System::vdist
Calculates distance between vectors.
Syntax
mp.game.system.vdist(x1, y1, z1, x2, y2, z2);Required Arguments
- x1: float
- y1: float
- z1: float
- x2: float
- y2: float
- z2: float
Return value
- float
Example
// todoCalculates distance between vectors.
mp.game.system.vdist(x1, y1, z1, x2, y2, z2);// todo