==
 
<syntaxhighlight lang="javascript">
 
<syntaxhighlight lang="javascript">
todo
+
// todo
 
</syntaxhighlight>
 
</syntaxhighlight>
 
==See also==
 
==See also==
{{Ui_function_c}}
+
{{Ui_s_function_c}}
 
[[Category:Clientside API]]
 
[[Category:Clientside API]]
 
[[Category:TODO: Example]]
 
[[Category:TODO: Example]]

Revision as of 21:33, 6 May 2017

from script am_mp_yacht.c int?
ui::set_text_leading(2);

Syntax

mp.game.ui.setTextLeading(p0);

Required Arguments

  • p0: Boolean

Return value

  • Undefined

Example

// todo

See also