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  • Creates a vehicle.<br> ...he function. Also number plate won't work properly. Better set those after vehicle is created. <br>
    2 KB (199 words) - 15:55, 23 September 2019
  • Public Function isVehicleOnAllWheels(vh As Vehicle) As Boolean<br> Return Native.Function.Call(Of Boolean)(Hash.IS_VEHI <syntaxhighlight lang="javascript">vehicle.isOnAllWheels();</syntaxhighlight>
    489 bytes (55 words) - 23:49, 6 May 2017
  • <syntaxhighlight lang="javascript">vehicle.isStoppedAtTrafficLights();</syntaxhighlight>
    388 bytes (40 words) - 23:47, 6 May 2017
  • Gets the occupants inside of a vehicle.<br> <syntaxhighlight lang="javascript">vehicle.getOccupants();</syntaxhighlight>
    310 bytes (33 words) - 03:49, 10 July 2018
  • <syntaxhighlight lang="javascript">vehicle.getModColor2(paintType, color);</syntaxhighlight>
    388 bytes (40 words) - 23:48, 6 May 2017
  • <syntaxhighlight lang="javascript">mp.game.vehicle.deleteScriptVehicleGenerator(vehicleGenerator);</syntaxhighlight>
    388 bytes (36 words) - 21:34, 6 May 2017
  • <syntaxhighlight lang="javascript">vehicle.setNameDebug(name);</syntaxhighlight>
    417 bytes (46 words) - 23:49, 6 May 2017
  • <syntaxhighlight lang="javascript">vehicle.setModColor1(paintType, color, pearlescentColor);</syntaxhighlight>
    574 bytes (68 words) - 22:57, 25 February 2019
  • let sirenEnabled = vehicle.siren
    159 bytes (20 words) - 18:46, 5 January 2017
  • <syntaxhighlight lang="javascript">vehicle.retractCargobobHook();</syntaxhighlight>
    441 bytes (51 words) - 23:49, 6 May 2017
  • ...utu.be/3arlUxzHl5Y <br>i.imgur.com/WrNpYFs.jpg<br><br>From the scripts:<br>VEHICLE::_068F64F2470F9656(l_36, 0);<br><br>Found a 'correct' name for this :P<br>_ <syntaxhighlight lang="javascript">vehicle.setCreatesMoneyPickupsWhenExploded(toggle);</syntaxhighlight>
    854 bytes (125 words) - 23:47, 6 May 2017
  • <pre>vehicle.getColor(id);</pre> let primaryColor = player.vehicle.getColor(0)
    479 bytes (60 words) - 17:46, 16 August 2018
  • <syntaxhighlight lang="javascript">vehicle.clearCustomSecondaryColour();</syntaxhighlight>
    345 bytes (33 words) - 23:48, 6 May 2017
  • <syntaxhighlight lang="javascript">mp.game.vehicle.setRandomTrains(toggle);</syntaxhighlight>
    359 bytes (36 words) - 21:34, 6 May 2017
  • Detaches the vehicle's windscreen.<br>For further information, see : gtaforums.com/topic/859570- <syntaxhighlight lang="javascript">vehicle.detachWindscreen();</syntaxhighlight>
    439 bytes (43 words) - 23:48, 6 May 2017
  • <syntaxhighlight lang="javascript">mp.game.vehicle.getRandomVehicleBackBumperInSphere(p0, p1, p2, p3, p4, p5, p6);</syntaxhigh *'''Vehicle handle or object'''
    503 bytes (63 words) - 21:35, 6 May 2017
  • Sets the turn signal enabled for a vehicle.<br>Set turnSignal to 1 for left light, 0 for right light. <syntaxhighlight lang="javascript">vehicle.setIndicatorLights(turnSignal, toggle);</syntaxhighlight>
    488 bytes (55 words) - 23:49, 6 May 2017
  • <syntaxhighlight lang="javascript">vehicle.canShuffleSeat(p1);</syntaxhighlight>
    354 bytes (36 words) - 23:47, 6 May 2017
  • <syntaxhighlight lang="javascript">vehicle.setUndriveable(toggle);</syntaxhighlight>
    348 bytes (33 words) - 23:48, 6 May 2017
  • <syntaxhighlight lang="javascript">mp.game.vehicle.isThisModelAQuadbike(model);</syntaxhighlight>
    371 bytes (39 words) - 21:34, 6 May 2017

