Ui::getTextSubstringSlice

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Returns a substring that is between two specified positions. The length of the string will be calculated using (endPosition - startPosition).

Example:
// Get 'STRING' text from 'MY_STRING'
subStr = UI::_GET_TEXT_SUBSTRING_SLICE('MY_STRING', 3, 9);
// Overflows are possibly replaced with underscores (needs verification)
subStr = UI::_GET_TEXT_SUBSTRING_SLICE('MY_STRING', 3, 10); // 'STRING_'?

Syntax

mp.game.ui.getTextSubstringSlice(text, startPosition, endPosition);

Required Arguments

  • text: String
  • startPosition: int
  • endPosition: int

Return value

  • String

Example

// todo

See also