Difference between revisions of "Template:Csharp events clientside"

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Line 20: Line 20:
 
*[[PlayerCommand|OnPlayerCommand]]
 
*[[PlayerCommand|OnPlayerCommand]]
 
*[[PlayerJoin|OnPlayerJoin]]
 
*[[PlayerJoin|OnPlayerJoin]]
 +
*[[PlayerReady|OnPlayerReady]]
 
*[[playerQuit|OnPlayerQuit]]
 
*[[playerQuit|OnPlayerQuit]]
 
*[[PlayerSpawn|OnPlayerSpawn]]
 
*[[PlayerSpawn|OnPlayerSpawn]]
Line 26: Line 27:
 
*[[PlayerWeaponShot|OnPlayerWeaponShot]]
 
*[[PlayerWeaponShot|OnPlayerWeaponShot]]
 
*[[EventTriggeredByKey|OnEventTriggeredByKey ('''C#''' Exclusive)]]
 
*[[EventTriggeredByKey|OnEventTriggeredByKey ('''C#''' Exclusive)]]
 +
*[[ConsoleCommand|OnConsoleCommand]]
 +
*[[IncomingDamage|OnIncomingDamage]]
 +
*[[OutgoingDamage|OnOutgoingDamage]]
  
 
==Entity==
 
==Entity==
Line 33: Line 37:
 
*[[EntityDestroyed|OnEntityDestroyed]]
 
*[[EntityDestroyed|OnEntityDestroyed]]
 
*[[EntityDataChangeByKey|OnEntityDataChangeByKey ('''C#''' Exclusive)]]
 
*[[EntityDataChangeByKey|OnEntityDataChangeByKey ('''C#''' Exclusive)]]
 +
*[[EntityControllerChange|OnEntityControllerChange]]
 +
*[[DummyEntityCreated|OnDummyEntityCreated]]
 +
*[[DummyEntityDestroyed|OnDummyEntityDestroyed]]
  
 
==Graphics==
 
==Graphics==
*[[Render|Tick]]
+
*[[Render|Tick ('''C#''' Exclusive)]]
*[[GuiReady|OnGuiReady ('''C#''' Exclusive)]]
+
*[[GuiReady|OnGuiReady]]
  
 
==Vehicles==
 
==Vehicles==
Line 46: Line 53:
 
*[[PlayerStartTalking|OnPlayerStartTalking]]
 
*[[PlayerStartTalking|OnPlayerStartTalking]]
 
*[[PlayerStopTalking|OnPlayerStopTalking]]
 
*[[PlayerStopTalking|OnPlayerStopTalking]]
 +
 +
==Waypoint==
 +
*[[PlayerCreateWaypoint|OnPlayerCreateWaypoint]]
 +
*[[PlayerRemoveWaypoint|OnPlayerRemoveWaypoint]]

Latest revision as of 10:47, 26 June 2020