Page text matches

  • Event triggered when a vehicle's trailer is attached. * '''vehicle''': {{RageType|Vehicle}}
    529 bytes (52 words) - 14:19, 23 May 2019
  • Returns the vehicle trailer. ...{{Template:CSharp_Serverside_namespace}}Vehicle.GetVehicleTrailer(Vehicle vehicle);}}
    453 bytes (50 words) - 12:21, 28 February 2020
  • Returns vehicle trailered by. ...emplate:CSharp_Serverside_namespace}}Vehicle.GetVehicleTraileredBy(Vehicle vehicle);}}
    462 bytes (50 words) - 07:34, 28 November 2019
  • This function will repair the vehicle. ...void {{Template:CSharp_Serverside_namespace}}Vehicle.RepairVehicle(Vehicle vehicle);}}
    389 bytes (43 words) - 21:42, 27 November 2019
  • Let's explode the specified vehicle. ...oid {{Template:CSharp_Serverside_namespace}}Vehicle.ExplodeVehicle(Vehicle vehicle);}}
    654 bytes (63 words) - 17:47, 12 December 2019
  • Event triggered when a vehicle's horn is toggled * '''vehicle''': {{RageType|Vehicle}}
    426 bytes (40 words) - 15:00, 23 May 2019
  • Returns the vehicle's numberplate. ...emplate:CSharp_Serverside_namespace}}Vehicle.GetVehicleNumberPlate(Vehicle vehicle);}}
    463 bytes (50 words) - 07:49, 28 November 2019
  • Returns the vehicle's secondary color ...late:CSharp_Serverside_namespace}}Vehicle.GetVehicleSecondaryColor(Vehicle vehicle);}}
    467 bytes (51 words) - 07:42, 28 November 2019
  • Returns the vehicle's pearlescent color. ...te:CSharp_Serverside_namespace}}Vehicle.GetVehiclePearlescentColor(Vehicle vehicle);}}
    473 bytes (51 words) - 07:45, 28 November 2019
  • Returns the vehicle's numberplate style. ...te:CSharp_Serverside_namespace}}Vehicle.GetVehicleNumberPlateStyle(Vehicle vehicle);}}
    473 bytes (51 words) - 07:46, 28 November 2019
  • Returns the vehicle's neon state. ...{Template:CSharp_Serverside_namespace}}Vehicle.GetVehicleNeonState(Vehicle vehicle);}}
    456 bytes (51 words) - 07:51, 28 November 2019
  • Event triggered when a vehicle's siren is toggled * '''vehicle''': {{RageType|Vehicle}}
    543 bytes (54 words) - 14:42, 23 May 2019
  • This event is triggered when a vehicle is exploded. * '''vehicle''': {{RageType|Vehicle}} - vehicle, that is exploded
    565 bytes (62 words) - 13:49, 23 May 2019
  • Returns the vehicle's lock status. ...l {{Template:CSharp_Serverside_namespace}}Vehicle.GetVehicleLocked(Vehicle vehicle);}}
    522 bytes (60 words) - 16:51, 12 December 2019
  • This event is triggered when a player went out from a vehicle. ...''': {{RageType|Player}} - [[:Category:Player API|player]], which left the vehicle
    868 bytes (104 words) - 13:14, 24 May 2019
  • Returns the vehicle's livery. Engine health is not the same as vehicle health. ...mplate:CSharp_Serverside_namespace}}Vehicle.GetVehicleEngineHealth(Vehicle vehicle);}}
    542 bytes (63 words) - 17:09, 12 December 2019
  • Returns vehicle window tint. ...Template:CSharp_Serverside_namespace}}Vehicle.GetVehicleWindowTint(Vehicle vehicle);}}
    450 bytes (50 words) - 21:53, 27 November 2019
  • Returns vehicle trim color. ...{Template:CSharp_Serverside_namespace}}Vehicle.GetVehicleTrimColor(Vehicle vehicle);}}
    446 bytes (50 words) - 21:58, 27 November 2019
  • Returns the vehicle siren state. ...Template:CSharp_Serverside_namespace}}Vehicle.GetVehicleSirenState(Vehicle vehicle);}}
    455 bytes (51 words) - 07:40, 28 November 2019
  • Returns the vehicle siren state. ...mplate:CSharp_Serverside_namespace}}Vehicle.GetVehiclePrimaryColor(Vehicle vehicle);}}
    457 bytes (51 words) - 07:44, 28 November 2019

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