System::vdist2
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Calculates distance between vectors but does not perform Sqrt operations. (Its way faster)
Syntax
mp.game.system.vdist2(x1, y1, z1, x2, y2, z2);Required Arguments
- x1: float
- y1: float
- z1: float
- x2: float
- y2: float
- z2: float
Return value
- float
Example
// todo