Streaming::setFocusArea
Jump to navigation
Jump to search
Override the area where the camera will render the terrain.
p3, p4 and p5 are usually set to 0.0
Syntax
mp.game.streaming.setFocusArea(x, y, z, offsetX, offsetY, offsetZ);Required Arguments
- x: float
- y: float
- z: float
- offsetX: float
- offsetY: float
- offsetZ: float
Return value
- Undefined
Example
// todo