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Showing below up to 50 results in range #1 to #50.

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  1. Player::wasKilledByStealth‏‎ (1 revision)
  2. Player::getDefensiveAreaPosition‏‎ (1 revision)
  3. GetServerName‏‎ (1 revision)
  4. Player::setAsEnemy‏‎ (1 revision)
  5. Player::taskJump‏‎ (1 revision)
  6. Vehicle::getBodyHealth2‏‎ (1 revision)
  7. Player::applyDamageTo‏‎ (1 revision)
  8. Vehicle::startAlarm‏‎ (1 revision)
  9. Player::isSwimming‏‎ (1 revision)
  10. SetVehicleEngineStatus‏‎ (1 revision)
  11. IsPlayerReloading‏‎ (1 revision)
  12. Player::setVisualFieldCenterAngle‏‎ (1 revision)
  13. Vehicle::setHasStrongAxles‏‎ (1 revision)
  14. Player::isInAnyHeli‏‎ (1 revision)
  15. Command.Invoke‏‎ (1 revision - redirect page)
  16. OnPlayerDetonateStickies‏‎ (1 revision)
  17. Events::remove‏‎ (1 revision)
  18. Player::getVehicleIsIn‏‎ (1 revision)
  19. Player::getInvincible‏‎ (1 revision)
  20. GetVehicleDriver‏‎ (1 revision)
  21. Player::setCanBeTargettedByPlayer‏‎ (1 revision)
  22. StopPlayerAnimation‏‎ (1 revision)
  23. NAPI.Blip.SetBlipColor‏‎ (1 revision - redirect page)
  24. Vehicle::getDirtLevel‏‎ (1 revision)
  25. Player::changePed‏‎ (1 revision)
  26. GetAllPickups‏‎ (1 revision)
  27. Vehicle::windowTint‏‎ (1 revision)
  28. Player::kickSilent‏‎ (1 revision)
  29. Key‏‎ (1 revision)
  30. Player::setWetnessEnabledThisFrame‏‎ (1 revision)
  31. Vector3::clone‏‎ (1 revision)
  32. Vehicle::setMissionTrainCoords‏‎ (1 revision)
  33. Player::isInWrithe‏‎ (1 revision)
  34. OnUpdate‏‎ (1 revision)
  35. Vehicle::setAlarm‏‎ (1 revision)
  36. Player::hairColour‏‎ (1 revision)
  37. Entity::setCanBeDamaged‏‎ (1 revision)
  38. Vehicle::isAttachedToTrailer‏‎ (1 revision)
  39. Player::getNumberOfPropTextureVariations‏‎ (1 revision)
  40. GetVehicleNeonState‏‎ (1 revision)
  41. Player::setCanSwitchWeapon‏‎ (1 revision)
  42. NAPI.Checkpoint.SetCheckpointScale‏‎ (1 revision - redirect page)
  43. Entity::getObjectIndexFromIndex‏‎ (1 revision)
  44. Player::taskSkyDive‏‎ (1 revision)
  45. Vehicle::getLandingGearState‏‎ (1 revision)
  46. Player::clearParachutePackModelOverride‏‎ (1 revision)
  47. Player::registerHatedTargetsAround‏‎ (1 revision)
  48. Vehicle::areAllWindowsIntact‏‎ (1 revision)
  49. Vehicle::setOutOfControl‏‎ (1 revision)
  50. Player::isOnMount‏‎ (1 revision)

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