Ui::setCursorSprite

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Changes the mouse cursor's sprite.

None = 0,
Normal = 1,
TransparentNormal = 2,
PreGrab = 3,
Grab = 4,
MiddleFinger = 5,
LeftArrow = 6,
RightArrow = 7,
UpArrow = 8,
DownArrow = 9,
HorizontalExpand = 10,
Add = 11,
Remove = 12,

Syntax

mp.game.ui.setCursorSprite(spriteId);

Required Arguments

  • spriteId: int

Return value

  • Undefined

Example

// todo

See also