Rope::loadRopeData

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Rope presets can be found in the gamefiles. One example is 'ropeFamily3', it is NOT a hash but rather a string.

Syntax

mp.game.rope.loadRopeData(rope, rope_preset);

Required Arguments

  • rope: Object handle or object
  • rope_preset: String

Return value

  • unknown (to be checked)

Example

// todo

See also

Template:Rope s function c