Storage.data

From RAGE Multiplayer Wiki

Client-Side
Property

 JavaScript



Used to set some client-related data. Saved on the client, see storage.flush() for more details.
Data is saved in <path to RAGEMP>/client_resources/<server ip>/.storage
Thus it is wiped when player deletes client folder.


JavaScript Syntax

Syntax

mp.storage.data.someKey = obj;

Example

Client-Side
mp.storage.data.auth = { token: "abcd" };
mp.storage.flush();


See also