Script::triggerScriptEvent

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Syntax

mp.game.script.triggerScriptEvent(p0, argsStruct, argsStructSize, bitset);

Required Arguments

  • p0: int
  • argsStruct: Vector3
  • argsStructSize: int
  • bitset: int

Return value

  • Vector3

Example

// todo

See also

Template:Script s function c