Ui::displayHelpTextThisFrame

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The messages are localized strings.
Examples:
'No_bus_money'
'Enter_bus'
'Tour_help'
'LETTERS_HELP2'
'Dummy'

**The bool appears to always be false (if it even is a bool, as it's represented by a zero)**
--------
p1 doesn't seem to make a difference, regardless of the state it's in.

Syntax

mp.game.ui.displayHelpTextThisFrame(message, p1);

Required Arguments

  • message: String
  • p1: Boolean

Return value

  • Undefined

Example

// todo

See also