Streaming::setFocusArea
Override the area where the camera will render the terrain.
p3, p4 and p5 are usually set to 0.0
Syntax
mp.game.streaming.setFocusArea(x, y, z, offsetX, offsetY, offsetZ);Required Arguments
- x: float
- y: float
- z: float
- offsetX: float
- offsetY: float
- offsetZ: float
Return value
- Undefined
Example
// todo